Hi, the compiled binary is included in the archive. (Actually two binaries, as it was built with both CW and Think C.)
There probably isn't much to "play" as the speed is the abysmal 1-2 fps as sadly pukka did not have time to do the assembly code optimizations by the retrochallenge deadline, and can be mostly considered a tech demo :-(
But given more time and effort in future (both of which are sadly limited too), I think it could be made to run at least as fast as DooM runs on same hardware.