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Zorkanthology Manual

Zorkanthology Manual

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Filenamezorkanthology_manual.pdf
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Subsection Zorkanthology
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Zorkanthology Manual
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µa 1-1 E ____ ORK ANTHOLOGY Produced by Diana Mack Programming by Tom Ketola Manual layout by Sylvia Orzel Documentation management by Michael Rivera rhis program is for private use only. Any other use, copying, reproduction or performance in whole or in part, without the express written permission of Activision, Inc. is strictly prohibited. ©1994 Activision, Inc. The Zork Anthology ©1994 Activision, Inc. Welcome to The Zork Anthology! Close to fifteen years ?.go, Zork made its first appearance on the campus of MIT. Inspired by the first text adventure, '54.dvent" and such role playing games as "Dungeons & Dragons," Zork was the first game to use an interpretive English parser that understood whole sentences rather than two-word commands. Zork created a mysterious, captivating uni- verse which spawned several sequels, making it the best-selling adventure game series of all time. And the company Infocom was born. Infocom made classic games, where the text of an Infocom adventure read like a good novel. The heart and soul of the Infocom games was imagination -players set their imaginations free to explore a new universe, becoming active participants in an interactive adventure. The Zork Infocom games were so popular they were translated to almost every computer platform conceivable. Since these games were text based and could be played on almost any computer, they were available to almost any player. The Zork series has not been in scores for years now, but the public still asks for them. I hope you have as much fun playing and re-playing these Zork adventures as I have over the past 10 years. They are something special that should be shared with younger gamers who have never seen a text adventure. They are a significant piece of video game history. Diana Mack Producer F TABLE OF CONTENTS GAI\tlES Page Communicating with Interactive Fiction ............. i-iv ZoRK........................................ 1 ZoRK II . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 ZoRK III ..................................... 21 BEYOND ZoRK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 ZoRK ZERO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 PLANETFALL • • • • • • •…

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