Text content (OCR)
For The Serious User Of Apple ][ Computers
COMPUTIST
Issue No. 44 June 1987
USA $3.75
Canada/Mexico $7.00
All Others $13.25
(Page 24)
BULK RATE
U.S. Postage
PAID
Tacoma, WA
Permit No. 269
Coping With COMPUTIST
Welcome to COMPUTIST, a publication
devoted to the serious user of Apple ][ and
Apple |[ compatible computers. Our magazine
contains information you are not likely to find
in any of the other major journals dedicated to
the Apple market.
New readers are advised to read this page
carefully to avoid frustration when attempting
to follow a softkey or when entering the
programs printed in this issue.
@ What Is A Softkey Anyway? Softkey is
a term which we coined to describe a procedure
that removes, or ut least circumvents, any copy-
protection on a particular disk. Once a softkey
procedure has been performed, the resulting
disk can usually be copied by the use of Apple's
COPYA program (on the DOS 3.3 System
Master Disk).
@ Commands And Controls: In any article
appearing in COMPUTIST, commands which
a reader is required to perform are set apart by
being in boldface and indented:
PRH6
The key must be pressed at the end of
every such command unless otherwise
specified.
Control characters are specially boxed:
6@P)
Press [6]. Next, place one finger on
and press [PB]. Remember to enter this
command line by pressing 4
@ Requirements: COMPUTIST programs
and softkeys require one of the Apple J[ series
of computers and a disk drive with DOS 3.3.
These and other special needs are listed at the
beginning of the article under “Requirements”.
1 Software Recommendations:
1) Applesoft Program Editor such as Global
Program Line Editor (GPLE).
2) Sector Editor such as DiskEdit (from the
Book of Softkeys vol I) or ZAP from Bag of
Tricks.
3) Disk Search Utility such as The
Inspector, The CIA or The CORE Disk
Searcher (from the Book of Softkeys vol III).
4) Assembler such as the S-C Assembler
from S: oftware or Merlin/Big Mac.
5) Bit Copy Program such as Copy ][ Plus,
Locksmith or The Essential Data Duplicator
6) Text Editor (that produces normal
sequential text files) such as Applewriter I.
Magic Window II or Screenwriter II
COPYA, FID and MUFFIN from the DOS
3.3 System Master Disk are also useful
Super IOB: This powerful deprotection
utility (COMPUTIST 32) and its various
controllers are used in many softkeys. This
utility is now available on each Super IOB
Collection disk.
@ RESET Into The Monitor: Softkeys
oceasionally require the user to stop the
execution of a copy-protected program and
directly enter the Apple’s system monitor.
Check the following list to see what hardware
you will need to obtain this ability
Apple }{ Plus - Apple //e - Apple compatibles:
1) Place an Integer BASIC ROM card in one
of the Apple slots. 2) Use a non-maskable
interrupt (NMI) card such as Replay or
Wildcard.
Apple ]{ Plus - Apple compatibles: 1) Install
an F8 ROM with a modified RESET vector on
the computer's motherboard as detailed in the
“‘Modified ROM’s" article (COMPUTIST 6
or Book Of Softkeys III) or the ‘Dual ROM’s’*
article (COMPUTIST 19).
Apple //e - Apple //c: Install a modified CD
ROM on the computer’s motherboard. Cutting
Edge Ent. (Box 43234 Ren Cen Station-HC;
Detroit, MI 48243) sells a hardware device
that will give you this important ability but it
will void an Apple //c warranty.
@ Recommended Literature: The Apple }[
Reference Manual and DOS 3.3 manual are
musts for any serious Apple user. Other helpful
books include: Beneath Apple DOS, Don Worth
and Pieter Lechner, Quality Software; Assembly
Language For The Applesoft Programmer, Roy
Meyers and C.W. Finley, Addison Wesley; and
What's Where In The Apple, William Lubert,
Micro Ink.
@ Keying In Applesoft Programs: BASIC
programs are printed in COMPUTIST in a
format that is designed to minimize errors for
readers who key in these programs. If you type:
10HOME:REMCLEAR SCREEN
The LIST will look like:
19 HOME : REM CLEAR SCREEN
because Applesoft inserts spaces into a program
listing before and after every command word
or mathematical operator. These spaces usually
don’t pose a problem except in line numbers
which contain REM or DATA commands.
There are two types of spaces: those that have
to be keyed and those that don’t. Spaces that
must be keyed in appear in COMPUTIST as
delta characters (*). All other spaces are there
for casicr reading. NOTE: If you want your
checksums (See ‘Computing Checksums™
section) to match up, you must only key in
(*) spaces after DATA statements.
@ Keying In Hexdumps: Machine language
programs are printed in COMPUTIST as hoth
source code and hexdumps. Hexdumps are the
shortest and easiest format to type in. You must
first enter the monitor:
CALL -151
Key in the hexdump exactly as it appears in
the magazine, ignoring the four-digit checksum
at the end of each line (a **$** and four digits)
A beep means you have typed something that
the monitor didn’t understand and must,
therefore, retype that line.
When finished, return to BASIC with:
E£003G
BSAVE the program with the correct filename,
address and length parameters given in the
article.
@ Keying In Source Code The source code
is printed to help explain a program’s operation.
To key it in, you will need the S-C Assembler
Without this assembler, you will have to
translate pieces of the source code into
something your assembler will understand. A
table of S-C Assembler directives appears in
COMPUTIST 17
@ Computing Checksums Checksums are
four-digit hexadecimal numbers which tell if
you keyed a program exactly as it appears in
COMPUTIST. There are two types of
checksums: one created by the CHECKBIN
program (for machine language programs) and
the other created by the CHECKSOFT program
(for BASIC programs). Both appeared in
COMPUTIST 1 and The Best of Hardcore
Computing. An update to CHECKSOFT
appeared in COMPUTIST 18. If the published
checksums do not match those created by your
computer, then you typed the program
incorrectly. The line where the first chee!
differs has an error.
@ CHECKSOFT Instructions:
LOAD filename
BRUNCHECKSOFT
Get the checksums with: & (RETURN) and correct
the program where the checksums differ.
@ CHECKBIN Instruct
CALL -151
BLOAD program filename
Install CHECKBIN at an out of the way place
BRUN CHECKBIN,A$6000
Get the checksums by typing the starting
address, a period and ending address of the file
followed by a EY) (RETURN).
XXX.XXxX|
Correct the lines at which the checksums differ,
ee
You have a LEGAL RIGHT
to an unlocked backup copy
Our editorial policy is that we do NOT condone
software piracy, but we do believe that users are entitled
to backup commercial disks they have purchased. In
addition to the security of a backup disk, the removal
‘of copy-protection gives the user the option of
modifying programs to meet his or her needs.
Furthermore, the copyright laws guarantee your
right to such a DEPROTECTED backup copy
“It iy not an infringement forthe owner of a copy of w
computer program to make 0
|) that such a-new copy or adaptation is created as an essential
step in the utilization of the computer program in conjunction with
‘4 machine and that it is used! in no other manner, or
2) thar such new copy or adaptation is for archival purposes
‘only and that all archival copics are destroyed in the event that
continued possession of the computer program should cease to
be rightful
‘Any exact copies prepared in accordunce with the provisions
ofthis section may be leased. sold, or otherwise transerra, akong
with the copy from which such copies were prepared only as part
of the lease. sale. or other transfer of all rights in the program,
Adaptations. so prepared may be transferred only with the
authorization of the copyright owner
United Stares Code ttle 17. $117
7,
Be assured of receiving the latest issue of COMPUTIST each month
without the hassle of making a trek to the local computer store and not finding
COMPUTIST so of course you ask the clerk if they have COMPUTIST and they tell you they don’t
carry COMPUTIST but maybe you could try the computer store down the block because they might have an issue of
COMPUTIST so you go to the computer store down the block and ask them if they have COMPUTIST but of course they don't (they just ran out of
COMPUTIST yesterday) so you ride your unicycle clear across town to see if the computer store across town has COMPUTIST but when you go inside and ask for COMPUTIST
they don't have COMPUTIST either and suggest that you try the store you originally went to in the first place so you end up going home disgusted that you missed another issue of COMPUTIST,
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Send orders to: COMPUTIST PO Box 110846-T Tacoma, WA 98411
Are you moving soon?
Take time now to save time later!
: GrACUAEL @en 4) i002
40 ¢ per disk? to the Senior PROM Peay
version 3.0 4
And that INCLUDES the Tyvek sleeve, too? fi complete set of utilities g
instantly available inROMto
examine, modify, and backup your Apple software!
ominexoce
ST
$S/DD : = aa if The Senior PROM isa hardware device with Machine
5 Vg ” sets 0: iS
Language utilities instantly available from any program:
for use * 100% . Enter the Monitor to examine or change memory,
a guaranteed. + Display where in memory a program was running.
with: egcinforeed: «Disassemble, view or save ANY memory.
* Apple ake + Instantly switch between two different 64k programs.
* Commodore " - Edit, search, and examine disks without booting DOS.
* Atari * Tyvek + Initialize and copy disks without booting DOS first.
* Epson sleeves & All utilities in ROM & instantly available at any time!
© TRS-80 Write-protect Sophisticated sector editor & memory/disk detective.
tabs included. Also, a program may be interrupted to examine or alter
ee ee Big ee eats
Salley Publishing each ser and made checks / money orders payable 10 Soll Includes many Machine Langauage utilities such as Step
PO Box 1108467 | Publishing. and Trace, an Assembler, and more. Undetectable by
‘ici ie any software or hardware, doesn't use a peripheral slot.
Address Economically priced at $79.95 for prepaid orders with
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We've been working hard to compile
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S17. 95 Volume III.
HURRY!
Order yours now!
The Book of Softkeys Please send copies of The Book of Softkeys - Volume
Ill. Enclosed is $17.95 plus $2 ($5 Foreign) for shipping and
Volume III Handling per book, US funds drawn on US banks. Washington
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Featured in The Book of Softkeys Volume III are: SoftKey Publishing
ft ee PO Box 110937-T
Alien Addition * Alien Munchies * Alligator Mix * Computer Preparation SAT Tacoma, WA 98411
* Cul And Paste * Demolition Division * DLM (Developement Learning j
Materials) software * EA (Electronic Arts) software * Einstein Compiler
version 5.3 * Escape From Rungistan « Financial Cookbook « Flip Out « Name _ IDF
Hi-Res Computer Golf Ii © Knoware « Laf Pak # Last Gladiator Learning Address _ a 4 =
With Leeper * Lion's Share * Master Type v1.7 * MatheMagic * Minus City __ State Zip
Mission ¢ Millionaire « Music Construction Set * One On One ® PFS software
* PS (Penguin) Software * The Quest * Rocky's Boots * Sabotage * Country —— reave
Seadragon * Sensible Spelier IV « Snooper Troops Il » SoftPorn Adventure z= Exp
* Stickybear series © Suicide * TellStar * Tic Tac Show * Time Is Money Signatur See | 44
* Transylvania * Type Attack * Ultima Ill Exodus * Zoom Graphics *
Breaking Locksmith 5,0 Fast Copy * Csaver * The Core Disk Searcher *
Modified ROMs * The Armonitor
-
is:
ssa
W s
gir
vl
ll hy i
This month's cover
Graphics from Penguin's “The Coveted Mirror
Address all advertising inquiries to COMPUTIST, Advertising
0 Box 110816, Tacoma, WA 96411. Mail
ot requests for Writer's Guides to COMPUTIST, PO
K. Tacoma, WA 98411
Manuscripts are assumed to be submit
won al our standard rates ol payrnent, SoliKey publishing
and exclusive rights. For more information on
Submitting manuscripts, cunsult Gur writer's guide
Entire contents copyright 1986 by SoltKey Publishing, All
rights reserved. Copying done for other than personal or intemal
willioul express written permission trom the publisher)
ed
The editorial staff assumes no lability or responsibility for the
products advertised in tho magazine. Any opinions expressed
by the authors are not necessarily those of COMPUTIST
Magazine or SoftKey Publishing
COMPUTIST will replace tost is
publication date. We cannot be hi
beyond 60 days
Apple usually refers to an Apple Il computer and is.a trademark
at Apple Gomputers, inc
SUBSCRIPTIONS: Rates (for 12 issues) U.S. $42, US. Ist
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COMPUTIST, Subscription Department, PO Box 110846,
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DOMESTIC DEALER RATES: Call (206)
information
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esponsible for mail loss
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regular back issue rate
Issue 44
COM PUTIST
Publisher/Editor: Charles 8. Haight Managing Es
Technical Editor: Robert Kn
Advertising: 206)
COMPUTIST is published monthly hy Sof
Pho
hwo Media, Birmi
Publishing. $233 §. Washington, Tacoma WA 980
softkeys:
7F Arcade Boot Camp
by Jim S. Hart
22 Goonies § Zorro
by Clay Harrell
24 Coveted Mirror
by Mare Batchelor
25 Crimson Crown
by Tony Phalen
26 Compubridge
by The Nipper
2S Fleet System 3
by Clay Harrell
beatures:
73 Making DOSless Utilities
You can use the techniques presented here to load your favorite programs into memory
from disk without destroying DOS. by Adam Levin
20 Pixit Printer Drivers
The secrets behind how Pixit talks to printers is revealed in this article. Now. you can finally
use this program with your strange printer card. by Kevin Surtorelli
cone:
76 An Owners Review of the Z-RAM Memory Expansion
If you are shopping for a memory expansion board, here is some stuff you should know
about Applied Engineering’s memory expansion. by Jerry D. Greer
7S 4 Routine Investigation of: The Joystick
If you have been wondering just how the Apple joystick works, this article is for you. Also
presented is a better ML routine for reading the joystick. by R. Wideman
departmeuto:
4 Input
70 Readers’ Softkey & Copy Exchange
Cavalier Computer's Microwave by Sreve Ellis, Sublogic’s Eseape by Charles Taylor
Catalyst 3.0 by Kevin Sartorelli, DLM’s Number Farm and Alphabet Circus
by The Nipper. Avant Garde’s Joe TI an’s Pro Football by Tony Phalen, Sierra
On-Line’s Black Cauldron by The Nipper, International Granprix by Steve Ellis
Please address letters to:
COMPUTIST
Editorial Department
PO Box 110846-K
Tacoma, WA 98411
Include your name, address and
phone number,
Correspondence appearing in the
INPUT section may be edited for
clarity and space requirements. In
addition, because of the great
number of letters that we receive and
the small size of our staff, a response
to each letter is not guaranteed.
