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Found 15,325 posts across 1 forum.

MacOS 9.1 vs Ubuntu 9.10 — #16

Personally I'd go with 9.1 - being able to run Ubuntu isn't really all that special when you can easily find a PC on the side of the road that'll run the x86 version of Ubuntu (whi…
68kMLA OS 9 by LCGuy Sun, 25 Apr 2010 - 10:31

PPC Mac Clones — #28

Gah! That laptop is super ugly. However the Skylab sounds like it truly was the Holy Grail. "As far as Mac Prototypes go, one of the most glorious I ever saw was the Radiu…
68kMLA Hardware by Temetka Sun, 25 Apr 2010 - 10:10

Network Games for Apple II? — #15

If you use a software/hardware clock, you could keep track of time. Using that you could handle the following scenario: T=Time, C=Computer (1/2), A=Action Taken R=Receive new coo…
68kMLA Networking by Nathan Sun, 25 Apr 2010 - 03:19

Network Games for Apple II? — #14

Your trying to prevent collisions during serial communications, right? Click to expand... Right. I don't want both Apples to be trying to "talk" at the same time, or conversely…
68kMLA Networking by Dog Cow Sun, 25 Apr 2010 - 02:35

Network Games for Apple II? — #13

I don't know if you noticed my post earlier, but I recently purchased an apple IIe so hopefully in a little more than a week (I wish it were less) that should reach me. Really look…
68kMLA Networking by Nathan Sun, 25 Apr 2010 - 01:56

Network Games for Apple II? — #12

Is there a reason you can't write a program that will check the cassette port and signal the SSC? Maybe the program could send data to cassette line that were indicative of the ne…
68kMLA Networking by Nathan Sun, 25 Apr 2010 - 01:52

Network Games for Apple II? — #11

The Apple IIe doesn't have software interrupts, unfortunately, and that's my target platform. The newer models, the IIc and IIgs, do have software interrupts. I'd want to get an i…
68kMLA Networking by Dog Cow Sun, 25 Apr 2010 - 01:10

Network Games for Apple II? — #10

I was proposing something along the lines of a software interrupt based on the input on the cassette line. I don't know much about the computer or whether it can handle that quickl…
68kMLA Networking by Nathan Sun, 25 Apr 2010 - 00:50

Network Games for Apple II? — #9

I don't think that the cassette ports generate interrupts. See my blog for further details: http://macgui.com/blogs/?u=2&month=7&year=2009
68kMLA Networking by Dog Cow Sat, 24 Apr 2010 - 23:14

Network Games for Apple II? — #8

Okay, that's not much of a surprise. It should be somewhat less difficult than modern games because you're screen is very low resolution and has limited color. So that's a lot less…
68kMLA Networking by Nathan Sat, 24 Apr 2010 - 21:38

Network Games for Apple II? — #7

It's taking a pause. Keeping real-time games in sync on modern hardware with full networking protocols is hard enough. The whole game needs to be rewritten in assembly language an…
68kMLA Networking by Dog Cow Sat, 24 Apr 2010 - 18:15

Unix for 8-bit Apple — #46

...and we've already got a Java VM for the Apple II, so we're all set.
68kMLA Development by Dog Cow Sat, 24 Apr 2010 - 18:12

Unix for 8-bit Apple — #45

The other approach is to simply virtualize the 6502. This is not as ludicrous as it sounds, but it is definitely slower. OTOH, by making stack and the virtual memory manager softwa…
68kMLA Development by ClassicHasClass Sat, 24 Apr 2010 - 17:31

What kind of disks does my Disk ][ use? — #12

Yeah? That company seems to have an index.html site and an index.php site (the one I listed), it's a little confusing. If you ever try buying some disks from them, let me know how …
68kMLA Hardware by Nathan Sat, 24 Apr 2010 - 14:39

Symbolics Macivory Quadra 650? — #6

They really are quite rare. But this auction was asking too much. 500$-1k$ would be too much for me, but for a complete setup a more reasonable price to ask. Consider that once the…
68kMLA Hardware by CJ_Miller Sat, 24 Apr 2010 - 09:44

Network Games for Apple II? — #6

I see this is about a year old, anything new on this front? Sounds like you need software flow control written into it.
68kMLA Networking by Nathan Sat, 24 Apr 2010 - 00:59

Unix for 8-bit Apple — #44

Considering the relatively open design, someone could probably make an MMU card for the Apple. Although you might only be able to effectively use memory that was only addressable …
68kMLA Development by Nathan Sat, 24 Apr 2010 - 00:44

Apple II internet — #20

Speaking of IPNetRouter, according to this page http://www.sustworks.com/site/news_promo.html, you can use the original version for free. Of course you'd need a 68k Mac/Powermac as…
68kMLA Networking by Nathan Sat, 24 Apr 2010 - 00:28

G3/500 vs. G4/400 in B&W — #14

I think Leopard on a B&W G4 is a bit adventurous for my blood. It seems to be running stable at 400mhz (using the jumper block from the original Rev. 1 board) on a clean i…
68kMLA Hardware by jruschme Fri, 23 Apr 2010 - 14:46

The original CRT iMac's popularity today — #14

when I added a G3 500 DV to my collection... My daugther (8years old) immediatly said it will be her computer... so I think this line of imac is still attractive... (now she finds…
68kMLA PowerPC by gilles Fri, 23 Apr 2010 - 11:04

iBook G3 500MHz Questions — #32

Yeah, definately something to look into. For now, I'm just saving the iBook as a rainy day project xx( .
68kMLA Troubleshooting by wardsenatorfe92 Fri, 23 Apr 2010 - 03:59
mp.ls