Core image is for image processing (not 3D rendering) and other similar applications (photoshop like things). The things that are going to affect WoW performance are improvements in OpenGL.
And it seems to me that Core Image is using OpenGLs pixel shading stuff. I don't have access to the Core Image documentation yet though. Anyone know how it's doing it?
And it seems to me that Core Image is using OpenGLs pixel shading stuff. I don't have access to the Core Image documentation yet though. Anyone know how it's doing it?