3 D World Manual V3.1
3 D World Manual V3.1
Game Manuals · PDF
| Filename | 3D_World_Manual_v3.1.pdf |
|---|---|
| Size | 5.03 MB |
| Subsection | 3 D World |
| Downloads | 0 |
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3D WORLD USER GUIDE
Contents
Chapter 1 — Introduction Appendix F — Plug-in Tools
Chapter 2 — Tutorial Appendix G — Plug-in Geometries
Chapter 3 — Menus Appendix H — Plug-in Modifiers
Chapter 4 — Palettes Appendix I — Microspot Plug-in Renderer
Appendix A — Import Plug-ins Appendix J — Drag and Drop
Appendix B — Export Plug-ins Appendix K — Plug-in Directory
Appendix C — Menu Command Plug-ins Appendix L — Command Key Table
Appendix D — Plug-in Palettes Appendix M — Glossary
Appendix E — Idler Plug-ins Index
Copyright © 2000 by Microspot Limited. All Rights Reserved.
3DWorld is a registered trademark of Microspot Limited.
All other products mentioned are trademarked by the appropriate companies.
Application Designed and Written by:
Roger Holmes, Robin Landsbert, Brian Stroud, & Matt Gough
Manual Ref: 3DW3.1/150200HP
Written by: Hazel Parratt
MICROSPOT
1
Chapter 1
Introduction
Basic information regarding 3D World and 3D World plug-ins, including
installation instructions and technical support details.
Table of Contents
Introduction 1-2
Requirements 1-3
Installation 1-3
Enabling 3D World 1-4
Plug-ins 1-4
Installing Plug-ins 1-6
When 3D World is Launched 1-7
While 3D World is Running 1-7
Working Efficiently 1-8
Help 1-8
3D World Online Manual 1-8
ATI QuickDraw 3D
Accelerator Hardware 1-9
Troubleshooting 1-9
Technical Support 1-11
1-1
return to main table of contents
1
◆ Introduction
Thank you for choosing 3D World, the affordable, easy to use alternative to today's complex
3D applications for the Macintosh®. Designed for novices as well as professionals, 3D World
provides all the tools you need to create realistic 3D designs, animations and QuickTime®
movies.
In addition to a core application suitable for viewing and manipulating existing 3D files, 3D
World offers a plug-in architecture that makes it easy to add tools and extend the program’s
functionality. Plug-ins can be palettes, tools, menu items or idlers and can be loaded as the
application is launched or ‘hot’ loaded while 3D World is running. Information about the plug-
ins available is provided in this manual.
Additional rendering options, su…
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