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Little Pythagoras

Little Pythagoras

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FilenameLittle_Pythagoras.pdf
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Subsection Little Pythagoras
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Little Pythagoras
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Hello and welcome to the strange and wonderful world of Little Pythagoras. In this game, you will assume the role of a young Pythagoras and try to solve the many puzzles and problems that are a part of his everyday life. You start the game just as his day begins, in the hut he built on the small island that he inhabits. Your first task is to try and hunt down some breakfast. Little Pythagoras Readme Page 1 Sam, 3. Okt 2009 Gameplay In Little Pythagoras, as with other World Builder games, the screen is divided into two windows: The graphics window, and the text window. This is the graphics window. It displays the action of the game from Pythag- oras' perspective, and allows the player to interact graphically with the environment. In the graphics wondow, you can click on most objects to interact with them. You can ppick up objects, gain information about an object, or otherwise manipulate it by simply pointing and clicking on it. This is the text window. All the commands for the game are entered here. Descript- ionsof scenes,information about what is going on in the game, and dialogue are all displayed here. Little Pythagoras Readme Page 2 Sam, 3. Okt 2009 Commands There are a number of text commands that are used to interact with the gaming environment: North moves Pythagoras one scene north. South moves Pythagoras one scene south. East moves Pythagoras one scene east. West moves Pythagoras one scene west. Enter is used to enter a building or other structure. Exit is used to exit a building or other structure. Help will provide a diagram or other assistance for the current puzzle. Some puzzles have no help. There is no penalty for using the help command Inventory allows you to see what items you are currently carrying. Drop followed by the name of an object removes that item from your inventory. Get followed by the name of an object is used to pick up items and add them to your inventory. Status will display Pythagoras' current status. Sometimes the program will ask you to enter the answer to a puzzle. In this case, the program will tell you the format in which you should answer tha puzzle. Usually, it is best to enter numbers by digits instead of words. (I.E. "56" instead of "fifty-six") Little Pythagoras Readme Page 3 Sam, 3. Okt 2009 Hints and Tips In general, you can use the Help command to get some tip on the puzzle you are currently trying to solve, however, there are a few useful formulas to help you with some of the problems. Useful Geometric Formulas The Pythagorean Theorem: A^2 + B^2 = H^2, Where A and B are two adjacent side of a right triangle, and H is the hypotenuse (The side opposite the right angle). Area of a triangle: Area = 1/2 B x H: Where B is the base of a triangle, and H is the height. Area of a rectangle: …

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