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Originally Posted by ArcticBear
Some themers put so much work into this stuff just because they enjoy making the mods and sharing them.
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As did I!
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| Kaleidoscope had plenty of good, well-designed themes that were free (Albie Wong, Kei Kinoshita, Takashi Izawa). Regarding cost: Some Kaleidoscope schemes asked for a shareware fee, or were donationware. How many people paid that? |
There was some that REQUIRED you pay before you could use them. Meaning that they were password protected till you payed. So if anyone used it I guess they would have to pay.
And Kaleidoscope themes were easier to make than OS X themes.
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And how many were free compared to how many were for pay? Regarding development: The development tools were about as sparce as they are now. |
You only needed Photoshop or an equivalent Graphics program and free RedEdit to make Kaleidoscope themes.
Kaleidoscope had made it's own themeing engine. Without Kaleidoscope, there would be no themes. That is until OS 9.
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| I think themers should release their themes as they see fit. If they want to make it shareware, fine. I doubt extra money would enable most themers to produce more. Time cannot always be "bought." |
If say, only 100 people used your theme. And you charged $1 per theme. That would be $100 dollars in your pocket for designing a theme. Now usually more than 100 people use a given theme.
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| Maybe the rush in theme development will happen when we are able to break out of the UI restrictions Apple has put in place. Like going from Kaleidoscope 1.x --> 2.x. |
Indeed. ShapeShifter I think it trying to accomplish that. And they are doing a great job so far.
It's tricky I am sure.
Too bad Apple didn't get in on the game. :/