I so agree.
Atari was the first to have 256 colors in 1979 and boosted the video game industry into a level of interactive actions and standardized various game I/O still used today. Computers with 256 color capabilities did not come out until at least 1986 with the PC EGA Graphics card and just as late on Macs.
I know, I did video games as First Star's #1 Commodore programmer from '82 to '87; but I had to work on all three: Apple, Atari and Commodore. I also wrote a standardized joystick routine which made game programming easier. Instead of writing the game around the joystick, my routine allowed the game to be written and then the joystick I/O to be added later. It also shrunk the size of possible code by kilobytes when most systems were just less than 32K in size max.