Hello everyone!
Can someone tell me how I should continue learning OS X dev stuff?
I have the dev tools, and have built a few Carbon apps in C (Sillyballs-esque stuff), but I'm w…
Quote:
Originally posted by parallax:
Hello everyone!
Can someone tell me how I should continue learning OS X dev stuff?
I have the dev tools, and have built a few Car…
If you want you can also do Cocoa programming in Java if you like that language better. There is a tutorial on the webpage Ali mentioned that goes through the steps in making a sma…
Also check out Apple's recently posted "SimpleCocoaApp" which is a very small but fully functional sample program intended to familiarize newcomers to the process of writing softwa…
I've been trying to compile Bochs on OS X, being as I have XTools I'm trying to use its X windows interface. Remarkably these are the only make errors I'm getting
x.cc:25: X11/Xl…
I have been trying to compile some of the example code form the OpenGL book that I have and I'm getting undefined symbol errors for the GL calls. This is particularly perplexing a…
You seem to be using OpenGL under Cocoa successfully already, but checking out Apple's sample OpenGL code might help:
http://developer.apple.com/samplecod...SGL_Teapot.htm
[This…
I've just started playing with ProjectBuilder, coming
from a Unix background.
I have two questions:
1. How can I pass options to projectbuilder about the
compiler options, such a…
Anyone know of a good article on compiling source code for X? I'm a newbie, but confident I won't screw it up. Any help is appreciated...thanks
And when I say I'm a newbie, I'm…
apparently, they tell me, you need the developer tools. Sign up at Apple's website for an online ADC member ship, download the 60 megs or so.....
greg
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Though …
i deleted this, because what I had before sounded snippy. Scott pointed this out. My apologies
[This message has been edited by anothermacguy (edited 10-30-2000).]