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Found 14,164 posts across 1 forum.

Apple II internet — #21

Anyone have any idea how to use SLIP to connect an Apple II to a PC running Windows XP and get internet? It seems like a plausibly doable solutions, but some pointers would be help…
68kMLA Networking by Nathan Fri, 7 May 2010 - 01:37

Try again — #5

Check out this page: http://macfaq.org/software/browsers.shtml It's a table listing 68k macs web browser specs/requirements, supported things, versions and some notes about running…
68kMLA Software by Nathan Mon, 3 May 2010 - 21:36

New Retro Computing Magazine!! — #12

How big is your print run? Are you taking advertising? Any interest in retail sales? I know a zine shop local to me that would probably stock an issue or two.
68kMLA Software by Bunsen Sat, 1 May 2010 - 23:28

New Retro Computing Magazine!! — #9

I can say with some degree of certainty that we won't be doing paper reprints – it's just too labour intensive to print off one or two copies at a time. Number 2 is coming along n…
68kMLA Software by luddite Mon, 26 Apr 2010 - 01:16

New Retro Computing Magazine!! — #8

Sounds good to me, couldn't get the first due to being too busy to notice it had gone out of print. Might miss the second due to monetary shortage by way of outlay to buy an Apple …
68kMLA Software by Nathan Sun, 25 Apr 2010 - 21:05

New Retro Computing Magazine!! — #7

PDF for the back issues would be cool. Of course I would love a paper version of issue 2 so when it's ready I will cue up for a copy.
68kMLA Software by Temetka Sun, 25 Apr 2010 - 20:45

New Retro Computing Magazine!! — #6

all going well, issue two will be out at the start of May, the 1st was the plan, but we are running behind a few days. anyway, by the time we get to issue three we want to then st…
68kMLA Software by wgoodf Sun, 25 Apr 2010 - 10:55

Network Games for Apple II? — #15

If you use a software/hardware clock, you could keep track of time. Using that you could handle the following scenario: T=Time, C=Computer (1/2), A=Action Taken R=Receive new coo…
68kMLA Networking by Nathan Sun, 25 Apr 2010 - 03:19

Network Games for Apple II? — #14

Your trying to prevent collisions during serial communications, right? Click to expand... Right. I don't want both Apples to be trying to "talk" at the same time, or conversely…
68kMLA Networking by Dog Cow Sun, 25 Apr 2010 - 02:35

Network Games for Apple II? — #13

I don't know if you noticed my post earlier, but I recently purchased an apple IIe so hopefully in a little more than a week (I wish it were less) that should reach me. Really look…
68kMLA Networking by Nathan Sun, 25 Apr 2010 - 01:56

Network Games for Apple II? — #12

Is there a reason you can't write a program that will check the cassette port and signal the SSC? Maybe the program could send data to cassette line that were indicative of the ne…
68kMLA Networking by Nathan Sun, 25 Apr 2010 - 01:52

Network Games for Apple II? — #11

The Apple IIe doesn't have software interrupts, unfortunately, and that's my target platform. The newer models, the IIc and IIgs, do have software interrupts. I'd want to get an i…
68kMLA Networking by Dog Cow Sun, 25 Apr 2010 - 01:10

Network Games for Apple II? — #10

I was proposing something along the lines of a software interrupt based on the input on the cassette line. I don't know much about the computer or whether it can handle that quickl…
68kMLA Networking by Nathan Sun, 25 Apr 2010 - 00:50

Network Games for Apple II? — #9

I don't think that the cassette ports generate interrupts. See my blog for further details: http://macgui.com/blogs/?u=2&month=7&year=2009
68kMLA Networking by Dog Cow Sat, 24 Apr 2010 - 23:14
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