Bungie's August 1993 debut on the Macintosh is a hybrid of first-person shooter and adventure RPG, set inside a Mayan pyramid on the Yucatan Peninsula where a sleeping god is about to wake. The player, a Special Forces soldier with a tactical nuke on his back, has roughly seven game-time days to descend, talk to the de…
Adventure Game
Despite sharing a name with the SSI series, this Phantasie is a 1996 HyperCard role-playing toolkit by Jonathan Scott. It is not a port of a published RPG but a referee's framework: the human game master designs the world's spells, species, characters, adventures, and magic items, then runs sessions through the Phantas…
Probe Demo is a playable preview of an unreleased or limited-distribution Macintosh shareware title preserved in the Classic Mac archive. It is one of two surviving demo packages cataloged under the Probe name, distributed as a small downloadable trial typical of mid-1990s Mac shareware.Demo formatAs a demo, the packag…
Quest Of Yipe is a shareware role-playing game for Macintosh by Kevin Kinell of Yipe! Software, released in 1996. Drawing on tabletop dungeons-and-dragons traditions with a humorous twist, it follows a hero defending the town of Yipe from monsters lurking in nearby caves and forms the first chapter of a small trilogy.S…
Tim Phillips's 1994 shareware fantasy RPG for the Macintosh wrapped a turn-based, party-based AD&D-flavored ruleset around a scenario system that let third-party authors ship full campaigns. Fantasoft published thirteen official scenarios between 1994 and 2002 and released the standalone Divinity editor for fans to…
Regicide is a darkly comic 1997 HyperCard adventure by Toronto-based Ridiculum Software in which the player wreaks havoc upon King George, King Henry, Queen Liz, and a deity called the Programmanar. It was built for the Ursula Franklin HyperCard Challenge and is shareware, with a tongue-in-cheek registration fee of one…
This is the classic Unix dungeon crawler Rogue, ported to the Macintosh by Rick Holzgrafe. It is a straight-forward port of the UC Berkeley public version maintained by Timothy Stoehr, presenting the original ASCII characters in a 24x80 terminal-emulator window with no Mac-specific graphics, menus, or shortcuts layered…
RPGMapMaker is a a tool for drawing maps with polygonal grids.
This kind of maps are used in Role Playing Games, but can be designed for any other purposes.
In addition to having most of the capabilities of a real painting program (such as lines, rectangles, ovals and round rectangles, drawing and filling with color …
ScenarioMaker 3D is the authoring tool for Sword Dream 3D, a three-dimensional adventure gaming system for the Macintosh. It is used to design the rooms, corridors and 3D environments that players explore in Sword Dream, and is distributed alongside the engine itself under the shareware model.What it isUnlike a shoot-e…
This release is the version 1.7.1 incremental updater for Fantasoft's Scenario Maker, the official authoring tool that lets Realmz players design their own dungeons, towns, monsters, and storylines for the long-running Mac RPG first published in 1994.What Scenario Maker isScenario Maker is the companion editor to Realm…
This is a sibling upload of the version 1.7.1 incremental updater for Fantasoft's Scenario Maker, the official authoring tool that pairs with the Mac RPG Realmz and lets designers build their own dungeons, towns, NPCs, and storylines for the engine first published in 1994.What Scenario Maker isScenario Maker exposes th…
Scenario Maker 3D DR1 is the Developer Release 1 of the level-authoring tool for Sword Dream 3D, a three-dimensional adventure gaming system for the Macintosh by Luca Accomazzi (akko@enter.it) and the Comenius team. It is freeware and was distributed alongside the final beta of Sword Dream 3D itself in the mid 1990s.Pu…
Scenario Maker 3D DR2 is the second developer release of the level editor for Sword Dream 3D, the Italian first-person adventure system by Luca Accomazzi and the Comenius team. It builds the three-dimensional environments that the Sword Dream 3D engine renders and lets the player explore.What it editsSword Dream 3D pre…
Heroes of the Black Tower is a fantasy adventure scenario for Luca Accomazzi's Sword Dream 3D engine, released in 1997 as the final v1.0 build replacing an earlier public beta. Sword Dream 3D is the Comenius-published 3D successor to the 1993 Sword Dream RPG system, and Black Tower was one of its first full plug-in adv…
Heroes of the Black Tower v1.0.1 (sibling Info-Mac entry) is Luca Accomazzi's bug-fix re-upload of the same Sword Dream 3D scenario. The single change called out in the BinHex header is a fix for a missing-resource crash a player had reported; no new game elements were added in this patch.Why two Info-Mac nodesThe orig…
sd3d Tournoire (Les Heros de la Tour Noire) is a French-language scenario for Sword Dream 3D, the Comenius-published Macintosh fantasy adventure system. Submitted to Info-Mac by akko@enter.it, version 1.0.1 is recommended as the first scenario new players should try and bundles its own release notes alongside the adven…
SeaDreams 1.1.1 is a SuperCard point-and-click pirate adventure for the classic Mac OS. The player is shipwrecked aboard the sunken Titanic, taken over by the ghosts of "dirty rotten nasty old scurvy pirate thieves," and must navigate a maze of underwater rooms in search of their hidden treasure.An overboard adventureS…
Shade is Andrew Plotkin's 2000 work of interactive fiction, a Z-machine story famously described in a single line: a one-room game set in your apartment. Distributed for the Classic Mac through interpreters of the Inform/Z-machine family, it is a touchstone of late-1990s and early-2000s text IF.PremiseThe piece confine…
