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BATTLE OVER THE FUTURE OF CONTENT
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Magazine
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APPLE’S SIRIHASNEW @i:kyr/35
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ey AYE Ke ~=STREAMING AND
PAID TV
GOOGLE OFFERS UNLIMITED
FREE STORAGE OF PHOTOS,
VIDEOS
| a
16 GaogePrO ay
FCC HEAD UNVEILS PROPOSAL TO NARR
GOOGLE UNVEILS ANDROID’S LATEST TECHNOLOGICAL TRICKS 38 TOP 10 APPS &
WOMAN TOSSES APPLE COMPUTER THAT TURNS OUT TO BE WORTH $200K 44 iTUNES REVIEW «
NEW GODZILLA VIDEO GAME STEERS CLEAR OF NUCLEAR REFERENCES 64 TOP 10SONGs 7
NEW DISNEY TOYS COMBINE HIGH-TECH GADGETS, OLD-SCHOOL PLAY 70
TOP 10 ALBUMS —
GOOGLE TRIES TO DEMYSTIFY PRIVACY CONTROLS WITH NEW APPROACH 102
TOP 10 MUSIC VIDEO:
SCIENCE: THE FLIP SIDE OF YEARS OF NO HURRICANES: GOOD LUCK RUNS OUT 108
HEALTH: FORMER QUADRIPLEGIC RUNS, WALKS TO SHOW OTHERS THEY CAN 120 TOP 10 TV SH:
HOLLYWOOD DIPPING TOES INTO VIRTUAL REALITY WORLDS 138
GOPRO GETS REAL...
VIRTUALLY REAL
Shares of GoPro jumped to a five-month high
last week after the company’s CEO said the
company is getting into the drone and virtual
reality business.
The company already dominates the action
video camera market and its entry into the fast-
growing field of drones and virtual reality sent
shares up 3 percent early Thursday.
Nick Woodman, who also founded the
company, said at the Code Conference in
California, that GoPro will come out with a
quadcopter drone geared toward consumers in
the first half of 2016.
GoPro is also introducing six-camera
technology for use in virtual reality, using its
HERO4 cameras, which may be available this
year. GoPro last month said it was buying
Kolor, a French company that makes “stitching”
technology that allows users to combine
multiple photos or videos into a high-resolution
panoramic or spherical whole.
GoPro said that Kolor’s technology will be an
important part of virtual reality media.
Shares of GoPro Inc. rose $3.53, or 6.6 percent,
to close at $56.81 on Thursday. Its shares are
up 35 percent in the past three months.
10 |
FCC HEAD UNVEILS
PROPOSAL
TONARROW
‘DIGITAL DIVIDE’
The head of the Federal Communications
Commission is proposing that the government
agency expand a phone subsidy program for the
poor to include Internet access.
The FCC Chairman Tom Wheeler, has emphasized
that Internet access is a critical component of
modern life, key education, communication and
finding a keeping a job.
With the net neutrality rules released earlier
this year, the agency redefined broadband
as a public utility, like the telephone, giving it
stricter oversight on how online content gets to
consumers. That triggered lawsuits from Internet
service providers.
‘Noice is no longer sufficient to be able to
participate in society today,” said Harold Feld
of Public Knowledge, a consumer advocacy
group. “The broad assumption is that you’ve got
broadband access somehow.”
But Lifeline has been criticized for being
susceptible to fraud, and the proposal may get
pushback from Republicans. The FCC’s proposal
says it will build on anti-fraud measures that
were put in place in 2012, such as extending the
period that providers must keep documents on
customers’ eligibility for the programs.
Senator David Vitter, R-La., said in a statement
Thursday that the FCC has “failed to manage
Lifeline efficiently in its current form, and |
cannot support any expansion of a program
that has so few safeguards in place to protect
the legitimacy of the program and the American
taxpayers who pay into it.”
FCC commissioners will vote in June on whether
to proceed with expanding Lifeline to broadband
service.
In 2014, Lifeline served 12 million households and
cost $1.7 billion, paid for by surcharges on the
country’s telephone customer bills.
Eligibility depends on income being at or less than
135 percent of the federal government’s poverty
line, or participation in programs including
Medicaid, food stamps or free school lunch.
As Internet access is often more expensive than
$9.25 a month, program participants may have to
pay an additional amount for service.
Some broadband providers already offer low-cost
Internet to households that get food stamps or
are in the school lunch program. But Comcast’s
$10-a-month Internet Essentials program, for
example, has been criticized as having too-slow
speeds of up to 5 megabits per second and for too
few people being eligible.
The FCC defines broadband as having download
speeds of 25 megabits per second and higher.
| 15
—
GOOGLE OFFERS Pte aks
UNLIMITED FREE | .
STORAGE OF Oe
PHOTOS, VIDEOS -
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Google is willing to store and organize all of the
world’s digital photos and videos for free.
The online photo service announced Thursday
is the latest example of Google’s desire to wrap 7 :
its tentacles around virtually every part of + =
people’s lives. A
Google will provide unlimited storage of all %
photos up to 16 megapixels and high-definition
video up to 1080p. '
The service, called Google Photos, will be
available as an app on Android and Apple
devices, and on a website, http://photos.
google.com. It’s a variation of the photo-
management tool on Google Plus, a social
networking service that has struggled to
compete against Facebook since its 2011 debut.
16 | ‘
#
| 17
Google Photos
“There has been a renaissance in the thinking
of what Google Plus is for,” said Bradley
Horowitz, Google’s vice president of photos and
streams. Google Plus will stick around, Horowitz
said, although it is likely to focus on bringing
together people who share common interests
and hobbies instead of trying to connect friends
and family.
Horowitz predicted Google Photos will free
people from the hassles of managing their
picture and video libraries, much like Google’s
Gmail service eased the burden of sifting
through email boxes by offering larger storage
capacities and a powerful search engine.
Google Photos is importing technology from
Google Plus to automatically sort images into
common bundles tied together by a vacation
destination, activity, or even species of animal.
Other tools will automatically create slideshows
and albums accompanied by music.
One of the biggest challenges facing Google Inc.
is whether it will be able to lure people away
from other services that have been around for
years.
Apple has a photo service that offers up to
five gigabytes of storage for free and then
charges 99 cents per month for an additional
20 gigabytes. Yahoo’s Flickr service offers
one terabyte of storage for free - enough to
accommodate about five photos per day for the
next 60 years.
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2 | 21
Image: Alexei Sidelnikov
APPLE'S METAIO PURCHASE TRIGGERS
SPECULATION
What's the next big thing for gadgets?
Virtual reality? Nah - that's a bit old hat.
Augmented reality (AR), however, could be
the next major area of development, at least
if recently moves by many of the tech giants
are anything to go by. These culminated just a
few days ago in Apple buying the AR specialist
Metaio, which has naturally got plenty of
people wondering what it could be up to.
First of all, though, let's be absolutely clear
about what AR is. Whereas virtual reality
concerns the replacement of the real
world with a virtual one, AR centers on the
augmentation - or supplementation - of one's
view of the real, physical environment with
such computer-generated sensory output as
graphics, sound and video - even GPS data.
As wide-ranging as AR's applications have
undoubtedly been already, however, it has
often been dismissed so far as a technology
only of much relevance in the world of
gaming, or even just as a fun gimmick. One
only needs to watch a video demonstration
of the many ways in which Metaio's AR
software can be used, however, to get a sense
that it could be the definitive up-and-coming
consumer technology.
A POTENTIALLY VERY SIGNIFICANT
PURCHASE
Apple's purchase of Metaio wasn't greeted
with much comment from either company
- Apple simply giving TechCrunch its
| 23
Metaio AR
standard reply in such circumstances that
"Apple buys smaller technology companies
from time to time, and we generally do
not discuss our purpose or plans." The
Metaio website, meanwhile, confirms that
it has ceased to offer existing products
and subscriptions for purchase, with email
support ending on June 30th.
It has been ascertained through a legal
document that Metaio came under Apple's
ownership late last month - but what are
they up to? Well, we suspect that they're
up to quite a lot. Metaio started life in 2003
10:23:36am
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as an offshoot of a project at Volkswagen,
and has since become a pioneering force in
AR through such impressive undertakings
as a showroom app for Ferrari, Ikea's virtual
catalog and Audi's digital owner's manual.
