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Flightcom2manual

Flightcom2manual

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Filenameflightcom2manual.pdf
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Scanned by Underdogs for Home of the Underdogs http://www.the-underdogs.org/ 1. TUTORIAL 3 Launch Ranges 35 START SCREEN 3 Missile Attack Modifiers 36 DISPLAYS 4 CANNON 37 GIVING ORDERS 6 AIR-TO-GROUND ATTACKS 37 2. CAMPAIGN TUTORIAL 10 Bombs 37 MISSION PREPARATION 10 Rockets 38 DISPLAYS 12 Antiradiation Missiles (ARMs) 38 GIVING ORDERS 13 ANTIAIRCRAFT FIRE 38 INFORMATION SYSTEMS 15 Antiaircraft Artillery (AAA) 38 COMBAT SYSTEMS 15 Surface-to-Air Missiles (SAMs) 38 OUT OF THE FRYING PAN 16 7. COMBAT OPTIONS 39 3. GAME MECHANICS 18 ALTITUDE 39 SCALE 18 RADAR AND VISUAL CONTACTING 42 TURN SEQUENCE 18 HIGH-G TURN LIMITS 43 BEARING 18 MISSILES TRACK 44 ARCS 19 STALLS/GLOC 45 4. MISSIONS 20 ADVANCED GROUND ATTACK 45 SCENARIOS 20 MOVEMENT PHASING 46 Battle 20 8. DATA LIBRARY 47 Generated Battle 20 AIRCRAFT DATA 48 Campaign 23 MISSILES 50 MISSION PREFLIGHT 26 TARGETS 50 Loading an Aircraft 26 AIR FORCES 50 Weather 27 9. MENUS 51 Technology Levels 28 10. TACTICS 56 Pilot Skills and Training Levels 28 AIR-TO-AIR COMBAT 56 ENDING THE MISSION 29 AIR-TO-GROUND COMBAT 60 5. AIRCRAFT SYSTEMS 30 THE DEFENSIVE 62 MOVEMENT AND MANEUVER 30 1 1 . DESIGNER'S NOTES 64 Thrust Systems 31 12. REFERENCES 66 Gauges 31 13. PLAY BY EMAIL 67 DETECTION …

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