codenames.... yay.
This is a really good idea though. (I really owuldn't consider adding content to be worthy of version numbers though.)
Anyway, if you want it to work well on hardware as old as, say, the original Mac II, I'd consider backing the authoring down to a monochrome stack and possibly using HyperCard 2.0 through 2.3. The color bits in HyperCard 2.4.1 were never particularly high-performance even on some of the highest end machines, and I suspect part of why Apple never bothered to update it is that by the time it needed an update, Mac OS X was available, and more content authors were using web technologies to do it.
Another product you may look at if you're into the stack metaphor but want something that integrates color a lot better is SuperCard. There are probably demos and binaries available, but SuperCard starts with color support from the beginning, instead of adding it as an XCMD, like HyperCard does. This means that anybody to whom you distribute the stack and player will be able to see it. I don't know how well SuperCard works on the oldest of machines however.
This is a really good idea though. (I really owuldn't consider adding content to be worthy of version numbers though.)
Anyway, if you want it to work well on hardware as old as, say, the original Mac II, I'd consider backing the authoring down to a monochrome stack and possibly using HyperCard 2.0 through 2.3. The color bits in HyperCard 2.4.1 were never particularly high-performance even on some of the highest end machines, and I suspect part of why Apple never bothered to update it is that by the time it needed an update, Mac OS X was available, and more content authors were using web technologies to do it.
Another product you may look at if you're into the stack metaphor but want something that integrates color a lot better is SuperCard. There are probably demos and binaries available, but SuperCard starts with color support from the beginning, instead of adding it as an XCMD, like HyperCard does. This means that anybody to whom you distribute the stack and player will be able to see it. I don't know how well SuperCard works on the oldest of machines however.