Metaio's development of AR tools that use
3D tracking capable devices to develop and
deploy AR apps has won it many an admirer,
Forbes writer Dave Altavilla observing:
"Metaio's demos are probably some of the
most impressive I've seen to date, with a good
swath of multiple applications and use cases
being shown."
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28 |
HOW APPLE MIGHT USE METAIO
TECHNOLOGIES
Altavilla suggested that the iPad line was
the most "natural, immediate" place
Metaio technologies could be applied, on
the basis that "Tablet platforms have the
light-weight portability you need for carrying
a 3D mapping-capable device but also
have enough mechanical area to house the
additional circuitry and camera technology
required to implement the design, not to
mention the additional CPU and graphics
horsepower required."
Apple's relative silence on the Metaio
acquisition leaves a lot of speculation to
do, but that hasn't stopped the rumor
blogs doing precisely that. TechCrunch
suggested that Metaio's expertise could
be of use to Apple in both its virtual reality
and augmented reality projects, particularly
in light of such developments as - earlier
this year - Apple patenting a VR headset
compatible with the iPhone.
Just a day before the Metaio purchase
was confirmed, Mark Gurman of 9ToS5Mac
reported that Apple was working on an
augmented reality feature for its Maps
app that would allow iPhone owners to
point their device at a street to discover
local businesses or even read the menu
and specials of a given restaurant before
they walk inside. The potential relevance of
Metaio's knowhow for such a feature could
not be more obvious.
California T
30 |
AR COULD BE CENTRAL TO iOS 9
At the time of typing, we are just days
away from the probable introduction
to the public of iOS 9 at the Cupertino
firm's Worldwide Developers Conference
(WWDC), where Gurman has suggested that
we will see the unveiling of a major new iOS
initiative that has been quietly worked on
for some time: 'Proactive’.
‘Proactive’ is a reported competitor to Google
Now on Android devices, leveraging Siri,
Contacts, Calendar, Passbook and third-party
apps to automatically provide users with
information based on their data and device
usage patterns, albeit with respect for the
iGadget owner's privacy preferences. It is this
feature - an evolution of iOS's Spotlight search
feature - that will use an AR interface to
display personally relevant points of interest
via the Maps app.
As well as an augmented reality view for
local listings, iOS users will apparently
be able to view points of interest on an
overhead map with takes into account past
searches and user preferences. This latter
feature will apparently be called 'Browse
Around Me' and resemble a "less flashy
version" of the augmented reality feature
previously offered by the social-based
search engine company Spotsetter, which
was acquired by Apple last year.
Gurman also said that Apple had considered
making this overhauled version of Maps
more of a money-spinner by drawing
attention within the app to points-of-interest
where Apple Pay can be used. However, this
feature seemingly did not make it through
the development process. It has been
reported that Apple takes 0.15% of every
Apple Pay transaction carried out with an
iPhone or Apple Watch.
It's far from certain that these all-singing, all-
dancing features - which are just some of the
mooted aspects of iOS 9 - will see the light
of day as soon as this year's WWDC, with
Gurman suggesting that the newly updated
software may merely offer Browse Around
Me for now and save the more extravagant
AR feature for later. Nonetheless, these are
all signs of how seriously the boys and girls at
Cupertino are set to take AR in the future.
34 |
PRIMESENSE BUY SUDDENLY MAKING
PLENTY OF SENSE
The Metaio news also provides some
interesting context to Apple's then-puzzling
2013 purchase of the Israeli sensor firm
PrimeSense. Prior to its acquisition,
the smaller company created hardware
capable of "seeing" in three dimensions, its
technology finding use in the early versions
of Qualcomm's Vuforia AR platform and the
iRobot Ava autonomous robot platform, the
latter able to independently navigate around
new spaces.
This raises the question of whether
PrimeSense's and Metaio's respective
expertise could be combined in the creation
of AR applications that go beyond a flat pane.
While one can discern depth from flat images,
the most immersive AR experience is surely
only possible with some kind of accurate
three-dimensional mapping - which was
PrimeSense's big specialism.
It's tantalizing to think of all of the ways
in which Apple might use AR technology.
AR maps and games are the more obvious
applications, but it could also have use in
filmmaking. It could be used to create a
means of intelligently differentiating between
actors in a movie and background objects,
removing the need for chromakeying, or
"green screening’.
36 |
Apple has also shown an interest in light
field imaging technology, as indicated by a
patent application reported in April, with
one other company specializing in this field
being Pelican Technology. Indeed, that firm's
CEO - Kartik Venkataraman - spoke back in
2013 about how "Instagram applies filters to
the whole scene, but this allows you to apply
filters to different layers of the scene. This
gives the potential for creating much more
interesting filters."
AN EXCITING FUTURE FOR AR
Far from the gimmick that it has long been
characterized as, augmented reality only looks
likely to gain momentum for much more
mainstream and important purposes in the
near future.
Apple's millions of dollars of investment
indicate that it has ideas for AR that extend
well beyond the merely cosmetic or novel.
Although we have little way of knowing what
those are yet, we suspect that the upcoming
WWDC might just give us the first big glimpse
into what AR will mean at Cupertino for many
years into the future.
Indeed, as Microsoft continues to press
ahead with the HoloLens for release this
summer and other major technology
players investigate AR's potential, it may be
that the big AR revolution at Apple cannot
come too soon.
by Benjamin Kerry & Gavin Lenaghan
=>
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GOOGLE UNVEILS ANDROID’S LATEST
TECHNOLOGICAL TRICKS
Google’s next version of its Android operating
system will boast new ways to fetch information,
pay merchants and protect privacy on mobile
devices as the Internet company duels with
Apple in the quest to make their technology
indispensable.
The upgrade will give Android’s personal assistant,
Google Now, expanded powers of intuition that
may be greeted as a great convenience to some
and a tad too creepy for others.
Most of the renovations unveiled Thursday at
Google’s annual developers’ conference won’t
be available until late summer or early fall,
around the same time that Apple is expected to
release the latest overhaul of the iOS software
that powers the iPhone and iPad.
The annual changes to Android and iOS are
becoming increasingly important as people
become more dependent on smartphones to
manage their lives. Android holds about an 80
| 39
40 |
ee ger begs,
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‘
percent share of the worldwide smartphone
market, with iOS a distant second at 16 percent,
according to the research firm International
Data Corp.
Both Google and Apple are vying to make their
products even more ubiquitous by transplanting
much of their mobile technology into automobiles
and Internet-connected televisions and
appliances. Google hopes to play a prominent
role in the management of home security and
appliances with a new operating system called
Brillo that will interact with Android devices.
Here’s a closer look at some of the key features in
the upcoming Android upgrade, currently known
simply as “M”:
NOW ON TAP
Google Now currently learns a user’s interests
and habits by analyzing search requests and
scanning emails so it can automatically present
helpful information, such as the latest news
about a favorite sports team or how long it will
take to get to work.
With the M upgrade, users will be able to
summon Google Now to scan whatever content
might be on a mobile device’s screen so it can
present pertinent information about the topic of a
text, a song, a video clip or an article.
The new Android feature, called “Now on Tap,”
will be activated by holding down the device’s
home button or speaking, “OK Google,” into the
microphone. That action will prompt Now on
Tap to scan the screen in attempt to figure out
how to be the most helpful. Or, if speaking, users
can just say what they are seeking, such as “Who
sings this?”
Google is hoping to provide Android users with
what they need at the precise moment they need
it without forcing them to hopscotch from one
app to another.
| 41
42 |
MOBILE PAYMENT DO-OVER
Android M will include an alternative to the
mobile payment system that Apple introduced
last fall. Google’s response, called Android Pay,
will replace Google Wallet for making mobile
purchases in stores and applications. Google
Wallet, which came out in 2011, will still work for
sending payments from one person to another.
Like Apple’s system, Android Pay can be used to
store major credit and debit cards in smartphones
that can be used to pay merchants equipped with
terminals that work with the technology. Android
Pay will also work on devices running on the KitKat
and Lollipop versions of Android released the past
two years.