Our technical staff is available for
phone calls between 1:30 pm and
4:30 pm (PST) on Tuesdays and
Thursdays only.
Opinions expressed are not
necessarily those of COMPUTIST or
SoftKey Publishing.
Certificate Maker on a Franklin
Tam a recent subscriber to your excellent
magazine, I find it to be the best source of Apple
information around.
Thave used the softkey for Infocom programs
described in COMPUTIST No. 24 and found
it to work on several of my disks. However,
T recently purchased ** TRINITY” and when I
tried to back it up 1 was unable to, Do any of
your readers have a method which will work
with this new program?
Thave used Springboard’s “CERTIFICATE
MAKER” on my Laser 128 and found it to be
a very useful program. When a friend
purchased this program and tried to use it on
his Franklin 1000 he was unable to use it since
it is in ProDOS. When I tried to patch it as 1
have done with other programs on the Franklin
the disk would subsequently not boot, A call
to Springboard’s help desk resulted in the
information that "CERTIFICATE MAKER™
would not work on a Franklin and that there
was no way to make it do so.
However, with some experimentation 1
believe I have found a way. First, create a
ProDOS disk with any volume name. Then
copy the ProDOS system file to it. Using a
program such as Copy ][ Plus Ver. 6.6, copy
all the “CERTIFICATE MAKER” files to this
disk. Then change the volume name to that
which is on the ““CERTIFICATE MAKER™
disk. In this case it was “CMIA.”
The ProDOS file must be patched to allow
it to run on the Franklin. Since this is ProDOS
1.1.1 use a sector editor to search for and
change SAE $B3 SFB SEO $38 to SA2 SEA
SEA $E0 $38 and $69 SOB $DO $03 to $69 SOB
SEA SEA.
When this disk is booted the logo and main
title of the program come up. When the option
to make a certificate is selected, and the
program asks for the number of the certificate
to be used, insert the original disk after typing
the number. The program then runs normally.
This use of a pre-boot disk may not be the
best way to make this program run on the
Franklin, but due to my limited time to
experiment, it seemed the easiest way. Perhaps
another reader with more time and experience
can describe a better solution.
Richard A. LaLonde
Port Huron, MI
APT’s for Karateka
I found 2 APT's for Karateka. These patches
only work on a broken copy such as the one
Presented in an earlier issue of COMPUTIST.
Infinite Hits is just as it squnds. No matter what
hits you... your flags (health) doesn’t diminish.
One Shot Kill is also as it implies. All you have
to do is punch or kick the foe once. and he is
dead! This also works with the evil Akuma and
his pet bird. Only one restriction applies to One
Shot Kill. Hitting the bird before you enter his
chamber (before the man-eating gate) just sends
him away as it did before. To kill the bird, you
must kick down his door, and then punch or
kick him.
Infinite Hits:
1) Scan your disk or file for the bytes:
C6 B6 DA 04 AY 00 85 SD 60
2) Change all but the 60 to EA's:
EA EA EA EA EA EA EA EA 60
One Shot Kill:
1) Scan your disk or file for the bytes: (I found
3 occurences)
C6 B7
2) Change these two bytes to EA’s:
EA EA
Mare Batchelor
Lompoc, CA
4 COMPUTIST No. 44
Stellar Seven APT
Here is how to get unlimited Fuel and Shields
in Stellar Seven. Get out a sector editor and
change track $04, Sector $04: (all values given
in hexadecimal)
TRACK SECTOR BYTE FROM TO
$04 $04 $7B 80 EA
$04 $04 $7 FC EA
$04 $04 $7D 81 EA
$04 $04 $91 EF EA
$04 $04 $92 80 EA
$04 $04 $93 FB EA
$04 $04 $94 8h EA
$04 $04 $95 AQ EA
$04 $04 $96 00 EA
$04 $04 $97 £5 EA
$04 $04 $98 13) EA
$04 $04 $99 80 EA
$04 $04 $9A FC EA
$04 $04 $98 81 EA
$04 $04 $9E 00 92
$04 $04 SBE 80 EA
$04 $04 $BF FE EA
$04 $04 $00 81 EA
$04 $04 $0C 8D EA
$04 $04 $00 FE EA
$04 $04 $0E 81 EA
$04 $04 ‘SDF 60 EA
$04 $04 SE1 00 92
Alan Takagi
Phoenix, AZ
Time Zone Fix
I'm writing to tell you of a problem with the
Time Zone softkey in COMPUTIST No. 31.
Making the sector edits described in the softkey
resulted in a copyable Time Zone where I
couldn't pick any items up. If you can't pick
the oxygen mask up in the time machine, then
exchange the following sector edits for those
in the earlier softkey.
TRACK SECTOR BYTE FROM TO
$03 SOF 300 SCE 360
$03 SOF $01 $03 SEO
Next. [ would like to make a plug for the best
word processor on the market for an Apple //e
or //c. Over two years ago I wrote a program
to download custom character fonts to my
Apple DMP printer. I thought it was great and
used this capability almost daily. My program
has become obsolete, however, now that I can
print almost any number of custom fonts, each
with a multitude of different styles and sizes,
with MultiScribe, by StyleWare. I couldn't be
happier.
Bryce L. Fowler
Palo Alto, CA
Another Pirate Letter
Although T agree with the other pirates that
people will seldom buy high-priced originals,
T believe that that’s not the real reason why we
do what we do. Speaking for myself and
friends, we consider pirating a sport. For
Instance, even though I've got a ton of
wordprocessing disks, I go that extra mile to
crack or trade for that extra utility I’ll probably
never use
There is great competition among pirates.
The pirate with the most games and the biggest
number of allies is the one the other pirates
come to first. It’s a social event when pirates
get together and discuss what they just traded
und brag about what they just cracked. Of
course, the leader of the group is in charge of
What goes on.
1 have several apprentices who I plan on
teaching the trade. In return, they go out and
look for games I want. They make the trade
after it's been cleared through me. It works out
well and everyone enjoys himself.
As long as there is fun in the “Hack** the
pirate population will flurish, It can't be
stopped, Most pirating is done on modems in
the privacy of one’s own home.
Remember this - beware of Dragon Law.
They have been known to turn in pirates. They
receive money for each pirate they hook
And thanks COMPUTIST for making my
sport casier!
LOOK FOR ME!
The COPY CAT
Newark, NY
Hint Decoder Program
If any of my fellow COMPUTIST readers
have sent away for the hint book for The
. you've noticed that there are
a ton of hints in it. The bad news is that each
one is encoded. The task of decoding them
could take hours (if not years) to get them all.
The Hobbit is the same way except there are
only a few hints that are encoded. The task is
still time consuming. If you're like me, lazy,
and don't want to spend the time decoding all
of those hints, just type in the following
program and it will take care of everything for
you.
10G$="" : HOME ; INPUT "TITLE:*” ;7$ :6=
LEN (TS) :A=(80-G) /2+1: PRL
HTABA : PRINT TS . PRINT . PR# O
20 iF TS = "THES HOBBIT" THEN B= 76 :C = 90 :D
£65 :E=75 Fe=-1l tJ=15
30 IF T$ = "THE* CRIMSON* CROWN” THEN B = 65
:C= 78 :D=79 E=90 .Fe12.J=-14
40 GET AS
50 FORG =B TOC: IFAS =CHRS (G) THEN PRINT
CHRS (G+F), :L=L+1 .65=G$+CHRS (6
+F)
60 NEXT G
70 FOR H =D TOE - IF AS = CHRS (H) THEN PRINT
CHRS (H+J); sL=L+1.G5=G5+CHRS (H
+J)
80 NEXT H
90 FOR Q = 32 T0 64 : IF AS = CHRS (Q) THEN
PRINT CHRS (Q): -L=L4+1 :GS=GS + CHRS
(Q)
100 NEXT Q
110 1F A$ = CHRS (13 ) THEN PRINT . PR# 1
PRINT GS . PR#O :G$=""
120 IF AS =CHRS (27 ) THENGS ="" : INVERSE :
PRINT “CANCELLED” ; NORMAL ; PRINT
130 GOTO 40
Operating the Program
The first thing you should do is to turn on
your printer, then run the program. When the
program asks you for the title of the game type
in The Crimson Crown or The Hobbit, this will
set it up according to the encoded hints. If you
make a mistake. don’t panic just press escape
and that line will not be sent to the printer. Sorry
there is no delete function included in the
program.
‘A few more things. For those of you who
can't figure out the riddles in The Crimson
Crown, here are the answers in order; FEAR,
CLOUDS. and DREAMS. I've been able to get
all of the treasures in The Crimson Crown
except the scroll and the stone tablet (you need
the scroll in order to get the stone tablet). If
anybody can help me with this please write to:
Keith Parker
117 Chestnut Circle
Richmond, IN 47374
p-s. Thanks so much for publishing the ultimate
Apple magazine. It has really helped me learn
more about the Apple computer.
Speeding Up Microtype
Concerning your softkey for Microtype in
COMPUTIST No. 29, I have put normal or fast
DOS onto Microtype. By following these steps.
You to may put fast or normal DOS on your
disk.
1) Initialize a disk by the filename of HELLO
using your DOS.
2) Copy tracks $3-$22 or decimal 3-35 from
your unprotected Microtype.
3) Now here comes a step that might take a little
while. Take all the dates off of the end of the
filenames. You can speed this process by using
a sector editor to do this on track $11 or decimal
17.
Everything will now run fine. You may even
put Microtype on a hard disk
Concerning deprotection of Mastertype:
1) Use a swap controller to copy tracks $1-$22
or decimal 1-35.
2) Then copy on track $@ from the 3.3 system
master. By doing this you change the read/write
routine to normal while keeping their strange
command table. You also climinate the almost
murder to copy track @ of Mastertype
Have fun with your unprotected programs.
Matthew Bancrott
The Christmas Elf
(age 11)
S. Dartmouth, MA
Fixing Modified CTRL Y
Recently I have observed a condition that
although I can correct it, I can't explain the
cause. Sound familiar
I have been using a modified F8-ROM
(COMPUTIST No, 19), All functions seem to
work fine and I enjoy it
A short time ago I had a need to use the
APPLE-USR function from the Monitor (1¥) .
which as you know causes a jump to location
$3F8 where a user routine can be located, No
amount of coaxing would cause the (JY) to
initiate the routine. A direct call to this address
would produce the routine action.
