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Found 1,112 posts across 1 forum.

How to start to program - really good books? — #14

SteveJobs, If you want to write applications for Mac OS X, Objective-C/Cocoa is definitely a great place to start. However, I suggest that you take daily supplements of learning L…
MacNN Development by parallax

Interested in programming courses — #1

I have been a switcher for about a 1 1/2 years, and am intested in taking some courses on computer programming. There is a course on Perl at the local community college. A six week…
MacNN Development by larrinski

Interested in programming courses — #2

Stick to the cross-platform languages (i.e. take ANSI C instead of Visual C) and you should be able to program in any language on your Mac.
MacNN Development by mduell

Interested in programming courses — #3

Quote: Originally Posted by larrinski I have been a switcher for about a 1 1/2 years, and am intested in taking some courses on computer programming. There is a course on Perl a…
MacNN Development by si_lance

Interested in programming courses — #4

I've got a Mac (and only a Mac), and I'm currently a student of Computer Engineering at the University of Arizona. All the work I've done so far has been easily accomplished on any…
MacNN Development by TheoCryst

Universal Binary Backwards Compatible? — #1

I'm updating a small screensaver I wrote to universal Binary, and I'm wondering about backwards compatiblity. I wrote it origionally on 10.3 and found it works on 10.2 as well (so…
MacNN Development by Bobby

Universal Binary Backwards Compatible? — #2

If you compile as universal binary, you must use the 10.4u SDK. This makes it incompatible with anything less than 10.4. So "no", it will not work with 10.2, but even more signif…
MacNN Development by Brass

Universal Binary Backwards Compatible? — #3

I'll preface this with the caveat that I have no Macintels, so I haven't tested any of this myself. That said, it should be possible to create a 10.2-compatible universal binary. F…
MacNN Development by Chuckit

Universal Binary Backwards Compatible? — #4

Quote: Originally Posted by Brass If you compile as universal binary, you must use the 10.4u SDK. This makes it incompatible with anything less than 10.4. So "no", it will not…
MacNN Development by saddino

Universal Binary Backwards Compatible? — #5

Quote: Originally Posted by saddino Yes, there is a way. As you note, the SDK will affect what APIs are availble to your code, but unless you are using "fully deprecated" APIs …
MacNN Development by Bobby

Universal Binary Backwards Compatible? — #6

Quote: Originally Posted by Bobby Question: If I can compile for 10.3, and everything I use also works & compiles in the 10.2 SDK (it's a very small screensaver), can I set…
MacNN Development by Bobby

Universal Binary Backwards Compatible? — #8

I'm glad I posted this thread, because I quickly discovered I wasn't even compiling Universal Binary to begin with. And My saver was never compiled for 10.2... The URL above help…
MacNN Development by Bobby

Looking for NES Emulator Co-Porter — #1

I'm in the middle of porting InfoNES to the Mac in Cocoa and I'm looking for someone to work with me. Specific skills of interest would be Core Graphics and Core Image/bitmap graph…
MacNN Development by davecom

XCode Debugger Window Weirdness — #1

Am I the only one? I can't resize the split view in the debugger window to get a better look at what's going on with variables, etc.... http://eagle.he.net/~sjwood/cocoa/debugscre…
MacNN Development by techtrucker

XCode Debugger Window Weirdness — #2

I would try going to your .xcodeproj file and control-clicking on it and choose "Show Package Contents". Then delete the pbxuser file, I think it saves window and view sizes. G…
MacNN Development by macrophyllum
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