PROTECTING PRIVACY
Android M will be compatible with fingerprint
scanners so device users can verify their
identities by pressing a button instead of entering
a passcode. Apple’s iPhones began using a
fingerprint reader in 2013.
Besides supporting fingerprint scanners, Android
M will make it easier to users to prevent mobile
applications from grabbing their personal
information. Permission will only need to be
granted to each app if the access is needed for a
specific action. That means Android users won’t
be asked to share information about their contact
lists, photo rolls or locations until an app won’t
work without it.
| 43
4A |
WOMAN
TOSSES APPLE
COMPUTER THAT
TURNS OUT TO BE
WORTH $200K
Her electronic waste is someone else’s treasure.
A recycling center in the Silicon Valley is looking
for a woman who dropped off an old Apple
computer that turned out to be a collectible
item worth $200,000.
The computer was inside boxes of electronics
that she had cleaned out from her garage after
her husband died, said Victor Gichun, the vice
president of Clean Bay Area.
She didn’t want a tax receipt or leave her
contact information, and it wasn’t until a few
weeks later that workers opened the boxes to
discover an Apple | computer inside.
The San Jose Mercury News reports (http://
bayareane.ws/1QiwrkE) it was one of only
about 200 first-generation desktop computers
assembled by Steve Jobs, Steve Wozniak and
Ron Wayne in 1976.
“NNe really couldn’t believe our eyes. We
thought it was fake,” Gichun told KNTV-TV.
The recycling firm sold the Apple | for $200,000
to a private collection, and because the
company gives 50 percent of items sold back to
the original owner, Gichun said he wants to split
the proceeds with the mystery donor.
He said he remembers what she looks like
and is asking her to come back to claim her
$100,000 check.
“To prove who she is,” Gichun said, “I just need
to look at her.”
CLASHES
BETVVEEN LIVE
STREAMING —
AND PAID IV
PERISCOPE AND MEERKAT ANGER TRADITIONAL
CONTENT PROVIDERS
48 |
| 49
BATTLE OVER THE FUTURE
OF CONTENT
We're no longer in the age of the passive
consumption of content from whoever will
give us it - if the 21st century is characterized
by anything as far as content creation is
concerned, it is the ‘citizen journalist’ and the
independent, 'amateur' creation of images,
text and video on social media platforms
like Twitter and YouTube. The growth of live
streaming apps is central to this, too - but it's
also creating conflict with paid TV providers
and other more 'traditionally' placed parties.
Let's consider two live streaming apps, in
particular, that have won popularity in recent
times. Periscope is Twitter's own app, which
allows its users to stream live video for others
to watch in real time. Its website speaks of
how the team was "fascinated by the idea
of discovering the world through someone
else's eyes... we wanted to build the closest
thing to teleportation." The app appeared
on iOS two months ago, its Android variant
debuting last week.
Then, there's Meerkat, which works by much
the same premise of enabling its users to live
stream video from their mobile device to their
Twitter followers. The user simply presses
‘Stream’ in the app to begin streaming what
their phone camera sees, with followers who
have the app not only being able to watch
others' live streams, but also comment on and
interact with them as they happen.
So far, so exciting... but what happens when
one uses these aforementioned apps to
| 51
52 |
record stuff to whom someone else holds
copyright or broadcast rights? This is where
they come into conflict with the much more
traditional world of paid TV, cable content
and video services. It's a fight that could get
very ugly.
POPULARITY COMING AT A PRICE
Periscope has already been embraced by
celebrities and media personalities as well
as citizen journalists, but one entity that isn't
such a fan is HBO. It emerged in April that
the television network had issued takedown
notices to Periscope after users of the app
used it to allow their followers to watch
Game of Thrones' fifth-season premiere.
There have been increasing fears that the
app could become more widely used for the
illegal broadcasting of TV and movies across
the world - fears that only heightened when
even the big fight between Floyd Mayweather
and Manny Pacquiao was aired across the
social network in the same way. Twitter CEO
Dick Costolo even went as far as declaring
Periscope to be the "winner" of the night,
meaning that he could hardly plead ignorance
about this emerging epidemic to any
disgruntled broadcasters.
In this particular instance, those broadcasters
were HBO and Showtime. The hundreds of
thousands of fans who tolerated a less-than-
pinprick-sharp picture quality in exchange for
not paying a single cent to watch will not have
been welcomed on a night when technical
problems broadcasting the fight were also
encountered by multiple pay-TV distributors.
Image: AP Photo/Isaac Brekken
54 |
Image: TechnoBuffalo
What certainly would have been welcomed
- by Costolo, not the pay TV broadcasters -
were the one million downloads of Periscope
that were racked up within a mere 10 days
of its launch. The app's explosive success has
been a bright spot for Twitter in light of recent
underwhelming first quarter results, but if
it also acquires a reputation for facilitating
privacy on a monumental scale, one wonders
whether the current publicity will have
seemed worthwhile.
A RAGING PRIVACY DEBATE
As you might have imagined, the recent
broadcasters' proclamations about
Periscope and Meerkat haven't been entirely
complimentary. In declaring the issuing of
takedown notices after the Game of Thrones
controversy, a HBO spokeswoman signaled
the network's frustration that the Periscope
service - while claiming not to support
copyright infringement - nonetheless
currently depends on users alerting the app
to infringements.
The spokeswoman commented: "In
general, we feel developers should have
tools which proactively prevent mass
copyright infringement from occurring on
their apps and not be solely reliant upon
notifications." She presumably had in mind
something like Google's Content ID system,
which is able to instantly identify forbidden
streams. In some cases, such systems have
even created opportunities for transactions
for legal alternatives to the illegally
streamed content.
155
#01 — Periscope
By Twitter, Inc.
Category: Social Networking
Requires iOS 7.1 or later. Compatible with iPhone, iPad, and
iPod touch. This app is optimized for iPhone 5, iPhone 6,
and iPhone 6 Plus.
#02 - Meerkat - Live Stream Video
By Life On Air, Inc.
Category: Social Networking
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and
iPod touch. This app is optimized for iPhone 5, iPhone 6,
and iPhone 6 Plus.
Image: C Brandon
However, there is certainly a debate raging
over the role of Periscope, Meerkat and other
streaming apps in potentially encouraging
copyright infringement, and to what extent
such infringement may actually matter. With
millions of dollars involved in broadcasting
deals like those for the big bout, one might
imagine that it matters a lot - but not
everyone is convinced.
58 |
THE CASE FOR PERISCOPE'S DEFENSE
One such skeptic is WIRED's Brian Barrett,
who in a piece entitled The Privacy ‘Problem’
With Periscope Really Isn't One, said that
while "Privacy is a serious issue" and "Live-
streaming apps like Periscope and Meerkat
have plenty of sticky societal implications",
urged against making the "mistake" that these
"two indisputable facts... overlap."
Commenting on what he regarded as the
poor experience offered by such apps for
those trying to use them to dodge pay TV
fees, Barrett continued: "No matter how big
a Periscope pirate's TV is, it's going to look
mighty small on your smartphone's display.
Streaming quality has come a long way over
the years, but trusting both your connection
and a Periscoper's to hold up for a full hour is
a fool's game."
He said that "there are widely varying
degrees of bad in this world, and devoting
serious resources to Periscope and Meerkat
piracy is like swatting away a ladybug ina
room full of vipers" - referencing the fact that
the first four episodes of season five were, in
any case, available in great quality for free on
torrent sites before they had even reached
television sets.
UNDENIABLE LEGAL QUESTIONS
However, the messy and ambiguous nature of
live video also throws up some very intriguing
legal questions, going well beyond the
question of free live streaming versus more
traditional paid TV. What happens when one
| 59
60 |
is live streaming events outside, capturing
footage of people who may not have agreed
to be filmed, as well as other potentially
copyrighted content for which permission to
record has not been secured?
An attorney and expert in social media
and marketing law, Kerry O'Shea Gorgone,
has observed that "the immediacy" of live
streaming "changes things", pointing out that
unlike other video recording apps, Periscope
and Meerkat don't present the user with
the opportunity to review the footage prior
to it being aired to the world. She added of
the argument about poor quality that "just
because the video is bad, that doesn't save
you from liability for copyright violations or
invasion of privacy."
