As a crazy idea yesterday, I also wondered about the feasibility of hooking another wire to the printer port of both GS's. Since the modem port wire is definitely going to have to …
Cool! I imagine the taking turns issue would depend largely on what sort of game you're planning. Any kind of real time action game is going to be problematic because you're almost…
Yeah, I remembered NadaNet a few hours after I typed the original post. Since then, I got out my 2 IIgs's and my trusty Super Serial Card Installation and Operating Manual, and set…
Michael Mahon did a pong demo over NadaNet recently... just start googling ;-)
But I have heard of something similar being done in the '80s, though I'm not sure what interface w…
I'm curious to know if there are any network games for the 8-bit Apple II? Such as where you'd connect two Apples together with a serial cable (or, heaven forbid, cassette ports) t…
yeah it is pretty neat platform i think, only other alternative is to get one of the famiclones which cost about 40-50 bux and get a flash cart and do it that way...same difference…
I'm sure someone will come up with a CF or SD adapter for game pirates in the developed world.
Click to expand...
Playpower's working on one. And not just the developed world …
6502 / Z80
Click to expand...
@ syntacsugar: as you're already dabbling in 6502 assembly, this looks like an ideal dev platform for you.
@ porter: I was eyeing off a z80 dev…
I've never really liked the 6502, it's like an 8 bit CPU going out of it's way to limit everything to 8 bits.
Click to expand...
From my perspective (ie: a dabbler, not a progr…
I've never really liked the 6502, it's like an 8 bit CPU going out of it's way to limit everything to 8 bits.
Click to expand...
From my perspective (ie: a dabbler, not a progr…
I've never really liked the 6502, it's like an 8 bit CPU going out of it's way to limit everything to 8 bits.
Click to expand...
From my perspective (ie: a dabbler, not a progr…
I've never really liked the 6502, it's like an 8 bit CPU going out of it's way to limit everything to 8 bits.
For a simple accumulator CPU the 6800 more closely matched my model of…
As for the accompanying carts, as long as they aren't sold in developed nations, noone is going to care if they are pirated. Most of those countries have larger concerns than enfo…
68kMLADevelopmentby ludditeTue, 31 Mar 2009 - 23:35
It does look cool, but I wonder whether Nintendo won't shut them down, what with it using the Nintendo architecture and all.
Click to expand...
If it's based on the NES, the pa…
VISICalc! Now you're talking!
http://playpower.org/blog/2009/03/wired-article-visicalc/
here’s a picture of Jeremy and I talking to Bob Frankston, who developed Visicalc. …
68kMLADevelopmentby BunsenTue, 24 Mar 2009 - 12:30
i just wanted to post these links for anyone else reading this and also ...i guess for myself so i know where to find them. they are resources for more apple // info and assembly i…
68kMLADevelopmentby syntacsugarFri, 20 Mar 2009 - 01:43
hmmm don't really know much about the z80. i mainly focused on the 6502 because it was in all the machines i wanted to code for apple //, commodore 64, pc engine, and nes/snes, and…
68kMLADevelopmentby syntacsugarFri, 20 Mar 2009 - 01:35
I've never really liked the 6502, it's like an 8 bit CPU going out of it's way to limit everything to 8 bits.
For a simple accumulator CPU the 6800 more closely matched my model o…
68kMLADevelopmentby porterFri, 20 Mar 2009 - 00:15
thanks guys, i've been working with sc assembler and its just like basic and the commands are pretty easy to understand. i just have one question. i can creat the program in the as…
68kMLADevelopmentby syntacsugarThu, 19 Mar 2009 - 23:48
hi everyone
i've been learning assembly language for a few weeks, and felt most comfortable doing it on an apple // well, and emulated apple // .i dont' have any money to buy a re…
68kMLADevelopmentby syntacsugarThu, 19 Mar 2009 - 23:44
Some resources for you:
Books:
Now that you know APPLE ASSEMBLY LANGUAGE: What can you do with it? by
http://www.1000bit.it/support/manuali/apple/AALby_JH_Gilder.pdf
Machine La…
68kMLADevelopmentby david__schmidtTue, 10 Mar 2009 - 14:32
hi
i've recently gotten back into programming and in addition to the higher level stuff, i'm working on programming the 6502. so i've gotten applewin and believe it or not my libr…
68kMLADevelopmentby syntacsugarTue, 10 Mar 2009 - 12:37