Blinky Bill Balloon
Blinky Bill Balloon
Game Manuals · PDF
| Filename | Blinky_Bill_Balloon.pdf |
|---|---|
| Size | 2.99 MB |
| Subsection | Blinky Bill Balloon |
| Downloads | 0 |
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PARENTS HINTS AND TIPS
HARDWARE REQUIREMENTS:
WINDOWS APPLE MACINTOSH
• 66 MHZ 486 DX/2 processor or better • 25 MHZ 68040 or better
• 8 Mb of RAM (16 Mb preferred) • Power PC 66Mhz or better
• 256 SVGA graphics card - local bus • 8 Mb of RAM (6Mb free)
• Windows compatible 16 bit sound card • 16 Mb RAM or better preferred
• 14” monitor set to 640 x 480 • Sound Manager 3.0
• Double speed CD ROM drive or better • Double speed CD ROM drive or better
• Windows 3.1 or later • System 7.1 or later
• Mouse or other pointing device • Mouse or other pointing device
WHAT TO DO BEFORE OPENING THE GAME:
• Check Monitor is set to 256 colours
• Suspend Windows ‘95 Plus Pac (if available)
• If you are running Windows 3.1 with only 8 Mb of RAM then you should reduce the
hard disk cache setting to its minimum.
• Turn off any screen savers or other background processes
Hints & Tips
• Turn off any virtual RAM or RAM Disk applications (Mac only)
• Restart your computer
• Do not open any other applications
• Insert CD ROM and run as per below
How to Install
TO OPEN THE GAME:
WINDOWS 3.1 - Insert CD
Choose Run from Program Manager File Menu
Click Browse
Choose the CD from the drives Pull-Down box
Select “Blinky.exe”
Click OK
ICON INSTALL INSTRUCTIONS
Open the programme group you wish to add the Balloon Adventure to.
Select “New...” from the File Menu in Programme Manager.
Select New Programme Item and click OK
Click Browse, Select the CD from the drives pull down box
Click on “blinky. exe” and click OK
Click OK once more, Click YES
WINDOWS ‘95 - Insert CD
Auto boot should do the rest!
MACINTOSH - Insert CD
Double click on Blinky head Icon.
TO EXIT THE GAME
Click on the door behind Mr Wombat
General Navig
GENERAL NAVIGATION:
• All navigation is done via the mouse or other pointing device. The keyboard is not
used.
• Whenever you see the pointing hand or other pointing objects you can use it to
navigate or interact with the elements of the game. This is controlled by the mouse
with only single button pushes required for all commands and actions.
• If you do not see the hand or you can see a clock face then it means the computer is
accessing information from the disk. Most of the time this also means you cannot
interact with the game - please wait until the hand returns before clicking the mouse.
The only exception to this is during the Read Mode of the Story Book - during this
you will not see the hand, however if you wish to stop it simply click the mouse button
once and you will be given other navigational choices.
• There are three major navig…
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