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Home Forums MacNN Senior WIndows SW guy getting back into Mac dev. Where to start? — #10
Post #10 by Person Man
Source ForumMacNN
CategoryDevelopment
Post DateTue, 21 Jun 2005 - 07:42
Original URLhttps://web.archive.org/web/20050723084022/https://forums.macnn.com/showthread.php?t=260396
Post
Quote:
Originally Posted by TampaDeveloper
Check out:

http://www.wxwidgets.org/ - An open source cross platform toolkit with a VERY large user-base. There are bindings to this toolkit in a HUGE number of language. In fact this is the default GUI toolkit for Python developers. Borland's C-BuilderX is based on this toolkit.

http://www.trolltech.com - A commercial GUI toolkit that has a dual license for open source developer. This toolkit is also well established. There are a large number of commercial applications built on this toolkit. The KDE desktop for Linux is built on this toolkit, as is the empire of k*.* open source alternatives (koffice?, kdevelop, konquerer, etc).


Yes but,

Applications built using these toolkits on the Mac won't FEEL like Macintosh applications. If an application doesn't FEEL like a Mac application (i.e. feels like something that was written for Windows first or Linus first), then I won't use it.

And I know many other Mac users won't either.
mp.ls