Systematically, I back tracked through the
Monitor to the CHRTBL ($FFCC) and
SUBTBL ($FFE3) to where the keyboard
character decode tables are. All seems correct,
the Earl Taylor Article did change the call
COMPUTIST No. 44 5
address from SFEC9 to $FEC4. This was added
to the routines by him with the change in the
SUBTBL., | found that a swap of the addresses
in the table would cause the routine to function.
That is, a swap in the table with another
function and both routines would work. Nothing
was changed except the location in the table.
Actually, in se T swapped locations in the
table with [2IB). but I have tried other table
locations without any problems.
Thave used this on two Apple J Plus systems,
one wit Apple Language Card and the other
with a Cocx 16K-RAM Card, with the same
reaction and results, Oh! Lalmost forgot to tell
you what it did before the change - “Nothing”.
It merely behaved as though you had just hit
‘Return’. Has anyone else experienced thi:
prablem?? Any explanations or suggestion:
If this has been discussed before, T missed it.
T enjoy your excellent magazine and always
look forward to the next issue. Keep up the
great work. I learn something with each issue.
Ralph H. Benson
Richardson, TX
Odds and Ends
Here are a couple of odds and ends that I’ve
collected and thought that other readers may
find some interest in.
APT for Lode Runner
(G@ will give you extra men
("J will quit the current level and send you to
the next level
If you use either of these hidden options, you
will not be able to save your score.
APT for Conan
Unlimited men: search for the byte sequence
CE 4B 03 and change it to EA EA EA,
Unlimited hatchets: search for the byte
sequence CE 4E 03 and change it to EA EA
BA,
APT for Lost Tomb
Unlimited men: search for the byte sequence
CE F4 02 and change it to EA EA EA.
Unlimited whips: search for the byte
sequence AE Fl @2 F@ 0A CA and change the
CA to EA.
Both of these changes should be within $50
bytes of each other.
Ultima IV with Mockingboards
Ultima IV, when played with a
Mockingboard installed, is truly a superb game
to play. The music has to be heard to be
believed. There are, however, “secret’ keys that
enable the user to be able to play any of the
tunes at will from the title screen after the
Mockingboard has been activated. Apparently
Origin System either forgot to mention it or the
accidently left in a music test mode while
debugging the game. Whatever the reason, here
are the keys to press to get the different tunes:
C - Castle Theme Song
D - Dungeon Music
Q - Main Surface Music
T - Theme Music
B — Lord British's tune
(1-5) - play different variations of curr-
ent theme
® - turn off music
T found out about the keys while playing
around in the code and thought users might be
interested in Knowing about the: Easter
Eggs"* (to coin an old phrase from the Atari
2600 games).
Computer identification
If you write programs for several different
flavors of Apples. you undoubtedly need to be
able to find out which one you're on. Here is
a short routine 10 accomplish the feat:
1 ADDRESS = 64898
20 1D = PEEK( ADDRESS) + PEEK( ADDRESS + 1)
30 IF 1D = 208 THEN PRINT "FRANKLIN ACE 2000"
40 IF 1D = 253 THEN PRINT "LASER 128"
50 1F 1D-= 264 THEN PRINT "APPLE ][+"
60 IF 1D = 296 THEN PRINT "APPLE //E"
70 |F 10 = 420 THEN PRINT "APPLE //E
(ENHANCED) "
80 IF 1D = 468 THEN PRINT "APPLE //C”
I do not have access to an original Apple JI
or to earlier series Franklin computers. I
encourage readers to send those ID values in
so that others may benefit.
Jim S. Hart
Jacksonville, NC
Quickloader Deprotects
You can deprotect a few single-load
programs using Southern California Research
Group's **Quickloader”’.
After your program is running, push “~B’
and “‘RESET™” (very few pointers are
disturbed) then SAVE or BSAVE ete.
6 COMPUTIST No, 44
One program this works with is
Recall’ (Sams Software)
“Instant
BSAVE INSTANT RECALL, A$803,L4500
Put a Regular DOS on Tracks 0-2 and:
10 PRINT CHRS(4)"BRUN INSTANT RECALL”
Add Pronto DOS or Diversi DOS or like and
the program loads faster than original, Works
where COMPUTIST softkey for this program
did not on my copy. (//e and //¢ version).
Thomas J. Scott
Mattapan, MA
Apple Writer with a Corvus
This letter is being typed on a //e with Apple
Writer //e word processing software. The disk
which booted the computer is a ‘'softkeyed”’
copy of the original master disk which was
purchased along with the computer some two
or three years ago, I'm grateful to
COMPUTIST for providing the instructions
which helped me to make this backup.
There is a feature in this Apple Writer which
apparently is not covered in the published
documentation. When the disk starts booting
type a “°C”? and near the end of the boot you
will get a prompt “ENABLE CORVUS IN
SLOT 6? Y/N.”* In order to make this work
properly you must first boot the Corvus then
do a CTRL-RESET and type PR#4
(4=appropriate slot) to boot the Apple Writer,
if you neglect the CTRL-RESET it won't work.
Respond with a “Y"* and if you have a
Corvus in slot 6 the Apple will reach out and
stroke and tickle it and cause you to be able to
load and/or save files to the Corvus.
One would think that this same technique
would work for a Sider. But try as we might,
I and others have been unable to do. this
successfully. Being grossly ignorant of these
things myself, | solicited the aid of a man who
is, I think, quite expert at things pertaining to
Apples, Siders, and Corvuses (Corvi?). After
he made some unsuccessful tries he suggested
that I get my Apple dealer to pose the question
to Apple on their “*hot-line."*
The dealer did this and the reply he got from
Apple was that the solution to my problem
would be for me to buy a PRODOS version of
Apple Writer which would work on the Sider.
Seems that this is the super easy way out for
Apple - they don’t do anything and I spend $200
for a new piece of software that I don’t really
need.
James T. Baker
Huntsville. TN
Create with Garfield
and PrintMaster
First of all, | would like to thank you for a
speedy delivery of my sample edition of
COMPUTIST. I found it very interesting and
thought that I might be able to contribute
something to your softkeys
After looking through the ‘Most Wanted"
list, | found that there are two programs that
I've cracked and am now going to pass onto
you.
Create with Garfield:
Boot up COPYA and change - 8934:18 60
B990:18 60
Use a sector editor and for each of these,
change the bytes to 18, FQ. 82, 49:
Track $1D, Sector $02
Track SIF, Sector S00:
Track SIF, Sector $06:
Track $22, Sector $04
i.e, One change would be; Track $1F, Sector
$00-18: A2 00 60, This changes the read during
moves on menus (from AADE to DEAA)
PrintMaster;
T don't know how to physically change the
disk for this. but all you have to do is to copy
the disk with COPYA or Copy || Plus sector
copy. Then use Copy ][ Plus bit copier and use
the Sync on tracks I, 2, & 3. This should now
work. Word of warning: only use Copy ][ Plus
to syne the tracks, I tried with other bit copiers
and they didn’t work.
One last note before I go. A friend lent me
one of his COMPUTISTs. and it had
parameters for Law of the West. Hardball. and
various other ones. All that was mentioned was
that I crack these using Locksmith 5.0. Is there
any reason for using the parameters if
Locksmith copies it normally?
Robert Brown
Sydney, Australia
APT for Raid Over Moscow
Locksmith Praise
I enjoy your magazine very much but it’s
very hard to find someone that sells it up here.
Thave an APT for Raid Over Moscow from
Access Software. Press the ‘*”"" key during
the title page and you will start playing at the
last screen inside the Reactor Room without
going through the other 7 or 8 screens.
The two games I just can’t back-up are Fight-
Night from Accolade and Impossible Mission
from Epyx. Thanks for a super magazine.
Wakit So
British Columbia, Canada
APT's for Oldies but Goodies
After many hours of programming and
playing games I have found many simple and
user-modifiable APT's for some of the older
Apple || games. Most of these require that you
have a broken copy of the game
Snake Byte:
BLOAD SNAKE BYTE
No. of Snakes
Gold Rush:
BLOAD GOLD RUSH
CALL-151
BE3:No. of Men
Threshold:
Unlimited Ships:
45B0:EA EA EA
7ECD:EA EA EA
Prevent the laser from overheating:
7666:4C 7D 76
Unlimited Fuel:
7323: EA EA
7839:EA EA EA
Night Crawler:
BLOAD NIGHT CRAWLER
CAL
340A:No. of Ships
3300G
T would like to thank Nibbles *N’ Bytes and
Lancer of Brand-X for the needed help they
have given me in disassembling the code that
made these APT’s possible. Keep up the good
work!
Roman Drozd
Perry Hall, MD
There is a new piece of software I feel your
readers should know about. For anyone who
thinks the Locksmith series is obsolete, and
hasn't seen the Locksmith 6.0, I suggest you
buy it. Ithas many useful utilities, far more than
the 5.0, and a readable, informative manual,
The most interesting feature is the Automatic
Boot Tracer, which sumates the operation of
the 6502. It is possible to “boot"’ a disk under
the control of this utility, and trace the boots
to find JMP’s to nibble count routines, or find
out where a certain routine occurs, stop the
ABT, examine code if you wish, and continue
The bit-copier is also a lot better than the 5.0
bit copier. Last but not least, the file disk is not
protected,
Ray Brovke
New Brunswick, Canada
A New Print Shop
The latest version of the Print Shop
(Broderbund Software) can’t be deprotected by
the softkey published in COMPUTIST No, 17:
This article was a great help as it gave me
a place to start. Tracing the whole disk failed
to find any JuMP (or JSR) to address $BCEO,
L booted the original disk and jumped into the
monitor using a Wildcard 2. Tracing the
HELLO routine (which loads at $800) does
indeed find an indirect jump to the infamous:
SBCEO - a neat example of self-modifying code.
The indirect jump on the disk is to $17E0 which
gets changed to SBCEO during execution, The
fix is to NOP the three bytes of the indirect jump
so the next instruction (an RTS) is executed.
The procedure for making a bootable copy
can be summarized as follow
1) Make a copy of the original diskette. I used
Copy JI Plus with the Print Shop All, 4 option,
This copy won't boot
2) Using a sector editor program (I used ZAP
from Bag of Tricks 2) find the indirect jump
string S6CDBOE. | found it in track $19. sector
8. Continuing with ZAP I changed these three
bytes to SEA (NOP) and wrote the sector back,
3) Using INIT (Bag of Tricks 2) I initialized
(crased) track $22. This is optional but it does
make it easer to “copy the copy.”*
Ron Tipton
Raymore, MO
COMPUTIST No. 44 7
Operation Frog
Jane
T noticed in COMPUTIST No. 38, you had
listed Operation Frog by Scholastic, on the most
wanted Lis
T have been successful in deprotecting this
program
Requirements:
FID
An initialized disk with no hello file
Operation Frog
1) Initialize a disk and delete the hello.
2) Boot Operation Frog, After the boot is
complete reset into the monitor. I do this with
a Wildeard, but pressing CONTROL-RESET
a couple of times und then typing CALL-151
will also work
3) Move a part of the protected RWTS to a safe
area
4800<B800.BFFEM
4) Remove Operation Frog and replace it with
the slave disk created earlier. Boot it by typing
6 OP),
5) Insert your Apple system master and
BLOAD FID.
6) Enter the monitor.
CALL -151
7) Move the protected DOS back into an area
where it can be used
B800<4800.4FFFM
8) Return to Applesoft
9) Activate FID
CALL 2051
10) Put Operation Frog into drive | and your
slave disk into drive 2
11) Choose copy files from the FID menu. Use
the wildcard ““="" when asked for file name.
Transfer all files from Operation Frog to the
slave disk,
When this is finished your new copy will be
fully functional and COPY Aable. The back of
Frog is unprotected and may be copied by any
copy program.
That is all there is to it. | hope I have been
of help.
R. A. Clark
Jeffersonville, IN
On my copy of Jane the disk can be copied
with any copier if the following modifications
are made:
TRACK SECTOR BYTE TO
37 sc 58 00
$7 sc 98 00
$9 $4 80 00
$9 $4 38 00
$9 $F 18 008
$9 sc 46 08
Thank you for a very nice magazine that is
most useful to all serious Computists in the
world
Judy Sui Chu Chanduloy
North Point, Hong Kong
Bank Street Reply
In reply to Mr. Bancroft’s problem with the
Bank Street Writer softkey (COMPUTIST No
25), he is quite correct that the softkey, as
written, will not permit document toa
data disk. Omitting the recommended sector
edit to track $04, sector $07, will permit
document saves but will no longer allow
changes to the utility program.