YouTube is one portal that has had to deal
with copyrighted content being uploaded to
its service. In the event, it was been shielded
from having to pay monetary damages by the
Digital Millennium Copyright Act's safe harbor
provisions, arguing that it is simply a third
party hosting service for what is ultimately
posted by its end users. However, the
provisions do require YouTube to act quickly
in response to copyright holders' valid legal
takedown requests.
The aforementioned differences in the
format of Meerkat and Periscope make for a
different copyright analysis. On Meerkat, for
example, the videos are no longer accessible
after broadcast, while content on Periscope
remains available for just 24 hours, giving
copyright holders only a narrow window in
which to issue a takedown request.
Image: Chris Swe
AN INTRIGUING - BUT UNCERTAIN -
FUTURE
Even with its stellar growth in recent
months, mobile live streaming is yet to
acquire the truly mainstream status of
Instagram or Facebook. Nonetheless, it is
certainly on the way there, with the pay TV
broadcasters and other more traditional
media channels of this world having to ask
themselves how best to adapt.
With even the broadcasters that have griped
about Periscope and Meerkat actually
beginning to use the apps for their own
promotional purposes, there are signs that
the two worlds could yet co-exist in some
degree of harmony. For now, though, the
unease continues. ™
by Benjamin Kerry & Gavin Lenaghan
64 |
NEW GODZILLA
VIDEO GAME
STEERS CLEAR
OF NUCLEAR
REFERENCES
Godzillas galore, including last year’s Hollywood
version, stomp on buildings, thrashing about
and breathing fire, in a video game going on
sale globally mid-July. But don’t expect any
references to radiation, the mutant reptile’s
trademark affliction.
Simply named “Godzilla,” it’s the first video game
devoted to the irradiated creature in a decade.
It’s also the first such game for the Sony Corp.
PlayStation 4 home machine, ensuring dazzling
digital graphics.
Shunsuke Fujita, the game’s producer, is flush with
excitement when he speaks about how he and his
team are true Godzilla believers, having grown up
on the movies. They were very careful to render
what he calls its “totally cool” ferocity.
In the original 1954 movie, Toho Co. studios
concocted the giant animal that arose as a
mutation from nuclear testing in the Pacific. That
had special resonance in Japan as the only nation
to have been attacked with nuclear weapons.
Gareth Edwards, the director of the 2014
Hollywood Godzilla, also made a point to include
backdrop references to atomic weapons and
radiation.
| 65
But the game steers clear of the horror of both
topics and Fujita is reluctant to explain why.
What substitutes for radiation in the game is a
reference to “energy,” which Godzilla sucks up to
gain strength.
“We realize radiation is something that can never
be disassociated with Godzilla,” is all Fujita would
say on the topic.
Nuclear issues have become particularly
contentious in Japan after the March 2011
tsunami set off three reactor meltdowns at the
Fukushima Dai-ichi power plant and irradiated
the surrounding area, forcing thousands of
residents to evacuate.
Fukushima people face latent prejudice in Japan
because of fears, some unfounded, about
radiation. Nuclear experts say the levels of
exposure were not high or sustained enough to
cause widespread health problems but there
are some risks, such as the thyroid cancer in
youngsters, which is being monitored.
Japan’s 48 nuclear power reactors are now
offline for a new regime of safety checks. The
government wants to restart them but faces
opposition from communities and others worried
about radiation.
“We aimed for something that was as close to the
original interpretations as possible,” said Fujita,
29, proudly showing how the 1980s Godzilla can
be pitted against the Hollywood Godzilla in a
demonstration version of the game.
The fascination for the game developers lay in an
arty duplication of the shapes and movements of
the various Godzillas, and in recreating the rival
monsters in the films, such as the dragon-like King
Ghidora, Mothra, which resembles a moth, and
the obscure Jet Jaguar, according to Fujita.
“Godzilla is not just a villain, it’s also a hero
everyone adores, and so this game allows the
player to be Godzilla and control Godzilla,” he said.
| 67
68 |
Toho Co. made 28 films in the Godzilla series,
starting from the 1954 classic, until it pulled
the plug in 2004. The new game allows players
to manipulate the various kinds of Godzillas,
including the robotic Mechagodzilla, first featured
in the 1974 film.
Meanwhile, a resurgence of Godzilla worship has
been increasingly visible in Japan, thanks to the
Hollywood film. A new hotel in downtown Tokyo
with a Godzilla head perched on it, for instance, is
growing into a tourist attraction.
Man Izawa, 56, a sales clerk and Godzilla fan, who
believes Godzilla is “the biggest star to come out
of Japan,” wonders how the sensitive themes will
get addressed when Toho releases a new Godzilla
film next year.
“It will be the first Japanese Godzilla after 3.11,”
he said, using the widely used term for the
Fukushima disaster.
Decommissioning the Fukushima reactors is
expected to take about half a century, and
scientists are only starting to examine what state
the melted cores might be in.
He doesn’t blame people wanting to avoid
controversy in a game, which could crimp
sales, but he marvels at the courage of the first
Godzilla film that wasn’t afraid to take a stand
on nuclear weapons, barely a decade after the
end of World War Il and the atomic bombings of
Hiroshima and Nagasaki.
“The appeal of Godzilla can’t be easily explained in
words. It’s not just about being scary and strong.
It’s also about its ambience, its shape, its beauty,
like being in awe of a samurai castle,” Izawa said.
Fujita is confident the game will be a hit with fans.
“This is a game, made by people who love
Godzilla, in which the love for Godzilla has gone
wild. | know people who love Godzilla will feel that
love,” he said.
.
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‘ Ne)
NEW DISNEY TOYS
COMBINE HIGH-
TECH GADGETS,
OLD-SCHOOL PLAY
Disney is launching a line of toys that combines
high-tech wearable gadgets and old-school
superhero role-playing to keep kids moving
while engrossing them in sub-plots from “The
Avengers,” “Star Wars” and “Frozen.”
It’s Disney’s most ambitious game concept
meshing real objects and virtual worlds since
August 2013, when the family entertainment
giant released its Disney Infinity video game
that featured figurines and digital characters
from “Pirates of the Caribbean,” “Toy Story”
and other franchises.
70 |
72 |
The new line, called “Disney’s Playmation,” hits
stores in October with the release of a forearm
attachment called a “repulsor” that puts kids in
the role of Marvel superhero Iron Man.
The Associated Press was given an early look at
the product line being unveiled Tuesday in Los
Angeles.
The onboard voice of J.A.R.V.LS. - lron Man’s
computing system - guides children aged 6 and
older through the first series of 25 missions,
where they must use their imaginations to
navigate different terrains, then use the repulsor
to fire missiles, shoot beams and raise shields. Kids
must physically jump or hide to dodge incoming
attacks in order to progress and earn points.
Two sensor-laden base stations called “power
activators” serve as stands for figurines, which
pop off when they’ve sustained enough damage.
The first so-called “smart figures” are miniature
versions of Captain America and villain Iron Skull.
Infrared and other sensors inside the armband
and base stations help determine whether
shots hit the target and if players dodged or
hid successfully. If players fail to dodge well, a
buzz inside the armband represents getting hit.
For now, up to two players can go on missions
together or play against each other. Adding
further players to the system is being planned
for the future.
The suggested retail price for the initial package
is $120. Another package going on sale in
November features Hulk hands - where the
action focuses on air-punching and throwing
imaginary objects. “Star Wars” themed packages
will roll out in 2016, after “Star Wars: Episode
7 - The Force Awakens” debuts in December.
“Frozen” packages will go on sale in 2017.
Walt Disney Co. worked on the game over
several years and tapped staff from numerous
divisions, including storytellers from Marvel
Studios, theme park Imagineers, video game
ga
’
73
, . 3 .-
74 |
programmers from Disney Interactive and
elsewhere. Toymaker Hasbro Inc. manufactured
the physical pieces.
The challenge in creating a new toy concept
was to engage kids who expect toys to have an
online component, while nevertheless keeping
them active and not just staring at a computer
or tablet screen, said Kareem Daniel, senior vice
president of strategy and business development
for Disney’s consumer products division.
“The way that kids are playing is evolving,” he
said. “We wanted to make active physical play
more exciting.”
