Skip to main content
Home Documents Game Manuals Aask Instructions
Aask Instructions

Aask Instructions

Game Manuals · PDF
FilenameAask_Instructions.pdf
Size0.01 MB
Subsection Aask
Downloads0
Enjoying MacTrove? Anonymous downloads are free and unlimited. Create a free account to track favorites, contribute metadata corrections, and join the community chat.
Reader
Aask Instructions
/
Loading…
OCR / Text contents
This is the test version of Aask, the INIT selector. Do NOT rename Aask to something else, it is deliberately given this low name so that it will loaded before all others. To install, just put Aask.INIT in your system folder. Whenever you boot your Mac, Aask looks to see if the space bar is being held down. If not, Aask just lets you continue on your way without doing anything. If so, however, Aask will clear the screen and show you the icons of all files in the system folder that have INITs in them. Click on the icons of any files you want to disable. A black "X" will be drawn across the icon, signifying that it is disabled. Any files disabled will remain disabled until you tell Aask to enable them again. When are done enabling/disabling the files, click on the "OK" button. If you want to only temporarily turn INITs on or off, you can click on the "Temporary" button. Only those changes you've made this session will be temporary. You can tell which changes were made this session because an icon grays out when the change was made this session. Technical information: Aask finds all files of type INIT, RDEV, cdev, xNIT, xDEV, or xdev that have one or more INIT resources in them and have one or more ICN# resources in them. A file no longer needs ICN#s to show it. Aask disables a file by changing the first character of the file type into an "x", so that INITs become xNITs, RDEVs become xDEVs, and cdevs become xdevs. If a change is temporary, Aask puts a small piece of code in the system heap that will turn the files back by patching _InsertMenu. Aask will attempt to delete the small piece of code if possible. If another INIT has patched _InsertMenu, the data is discarded but the code must remain in the system heap.
mp.ls