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Found 2,192 posts across 1 forum.

Rosetta Performance — #2

Probably an optimized client. What machine are you running? Memory? Disk space? Speed? Is it running anything else or just that? Does it run 24/7? Are you talking about RAC (…
MacNN Games by Todd Madson

Rosetta Performance — #3

Quote: Originally Posted by Todd Madson Probably an optimized client. What machine are you running? Memory? Disk space? Speed? Is it running anything else or just that? Doe…
MacNN Games by OneMacGuy

Rosetta Performance — #4

I don't get it, you are asking PC questions in a Mac forum? PC crunchers I know use Crunch3rs Optimized Clients + Tux Benchmark Optimization. EDIT: uhm OK forget it, you are talk…
MacNN Games by TiloProbst

Rosetta Performance — #5

Quote: Originally Posted by TiloProbst I don't get it, you are asking PC questions in a Mac forum? PC crunchers I know use Crunch3rs Optimized Clients + Tux Benchmark Optimizat…
MacNN Games by OneMacGuy

Rosetta Performance — #6

I literally halved the amount of seconds it took for my Linux box to crunch a seti block (from 14,000 seconds to just under 6000) by going to Crunch3r's optimized client and switc…
MacNN Games by Todd Madson

Rosetta Performance — #7

Oh, read also the last messages in the Altivec Optimized client thread: talking about how to get more credit for a work unit depending on how it is sent.
MacNN Games by Todd Madson

Rosetta Performance — #8

Quote: Originally Posted by Todd Madson Oh, read also the last messages in the Altivec Optimized client thread: talking about how to get more credit for a work unit depending on…
MacNN Games by OneMacGuy

Rosetta Performance — #9

How on earth can you game a system like that? I don't understand how you could cheat. I'd heard about cheats on Seti classic but I didn't get how they were doing that either. …
MacNN Games by Todd Madson

Rosetta Performance — #11

Quote: Originally Posted by Todd Madson How on earth can you game a system like that? I don't understand how you could cheat. I'd heard about cheats on Seti classic but I didn…
MacNN Games by OneMacGuy

Rosetta Performance — #12

Call me ignorant then. Okay, I can see WHY people would cheat but I'm not talking about that. Unless you are specifically finding a way to EDIT the work unit while it is being pr…
MacNN Games by Todd Madson

Looking for NES Emulator Co-Porter — #1

I'm in the middle of porting InfoNES to the Mac in Cocoa and I'm looking for someone to work with me. Specific skills of interest would be Core Graphics and Core Image/bitmap graph…
MacNN Development by davecom

XCode Debugger Window Weirdness — #1

Am I the only one? I can't resize the split view in the debugger window to get a better look at what's going on with variables, etc.... http://eagle.he.net/~sjwood/cocoa/debugscre…
MacNN Development by techtrucker

XCode Debugger Window Weirdness — #2

I would try going to your .xcodeproj file and control-clicking on it and choose "Show Package Contents". Then delete the pbxuser file, I think it saves window and view sizes. G…
MacNN Development by macrophyllum

Irfan View for OSX — #3

I'll try again. I posted this and all that showed up was the Title "Irfan View for OSX". I don’t know if this has been mentioned before as this is my first post and I tried a sea…
MacNN Development by FishNrib

Zoom controls — #1

Hi all, I am a high school senior and novice OS X developer. I am attempting to create a small OSX app fro a self-directed "Senior Project" course I'm taking. What I would like to …
MacNN Development by Personman

Zoom controls — #2

Well, assuming you can't hax0r Universal Access (maybe look into using APE?), you could do something like read in the framebuffer, modify it, and then display the modified version …
MacNN Development by Catfish_Man

Zoom controls — #3

There's no public API for the functionality. Running nm CoreGraphics | grep -i zoom on CoreGraphics reveals some promising functions that could probably do what you want if you fig…
MacNN Development by Chuckit

Perl development in XCode — #1

Can anyone guide me with this. I want to be able to write and run perl scripts from XCode. Thanks.
MacNN Development by hemant

Perl development in XCode — #2

This Apple Developer article discusses perl development on the Mac using xcode. Writing perl scripts in xcode is pretty straight foreward. xcode is perl "aware" and provides syntax…
MacNN Development by johns
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