Jim Silver, the CEO and editor of toy review
website TTPM.com who also got an early look,
said the product was a “breakthrough” because
of the way it integrated technology and classic
play patterns. He said there was nothing like it,
noting that wearables typically have focused
just on fitness.
“Kids are aspirational, they want to become
the heroes,” he said. “Parents will love that it’s
classic play.”
“Connectivity is really something that even little
kids now expect,” said Marc Rosenberg, a toy
consultant and CEO of SkyBluePinkConcepts LLC,
who had the new product line described to him
by a reporter. He also said there weren’t many
wearable products for kids, though he cited
the Nex band, a young-adult-focused wearable
meant to have modular add-on elements that
link wearers with games and social networks.
“The surface is just being scratched for
wearables,” he said.
Silver said the price of the initial package, even
with add-on figurines for $15, was reasonable
given the amount of play and that further
missions could be downloaded in the future.
“Parents don’t mind spending $100 or $200 if
they see it’s going to be played with over and
over and it’s the type of play they want.”
76 |
APPLE'S SIRI HAS
NEW ROLE IN NEW
‘SMART’ HOME
SYSTEMS
Hey Siri, turn off the kitchen light.
The first “smart” home gadgets that can be
controlled by Apple’s voice-activated digital
assistant are going on sale this week, just
days after rival tech giant Google announced
it’s building its own software for Internet-
connected home appliances and other gadgets.
The new products could be an important step
forward for the emerging industry of “smart”
or “connected” homes, where appliances,
thermostats and even door locks contain
computer chips that communicate wirelessly.
While a number of companies are working
on similar products, analysts say Apple could
persuade more consumers to try them by
making it easy to control different products
from a familiar device, such as the iPhone.
Apple announced its “HomeKit” software
project a year ago, but isn’t making the new
products. Instead, other companies have been
working to make devices that meet Apple’s
criteria for compatibility and security. Two
manufacturers are now selling products and
| 77
78 |
three more are accepting online “pre-orders”
or plan to begin selling in coming weeks.
HomekKit-certified products hitting the market
Tuesday include wireless hubs from two
companies, Insteon and Lutron Electronics. The
hubs, about the size of a small home router or
cable TV box, act as the central controller for
lights and other gadgets. The hubs in turn can
be managed with a smartphone app.
Lutron Electronics, for example, is selling
a $230 starter kit that includes its “Caseta
Wireless Smart Bridge” hub and two dimmer
units - either wall switches or plug-in units
for lamps - controlled by the hub. Insteon
says its hub will work with compatible lights,
power switches and thermostats. Three other
companies say they expect to start selling
HomekKit thermostats, power plugs and climate
sensors in coming weeks.
You can already buy similar products from
these companies, which have their own
smartphone apps to control them. The tie-in
with Apple means a user can control those
apps with Siri, the voice-activated digital
assistant on Apple’s iPhones and iPads. Users
must link with an Apple TV box to control from
outside the home.
Apple also says products using HomekKit
software must meet standards for
compatibility, so they work with HomekKit
products made by other manufacturers,
and for encryption, which keeps hackers
from taking over a system or stealing user
information.
While Apple wants Siri to play a leading role
in “smart” homes, its biggest rivals want in,
too. Google announced last week that it’s
creating software called Brillo as a common
platform for Internet-connected gadgets in
the home or in commercial settings. Microsoft
and Samsung are also promoting software to
control home systems.
#01 - Like Parent : Check who is the most look alike you!
Mom or Dad?
By Mualchon Chatsuwan
Category: Photo & Video
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5.
#02 — Facebook Messenger
By Facebook, Inc.
Category: Social Networking
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.
#03 - Facebook
By Facebook, Inc.
Category: Social Networking
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.
#04 - YouTube
By Google, Inc.
Category: Photo & Video
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5.
‘ . #05 —- Instagram
: vik By Instagram, Inc.
: Category: Photo & Video
ie i y \S Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.
1e, iPad, and iPod touch.
optimized for iPhone 5.
#08 - Dubsmash
By Mobile Motion GmbH
Category: Entertainment
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.
#10 - WhatsApp Messenger
By WhatsApp Inc.
Category: Social Networking
Requires iOS 6.0 or later. Compatible with iPhone.
This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.
80 |
#01 - OS X Yosemite
By Apple
X 10.68 or later
_By Bitdefender SAL
Category: Utilities
Compatibility: OS X 10.7 or later, 64-bit processor
TOR «=
82 |
#01 — Minecraft - Pocket Edition
By Mojang
Category: Games / Price: $6.99
Requires iOS 5.1.1 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5.
#02 - Heads Up!
By Warner Bros.
Category: Games / Price: $0.99
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5.
#03 - Dark Sky
By Jackadam
Category: Weather / Price: $3.99
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.
#04 - Geometry Wars 3: Dimensions
By Activision Publishing, Inc.
Category: Games / Price: $4.99
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.
#05 — Plague Inc.
By Ndemic Creations
Category: Games / Price: $0.99
Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch.
-Lifeline..
re Games, LLC —
By Fitness Guide Inc
Category: Health & Fitness / Price: $2.99
Requires iOS 6.0 or later. Compatible with i
This app is optimized for iPhone 5.
#08 - Geometry Dash
By RobTop Games AB
Category: Games / Price: $1.99
Requires iOS 5.1.1 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5.
#09 — Facetune
By Lightricks Ltd.
Category: Photo & Video / Price: $3.99
Requires iOS 6.0 or later. Compatible with iPhone 4, iPhone 45, iPhone 5, iPhone 5c,
iPhone 5s, iPhone 6, iPhone 6 Plus, iPad, and iPod touch. This app is optimized for iPhone 5,
iPhone 6, and iPhone 6 Plus.
#10 - Map My Run+ - GPS Running and Workout Tracking
with Calorie Counting
By MapMyFitness
Category: Health & Fitness / Price: $0.99
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.
#05 - FaceTime
By Apple
Category: Social Networking / Price: $0.99
Compatibility: OS X 10.6.6 or later
#06 — OS X Server
i >» By Apple
Category: Utilities / Price: $19.99
» Compatibility: OS X 10.9.5 or later
#08 - Final Cut P
By Apple
Category: Video / Price: $299.99
Compatibility: OS X 10.10.2 or later, 64-bit processor
#09 - Day One
By Bloom Built, LLC \,.
Category: Lifestyle / Price: $9.99
#10 - HazeOver re
By pointum 3
Category: Productivity / Price: $2.99
Compatibility: OS X 10.9 or later, 64-bit processor
Compatibility: OS X 10.9 or later, 64-bit processor [ready ° ses
[iTunes
by Andrew Bujalski
Genre: Comedy
Released: 2015
Price: $6.99 (Rent |
ok ke
50 Ratings
~~. Results
A surprising love circle emerges in this off-
kilter romantic comedy, comprising New York
transplant Danny (Kevin Corrigan), his brash
new personal trainer Kat (Cobie Smulders)
and her ex, the gym owner and self-styled
guru Trevor (Guy Pearce). Danny proves
a perfect test subject for the relationship
between money and happiness in this
screwball comedy with a heart.
FIVE FACTS:
1. This indie romantic comedy film is written
and directed by Andrew Bujalski.
2. Other cast members include Giovanni
Ribisi, Brooklyn Decker, Anthony Michael Hall
and Constance Zimmer.
3. The film premiered at the 2015
Sundance Film Festival.
4, Shooting took place in Austin and
Marfa, Texas and New York City.
5. Music for the movie was composed by
Justin Rice.
See more in
iTunes | 35
SS
Interview with the Cast
ete
Beh:
i api
Survivor
Milla Jovovich plays Kate Abbott, a London-
based Foreign Service Officer who attempts
to prevent a terrorist attack aimed at New
York, but instead finds herself on the run,
having been mysteriously framed for the
bombing. She has to evade a ruthless
assassin (Pierce Brosnan) as he tries to stop
the true perpetrators’ master - and much
deadlier - plan.
FIVE FACTS:
1. Survivor is directed by James McTeigue.
2. Dylan McDermott, Angela Bassett, Robert
Forster, James D’Arcy and Frances de la Tour
also star.
3. Principal photography took place in
London, UK and Sofia, Bulgaria.
4. Englishman Ilan Eshkeri composed the
film's score.
