Carbon Programming By Kevin Bricknell
Carbon Programming By Kevin Bricknell
Game Manuals · 2001 · PDF
| Filename | Carbon_Programming_by_Kevin_Bricknell_2001.pdf |
|---|---|
| Size | 7.15 MB |
| Year | 2001 |
| Subsection | Carbon Programming By Kevin Bricknell |
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Carbon Programming
By K. J. Bricknell
Publisher: Sams Publishing
Pub Date: October 18, 2001
ISBN: 0-672-32267-6
Pages: 1608
Copyright
About the Author
Tell Us What You Think!
Introduction—The Carbon Application Programming Interface
The First Task—Learn the C Language and CodeWarrior IDE
The Carbon Programming Phase
General Structure of Carbon Programming
What You Will Need
Demonstration Programs
Terminology
Early Days
Chapter 1. System Software, PowerPC Run-Time Environment, Managing Memory, and Resources
System Software
PowerPC Run-Time Environment
Managing Memory—Mac OS 8/9
Managing Memory—Mac OS X Considerations
Resources
Main Memory Manager Data Types and Functions
Main Resource Manager Constants, Data Types, and Functions
Demonstration Program SysMemRes Listing
Demonstration Program SysMemRes Comments
Chapter 2. The Classic Event Manager—Low-Level and Operating System Events
The Two Event Managers
Overview of the Classic Event Model
Obtaining Information About Events
Flushing the Operating System Event Queue
Handling Events
Handling Events in Alerts and Dialogs
The 'SIZE' Resource
Main Event Manager Constants, Data Types and Functions
Demonstration Program LowEvents Listing
Demonstration Program LowEvents Comments
Chapter 3. Menus
Introduction—Types of Menus
Pull-Down Menus
Hierarchical Menus
Pop-Up Menus
Menu Objects, Menu IDs and Item Numbers, Command IDs, and Menu Lists
Creating Your Application's Menus
Providing Help Balloons (Mac OS 8/9)
Changing Menu Item Appearance
Adding Items to a Menu
Associating Data with Menu Items
Handling Menu Choices
Hiding and Showing the Menu Bar
Accessing Menus from Alerts and Dialogs
Main Menu Manager Constants, Data Types, and Functions
Demonstration Program Menus1 Listing
Demonstration Program Menus1 Comments
Demonstration Program Menus2 Listing
Demonstration Program Menus2 Comments
Chapter 4. Introduction to Windows
Scope of This Chapter
Window Basics
Types of Windows
Window Regions
Controls and Control Lists
The Window List
The Graphics Port and the Window Object
Events in Windows
Creating Your Application's Windows
Managing Multiple Windows and Associated Data
Handling Events
Manipulating Windows
Providing Help Balloons (Mac OS 8/9)
Main Window Manager Constants, Data Types, and Functions
Demonstration Program Windows1 Listing
Demonstration Program Windows1 Comments
Chapter 5. Carbon and Universal Procedure Pointers
Introduction
The 68LC040 Emulator and the Mixed Mode Manager
Universal Procedure Pointers and Carbon
Creation/Disposal Functions Relevant to Demonstration Programs
Chapter 6. The Appearance Manager
History
The Appearance Manager
Main Constants, Data Types, …
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