I determined that track $04, sector $07 loads
into memory at $B700. The subroutine has two
entry points. One at $B709 and one at $B70C.
If entered at SB70C, DOS is modified to read
the nonstandard prologs and epilogs on the
protected BSW disk. If entered at $B709, DOS
is returned to normal.
The real problem actually resides on track
$04, sector $06, which loads into $3600. When
BSW attempts to do a document SAVE, the
code at $3638 first calls the subroutine through
$B70C. That is. DOS is modified to read the
protected disk. If a data disk is in the drive,
BSW expects its first read attempt to fail, and
expects the carry flag to be set. BSW then calls
the subroutine through $B7@9 and expects the
second attempt to be successful. In the event
that the first attempt is successful, BSW believes
that the program disk is in the drive, and does
not permit the SAVE.
The routine must be altered to not set the
carry flag on the first read attempt. and to not
make the second attempt. The set carry flag
instruction is at $B64D cleverly disguised in a
BIT $38 instruction. The instruction can be
8 COMPUTIST No. 44
disabled in several ways. I chose to change byte
$42 on track $04, sector $06 from a SOA toa
$09. This accomplishes both objectives. Also.
‘on track $04. sector $07 instead of changing
byte $37 to a $60 as recommended, I changed
byte $39 to a $60 instead. This preserves both
entry points to the subroutine.
BSW will now work properly.
Don Birdsall
Fulton, NY
JigSaw & Mychess II
On my copy of JigSaw the disk can be copied
with uny copier if the following modifications
are made:
TRACK SECTOR BYTE 10
$0 $9 AB 00
$0 $0 80 00
On my copy of Mychess II the disk can be
copied with any copier if the following
modifications are made:
TRACK SECTOR BYTE TO
$0 $4 EA 00
$0 $5 D5 00
Thank you for a very nice magazine that is
most useful to all serious Computists in the
world
Judy Chanduloy
North Point, Hong Kong
Keyboard Repair
Castle Wolfenstein
Philip Goetz’s article on Keyhoard repair was
great. I would like to add some comments with
regards to it. My J Plus was purchased second
hand and the original owner was taken to
abusing the keyboard in the area of the RESET
key, to the detriment of it and six other local
buttons.
I found a shop that repaired Apple ]{'s for
school system and purchased second hand
keys for $1.50 each. These keys can be
refurbished casily cnough by carefully
disassembling and retensioning the stainless
spring contact within. Take a cue-tip. moistened
with alcohol, and wipe over the surfaces of both
the moving and stationary contacts. Re-
assemble and install.
A word about soldering equipment. To de-
solder, use an iron with sufficient mass but low
temperature. 1 use an Ungar 50W #4039
plugged into a Variac set to 90-95VAC. Use
damp sponges and wipe the tip of the iron
before every soldering or desoldering operation.
(Note: Weller temperature controlled irons are
excellent, but expensive). For soldering, I use
an Ungar 25W iron with a “nib” tip, #6952
or #6962
When de-soldering use a solder sucker. such
as ‘*Soldapult IIT" model PT209, to remove the
bulk of the solder. Clean up with *Soder-
Wick" #3, cutting off the used braid frequently
with diagonal cutters. Finally, to break loose
any remaining solder at a solder through hole,
take a pair of tweezers and wiggle the
component lead back and forth. The component
should practically fall out by itself when the
cuit board is turned upside-down.
A different subject. My philosophy is to have
programs, games, or otherwise, running out of
a Hard disk or RAM-disk. To that end T have
deprotected a couple of disk-intensive programs
and made them usable with a RAM-disk.
does require an old F8 ROM or similar RE:
capability.
Castle Wolfenstein
1) INITialize a slave disk.
2) Boot the protected game disk and press
CTRL-RESET as soon as the title page appears.
Once in the monitor, move RWTS to A$1900.
Type
1900<B800.BFFFM
3) Now boot the slave disk. When the drive
stops, insert your Super [OB v 1.5 and save the
RWTS to it,
BSAVE RWTS.WOLF,A$1900,LS800
4) Now write a Controller using Nick
Galbraith’s. program “*Controller Writer"
Specify the start track as $03, the end track as
$22. Also the start sector as $00 and end sec
as SOC. Specify RWTS.WOLF when asked os
the program and 0 for sector edits. Use an
original name like ““CASTLE STEIN™, when
asked
5) To copy the Wolfenstein game disk insert
your Super IOB/Controller/RWTS disk and
type
LOAD SUPER IOB
EXEC CASTLE ST
sCON
6) Now copy the game using your pre-
INITialized slave disk and by following the
sereen directions, When completed, copy the
disk to your RAMdisk or Hard Disk. To play
the game, run the “HELLO program.
Two other programs were deprotected
similarly. except the orginals are 16 sector
disks. Modify the Controller accordingly,
(Galactic Empire and Castles of Darkness)
I would like some advice deprotecting an old
13-sector copy of Zork I and a 16-sector copy
of AppleWriter Il. | would like to be able to
run these programs from Hard Disk as well.
COMPUTIST is the best Hacker's magazine
I've come across. keep up the good work.
Hackers unite!
Norman F. Hogarth
Lomita, CA
The Pirate Parade
I would like to respond to the series of letters
pro and con on software piracy. especially about
pirates. lam a pirate. I go under the code name
“The Enigma’’. My friends know I have a lot
of software (right now, if | go with the list price
of my stuff, it comes to over $50,000). My
reasons for piracy are a bit different from some.
but in other areas | am in agreement.
One: I can’t usually afford to go and buy
software. Face it, it is very expensive. If it
wasn’t for my pirating or getting duplicates
from friends, my computer is nothing more than
a very expensive dust collector (and I have a
lot of dust where I live). I need not go into the
price variances from one region to another (ex.
Far East vs. here). That has been covered by
many people quite well in the past few letters
Two: On some pieces of software, the
protection scheme is better than the program
itself. It is a very good way to learn some tricks
in assembly language. I look at the protection
scheme as a Jigsaw/Crossword puzzle. Face it.
some games themselves are so bad you are
almost embarrassed to let your friends know
you bought it, and if you did, you find out you
can’t return it to the store because of some wierd
return policy (which is in some cases actually
valid. More on this later).
Tact as an information service for my friends.
Lalso do private tutoring in Appleworks (This
letter is being typed on a ‘pirated’ version of
Appleworks by the way). Face it. A lot of
salesmen do not know what the hell they are
talking about, or know how a program will fit
a customers’ needs. I work in a computer store.
by the way, and I hear these complaints left and
right on some local Apple dealers! Example:
A friend of mine bought Appleworks for their
business and was informed that Appleworks
cannot do mailing labels (HA!). So they spent
another $70 (?) on Habamerge because it(!) can
do mailing labels. I could have saved them a
lot of grief if they spoke to me first. My advice
is free and | usually steer people in the right
direction. My friends come to me and ask my
advice on a particular program, and if I have
a cracked version, I give them my unbiased
advice. Based upon their needs, I recommend
the program that they can handle. I believe 1
have saved hardware and software companies
3 times the amount that I currently have because
1 help them understand their equipment.
Three: I do not believe in stealing programs.
My views on copyright laws are this: Pirates
cannot make money off of someone elses work.
If person A has Appleworks and friend B says
he wants a copy, it is up to person A whether
he/she will let their friend have a copy. If he/she
charges for copying it he deserves to have his
butt kicked into jail and have the keys thrown
away! Lets say you have the hottest album at
your house, your friend finds out and asks if
you can make a tape for him, You suy, ‘Sure,
no problem, just give me a blank tape,’and I'll
run it off.” Technically you just broke
copyright laws, but that is not enforced, That
is the view I take. Another thing that perturbes
me, are the deadbeats who buy a program, take
it home. copy it, and then try to return it for
a different one in its place. That is why some
places have such strict return policies. If you
can’t get the program legitimately (copying
from a cooperative friend, or buying it flat out),
don’t get it at all.
To wrap it up, all pirates are not the same
Some of your better cracks are probably from
pirates who are actually using their real names
(WOW! What a concept!). There are a lot of
pirates out there who give pirates like me a bad
reputation, but some of them are cvolved
hackers who break into MCI (phreaking), call
long distance BBS systems that support
downloads, getting pre-released software and
doing all sorts of nasty stuff. Just look in your
papers on those guys who ght and read
on all the stuff they have. There is stuffin public
domain software that can give the capabilites
to a novice hacker that makes ““War Games""
look like a rank amateur. This (software piracy)
is really just the tip of the iceberg in some cases.
I apologize for the length of this letter, but this
has been bothering me for a long time. I hope
you publish this letter, either in part or as a
whole.
re.
The Enigma
COMPUTIST No. 44 9
readers’ softkey & copy exchange
Steve Ellis’ softkey for...
Microwave
Requirements:
Apple J[ series with at least 48K
sector editor
disk copier which can ignore errors
blank disk
Cavalier's Microwave disk
Microwave from Cavalier Computer is one
Of those increasingly rare releases - a one byte
crack, The disk can be copied using any copy
program which will ignore errors. It is encoded
normally, with track $11 containing the data for
a nibble count, Changing one byte disables this
nibble count
1) Copy the entire disk, ignoring any errors on
track $11 (or simply do not copy track $11)
2) Search the copied disk for the sequence: $FO
3 4C 32 8A. I found this at track $01, sector
$0C. byte S4P.
3) With a sector editor, change the $4C in the
sequence to a $2C.
You now have a fully working copy. And
here isa little cheat for the game, Track $01,
sector $03, byte $46 contains a $03. Changing
this number to a $00 gives you only one monster
to worry about. This byte is found in memory
at $8146,
bg
Charles Taylor's softkey for...
Escape
SubLogic
713 Edgebrook Drive
Champaign, IL 61820
Requirements:
A blank disk
Super IOB
DOS 3.3 System Master
Escape is a hi-res strategy game that places
you in an electronic prison. You must try to
escape the prison by causing the guards to run
into each other or into the electric posts in the
prison. Sometimes you can just outrun them.
Other devices to as you are an eight shot
weapon, and the ability to transport within the
cell. Transporting is a mixed blessing. to be
used only when faced with certain death,
10
because frequently you transport into the guards
oF posts
Escape is copy-protected by altered data
marks (D3 AA DA for the prologue instead of
D5 AA AD, and ED AA for the cpilogue
instead of DE AA), and by two odd DOS
commands. In Escape’s DOS **B” will
BLOAD « binary program. and **A** will run
an Applesoft program.
Procedure
1) Boot the system master and init a blank disk
side
INIT A
2) Merge the controller included below into
Super IOB and copy the Escape program to
your freshly INITed disk. This controller will
read data prologues of DS AA DA and
cpilogues of ED AA, copying tracks $3-$22.
3) You can now CATALOG the copy, but
running the copy will pr a syntax error
at line 200 of the file “*A you first remove
the error code at the beginning of the file. (The
first four line numbers.) Line 200, which
appears to_read PRINT “BD”, is actually
PRINT “{D)BD", and is supposed to
BLOAD file **D**. Load and unlock files A and
B, edit the following lines listed below, and save
the files back to the copy. You now have a
deprotected Escape.
File "A"
line from to
200 PRINT “BD" PRINT CHRS(4) “BLOAD 0°
220 PRINT "BE" PRINT CHRS(4) "BLOAD E”
410 PRINT “AB” PRINT CHRS(4) “RUN B”
450 PRINT "AC" PRINT CHRS(4) “RUN C"
7100 PRINT “BF” PRINT CHRS(4) “BLOAD F”
File "BY
line from to
760 PRINT "AC" PRINT CHRS(4) "RUN C”
controller
1000 REM ESCAPE
1010 TK = 3 -LT = 35 “ST = 15 -LS=15 :CD=WR
FAST = 1
1820 RESTORE . GOSUB 210 - GOSUB 170 ; GOSUB
490 : GOSUB 610
1030 GOSUB 230 : GOSUB 490 : GOSUB 610: IF
PEEK (TRK ) = LT THEN 1050
1040 TK = PEEK (TRK ) :ST = PEEK (SCT) : GOTO
1020
1058 HOME - PRINT "COPYDONE”
5000 DATA 213 178 218
5018 DATA 222 170 .237 .170
END
COMPUTIST No. 44
controller checksums
1000 - $3568 1040 - $B560
1010 - $2445 1050 - SD1B3
1020 SODAS 5000 $8249
1030 = $E83C 5010 —- $3290
Kevin Sartorelli’s softkey for...