5. McDermott and Bassett reunite in Survivor
after appearing together in 2013's
Olympus Has Fallen.
88 |
89
%
Rotten Tomatoes
ANID
92 |
Sunday Candy
iT unes Preview |
O18
Genre: Pop
Released: May 29, 2015
16 Songs
Price: Free
KKK KK
3595 Ratings
Surf
Donnie Trumpet &
The Social Experiment
This debut solo project of American band The
Social Experiment may ostensibly highlight
hip hop trumpeter Nico Segal, otherwise
known as Donnie Trumpet, but much of the
feverish anticipation for the album is actually
due to the heavy involvement of one of
his collaborators, Chance the Rapper, who
contributes both vocals and arrangements.
FIVE FACTS:
1. Featured artists on the album include
B.o.B, Busta Rhymes, Janelle Monde and
Erykah Badu.
2. The Social Experiment consists of
Donnie Trumpet, Chance the Rapper, Peter
Cottontale, Greg Landfair Jr. and Nate Fox.
3. The instrumental track “Nothing Came
To Me’ is accompanied by a “silent film”
starring Cara Delevingne.
4. Chance the Rapper is the stage name of
Chancelor Bennett.
5. Surf was surprise-released as an iTunes
Exclusive free download, after numerous
delays stretching back to last year.
UNeS
| 93
“iew with Chance the Rapper
_and Donnie Trumpet
AT.LONG.LAST.ASAI
ASAP Rocky
ASAP Rocky’s second studio album lows
2013's Billboard 200-topping Long.Live.
ASAP and calls upon no shortage of
supporting talent, with Bones, Future, M.1.A.,
ScHoolboy Q, Kanye West, Lil Wayne and
Rod Stewart all making guest appearances -
to say nothing of the high-profile producers
involved like Danger Mouse, Mike Dean,
West and Mark Ronson.
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Genre: Hip-Hop/Rap
FIVE FACTS: Released: May 26, 2015
18 Songs
1. ASAP Rocky himself also handled some Price: $11.99
of the production, under the pseudonym
LORD FLACKO. kkk kok
2182 Ratings
2. Other guests on the project include Juicy
J, UGK, James Fauntleroy, Miguel and Mos
Def.
3. The album's development was greatly
affected by the death of Rocky's mentor
and business partner, ASAP Yams, at the
age of 26.
4. ASAP is the stage name of Rakim Mayers.
5. He is a member of the hip hop collective
ASAP Mob, from which he adopted his
moniker.
96 |
97
Lord Pretty Flacko Jodye 2 (LPFJ2)
Interview with ASAP Rocky
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APPLEMAGAZINE.COM
It’s all about Apple
The right magazine for the right audience
al Apple
SNGITACHEWSETANE Magazine
is Now available on
Apple iPhone/iPad/Android/Windows8
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ame , sSfEeN ey APRSIOr
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GET FIT WITH YOUR iPHONE
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From your Apple iPad please go to
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From your Android Tablet please go to
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102|
GOOGLE TRIES
TO DEMYSTIFY
PRIVACY
CONTROLS WITH
NEW APPROACH
Google is making its privacy controls easier to find
and understand in an attempt to make the more
than 1 billion users of its digital services more
comfortable about the personal information that
they give the Internet’s most powerful company.
The simpler approach debuting Monday features
a redesigned “My Account” hub where all of
Google’s key privacy controls can be found.
Accountholders can also undergo a check-up that
will break down which of the company’s various
services are gathering information about them.
Anew site at http://privacy.google.com will
also address a variety of issues in a question-and-
answer format.
The new system represents Google’s tacit
admission that its previous setup confused and
frustrated people. Until now, the privacy controls
were spread across far-flung sections of Google’s
website with few explanations of the pros and
cons of adjusting each setting.
104|
“It wasn’t well organized and we didn’t give a lot
of context,” concedes Guemmy Kim, Google’s
product manager of account controls and
settings. “We are trying to take the mystery out
of privacy.”
Most people want to get a better grip on their
privacy as the confluence of widely used search
engines, smartphones and online social networks
makes it easier to track where they are, what
they're doing and what they’re thinking.
A recently released survey by the Pew Research
Center found 93 percent of adults in the U.S.
consider being in control of their personal
information to be important. Yet only 9 percent of
the respondents felt they had a lot of control over
their information and 50 percent said they had
little or no control over their data.
Since its 1998 inception, Google has built a stable
of popular products that funnel valuable - and
sensitive - information about the people using
them. Besides its dominant search engine, the
Mountain View, California, company also runs the
YouTube video site, the Chrome browser, Gmail,
Google Maps and the Android operating system
for mobile devices.
Google analyzes people's interests and habits
to show them ads about products most likely to
appeal to them. Ads generate most of Google’s
revenue, which totaled $66 billion last year.
Google’s privacy controls enable people to limit
the kinds of ads they see. Accountholders also
can prevent Google from logging their activities
on personal computers and mobile devices,
though the company will warn that imposing
those restrictions might result in less-relevant and
slower results from search requests.
Facebook similarly uses what it gleans from
people’s activity on its social network to sell ads.
Google’s new privacy check-up tool is similar to
a feature that Facebook unveiled nearly nine
months ago.
Ln
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=
Google
The reliance of personal data to target ads
has subjected both Google and Facebook
to harsh criticism by privacy watchdogs and
some competitors. Without identifying specific
companies, Apple CEO Tim Cook last year posted
an open letter warning that “when an online
service is free, you’re not the customer. You’re
the product.”
Since 2010, Google has been reprimanded by
regulators in the U.S. and Europe for a variety
of privacy breaches, including exposing email
contacts, secretly tracking users of Apple’s Safari
browser and snooping on Wi-Fi networks.
“WNe have had some privacy missteps, but we are
always trying to learn from that and to serve our
users better,” Kim says.
1107
SCIENCE a
ese) U1! OE ANTI
Ls
108|
THE FAP ae OF
YEARS OF NO
HURRICANES:
GOOD LUCK
RUNS OUT
1109
For millions of Americans living in the hurricane
zones on the Gulf and East coasts, recent
decades have been quiet - maybe too quiet.
Cities like Tampa, Houston, Jacksonville and
Daytona Beach historically get hit with major
hurricanes every 20 to 40 years, according to
meteorologists. But those same places have
now gone at least 70 years - sometimes more
than a century - without getting smacked
by those monster storms, according to data
analyses by an MIT hurricane professor and The
Associated Press.
These are places where people may think they
know what to expect from a major hurricane
-with more than 110 mph winds, such as Katrina
or Andrew - but they really don’t. They are cities
where building construction has boomed but
haven’t been tested by nature at its strongest.
In the Tampa region, an Andrew-sized storm
could cause more than $200 billion in damage,
according to a local government study in 2010.
Few of Tampa’s current residents witnessed the
last major hurricane that hit there in October
1921. Movies were silent, booze was illegal and
Warren Harding was president. For northeast
Florida and southern Georgia, the last major
hurricane was sometime in the 19th century.
“We've been kind of lucky,” said MIT
meteorology professor Kerry Emanuel, who
along with the AP crunched numbers on how
often hurricanes have hit metro regions and
compared them to when the last time they
were hit. “It’s ripe for disaster. ... Everyone’s
forgotten what it’s like.”
“It’s just the laws of statistics,” said Emanuel.
“Luck will run out. It’s just a question of when.”
This hurricane season, beginning Monday,
doesn’t look to be as busy as past ones.
The National Oceanic and Atmospheric
Administration forecasts a 70 percent chance of
fewer than normal hurricanes, mostly because
1111
112|
of an El Nino weather oscillation. But even a
quiet season can have one devastating storm
hit. That’s what happened when Andrew
smashed parts of Miami in 1992; it was the
second costliest hurricane on record, in a below
average year for overall hurricane activity.
Craig Fugate, administrator of the Federal
Emergency Management Agency, is preparing
for the worst and worrying that other people
aren't.
Inexperienced people “generally underestimate
how bad it will be and made decisions about
staying when they should be evacuating,”
Fugate said. “You have to accept the fact that
every time a major storm threatens it’s a
new experience for 99 percent of the people
involved.”
And then there are the people who went
through smaller storms and think that wasn’t
too bad and misjudge the bigger storm. In
that type of situation, that thinking can “get
you killed,” Fugate said. “People don’t always
understand the threat.”
