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Home Forums 68kMLA Source code for our entry (+binary) — #3
Post #3 by Toni_
Source Forum68kMLA
CategoryDevelopment
Post DateTue, 2 Aug 2011 - 01:43
Original URLhttps://68kmla.org/bb/threads/source-code-for-our-entry-binary.23597/
Post
So are you going to make a binary available for those of us without compilers? I would love to play a new game on my PB540c and/or Duo 280c!
Hi, the compiled binary is included in the archive. (Actually two binaries, as it was built with both CW and Think C.)

There probably isn't much to "play" as the speed is the abysmal 1-2 fps as sadly pukka did not have time to do the assembly code optimizations by the retrochallenge deadline, and can be mostly considered a tech demo :-(

But given more time and effort in future (both of which are sadly limited too), I think it could be made to run at least as fast as DooM runs on same hardware.

mp.ls