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Found 12,170 posts across 1 forum.

Universal Binary Backwards Compatible? — #1

I'm updating a small screensaver I wrote to universal Binary, and I'm wondering about backwards compatiblity. I wrote it origionally on 10.3 and found it works on 10.2 as well (so…
MacNN Development by Bobby

Universal Binary Backwards Compatible? — #2

If you compile as universal binary, you must use the 10.4u SDK. This makes it incompatible with anything less than 10.4. So "no", it will not work with 10.2, but even more signif…
MacNN Development by Brass

Universal Binary Backwards Compatible? — #3

I'll preface this with the caveat that I have no Macintels, so I haven't tested any of this myself. That said, it should be possible to create a 10.2-compatible universal binary. F…
MacNN Development by Chuckit

Universal Binary Backwards Compatible? — #4

Quote: Originally Posted by Brass If you compile as universal binary, you must use the 10.4u SDK. This makes it incompatible with anything less than 10.4. So "no", it will not…
MacNN Development by saddino

Universal Binary Backwards Compatible? — #5

Quote: Originally Posted by saddino Yes, there is a way. As you note, the SDK will affect what APIs are availble to your code, but unless you are using "fully deprecated" APIs …
MacNN Development by Bobby

Universal Binary Backwards Compatible? — #6

Quote: Originally Posted by Bobby Question: If I can compile for 10.3, and everything I use also works & compiles in the 10.2 SDK (it's a very small screensaver), can I set…
MacNN Development by Bobby

Universal Binary Backwards Compatible? — #8

I'm glad I posted this thread, because I quickly discovered I wasn't even compiling Universal Binary to begin with. And My saver was never compiled for 10.2... The URL above help…
MacNN Development by Bobby

Looking for NES Emulator Co-Porter — #1

I'm in the middle of porting InfoNES to the Mac in Cocoa and I'm looking for someone to work with me. Specific skills of interest would be Core Graphics and Core Image/bitmap graph…
MacNN Development by davecom

XCode Debugger Window Weirdness — #1

Am I the only one? I can't resize the split view in the debugger window to get a better look at what's going on with variables, etc.... http://eagle.he.net/~sjwood/cocoa/debugscre…
MacNN Development by techtrucker

XCode Debugger Window Weirdness — #2

I would try going to your .xcodeproj file and control-clicking on it and choose "Show Package Contents". Then delete the pbxuser file, I think it saves window and view sizes. G…
MacNN Development by macrophyllum

portfolio site — #1

Hi Everyone, I am putting the finishing touches on my online portfolio. Anway i wanted to get some criticism, feedback, whatever comments on it. Let me know whats good, what shoul…
MacNN Hardware by blue6983

portfolio site — #3

very well done! a few nitpicks: it really bothers me to see the gn from design dropped down there--not readable. As the animation played, I kept expecting it to move up where it b…
MacNN Hardware by andi*pandi

portfolio site — #4

I agree about the gn. Maybe have it bump up next to desi. I didn't really care for the target circles. However, I saw some swirly type things in the skeleton head wallpaper graphic…
MacNN Hardware by chirpy22

portfolio site — #5

I agree about the gn. Maybe have it bump up next to desi. I didn't really care for the target circles. However, I saw some swirly type things in the skeleton head wallpaper graphic…
MacNN Hardware by chirpy22
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