——
Catalyst 3.0
Requirement:
A copier th: ignore read errors
ProDOS User's Disk
A DOS 3.3 slave disk
Catalyst 3.0 original disk
A blank disk
Catalyst 3.0 is a ProDOS based disk that has
a file that is unreadable by normal ProDOS:
This file contains the Catalyst loader and some
of the system setup parameters. In order to
deprotect Catalyst this file is read by boot code
g and the information saved as a SYS type
1) Copy the
Copy or any
alyst disk using Locksmith Fast
pier that ignores errors,
2) Boot ProDOS and exit to BASIC
3) Insert your original Catalyst disk in the drive
and load the SYSTEM file into memory
BLOAD CATSTART.SYSTEM, A$2000,TSYS
4) Enter the Apple monitor and patch the
SYSTEM file to enter the monitor after the
load is completed.
CALL-151
2175:4C 59 FF
5) Start the loader to read the protected tracks
into memory
2000G
6) When the loader stops, disable the program’s
check for the protected tracks,
40FS:EA EA EA
7) Boot a DOS 3.3 slave disk und save the
protected tracks as a binary file.
BSAVE BOOTS,AS4000,L.52100
8) Use ProDOS’ CONVERT or Copy II Plus
6.x to move the new file to ProDOS.
9) Boot ProDOS and exit to BASIC
readers’ softkey & copy exchange
10) Load the SYSTEM file into memory again.
BLOAD CATSTART,SYSTEM,A$2000, TSYS
11) Enter the monitor and add the following 5
hexdump to the .SYSTEM file.
CALL -ISI
28EF:A9 18 8D 00 20 A9 90 8D
28F7:01 20 AQ 32 8D 02 20 AD
28FF:00 B9 00 4A 99 00 60 C8
2907:00 F7 CE 02 29 CE 05 29
290F AD @5 29 C9 3F DO EA 4C
2917:00 20
12) Patch the SYSTEM file to jump to our new
and to call the code from the protected
2000:4C EF 28
20A9:4C 00 40
13) Load the data captured from the protected
k into memory.
BLOAD BOOTS,A$2A00
14) Save the resulting new .SYSTEM file to
the copied Catalyst disk
BSAVE CATSTART.SYSTEM,A$2000,LS2B00,TSYS,
15) Boot your deprotected copy of Catalyst 3.0.
source code for patch
(placed at end of CATSTART.SYSTEM)
OR S28EF
restore start of program
28EF: Ad 18 LOA -#S18
28F1: 80 00 20 STA $2000
28F4: Ad 90 LDA #590
28F6: 80 01 20 STA $2001
28F9: AQ 32 LDA #532
28FB: 80 02 20 STA $2002
loop to move protected track data
28FE; Ad 00 Loy #500
2900: B9 00 4A LOOP LDA $4A00.Y
2903: 99 00 60 STA $6000.
2906: €8 NY
2907; DO F7 BNE LOOP
modify loop for another page
2909; CE 02 29 DEC LOOP+2
2900: CE 05 29 DEC LOOPs5
290F: AD 05 29 LDA LOOPs5
2912: C9 3F CNP AS3F
2914: DO EA BNE LOOP
go start program when done
2916. 4¢ 00 20 IMP $2000
bg
The Nipper’s softkey for...
Number Farm
and Alphabet Circus
DLM
1 DLM Park
Allen, TX 75002
Requirements:
48K Apple II
Alphabet Circus or Number Farm
COPYA, Sector Editor
A blank disk
DLM has begun to distribute a series of early
childhood programs written by Neosoft. Since
they are intended for use with small children
it is very important to be able to back them up.
Unfortunately the programs in this series, and
their various versions. use a variety protection
systems.
The Protection
Disks in this series using the protection
present on these two programs have a standard
prologues and epilogues (DS AA 96, DE AA,
D5 AA AD, DE AA). This means they can be
copied with COPYA. The usual form of
protection on such disks is a Nibble Count, and
these two are no exception,
To explore the nibble count, first make a
copy of your original disk using COPYA. Now
boot up the copy. It will boot for a bit and then
reboot again and again. The problem is a nibble
count is done on Track 00. By stopping the boot
just before it reboots and checking the program
counter you will find the program was executing
code on the $90 page. To be exact, the code
responsible for the nibble count resides from
$9058 to $90B3. A search of the disk for the
first five bytes of the count code (BD 89 CO
A9 56) shows you that this code is on the disk
at Track $06, Sector SOD starting at byte SSC.
All that you need to do is place a simple RTS
(60) at the start of this routine to negate the
nibble count
By the way. the catalog on the disk starts on
track $03 sector SOF and the nibble count is
contained in a binary file called HELLO3. To
make your backup catalogable change by
on track $11 sector $00 from $11 to $
Step by Step
Run COPYA from your DOS 3.3 System
Master disk and copy you original disk. Now
boot up a sector editor such as DiskEdit (Book
of Softkeys Vol I) and make the following
changes:
Track
06
Sector Byte From To
That's it. You now have a COPYAable
version to let the children use. Enjoy!
Tony Phalen’s softkey for...
Joe Theisman’s
Pro Football
Avant Garde Creations
P.O. Box 30160
Eugene, OR 97403
$39.95
Requirements:
48K Apple Il
Super IOB
Two blank disks (or one notched one)
Joe Theisman’s Pro Football disk
Joe Theisman’s Pro Football is a football
simulation which teaches one the art of football.
from both the offensive and defensive
perspectives. It covers everything from
equipment (such as how to take care of it, how
to use it correctly, and why it's used) to the
players (such as what each player's main “‘job"”
is). It's a very educational program on the
“how-to of football, and even comes
equipped with its own version of “Pro
Football’’. Being a program that uses a lot of
disk access, it would only be right to make one
or two backup copies of it, and then store the
original away for safe keeping.
The Protection
I first wateched the boot process and listened
for any abnormal noises. It appeared to have
a modified DOS (since no prompt appeared).
Also, the title page came on very quickly. so
I figured some files were loaded right away.
I then tried to copy it, first using COPY A, but
it gave me an “unreadable” error. So out came
Disk Muncher, and while watching each track*s
status I noticed that track @ read O.K., but track
1 didn’t. Track 2 read O.K.. but track 3 didn’t!
Hmmm... interesting. So I let Disk Muncher
copy the rest of the disk, and I saw that every
other track, starting with track |. gave me a
read error. Well. there's the protection! | then
booted CIA’s The Linguist and checked all the
markers. The address headers had been changed
to DS AA AD, from the normal DS AA 96,
So, making these changes, I tried to read in the
next track,but to no avail. Looking at a nibble
dump of that track, I saw that the data field
epilogs had been changed to FF FF, from the
normal DE AA. I then changed the address
headers back. and read in the next track, and
it worked!
COMPUTIST No. 44 11
readers’ softkey & copy exchange
Knowing these changes, I set out to write a
controller that would ignore the modified
markers and write the correct markers back to
the copy disk.
Step by Step
1) Install the controller into Super IOB.
2) Run Super IOB.
3) Copy front AND hack
4) Boot and enjoy!
The controller also does a sector edit on track
Q. sector 3, This may not be needed with some
versions, but with mine it only booted 3 out of
5 times without it. Joe Theisman’s Pro Football
occupies almost all of the $22 tracks, and there
is no nibble count, so there is no need to worry
about that! After playing it for some time, you'll
wonder if there is a way to make it harder!
controller
1000 REM JOE THE |SMAN'S PRO FOOTBALL
CONTROLLER
1010 TK = 0 :ST = 0 :LT = 35 :CD=WR
1020 T1 = TK : GOSUB 490
1030 POKE 47405 24 : POKE 47406 96 POKE
47497 24 . POKE 47498 96
1040 POKE 47445 213 : IFTK/2<> INT (TK/2
) THEN POKE 47445 ,212
1050 GOSUB 430 . GOSUB 100 :ST=ST +1; IF ST
< DOS THEN 1050
1060 |F BF THEN 1090
1070 ST = 0 :TK=TK+1 :22= 212
INT (TK 2.) THEN 22 = 213
1080 POKE 4744 22 : |F TK < LT THEN 1040
1090 GOSUB 490 -TK=T1 .ST =@ . GOSUB 230
1095 RESTORE : GOSUB 310
1100 POKE 47405 .208 : POKE 47406 19 : POKE
47497 208 . POKE 47498 , 183
1110 GOSUB 430 ; GOSUB 100 :ST=ST +1: IF ST
< DOS THEN 1110
1120 ST =0 :TK=TK+1
THEN 1110
1130 |F TK <LT THEN 1020
1140 HOME : PRINT : PRINT "COPYDONE” : END.
5000 DATA 1* CHANGES ,0 ,3 66 ,24
IFTK/2=
IF BF = 0 AND TH < LT
controller checksums
1008 - $3568 1090 - SB7CO
1010 = $3266 1995 - $1652
1020 - $C1IA 1100 - $6AB4
1030 - $6F2E 1119. = $5485
1040 - SFEDO 1120. - $65C7
1950 - $F907 1130 — $5688
1060 - $72A3 1140 - $851A
1070 - $21AA 5000 - $5048
1080 - $2460
&
The Nipper’s softkey for...
Black Cauldron
Sierra On-Line
Requirements:
48K Apple II
The Black Cauldron
COPYA
Sector Editor
The Black Cauldron is. an animated adventure
game in the style of King’s Quest, from the
people at the Disney studio and Sierra On-Line.
It has state of the art graphics and movement,
and is a real delight to play with commands in
pull-up windows. Before Ulet the children at any
new game, I set out to make a backup.
The Protection
The five sides that contain The Black
Cauldron seem to contain no apparent
protection and all of the sides can be copied with
COPYA. When you try and boot it up, it runs
fine until the first screen. After you center the
joystick and press the button the **please wait™*
appears and the disk drive turns off and the
system freezes. During this last disk access
there is a check of track, $00 which of course
fails on our copy. After stopping the program,
at the point it accesses track $0@, I checked the
counter I found that the code in the $FFQ0 page
was being executed. This is a nasty location
because it is difficult to view the bank switched
RAM. If you have some way of way of saving
this memory, such as the Senior PROM or
Wildcard IT, you will find that the code is loaded
from Track $11 Sector SOF. This is the nibble
count code. There are two ways of defeating
this code.
The first is to NOP (BA) the jump subroutine
to the nibble count (20 00 FF) that is on Track
$03 Sector SOB. Instead I choose to put a return
subroutine (60) at the start of the nibble count.
Unfortunately there is a checksum done on the
nibble count code so we have to put the BD we
replaced where the next 60 is so the checksum
will be correct,
Step by Step
1) Run COPYA and copy all five sides of The
Black Cauldron.
2) Use your sector editor on the boot side only
of the copied disk and perform the following
modifications:
12 COMPUTIST No. 44
Track Sector Byte From To
il OF 19 BD 60
u OF 48 8660 «BD
That's it. You now have an unprotected
backup.
z
Steve Ellis’ softkey for...
International
Granprix
Requirements:
Apple JI series with at least 48K
blank disk
Riverbank’s International Granprix disk
International Granprix uses a protection
scheme involving quarter tracks and a quick
loader. This makes converting the entire disk
to normal pretty tough, but since it is a single
load game it can be placed into a normal DOS
3.3 binary file.
Following are the steps needed to make
Granprix into a file:
1) Format a slave disk and Delete the Hello
program.
INIT HELLO
DELETE HELLO
2) Boot the Granprix disk and when the
program starts, press CTRL-RESET. This will
put you in the monitor.
3) Move the needed code so that it will not be
erased by a boot.
1000<6000.A0BOM
6000<800.900M
4) Boot the blank slave disk and move the code
back.
6(P)
CALL -151
800<6000.6100M
5) Type in this short program to move the code
to its final location.
50A3:A2 00 BD 00 10
50A8:9D 00 60 EB DO F7 EE A7
50B0:50 EE AA 50 AD AA 50 09
50B8-Al D0 EA AC 00 60
7FD:4C A350
6) BSAVE the program.
