Has anyone heard any new status on "Aliens vs. Predator" for the Mac? It seems like the game will never be released.
I loved this game since I first played it on the Atari Jaguar.…
No kidding... the mac version seems to be taking forever. Lots of bugs I guess. Bound to happen when you re-write the engine from scratch I guess .
Hope it gets released soon...
Was just wondering about this myself the other day so I dropped an email to MGL. Here's Mike Dixon's response.
"It's practically done, according to the developer. They are just wa…
The problem is that AvP has been "pretty much done" for the last several months with no visible sign of progress. For some odd reason, you still can't even place a pre-order for t…
Well, I played the original Jaguar version (in fact, I bought the whole Jag unit as soon as I saw AvP running on it way back in, what 94? maybe even earlier...), so I may not be qu…
You guys should give Bill a break. AvP will make it to the Mac. It's not like he delayed the release of it on purpose. Macworld is just around the corner so don't lose your hope…
Hey, well there's your expanation as to why AvP is taking so long: apparently Contraband decided to reverse engineer Microsoft's proprietary network technology called 'DirectPlay' …
No word from Mac Expo about AvP?
This is bad. I really think this thing is stuck in corporate limbo.
I don't know who to blame anymore. I guess Fox Interactive doesn't want a l…
Got AvP and an Atari Jaguar from eBay. Really don't need the software for the Mac now.
I'm sorry it had to end up this way. I really didn't want to go retro, but I have a very r…
It's definitely not dead; the final stages are just taking longer than expected likely because of delays in QA and final production tasks that Fox is having problems with. It's cl…
Where are you hearing / readings this? I would like to believe what you say (God knows I want the game). Do you have any sources that you can point me to?
Which part did you want quotes on? The reverse-engineering of Directplay is pretty well documented on almost any Mac games site, and the part where they don't wanna dump some half-…
Hate to reply first to my own post but...Baldur's Gate just arrived here so I'll let you know how it is in a few hours .
I'm still quite suprised! I ordered this thing at nine la…
OK, sorta off-topic but...
Is Baulder's Gate a good game for the Mac? I've considered getting it but I want to play a demo version first.
Does anyone know where I can download …
I'm running Baldur's on a 233 Powerbook. The game runs slowly, but is playable. Two annoyances - hard to control the cursor, and frequent crashes. The game crashes even with minima…
I'm running on a Rev C iMac with 96MB of RAM. The game crashes all the time. It's gotten unfun to play. I'll do one more round of extensions t'shooting based on some info I read at…
I've been running it for the past few weeks without problem on my Beige G3 300 (128 MB RAM).
I use a minimal extension set and I have all the effects (weather, transparent shadow…
UUUUggghhhh!
So I was cutting down on the extensions and some how hosed my OS. In the end I had to do a clean install. What a mess. As soon as things are fully running again I'll …
It is working great on my iBook SE 128 megs, full extension set with VM on.
Not a single crash, runs fast enough although the cursor is sometimes a little hard to control with the …
From what I've read here and at MacFixIt it seems that 128 MB of RAM is the sweet spot for this game. Graphsim should state that 128 is the minimum memory to run the game NOT 64 MB…