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Home▸ Forums▸ MacNN▸ Booting in OS 9 — #35
Post #35 by Cipher13
Source ForumMacNN
CategoryOS 9
Post DateSat, 3 Jan 2004 - 11:59
Original URLhttps://web.archive.org/web/20050515015414/https://forums.macnn.com/showthread.php?t=195216
Post
Quote:
Originally posted by Spheric Harlot:
I try to respond in kind with the original.


The difference being I had a point...


Quote:
Originally posted by Spheric Harlot:
Five reasons I see:

1. *very* few things actually b0rked to the point where they didn't work in Classic (this doesn't include games)


Depends on how you define usable. Classic is terrible, IMO... I don't use it for even the most basic things, because it's just a mess. And games can't just be discounted, they're a big part of it all.

Either way, the lack of support for hardware under Classic is another killer that has yet to be addressed.

Quote:
Originally posted by Spheric Harlot:
2. For those that did break even in Classic, re-booting into OS9 has remained an option on every single Mac sold before January 2003


That doesn't help those who need to upgrade, but still need (or desire) Classic compatibility on a usable scale.

Quote:
Originally posted by Spheric Harlot:
3. Rewriting something for OS X is probably quite a bit more work than rewriting something for System 6 --> System 7


Even with Carbon? I have no idea, I'm not a developer. You're probably right. That's not our problem, though. Nor should it be.

Quote:
Originally posted by Spheric Harlot:
4. Apple has a smaller marketshare these days.


So angering it probably isn't the best idea.

Quote:
Originally posted by Spheric Harlot:
5. Free alternatives being ported over from other *nixes reducing pressure and incentive on commercial developers to port.

As it is, I believe the number of applications now being ported to OS X from *other* OSen is probably quite a bit higher than the number of applications *not* being (or not yet) ported from Mac OS 9.

-s*


No doubt... but that's no good when I want to play Descent 3, for example.