So Far is Andrew "Zarf" Plotkin's 1996 Z-machine interactive fiction, a surreal, wordless-feeling journey that opens in a sweltering theatre where Aessa has stood you up again. A draft of cool air leads you out and through a sequence of strange shadow portals into worlds both dangerous and beautiful.What it isSo Far is…
SPAM (Single Player Adventure for the Macintosh) is a no-frills text-adventure authoring tool released as freeware in 1995. Pitched as a back-to-basics alternative to TADS or AGT, it ships with a manual that fits on a single page and runs on virtually any classic Mac.What It IsA lightweight authoring system for buildin…
Spelunx and the Caves of Mr. Seudo is a 1991 educational HyperCard adventure by Cyan, designed by brothers Robyn and Rand Miller for young children. Players wander a network of hand-drawn underground rooms via a central elevator, opening interactive experiments and mini-games rather than racing toward an ending.A Cyan …
Spider And Web is a 1998 interactive fiction by Andrew Plotkin ("Zarf") in which the player is a captured spy being interrogated about a botched mission. The story unfolds as a dialogue between captor and captive: every command is a memory the prisoner offers up, and every misstep is a lie the interrogator catches.Prem…
Star Guardian 2 is a HyperCard-based point-and-click adventure sequel from MagicHat Shareware, authored by Harley Bradley. It pairs hand-drawn graphics with an original soundtrack to deliver a story-driven puzzle adventure pitched to fans of Myst-style exploration on the classic Mac OS.The MagicHat sequelReleased as a …
Sword Dream is a shareware role-playing game for the classic Macintosh, billed by its author as "the premiere shareware role playing game for the Macintosh." Developed by Luca Accomazzi and distributed via comenius.com, it pairs 256-color graphics and a full-length original soundtrack with a deliberately Mac-native int…
A few PowerPC users recently wrote me about a problem in Sword Dream 1.7.1. On inspection, I found a bug in the current version of the CodeWarrior Pascal compiler (the development system we are using for Dream). My code is safe and sound, but the compiler inserts a bug. (You are interested in the technicalites? Byte-al…
"La Confrerie" is a French-language scenario for Comenius' Sword Dream 3D, a fantasy adventure gaming system that placed traditional role-playing exploration inside a first-person 3D environment. Submitted by akko@enter.it, the scenario extends the modular Sword Dream platform with a new downloadable adventure for fran…
Sword Dream II 3D Demo is a playable preview of a Classic Mac OS action title published by Comenius. Released in the late 1990s, the demo showcases the engine and combat systems intended for the full game while remaining freely distributable through shareware channels.FormatAs a 3D demo, the build emphasizes the title'…
System's Twilight: An Abstract Fairy Tale Version 1.1.0 (freeware) http://www.eblong.com/zarf/twilight.html
This game is a story and a puzzle. The story is made up of several parts, not all of which may be obvious. The puzzle is made up of many puzzles, some of which aren't obvious at all. That's all I'll tell you. Th…
TaskMaker is a tile-based fantasy role-playing game for the Macintosh, originally released in 1989 by XOR Corporation and later picked up by Storm Impact. Players accept assignments from the title character and venture across vast dungeons, villages, and wilderness, battling monsters and solving puzzles in a classic sw…
Theatre is a 1995 text adventure by Brendon Wyber, published through Cave Rock Software for the classic Macintosh. The story strands you inside an abandoned theatre after a quick errand to retrieve a forgotten pager, then drags a century-old evil out of the wings as you search for a way back to the street.StoryWhat beg…
The Cursed Puzzle is a 1996 illustrated adventure by Andrew Cantino, built on the Microsoft BASIC engine for Classic Mac OS. The author summarizes the goal plainly: "The goal of the game is to find all the puzzle pieces. You explore a graphical world to do so," mixing text-driven exploration with picture rooms.Explorat…
Inscape's 1995 first-person point-and-click adventure adapts three Edgar Allan Poe stories with stop-motion claymation, William S. Burroughs as narrator and on-screen character Edwin, and an original score by Thomas Dolby. Players traverse The Cask of Amontillado, The Tell-Tale Heart, and Berenice from both murderer an…
The Demuth Province 1.0.3 by Asa Swain is the first installment in a planned trilogy of Macintosh adventure games built with GameMaker. Exiled from your village, you must locate the legendary Xaria flower to prove your manhood, traveling through forests, treacherous trails, and ultimately deep into a mountain.SettingTh…
Cliff Johnson's 1987 puzzle classic casts you as the Fool wandering a Tarot-themed kingdom, weaving short story chapters together with dozens of inset puzzles. Solving acrostics, jigsaws, and cryptograms gradually reveals a hidden meta-puzzle, the Book of Thoth, that ties the whole narrative together.Story and structur…
Presto Studios' 1994 retooling of their 1993 sci-fi adventure, published by Sanctuary Woods, follows Temporal Security Agency Agent 5 Gage Blackwood as he chases a saboteur backwards through history to keep humanity in an alien alliance. The Turbo release strips out the original's Macromedia Director sluggishness and s…
The Manhole is an open-ended children's adventure created by Rand and Robyn Miller at Cyan, Inc. and released in November 1988 for the black-and-white Macintosh. Built entirely in HyperCard with HyperTalk, it lets players lift a manhole cover and wander a beanstalk-fed world of whimsical locales. It is the foundational…