BSAVE GRANPRIX,AS7FD,LS48C5
You now have an 74 sector cracked version
of International Granprix, &
Making
DOSless
Utilities
Adam Levin
Requirements:
A blank disk
DOS 3.3
An assembler (optional)
Often in these pages | read about the handy
utilities some deprotectionists have at their
disposal. The ones which interest me the most
are the utilities which exist on an EPROM
(Eraseable Programmable Read Only Memory).
since they can be used instantly and
independently of DOS. There are, however,
reasons why some people (myself included)
don’t have one. My primary reason is that I
refuse to commit myself to a final version of
any of the utilities | use: I’m constantly re
writing them, adding new ones and dropping
unused ones. Whatever the reasons, | must
admit that there are times when I'm trying to
deprotect commercial software, and [wish L
could do a search, or dump my RAM card's
contents without disturbing what I'm working
on by booting DOS. I have found a method
which allows me to do all of these things and
more. To explain how my system works, [IL
have to discuss a bit about how DOS boots a
standard 3.3 diskette.
There is a machine language program stored
in the ROM of the disk drive's controller card
When a disk is to be booted, this program first
calibrates the drive's read/write head by moving
it as far out (to the edge of the diskette. track
$00) us possible. The controller then reads in
the 256 bytes on track $00, sector $00 and
writes them into memory from $0800 to SO8FF.
Since the controller card software cannot move
the read/write head other than for the above-
mentioned calibration, it is confined to the
information on track $00. The byte which gets
placed at $0800 (it came from track $00. sector
$00, byte $00. and I call it the *number-of
sectors’ byte) tells how many sectors the
controller should read in.
On a normal DOS diskette, the number-of-
sectors byte is a $01, so after reading sector
$00 to page $08 ($0800 - $O8FF), the controller
program is done; it has read in one sector. If
the number-of-sectors byte was anything from
$02 to $10 ($10 being the maximum numb
of sectors on a track), the controller program
would still have to read some more sectors,
Additional sectors are read into memory starting
at $0900 and continuing up to $17FF (SOF
pages). It should be noted that successive pages
are not read from the diskette sequentially; the
sectors are interleaved, to increase the speed
of the boot
In any case, when all required sectors have
been read in, the controller program JMPs to
$0801 to begin executing the code which was
just read in; usually the second stage of the
bootstrapping process. called ‘boot 1°
I say ‘usually’ because I propose a change
of events here. If we create a machine language
program which originates at $0801, and write
it onto the diskette starting at track SOW, sector
$00 (not forgetting to precede it with an
appropriate number-of-sectors byte), this
program will load and run at boot- up! No DOS
was needed. and only the memory where the
program resides, and anything it alters, gets
changed. Additionally. the text page ($0400 -
$07FF) may or may not get clobbered,
depending on how RESET is being handled at
that moment. I prefer to send all output from
my DOSless utilities to my 80 column card
(Videx-style. having its own text memory).
since this minimizes the chance that the text
page will get changed. I also try to keep my
routines under $FF bytes in length. Going over
that by even a few bytes requires that another
sector be reud in, overwriting an entire page
in memory just for those bytes. The maximum
length of the entire routine must be under 4,096
bytes, since this is the maximum number of
bytes which will fit on a single track
I've written a shell program (Listing 1) which
you should type in with your assembler and
save. Then, whenever you come up with a
program which you could use as a DOSless
utility, plop it into the shell and assemble it
If you are keying in the hex code directly, you'll
have to precede it with a number-of-sectors byte
(included in the hexdump accompanying this
article). You can calculate it using LP - FP +
1, where LP is the high byte of the last page
of the program, and FP is the high byte of the
first page of the program. So, for example, if
your program extends from $0801 to SOA36
SOA - SO8 + $01 = $03. which would be the
number-of-sectors value. If keying in by hand,
or if your assembler doesn't do it for you, save
the program with some memorable name. Next,
run the Applesoft program, “BOOTMAKER™
(Listing 3) which will put your routine onto a
diskette. Normally, tracks $01 and $02 of an
initialized diskette are taken up by DOS. Since
the DOSless boot program cun't use them.
BOOTMAKER"™ will add them to the VTOC.
giving you 8.192 extra bytes of storage space
I've included a sample DOSIess utility to get
you started, “COPYDOWN" (Listing 2).
When run, it copies all ofa 16K RAM card into
main memory, ready to be examined.
To use a DOSless utility, simply boot the
diskette. This can be accomplished in a number
of ways, depending upon what software is
running. Some protected programs re-boot if
you press RESET. Unfortunately, many of
them clear memory before doing so; maybe
you'll get lucky. If not, you'll need a way to
drop into the monitor, where you can use
C600G to boot
COMPUTIST No. 44 13
BootMaker
10 REM BOOTMAKER
20 REM BY ADAM LEVIN
30 REM COPYRIGHT 1987 COMPUT IST
49 REM TURNS A MACHINE LANGUAGE PROGRAM | NTO
A SELF-RUNVING DISKETTE
50 REM
60 DS = CHRS (4)
70 ONERR GOTO 360 ; ERR = 0
80 REM CLEAR PROGRAM BUFFER (HGR ) AND LOAD
PROGRAM
90 HGR : TEXT : HOME » PRINT "* * * * BOOT*
WAKER® FOR® DOSLESS* UTILITIES"
100 PRINT : PRINT "ENTER® F| LENANE* OF
DOSLESS* PROGRAM" ; INPUT ":" ;F$: IF FS
="" ORFS ="?" ORFS = "CATALOG" THEN
PRINT DS "CATALOG" — GOTO 100
110 PRINT DS "BLOAD* " F$",A8192" ; REM BLOAD
To $200
120 REN INSURE THAT PROGRAM |S UNDER (4 ,096
BYTES ) IN LENGTH
130 NOS = PEEK (8192 )
140 PRINT » [NOS > 16 THEN PRINT
"NUMBER-OF-SECTORS* MUST* BE* LESS*
THAN® 17!" ;ERR= 1; GOTO 360
150 REM READ IN BOOTMAKER"S SUBROUTINES AND
DATA
160 FOR LOC = 768 TO 819 : READ BYTE : POKE LOC
BYTE : NEXT
170 REM INTERLEAVE PAGES OF PROGRAM BEFORE
WRITING THEM TO DISKETTE. THEN . WHEN
LOADED FROM DISKETTE AT BOOT , PROGRAM
WILL BE CONTIGUOUS
180 FOR LOC = 0 TO NOS - 1 ; REM USE MONI TOR’S
-MOVE- ROUTINE TO SHIFT EACH PAGE. COPY
PAGES FROM $2000-S2FFF TO $3000-S3FFF
190 POKE 60 .0 : POKE 61 .LOC + 32 : REM ‘FROM’
ADDRESS
200 POKE 62 .265 ; POKE 63 ,LOC + 32 . REM
END’ ADDRESS
210 POKE 66 .0 : POKE 67 . PEEK (LOC + 804 ) +
48. REM 'TO' ADDRESS
220. CALL 799 : NEXT : REM MUST USE MACHINE
LANGUAGE TO CALL -MOVE
230 REM GET VOLUME NUMBER FOR DISKETTE. THIS
1S IMPORTANT SINCE F|LES CAN ST|LL BE
SAVE ON TRACKS 1 T0 36
240 PRINT : PRINT “ENTER” VOLUME* NUMBER® OR*
<RETURN>* FOR* #254" INPUT “:" :V$
IF V§ = "" THEN V§ = "254"
250 V=VAL (VS) : IF V > 254 THEN 240
260 POKE 42347 96 ; REM DISABLE SAVING OF A
-HELLO- PROGRAM
YOU'RE NOT
00D ENOUGH
* DOSLESS UTILITIES - PROGRAM SHELL
* BY ADAM LEVIN
ALLOWS EASY CREATION OF SELF-BOOTING PROGRAMS
WITHOUT DOS
OR $0800 MUST ORIGINATE HERE!
TF FILENAME
0800: 61 DA /LAST-*+S0100 NUMBER OF SECTORS BYTE
9801: BD 88 CO START LDA $C088,X TURN OFF DISK DRIVE
0804- LAST EQ * LABEL TO MARK END
276 POKE 44723 4 — REM ADD TRACKS 1 & 2 TO OBA AQ AD AD Al AD AD AD AD $3675
vToc OBA8 AQ AD AD AD AL AD AD AD $56E0
280 POKE 46922 ,76 : POKE 46923 0: POKE 0880. AD AD AO AD AQ AL 8D AQ S7FAF
469243 : REM PATCH -INIT- TO JMP TO 0888: AO AV D6 AQ AO AO AD AQ $0469
BOOTMAKER’S ROUTINE 9800: AO AD AO D6 AO AD AD AQ $525E
290 PRINT - PRINT "|NSERT* A* BLANK* O8C8: AD AB AG AD DG 8D A4 B1 © $BB26.
DISKETTE, * PRESS* A* KEY." . WAIT 0800. BO AD AS B1 C6 AD AQ Ad SFE7C
16384 , 128» POKE - 16368 .0 0808: B2 BO AD AM B2 C6 AD AD $6270
300 REM INIT DISKETTE , WRITING PAGES AT O8E0. A4 83 BO AD A4 B4 C6 8D $CB2F
$3000 - $2F FF TO TRACK INSTEAD OF DOS O8E8: 00 seF48
310 PRINT - PRINT OS "INIT" FS ",V" :V
320 REM RESTORE PATCHES TO THEIR ORIGINAL
VALUES checksums
330 POKE 42347 ,76 : POKE 44723 , 12 : POKE
46922 ,173 » POKE 46923 .231 : POKE 46924
183 10 = $BADD = 210. - sacaz
TIF "ALL® DONE.” 20 - $9813 «220 - S00E8
340 sa NOT ERR THEN PRINT “ALL* DONE 0 ~ §4p38 230 $6286
350 PRINT "PROGRAM* ABORTED." : END 49. — SADS2 240 - SCCDF
360 ERR = 1 - GOTO 330 50 - $c899 «250 - $1200
370 REM DATA FOR MACHINE LANGUAGE ROUTINES 6H = SEBEL. 260 — $6421
380 DATA 169 16 ,141 224,183 141 ,225 , 183 eal Soft (oi sl i eae aka
169 ,64 ,141 ,231 ,183 ,169 .0 141 ,236 BOERS SBIED SS = 2502 = ‘$4815
183 169 15 141, 237 183 169 ,63 99°» = $0919 290 - $0F06
141,241 183,76 | 147.183 |160 .0 ,76 Rp SALTB BO oe $609
44 354 10 - SALlL «—-310.—- $D8BE
390 REM DATA FOR SECTOR DE-|NTERLEAVE TABLE APR SLELE SatSeh) «SSDRS,
400 DATAG.7.14,6 135.12 4,119 10 190, — $7183 330, > $8CBC
saplaca 48 140 - SAFLL «340 - ‘S7BIF
150 - SC7BF 350 - S90F9
160 - $7585 360 - SQIAE
CopyDown Hexdump 176 - $D313 370 - SEGAC
180 - SCLOE 380 - $28A8
0800: 01 BD 88 CO AD 88 CO AD S1A58 190 - $6428 390 - SEQUF
9808; D0 85 03 A 10 85 01 A SOBRE 200 — S44E3 400 - $F294
O810; EO 85 04 20 3E 08 AD 80 «$3708
0818; CO AD DO 85 83 AO 20 85 $6216
0820: 01 AS OB 85 G4 20 3E 0B $0389
0828: AD 82 CO 20 58 FC A2 00 $3040
0830: BD 56 08 10 66 28 ED FD $F82C
0838; £8 DO FS 4C 69 FF AO OD © SFOFF
0840: 84 62 84 00 B1 0291 00 SFB8B
0848: C8 DO F9 £6 01 £6 03 AS $0594
0850: 03 C5 04 DO EF 60 AD AO = S04BA
0858. C4 CF D3 CC C5 03 D3 AD $204F
0860: Bl B6 CB AB C3 CF D0 D9 s5E22
9868; C4 CF D7 CE 8D AD C2 Cl = SABDB
0870: CE CB AD Bl AD AG AD C2 S99CE
0878: C1 CE CB AG B2 AD AG AD «= S43EF
0880: Ad CD Ci C9 CE 8D A4.C4 = $4038
0888: BO AD A4 C4 C6 AD AD AS = SCOFB
0890: C4 BO AD A4 C4 C6 AD AD = SCOE4
0898; A4-C5 BO AD Ad C6.C6 8D © S5BED
14 COMPUTIST No. 44
%* DOSLESS COPYDOWN *
* ~ BY ADAM LEVIN *
* COPYRIGHT 1987 COMPUTIST *
s COPIES THE CONTENTS OF A 16K RAM CARD TO MAIN MEMORY.
