KansasFest 2015, the 27th annual Apple II convention, is scheduled for
July 14 –19 in Kansas City, Missouri. Rebecca “Burger Becky” Heineman, a
prolific computer game programmer, d…
Hi, since I'm currently unable to edit the Wiki I have decided to continue my programming guide on Google Sites temporarily until the wiki is fixed.
The start of the tutorial is h…
.HQX files are BinHex, and most archive/dearchive utilities can handle them. BinHex is a text file format converting BINary to HEXadecimal, making it easier to send a file via emai…
No, it was 16bit but could address 256Mb of memory with 18 address lines. A 6502 has 16 address lines but that doesn't make it a 16bit computer. If you went by that argument an 808…
The other approach is to simply virtualize the 6502. This is not as ludicrous as it sounds, but it is definitely slower. OTOH, by making stack and the virtual memory manager softwa…
Considering the relatively open design, someone could probably make an MMU card for the Apple. Although you might only be able to effectively use memory that was only addressable …
If there are any tips on targeting specific CPUs, e.g. how to make use of '040 features with or without leaving out '030 machines, that could be interesting as well.
I'm more inte…
Very nice.
On a PPC using CodeWarrior (can't remember the exact version) you can definitely build 68k apps (and a few other platforms including Palm IIRC).
As a follow-up to my own question which I asked on another group, the AppleFacts books were used by the Apple Sales representatives, which explains why basically no one
a.) has an…
68kMLADevelopmentby Dog CowThu, 4 Mar 2010 - 00:20
Yes, it's quite possible to do 68k development on a PPC. I believe you can even develop System 6 apps, although I haven't tested it yet.
I'd like to expand the tutorial to the poi…
68kMLADevelopmentby chuzzumFri, 26 Feb 2010 - 16:59
Nice work! It's good to see a quick-start for using MPW. One note, pressing 'command-return' is equivalent to using 'enter' on the numpad.
@Nathan: I'm fairly certain you can comp…
I added a basic 68k programming guide to the wiki. Right now it just covers installing MPW and compiling a basic program, but the next tutorial will go more in-depth and cover aspe…
68kMLADevelopmentby chuzzumWed, 24 Feb 2010 - 18:35
Does anyone know what opens HQX files? I assume it's StuffIt? If so, what are the TYPE and CREATOR for HQX files? The site where I downloaded all these files must have blown awa…
68kMLADevelopmentby TempestSat, 6 Feb 2010 - 15:23
A2-FS1 Flight Simulator manual
Click to expand...
Oh, man! Don't tell me you got the manual but not the disk?!?
Click to expand...
It would seem so. It was in a plastic ba…
68kMLADevelopmentby Dog CowThu, 14 Jan 2010 - 23:34