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Fallout V1 Manual

Fallout V1 Manual

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Filenamefallout-v1-manual_0.pdf
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Subsection Fallout V1
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Fallout V1 Manual
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RESTRICTED VAULT DWELLER’S SURVIVAL GUIDE ISSUED BY VAULT-TEC DOCUMENTATION DEPARTMENT, JANUARY, 2077 NOTICE.––This document contains information affecting the national defense of the United States within the meaning of the New Amended Espionage Act, 50 U.S.C., 31 and 32. Its transmission or the revelation of its contents in any manner to an unauthorized person is prohibited by the law. RESTRICTED VDSG VTB-OO1-13 VDSG – RESTRICTED – VTB-OO1-13 CONTENTS Section I. Welcome to the Vault of the Future Page Page General ................................................1—1 Nuclear Blast Effects ....................1—2 Important Vault Statistics ............1—1 Section II. Simulation (Tutorial) SimTek Operations ........................2—1 Section III. Vault Personnel (Characters) General ..............................................3—1 Derived Statistics ..........................3—7 Standard Personnel Records ....3—1 Complete Skill List ......................3—10 Creating a New Personnel Traits..................................................3—14 Record ..........................................3—3 Character Editor Options ........3—18 Section IV. Instrumentation (Interface) General ..............................................4—1 Character Screen ........................4—17 Main Menu ........................................4—1 RobCo PIPBoy 2000 ................4—20 Character Selection Screen......4—2 Automap ........................................4—24 Game View ......................................4—3 World Map ..................................4—24 Interface Bar....................................4—3 Terrain ............................................4—26 Inventory Bar vs. Cursors..........4—8 Town Maps ..................................4—27 Cursors ..............................................4—8 Dialogue..........................................4—28 Action Icons....................................4—10 Options ..........................................4—33 Inventory ........................................4—12 Preferences ..................................4—35 Skilldex ............................................4—16 Section V. Conflict Resolution (Combat) General ..............................................5—1 Damage..............................................5—9 Starting Combat ............................5—2 Armor................................................5—12 Actions in Combat .....................…

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