OR $0800 — MUST ORIGINATE HERE!
* THE NEXT LINE SAVES THE OBJECT CODE AS 'COPYDOWN’ *
TF COPYDONN:
0300: OL DA /LAST-* +$0100 NO. OF SECTORS
0801: BD 88 CO LDA $CO88.X TURNS OFF DISK DRIVE
5 ae be eae es — 7
a INSERT YOUR PROGRAM AFTER THIS LINE *
000- RAMSLT EQ 0 16K RAM CARD SLOT
Q000- MAIN EQ $00,$01 MOTHERBOARD RAM POINTER
0002- CARD EQ $02.$03 RAM-CARD RAM POINTER
0004- END EQ $04 HIGH BYTE OF LAST PAGE +1
CO88- BIRAM £Q $10%RAMSLT+$C088 BANK 1/RAM READ/WRITE PROT
C080- B2RAN EQ $10%*RAMSLT+$C080 BANK 2/RAM READ/WRITE PROT
CO82- B2ROM EQ. $10%RAWSLT+SCO82 BANK 2/ROM READ/WRITE PROT
oa =
* COPY BANK | $D800-SDFFI *
BANK1 10. DFFF
0804. AD 86 CO LOA BIRAM SET RAM CARD TO READ BANK 1
0807: AQ DO LDA #SD0 STARTING ADDRESS
(HIGH BYTE) IS $00
0809; 85 03 STA CARD+1 SAVE IT IN PTR TO RAM CARD
O80B: AQ 10 LDA #810 STARTING ADORESS (HIGH)
OF MAIN IS $10
0800: 85 OL STA MAINtL — SAVE IT INPTRTOMAIN MEMORY
O80F Ad EO LDA #SE0 ENDING ADDR OF BANK 1 (+1)
0811; 85 04 STA END SAVE IT IN ‘END’ LOCATION
0813: 20 3E 08 JSR CPYDWN CALL THE CPYOWN ROUTINE
WW ----- nnn nnn nnn nnn nnn nn nnn bs
bad COPY BANK 2 SD000-SDFFF TO $2000 *
BANK2. 10. FFFF
0816: AD 80 CO LDA B2RAM SET CARD TO READ BANK 2
0819: A9 DO LOA #$00 SAME FORMAT AS ABOVE
Q81B: 85 03 STA CARD+1
0810; Ad 20 LDA #820
O81F; 85 Ot STA MAINEL
0821: A9 00 LOA #$00
0823: 85 04 ‘STA END ENDING ADDRESS PLUS 1
0825; 20 3E 08 JSR CPYDWN
0828: AD 82 CO LDA B2ROM SET RAM CARD T0 READ ROM
0828. 20 58 FC JSR $FC58 HOME CURSOR & CLR SCREEN
Q82E: A2 00 LDX #300 PRINT DIAGRAM SHOW|NG THE
0830. BD 56 08 1 LDA MSG, X MEMORY MOVES
0833: 10 06 BPL .2
0835; 20 ED FD JSR SFDED
0838° EB INX
0839. 00 F5 BNE 1
O83B: 4C 69 FF 2 IMP $FF69 JUMP TO THE MONITOR
O83E: Ad 00 CPYDWN LOY #00 COP {ES MEM FROM CARD TO MAIN
0840. 84 02 STY CARD SET LOW BYTE OF RAM CARD
POINTER TO 0
0842; 84 00 STY MAIN DITTO FOR MAIN MEM PTR
0844. Bl 02 0 LDA (CARD),Y TAKE A BYTE FROM RAM CARD.
0846: 91 00 STA (MAIN). ¥ AND STORE IT INMAIN MEMORY
0848. C8 NY POINT TO NEXT BYTE
0849; DO F9 BNE 0 LOOP |F STILL JN'SAME PAGE.
0848. E6 01 INC MAIN+L INC HIGH BYTES |F NOT
0840; £6 03 INC CARD+1
O84F: AS 03 LDA CARD+1 COMPARE CURRENT PAGE WITH
ENDING PAGE
0851. C5 04
0853: DO EF
0855: 66
9856: AG AG C4
9859: CF D3 CC
O85C: C5 03 03
O85F: AO Bl BE
0862. CB AG C3
0865: CF DO D9
0868: C4 CF D7
0868: CE MSG
086C: 8D
0860: AO C2 CL
0870: CE CB AG
0873: Bi AO AO
0876: AO C2 CL
0879: CE CB AQ
0870: B2 AQ AD
087F: AD AQ CD
0882: C1 C9 CE
0885: 8D
0886: A4 C4 BO
9889: AD Ad C4
088C: C6 AD AD
O88F; Ad C4 BO
0892; AD A4 C4
9895. C6 Ad AG
9898: A4 C5 BO
0898: AD A4 C6
O89E: Cé
O89F: 8D
O8A0. AD AD AD
O8A3: Al AO AD
OBAG: AD AD AD
OBA9: AO AD AD
OBAC. Al AO AO
O8AF: AO AB A
0882: AQ AD AQ
0885: Al
0886: 8D
0887. AD Ad Ad
08BA. D6 AD AD
@8BD: AO AD Ad
O8CO: AG AG AO
@8C3: 06 AD AO
9806. AO AD AO
08C9. AG AD AD
O8cc: 06
8c: 8D
OBCE: A4 Bl BO
O8D1: AD AS BL
0804. C6 AD AD
0807: A4 B2 80
GDA: AD A4 B2
@8DD: C6 AO AD
Q8E0: A4 B3 BO
O8E3. AD A4 B4
O8E7; 8D
anaes
CMP END
BNE 0
RIS
AS -/
HS 8D
LOOP IF NOT THERE YET.
RETURN |F DONE
DOSLESS 16K COPYDOWN/
AS -/ BANK 1 BANK 2 MAIN/
HS 8D
AS -/$D0-SDF $D0-SDF $E0-SFF/
HS 8D
AS -/
HS 8D
AS -/
HS 80
AS -/S10-SIF $20-$2F $30-S4F/
vHS 80
HS 00
Q8E9- LAST £Q *
COMPUTIST No. 44
15
an owner's review of...
Applied Engineering's
by Jerry D. Greer
Applied Engineering
P.O, Box 798
Carrollton, TX 75066
(214) 241-6060
prices; 256K $329; 512K $389;
768K $449; 1 meg $599
What is a Z-RAM?
Applied Engineering's Z-RAM board is a
combination memory expansion and Z-80
microprocessor add-on for the Apple //c
computer. It is available with 256K, 512K,
768K, or 1M of additional memory and fits
inside the //e case. The //¢ computer is still the
//c; the board does not change that. It does give
you more opportunities to use it! The card is
apparently 100% compatible with all software
on the market that will run in the 65C02
microprocessor. All peripherals such as the
mouse, external disks, modem, and printers are
compatible with the card. The gang at AE has
put most of their effort into making the Z-RAM
areal aid to users of Apple's best selling and
easy to use Appleworks.
The Z-RAM is also a very high speed solid
state disk drive. It gives you the ability to load
programs completely into memory. The result
is a fantastic increase in speed. This RAM disk
is compatible with ProDOS, DOS 3.3, Pascal,
and CP/M.
The ability to run CP/M operating system
software is one of the super features of the 7-
RAM. With the onboard Z-80 microprocessor,
you can run CP/M programs like Wordstar,
dBase II, Turbo Pascal, Microsoft Basic, and
more than 3000 other commercially available
programs. There is a whole world of CP/M
users groups out there and they have many
public domain programs that are yours for the
cost of a disk,
Two kinds of Z-RAM boards for the //e
When Applied Engineering first released the
board for the //c, it was limited to 512K of
memory. With the 128K onboard the
motherboard. that gave you 640K of memory,
That board is now loosely referred to as the Z.
RAM I by the Applied Engineering group.
‘Today, you can buy the Z-RAM II board that
has a maximum of 1 meg (again in addition to
the 128 already onboard). The Z-RAM II can
be purchased with as little as 256K of memory
and it can be upgraded in 256K increments to
the 1 meg maximum, The Z-RAM II comes
with a completely revised manual that should
eliminate many of my criticisms of their very
poor *‘first edition.
The only difference between the Z-RAM 1
and the Z-RAM II is in the total memory on
the board. In other ways, they are based on
nearly identical technologies. Keep in mind that
Applied Engineering has discontinued their
production of the Z-RAM I. They have assured
me that they will continue to support purchasers
who own it.
T would guess that you will start to see some
very attractive discounts on the Z-RAM I as
supplies are sold out. You may sce many used
ones available as owners choose to move up to
the new | meg board. The Z-RAM 1 is a fine
board and will be worth any discounted price.
Applied Engineering says that they do not have
any upgrade policy for owners of the now
discontinued I's. However, they did state to me
that registered owners will be given a 20 percent
discount if they purchase the new Z-RAM IL.
Check it out; if you can do this, the 1 meg board
will cost you $480. plus shipping. If you buy
aused one, make sure that you get the software
and the manual that go with it.
Why choose the Z-RAM?
Who knows? Maybe it was Steve Wozniak’s
smiling face in all the advertisements that helped
me settle on the Applied Enfineering board.
Really, would the Woz put anything in his
Apple that was not good for it? What really
counts though is the way the product works
16 COMPUTIST No. 44
when you get it all plugged in, That smiling face
won't save you from a disaster if the product
does not live up to its claims. Whatever my
reasons, an Applied Engineering 512K Z-RAM.
ended up in my Apple //c and since then, 1
haven't been able to do without it.
The expanded memory and CP/M really sold
me on the Z-RAM. While I looked around for
the right board, the price continued to drop a
little each month and finally, I made my move.
Will it drop more? Very likely, yes. But you
must determine when it is right for you and then
make your move.
What’s in the box?
When you buy a Z-RAM board, you get the
printed circuit board with chips, the Z-RAM
User Manual and the software, One of the disks
is the CP/M software and the second is the
Super Appleworks Desktop Expander. Hidden
“‘inside’’ the Expander disk are the RAMdrive
programs for DOS 3.3 and ProDOS. The Z-
RAM II has a five year warranty.
How much memory
do you actually get?
Easy to answer! Just add the basic //c’s 128K
of memory to that memory on the board. That
gives you the total. However, there is a
difference between the total memory and the
usable memory. That difference is caused by
differences in the Expander, ProDrive or
RAMdrive software that is supplied by the
manufacturer. Software revisions have required
small amounts of additional memory. The
available memory may go down but the ease
of use of the software will probably go up. For
example, with Appleworks. some early
advertisements stated that you would have 425K
of usable memory with the 512K board. Later,
this dropped to 413K. Now it is at 394K. The
benefit offsetting this reduction of memory is
that the programmers have improved. the
software for Appleworks. You can now load
Appleworks entirely into memory and work
about two or three times as fast.
| Z-RAM Memory Expansion
Installation
I gota kick out of the advertisements that told
me that I could install the board in ten minutes
using only a screwdriver, and that it took
“slightly longer without’’. This is probably true
after you have done it 10 times! My advice is
to allow about an hour if you are very cautious
about opening the case. The popping and
cracking of plastic made me wonder what I had
got myself into, but encouraged by the manual,
T went on.
Once the case was off and the disk drive was
laying safely aside, things went better. Part of
the procedure is to pull out the 65C02 and the
MMU from the //c motherboard and replace
them into two new sockets in the Z-RAM
board. Prying out those chips gave me another
excuse to pause, I wandered around my Hackin’
Shack a few more minutes before I found the
courage to proceed. Again. though, it proved
to be easy and finally, the chips took up their
new places on the Z-RAM board.
The next step requires the most care. The
pins on the Z-RAM board are lined up with the
now empty CPU and MMU sockets on the //e
motherboard. The Z-RAM assembly is gently
pushed down, Because pin alignment is critical,
it pays to take it easy here. None of my pins
were bent in the process and the new board
easily took its place in the case.
The Apple //c i mbled with a supporting
truss assembly under the keyboard. Clearance
is very close and the truss had to come out
before I could fit the Z-RAM board and the
keyboard back into the case. The truss is held
in place with two tiny expansion pins and easily
comes off. If you use your keyboard with a
gentle touch, this should never cause a problem.
The Z-RAM board comes with a jumper wire
that must be attached to a chip on the
motherboard, right under the built-in drive. The
attaching hook is a spring loaded device that
fits a little too tight between the drive and the
motherboard. so I used a razor blade to trim
the tabs on this hook. That made it fit much
better. Trimming should eliminate all possibility
of a broken trace on the motherboard.