Hurricane evacuation researcher Jay Baker, a
retired Florida State University professor, said
his studies and surveys show that people will
still evacuate properly even if they don’t have
recent storm experience.
But it’s not just people; it’s the officials who
have to make the tough decisions and tell
people what to do. Only one hurricane-prone
state, Louisiana, has a governor who was in
office when a major hurricane hit. The FEMA
top management is different than in 2005, when
the last majors hit.
Fugate, who was Florida’s emergency
management chief during many state landfalls
in 2004 and 2005, said “there are very, very
few people who are working state government
in Florida who were there in state government
in 2004.”
Experts are especially worried about the
Tampa region. Emanuel calculates using past
storm data and computer simulations that a
major hurricane in general should hit Tampa
every quarter century or so. The National
Hurricane Center, calculating on past storms a
bit differently, says a major hurricane should hit
every 30 years or so. But it’s been decades upon
decades since the big one hit.
“It’s a real big concern,” said Christopher
Landsea, science operations officer at the
National Hurricane Center in Miami. “My worry
is that we'll have hundreds or even thousands
dead the next major hurricane that hits the
Tampa Bay area.”
It may sound like areas like Tampa are
“overdue,” scientists like Landsea and Emanuel
say that’s not a good word because the odds of
getting hit don’t actually change because there
were no storms the year before. They are the
same year to year.
“Hurricanes don’t give a darn what happened
the last year, the last 10 years,” Landsea said.
“We could certainly have a major hurricane hit
Tampa-St. Pete in 2015 but it doesn’t matter
for this particular season that it hasn’t had a
hurricane since 1921.”
For Houston the last major hurricane hit
was 1941, according to the hurricane center,
although smaller storms, barely under the
threshold for major, have hit more recently and
major storms have skirted nearby.
“| would be seriously worried about Houston,
just because it’s a huge petrochemical center
with very large potential for a blended natural-
technological event,” said Kathleen Tierney,
director of the Natural Hazards Center at the
University of Colorado.
For Ocean City, Maryland, and down the coast at
Norfolk, Virginia, it’s been more than 160 years
since they’ve been hit by a major hurricane. And
1115
116|
while geography and currents make landfalls
there rarer than Florida, it can happen and
probably will someday, experts said.
“| feel like | live on the San Andreas fault,”
longtime coastal Maryland resident RuthAnne
Grant said inside a hardware store on Memorial
Day. “A lot of older people move up here
without a clue about what’s going to happen.”
It has been more than nine years since the U.S.
was struck by a major hurricane - Superstorm
Sandy did major damage but didn’t qualify
meteorologically as a major hurricane. That’s
a streak that is so unprecedented that NASA
climate scientist Timothy Hall went looking to
see if it could be explained by something that
has happening with the weather or climate.
He found that big storms formed, they just
didn’t hit America, coming close and hitting
islands in the Caribbean and Mexico. The lack of
hurricanes hitting the U.S. “is a matter of luck,”
Hall concluded in a peer-reviewed study.
Even though the Virginia, Maryland, Delaware
area doesn’t get as frequent major hurricanes
as Florida or Texas, the traffic chokepoints and
inexperience of people there worry Fugate,
especially Norfolk.
“These are areas that haven’t had a lot of
hurricanes,” Fugate said. “People tend to think,
well, they don’t have a hurricane problem.
But it’s a region that would be very difficult to
evacuate.”
At a disaster conference in Ocean City,
Maryland’s emergency management director
Clay Stamp said he does worry about “a false
sense of security” in the region because there
have been several close calls with smaller
storms that didn’t hit in the past decade or so.
But he added that watching major disasters in
Sandy and Katrina from afar has helped make
residents more aware of how bad it could get.
|117
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|121
122|
The worst day of Aaron Baker’s life wasn’t when
the then-20-year-old professional motocross
racer crashed his bike one spring day in 1999,
flew over the handlebars and hit the ground
head-first, paralyzing him from the neck down.
No, the worst day came a year later when
Baker’s physical therapy ended. That was when
his therapists, marveling that he could actually
stand on his own again and move his arms some,
cautioned him not to expect much more.
The chances of walking again, he was told, were
one ina million. He eventually used that as a
mantra - when people say odds are a million to
one, ignore the million and focus on the one - and
has learned to walk again. It began with learning
to do just one thing, beginning with getting just a
few muscles in an arm to work and then moving
on to another task.
“At first it was even one in a million that | would
feed myself, so walking seemed out of the
question,” said Baker, who recently completed
a leg in the international Wings For Life run to
raise awareness of spinal-cord research. “So after
a time we learned to focus on just the one. Our
approach to the whole process became just one
breath, then one movement,” until small victories
began to add up to the larger one.
Baker, who now gets around with just a cane,
emphasizes he didn’t run far during his leg at last
month’s event; maybe just a quarter mile. One of
the poster children for the event, the 36-year-old
was busy welcoming others, signing autographs
and posing for photos.
He walked 20 miles across the Mojave Desert
last year for a documentary, tentatively titled,
“Coming To My Senses,” that a friend is doing
on him. In previous years he bicycled across the
United States - twice.
When he left the hospital after his injury, he never
imagined such accomplishments.
124|
“| was ready to drive my electric wheelchair
right into the swimming pool” at the modest
motel that he’d first moved to. A year earlier,
he thought, he’d been a hotshot racer who had
already landed a professional sponsorship.
“| mean | wanted to work hard. | wanted to
overcome this thing,” he said. “But there were no
other options. Insurance wasn’t going to cover
any more at the hospital and local gyms weren’t
adapted to help someone like me.”
His mother, having quit her job the year before to
care for him, had exhausted her savings and sold
her home.
Laquita Conway had her own idea about
his future. She took him to the Center of
Achievement Through Adapted Physical Activity,
an institution at California State University,
Northridge, known for its pioneering work in
developing rehabilitation therapies.
She’d heard there was a kinesiology professor
who had some success in working with people
with spinal-cord injuries.
For 15 years, he went to see Taylor-Kevin Isaacs,
the former CSUN professor.
“When Aaron told me he thought he had a one in
a million chance of walking again, | told him, ‘Let’s
think of grabbing onto the one and forgetting
about the million,” Isaacs said, recalling their first
meeting when Baker struggled just to
shake hands.
He didn’t make too many promises beyond that,
but put him on a regimen stressing nutrition,
flexibility and repetitive exercise.
“But the key part is human determination,” said
Isaacs, adding he’d never seen anyone with more
than Baker.
The outgoing but modest athlete, who proudly
sports his racing tattoos, credits most of that to
his mother, who wouldn’t let him roll into that
|125
126|
pool on the first day or let him quit exercising on
any day afterward.
For her part, Conway said she never envisioned
her son walking 20 miles across the desert. She
just wanted him to get better.
“NWNe just knew that if we didn’t pursue aggressive
therapy all the prognoses would remain correct
and Aaron would remain a quadriplegic,”
she said.
There is no magical medical cure for an injury like
Baker’s, in which he fractured the fourth, fifth
and sixth cervical vertebrae, said Dr. Charles Liu,
director of the University of Southern California’s
Neurorestoration Center.
“He just kept working at it like crazy,” said Liu.
“The message is you should never give up.”
Not that any of it was easy. It took Baker five days
to walk those 20 miles across the desert last year.
When he bicycled from San Diego to Florida in
2007, he rode a tandem bike with his mother.
These days he pedals a home-built three-wheeler.
“(can ride a two-wheeler but it’s not safe for me
stopping and starting,” he said. When physicians
rebuilt his body, some of the nerve roots on
the right side were jettisoned, leaving him
with balance issues. Still, he has an even more
ambitious goal in mind for next year. He hopes
to climb California’s Mount Whitney, the highest
peak in the continental United States.
Until then, he keeps busy at the Center For
Restorative Exercise, the small gym designed for
people recovering from spinal-cord and other
debilitating injuries that he, his mother and Isaacs
opened in 2011. He has the place festooned with
motivational messages, including one counting
the steps needed to get to a sushi place down the
street that’s favored by some of the clientele.
