Quote:
Originally Posted by Brad Oliver
FWIW, I both appreciate and understand this viewpoint. I think most programmers who work on Mac ports of PC games understand the limitati…
Quote:
Originally Posted by phoenix78
IMHO i believe that porting a piece of software should be easy on any system if the software has been well designed and documented. Its onl…
Well...if nothing changes in the near future, consoles are going to take over the game market. 2 out of 3 consoles offer something other than DirectX as their game-building APIs. N…
Quote:
Originally Posted by Thorzdad
It's going to be years before I will be able to jump to an IntelMac, so, yeah, I'll be buying Mac ports for the foreseeable futurer.
Not…
Quote:
Originally Posted by jcadam
The #1 problem with porting games from Windows, is that almost every Windows games uses DirectX, which Microsoft created primarily for the pur…
Nope, I won't.
Unfortunately, Mac versions are:
1. Released late.
2. Poorly optimised (not necessarily the fault of the porter).
3. Expensive.
4. Not always fully featured.
Why …
Quote:
Originally Posted by Horsepoo!!!
Have fun dual-booting. If you've got a whole lot of stuff open in OS X...suffer the consequences of having that workflow disturbed.
As …
Quote:
Originally Posted by aristotles
Uh, workflow disrupted by dual booting for gaming? How does gaming fit into your "workflow"?
If you are going to disrupt your working by…
Quote:
Originally Posted by Horsepoo!!!
I don't close anything when I launch a game. Are you still using Mac OS 9?
Are you trying to tell me that any gamer would play games …
Quote:
Originally Posted by aristotles
Are you trying to tell me that any gamer would play games at the sub-optimal performance level? VM swapping is a major fun killer.
T…
Here are the specs:
Indigo iBook
Processor: 366Mhz
Memory: 192MB (upgraded from 64)
HD Size: 30Gig (upgraded from 10 gig)
Screen: 12.1"
Optical Drive: CD Rom
Ports: video out (w…
My understanding is that it can take an additional 512 + the onboard 64 for a total of 576 (that's a wierd number). That would require the removal of the extra 128 I have on it alr…