Ohmygod Manual
Ohmygod Manual
Game Manuals · PDF
| Filename | ohmygod-manual.pdf |
|---|---|
| Size | 0.42 MB |
| Subsection | Ohmygod |
| Downloads | 0 |
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Ohm Force Ohmygod User Manual
Ref - V 1.00 Date 2003.02.10
Ohm Force & Future Publishing
Ohmygod
Advanced Comb Filters
User manual version 1.00 – 2003.02.10
This manual is copyright © Ohm Force 2003. All rights reserved. No part may be
reproduced without written permission. VST technology by Steinberg Media Technologies AG.
All trademarks acknowledged.
Copyright 2003 – Ohm Force Page 1/15
Ohm Force Ohmygod User Manual
Ref - V 1.00 Date 2003.02.10
TABLE OF CONTENT
1. GETTING STARTED.............................................................................................................................................. 3
1.1 FEATURES AND REQUIREMENTS ........................................................................................................................... 3
1.2 INSTALLING ......................................................................................................................................................... 3
1.3 FIRST CONTACT ................................................................................................................................................... 3
2. COMMON FEATURES........................................................................................................................................... 5
2.1 PRESET SUPPORT.................................................................................................................................................. 5
2.1.1 Presets / Memorize...................................................................................................................................... 5
2.1.2 Rename ....................................................................................................................................................... 5
2.1.3 Transition time............................................................................................................................................ 5
2.1.4 Load / Save Bank ........................................................................................................................................ 6
2.2 USING KNOBS AND FADERS .................................................................................................................................. 6
2.2.1 Direct action ..................................................................................…
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