“My whole process has been kind of an exception
and we would like to make that the rule,” he said.
|127
128| ;
SONGS
BAD BLOOD (FEAT. KENDRICK LAMAR)
Taylor SWIFT
SEE YOU AGAIN (FEAT. CHARLIE PUTH)
Wiz KHALIFA
SHUT UP AND DANCE
WALK THE MOON
HONEY, lM GOOD.
Awnpy GRAMMER
CHEERLEADER
(FELIX JAEHN REMIX RADIO EDIT)
Omi
HEY MAMA (FEAT. NICKI MINAJ & AFROJACK)
Davip GuETTA
WANT TO WANT ME
JASON DERULO
FIGHT SONG
RACHEL PLATTEN
1129
Various ArrisTs
1989
Taytor SWIFT
HOW BIG, HOWBLL
(DELUXE)
FLorENcE + THE MACHINE
BLURRYFACE
TWENTY ONE PILOTS
EMPIRES
Hutsonc UNITED
X (DELUXE EDITION)
Eb SHEERAN
JEKYLL + HYDE
Zac Brown BAND
MONTEVALLO
Sam Hunt
SOMETIME LAST NIGHT
IFTY SHADES OF GREY
RIGINAL MOTION PICTURE SOUNDT,
IS ARTISTS
tage,
132| > a
10
MUSIC VIDEOS
BAD BLOOD (FEAT. KENDRICK LAMAR)
TayLor SwiFT
UPTOWN FUNK (FEAT. BRUNO MARS)
Mark Ronson
GIRL CRUSH
Lit7te Big TOWN
“Wie,
HEY MAMA (FEAT. NICKI MINAJ, AFROJACK
& BEBE REXHA)
Davib GUETTA
DEAR FUTURE HUSBAND
MEGHAN TRAINOR
THINKING OUT LOUD
Ep SHEERAN
PRETTY GIRLS
Britney SPEARS & lacy AZALEA
BLACK MAGIC
Litmte Mix
SHAKE IT OFF
TayLor SWIFT
CRUSHINIT
BRAD PAISLEY
1133
P10
TVSHOWS
IN THE BLINK OF ANEYE...
KeéepinG Up Wir THE KARDASHIANS, SEASON 10
EVERYBODY'S BEEN BURNED
Aauarius, SEASON 7
MOONS OVER MONTANA
Keepinc Up With THE KARDASHIANS, SEASON 10
#BAHAMADRAMA
#RicuKips oF Beverty Hits, SEASON 3
COMMUNITY OF DREADFUL FEAR AND HATE
ORPHAN BLACK, SEASON 3
THE HUNTER GETS CAPTURED BY THE GAME
Aauarius, SEASON 7
SETI
Hatr AND CATCH Fike, SEASON 2
WAGES OF SIN
SALEM, SEASON 2
OUR TOWN, OURLAW
Waywarp Pines
71102
THE BACHELORETTE, SEASON 17
1135
The Nig
136|
GREY
EL James
THE GIRL ON THE TRAIN
Pauta HAWKINS
PAPER TOWNS
JOHN GREEN
RADIANT ANGEL
Newson DEMILLE
LUCKIEST GIRL ALIVE
Jessica KNOLL
MEMORY MAN
Davip BALDACCI
BEAUTIFUL SACRIFICE
Jamie McGuire
FIFTY SHADES DARKER
EL James
14TH DEADLY SIN
James PATTERSON & MAxiNE PAETRO
THE NIGHTINGALE
Kristin HANNAH
|137
138|
HOLLYWOOD
DIPPING TOES
INTO VIRTUAL
REALITY WORLDS
Virtual reality is creeping into our world.
Once seen as a tool for alien-blasting gamers,
movie studios, television producers and artists
are now adopting the technology, which
immerses people in faraway realms using bulky
goggles, house-sized domes, and smartphones.
Entering a virtual world means that users who
look left, right, up or behind experience an
alternate environment, even when they're sitting
in a theater or on a couch.
It means a horror movie can be promoted with
a haunted house tour featuring a mass murderer
who can spring from anywhere. Or a shark
documentary enhanced by the sensation that
you're being circled by predators.
What’s better for jump scares than, like, turning
your head and it’s right in your face says Matt
Lipson, senior vice president of digital marketing
at Focus Features.
Virtual reality may not appear at your local
multiplex soon, but it’s being used to lure you
there.
Universal’s Focus Features recently launched
its first virtual-reality experience for movies,
promoting the upcoming release of its Insidious
Chapter 3 horror flick. It’s driving a truck around
the country, inviting fans to wear virtual-reality
goggles. It’s also sent out thousands of movie-
branded Google Cardboard kits, which fold
around smartphones to turn them into primitive
VR viewers. Fans can download the app from
Google Play, or the App Store, to make it work.
In the Insidious VR experience, viewers sit in a
haunted house across from a psychic. Various
scares appear from the right and left and, in
the end, there is a close-up encounter with an
undead serial killer known as the Bride in Black.
Lionsgate used a similar approach for its Insurgent
movie. It applied VR to try to widen the film’s
fan base beyond young women, to male fans
of action movies. Using VR was one way to
appeal to gamers, who are mostly men and are
expected to be the first buyers of VR headsets.
VR remains the realm of promotion. But content
created now or for future films could also build
value for home video products as more VR
headsets are sold, Lipson says.
And the number of outlets for virtual reality is
increasing.
1141
Oculus VR, the company Facebook bought for $2
billion and a leader in the VR headset market, is
expected to start shipping a consumer version
early next year. It’s already sold 150,000 goggles
as test units for content developers. Samsung,
meanwhile, is selling Gear VR, which works
with Galaxy S6 smartphones. Sony will release
a consumer version of its Project Morpheus,
which connects to its PlayStation 4, in the first
half of next year.
Oculus’s goal is to get headsets into as many
hands as possible, says co-founder and head
of product Nate Mitchell. The company set up
a division of experimental filmmakers called
Oculus Story Studio to help other filmmakers
learn how to create VR video.
Our goal is making the Rift (headset) and virtual
reality affordable, say Mitchell, adding that
he hopes it becomes a technology that truly
changes the world.
Facebook is testing what CEO Mark Zuckerberg
calls spherical video, or a flat representation
of immersive content that could be navigable
by mouse on its website. Google’s YouTube
launched support for 360-degree video on
Chrome browsers and Android phones in March
and is providing VR camera rigs for its partners
at its six studios. Fold-up Google Cardboard units
can be bought online for as little as $2.46.
Discovery Communications is also planning to
launch VR content under the Discovery Virtual
brand in August.
Teams are already shooting off the Bahamas in
preparation for Shark Week in July, says Conal
Byrne, Discovery’s senior vice president of digital
media. Fans of the series are used to watching
the circling predators from inside a protective
cage. But virtual reality would heighten the fear
factor, as sharks could cruise by while your head
is turned elsewhere.
1143
This feels like the perfect opportunity for virtual
reality to say, ‘Now let’s really put you inside this
world, Byrne says.
Part of the experiment is seeing what works
creatively, including not making people sick.
The other part is trying to determine how to
make virtual reality a business, Byrne says. That
could include advertising, putting commercial
products inside virtual worlds, and giving fans
another reason to watch TV shows.
The pressure for revenue comes second, Byrne
says. The first goal is, ‘Is there a meaningful
content experience here for fans’
Another virtual frontier to cross is creating
environments for groups, not just individuals,
in the same way that theaters provide a
community experience.
That possibility was tested out on a recent
evening, when eight art school students
gathered under a dome in downtown Los
Angeles. They were preparing an immersive
show projected on a 19-foot-high hemisphere.
Student Jack Turpin used video game software to
create a psychedelic world of rolling mountains,
beaches and palm trees. Using a controller, he
transported students through the environment
as if they were riding in a tour bus with a bubble
glass roof. Student Jackie Tan spelled out words,
forcing viewers to glance around the dome, then
gave them a bug’s eye-view of ice cream melting
over the top of them.
It’s all part of creating a new cinematic language
that doesn’t just play out on the screen in front
of you, but is interactive and immersive, said
Prof. Hillary Kapan, who put on the class for the
California Institute of the Arts.
What kind of elements do you use instead of an
icon on a computer How do you interact with
that world he says. We’re just in the beginning
stages of understanding.
1145
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