Labyrinth
Labyrinth
Game Manuals · PDF
| Filename | Labyrinth.pdf |
|---|---|
| Size | 0.00 MB |
| Subsection | Labyrinth |
| Downloads | 1 |
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LABYRINTH [Temporary Beta Name]
by
Eagle I. Berns
This game is played like the old wooden box game with knobs in front and on the right. The
front knob pivots the box top left and right, the other , front and back. A marble rolls through
a maze, and you must try, by adjusting the controls, to get as far as you can without the
marble falling through a hole. the highest number reached is your score.
In this computer version, The knobs are replaced by the cursor. Where it is, determines the
pitch of the top. Think of it as if you were "pressing down" at the point of the curspr. The
changing cursor gives some indication (as do the shadows in the holes), of what the
"slantiness" of the top is like.
This version has only three puzzles defined in it. If you are interested in contributing to the
final version (and having your name included), add a maze using the create features in the
menu. Send it to me for inclusion. The way to do that is to note that when a new maze is
created, it adds to the resources, a resources of type 'labr' {Virus detectors should note this}.
Below I've included a Rez (ala MPW) template for the resource itself. Send me the single
resource (use what ever tools you have for extracting resources). If it's a good one, I'll
include it & you in the game. The mazes are fun to create.
This is a Beta version. I wrote it in MPW CFRONT/C++ MACAPP, on a MAC II F/X. I've tried it
on a standard Mac II, CI, SE, and a Mac+. It's really slow on a Mac+ or on some machine's
when set to color (only B&W so far). Some speed can be improved with the slide bars on the
title window. It run on 6.0.x and on System 7
I'm anxious for any and all feedback. I've not decided whether to make it
freeware/postcardWare, Shareware, or to try and sell it. Your input will help to determine
which. {All maze-makers will, of course, get it for free}. ANY help will be greatly appreciated -
from bugs to cover design to features.
Eagle I. Berns
Compuserve: 70302,1337
AppleLink: EAGLE.ORACLE
America Online: EagleIB
************************ LABYRINTH Resource for a maze *************
type 'labr' {
Point;
Point;
Point;
integer = $$CountOf(labPits);/* Number of pit identifiers*/
array labPits {
rect;
integer;Point;
integer;Point;
LABYRINTH Read Me Page 1 Die, 6. Okt 2015
integer;Point;
integer;Point;
};
integer = $$CountOf(labBorders);/* Number of borders*/
array labBorders {
rect;
};
};
LABYRINTH Read Me Page 2 Die, 6. Okt 2015