could be anything. But because of the picture artifacts that come and go, I am betting on RAM, as those artifacts are landing within the address locations of the framebuffer, be it RAM itself or the A/D lines between RAM and display.
Post #2 by techknight
| Source Forum | 68kMLA |
|---|---|
| Category | Troubleshooting |
| Post Date | Sun, 29 Jan 2012 - 01:11 |
| Original URL | https://68kmla.org/bb/threads/128k-sad-mac-error-code-040200.24632/ |
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