The 2600 is a bad example: despite its deceptively slow CPU speed, nothing less than a cycle-correct emulation will do because the CPU essentially draws the screen (using TIA). This needs beaucoup CPU power and a IIgs won't cut it.
Post #8 by ClassicHasClass
| Source Forum | 68kMLA |
|---|---|
| Category | Software |
| Post Date | Tue, 1 Mar 2011 - 16:15 |
| Original URL | https://68kmla.org/bb/threads/iigs-and-super-nintendo.22466/ |
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