Otherwise, careless placement of the hook
device between the drive and the motherboard
could cause serious problems.
Problems and Distractions
Applied Engineering has a very fine product
and it is too bad that their first manual left so
much to be desired. Their first edition looked
cheap and was very incomplete. While it was
irritating, it was not a serious problem for users.
It should not discourage anyone from accepting
a Z-RAM I board. Applied Engineering has
issued a completely revised manual for their
new Z-RAM II, which will go far in improving
their image!
The CP/M that comes in the package is
actually CP/AM, a version modified by Applied
Engineering for their use. Anyone who has used
CP/M very much will see that there are
differences between it and the original CP/M.
There is, or was, an obscure bug in one file
transfer routine that I discovered. The AE
representative with whom I spoke was
genuinely interested in the problem and took
notes for their programming staff. My
experience with their service staff makes me
believe that the problem will be corrected in the
next update.
And speaking of updates! I don’t like to have
to purchase software updates! The cost of a disk
and mailing (maybe $2) doesn't get to me but
paying $12 for a corrected copy of something
that T have purchased just doesn’t seem fair.
You also need to keep in mind that Applied
Engineering has no formal method of informing,
individual customers about updates in their
software. Dealers are advised and you can get
current information from your dealer. Direct
purchasers can call the company periodically
to see what the status is.
What good is it?
The Z-RAM board is basically designed to
improve your ability to use Appleworks. With
512K on the Z-RAM board, I have a desktop
that will hold 394K of files. Because
Appleworks is now completely loaded into
memory, it will run much faster than one
ed from the disk drive. With the Z-RAM,
you can work faster with only the built-in //c
disk drive than others can using two disk drives,
With this much memory on the des
is easy to make files that exceed the capacity
of a single floppy disk (about 143K.) The
software that comes with the board will segment
large files for Appleworks and. will
automatically save them off to multiple disks
Your maximum file size is limited only by the
size of your desktop memory,
When using Appleworks, the software will
create a print spooler in/RAM. That is a real
time saver and allows you to continue work
while your files slowly run out on your printer
Versions 5.2 or later of the Expander software
permits you to purge the spooler if you want
to abort a print run. Earlier versions of the
Expander software would not let you abort
printing a document without bringing down
your entire system and starting it all over again.
My move into CP/M has been gradual. ‘The
potential is exciting and I am starting to see
more that can be done in that area. The CP/M
system is fast and being different from our
regular Apple systems, is fun and challenging
to use, The software provided is enough to get
you interested.
In my opinion, Ramdrive (for DOS 3.3) and
Prodrive (for ProDOS) are the “hidden jewels**
in the deal. This software permits you to set
up very fast electronic “‘drives’’ in RAM and
use them for increased speed and ease of
operation with practically any program.
I'm glad I did it
My experience with the 512K Z-RAM has
been excellent, The bourd has worked perfectly
and the software has delivered what it is
supposed to. The response to me by Applied
Engineering has been extremely prompt and
courteous. The board layout and
construction appear to be very well engineered.
If you choose the Applied Engineering Z-RAM
board for your //c, you won't go wrong. They
have got me hooked. What is next you ask?
Why, a 1 meg board of course! z
COMPUTIST No. 44 17
a routine investigation of...
The Joystick
by R. Wideman
The joystick is a popular input device used
in many programs. Whether it be a game or an
application program, the joystick gives a user
flexibility in control of images and icons, or
selection of items from a menu. The joystick
frees the user from the oftentimes cumbersome
aspects of the keyboard-keys to remember,
typing errors to overcome, and a dependence
on the keyboard's rather permanent location
As programmers, you may wish to consider
adding to your programs the option of using a
joystick for input. There are a number of ways
to access the benefits of ick, and a few
will be discussed here that are implemented with
assembly language,
The first place most beginning programmers
use their joystick resources is with BASIC. This
is accomplished through the use of the PDL(x)
command, where x stands for either paddle 0
or paddle 1, This 1s quite an easy command to
include in a BASIC program and there is not
much to be said of it. The routine that actually
accomplishes this task for BASIC is in Apple
ROM at $FBIE. A look at this routine will
reveal some basics of joystick programming
FBIE,AD 70 CO LDA $C070
FB21:A0 00 LOY #800
FB23;EA NOP Delay
FB24: EA NOP Delay
FB25,8D 64 CO LDA $C064,X Read pd! O or 1
trigger joystick
Reset counter
FB28:10 04 BPL SFB2E if +, all done
FB2A:C8 INY Update counter
FB2B;D0 FB BNE $FB25 Keep reading
FB2D:88 DEY Over 255, fix
FB2E: 60 RTS Return to caller
This routine is implemented by loading the
X register with 00 for paddle zero or 01 for
paddle one, and then executing a JSR $FBIE.
The value of the paddle will be returned in the
Y register. The routine works by first setting
the joystick trigger to prepare the joystick
hardware, and then clearing the Y register
counter for a new reading. After a small delay.
which allows the hardware to catch up, the
selected paddle is read until the values go
positive (<128). The number of times a negative
value is read (>=128) is counted in the Y
register. This number can range from @ to 255
Once a positive value is read or the Y register
counts beyond 255, the routine terminates and
returns to the calling program. For some
programs. this routine will be sufficient for
intended purposes. By using it, you could save
17 bytes of memory. But there are drawbacks
to using this routine.
You can only read one paddle at a time. To
read both paddies would require re-loading the
X register and calling the routine again, And
neither of the paddle buttons are read. To do
that requires polling $C061 and $C062 for
negative values, for buttons zero and one
respectively. And there is yet a more subtle
problem with the routine, Its execution time
By R
* Joystick Routine
*
Joystick Reader Source Code
Wideman *
OR $300
TF OBJ. JOYSTICK READER
95- PADD .EQ $05 Paddle zero
Q6- PADI EQ $06 Paddle one
07- BUTO EQ $07 Button zero
98- BUT! EQ $08 Button one
9300: A 00 PREAD LDA #$00 Clear out previous values
0302: 85 05 STA PADD
9304: 85 06 STA PADL
0306: 85 07 STA BUTO
0308: 85 08 STA BUT1
Q30A; A2 7F LOX #$7F Highest maximum value = 127
930C: AD 70 CO LDA $C070 Reset trigger
Q30F: AD 64 CO LOOP LDA $C064 Read paddle zero
9312: 29 80 AND #886 High-bit set?
0314: OA ASL Put high-bit into carry
9315: 2A ROL Make 00 or O1
0316: 65 05 ADC PADO Update paddle value
9318: 85 05 STA PADO Store new value
O31A: AD 65 CO LDA $0065 Read paddle one
0310: 29 80 AND #$80 High-bit set?
O31F; OA ASL High-bit into carry
0320: 24 ROL Make 00 or O1
9321; 65 06 ADC PADL Update value
9323; 85 06 STA PADL Store new value
9325: CA DEX Have we timed out yet?
9326: DO E7 BNE LOOP No, keep reading
9328: AD 61 CO LDA $C#61 Timed out, read button zero
0328: 10 02 BPL NXBT Positive value=not pushed
032D: £6 07 INC BUTO \t was pushed, set flag
032F: AD 62 CO NXBT LOA $C062 Button one pushed?
9332: 10 62 BPL PONE Positive value=not pushed
0334: £6 08 INC BUTL It was pushed, set fiag
0336: 60 PONE RTS All done, return to caller
18 COMPUTIST No. 44
varies with the value of the paddle read. The
larger the value read, the longer the time needed.
for the routine to execute. It is actually
sometimes possible to tell if a program, such
as a game, is using the ROM paddle routine
because joystick controlled images will move
faster or slower depending upon the joystick
values. This can be a very undesirable side
effect in crucial situations!
To eliminate these drawbacks, a joystick
routine should meet the following criteria:
1) Execute in a constant amount of time,
independent of the readings
2) Read both paddle zero and paddle one at the
same time.
3) Read both buttons, although this could be
optional
‘The joystick routine presented along side (as
source code) and at the end (as a hexdump) of
this article will satisfy these requirements. The
routine is shown as starting at $300 but is
completely relocatable and therefore will work
anywhere in memory that you care to put it.
After calling this routine, the joystick values
will be in the zero page locations indicated at
the beginning of the listing. Zero page addresses
were used because they speed up the execution.
Tt should also be noted that any time a branch
(BNE, BPL, etc.) hus to cross a page boundary
in memory, execution time will be increased
A routine, such as this one for the joystick,
should be placed entirely within a single
memory page to avoid such delays.
For each call, the routine will take exactly
the same amount of time to execute, unless a
button is pressed. This consistency is provided
by the main loop which is controlled by the X
register. X is loaded with 127 and decremented
to 0 cach time to ensure the constant execution
time.
However, since both paddles are being read,
their maximum value is approximately cut in
half. This maximum value is reflected in the
value that X is loaded with. Any higher value
for X would be superfluous since no more
worthwhile values would be read from the
paddles. This could be a drawback if your
program requires more specific readings. Most
programs, though, use the joystick values to
indicate a change in direction rather than
specific positions. Again, a counter is used to
indicate the final paddle values. It counts the
number of negative values read and will range
from @ to approximately 127
Joystick Reader Hexdump
0300: AQ OO 85 05 85 06 85 87 SBaCD
0308: 85 8 A2 7F AD 70 CO AD $3304
0310: 64 CO 29 80 BA 2A 65 05 $8339.
0318: 85 05 AD 65 CO 29 80 0A SSADD
0320: 2A 65 06 85 06 CA DO E7 $34AE
328: AD 61 CO 10 02 E6 07 AD $403
0330: 62 CO 16 02 E6 08 60 $7ACE
ee
softkey for...
Arcade Boot
am
by Jim S. Hart
Penguin Software
$30 4th Ave.
P.O. Box 31]
Geneva, IL 60134
(312) 232-1984
$19.95
Requirements:
Arcade Boot Camp original disk
Super 10B
A blank disk
A fast DOS (optional)
Browsing around in one of the local computer
stores recently, I came upon a program by the
name of **Arcade Boot Camp”’. Noting that the
publisher was Penguin software (which meant
high quality programs at an affordable price)
I decided to buy it and try it out. It turns out
that it is really not a single game but several
mini-arcade style games that are meant to
increase your arcading abilities. Among the
different scenarios are car driving, target
shooting, maze navigating, and chopper flying.
Everything about this disk is to my liking except
that old bugaboo - copy protection.
My EDD III could copy it, but that also
copied the protection. It was time for a round
of deprotecting this disk. Upon booting. the
good ol’ familiar Applesoft prompt came up and
then the game loaded in. If you see the prompt
when booting it usually means that a somewhat
normal DOS is in operation and you may be
able to use a regular DOS on the deprotected
disk. The Swap Controller has a good chance
of working too (with the hope that there weren’t
any nasty nibble counts hiding on the disk).
Sometimes, however, there is more work to
be done such as taking out a nibble count. Or
maybe you have to use their DOS because the
programs on disk use non standard routines built
into it. This is just food for thought.
For those who are more interested in the
protection scheme, the disk has data headers of
DE AA AB and address and data epilogues of
DA AA. On top of this, the address headers
alternate between DS AA 96 on even tracks (0,
2, 4...) and D4 AA 96 on odd tracks. This is
a typical trick on Penguin programs.
Itturns out that Arcade Boot Camp is easily
deprotected using the controller below or the
Swap controller. Follow the steps below to get
your original into normal format:
1) Initialize the blank disk and delete the hello
program. If you have a fast DOS, use it ta
initialize the blank.
INIT HELLO
DELETE HELLO
2) Install the controller below into Super 1OB,
The controller will skip the DOS tracks, leaving
the normal DOS on your INITialized disk alone.
3) RUN Super IOB and copy the original to the
blank. When the copying process is done, the
copy will he deprotected and you'll be able to
put away your original in a safe place.
controller
1000 REM ARCADE BOOT CAMP
1010 TK =3 :LT=4 :ST=15 :LS=15 :CD=WR
FAST =1
1020 GOSUB 490 :T1 = TK :LT=TK+1
GOSUB 170 : GOSUB 2000
1025 GOSUB 610 : |FsPEEK (BUF ) <MB AND LT < >
35 THEN LT =LT+1:TK=1K+1; GOSUB
2000 : GOTO 1025
1036 GOSUB 230 :TK =T1 LT = 35 » GOSUB 490
GOSUB 610 ; IF PEEK (TRK ) =LT THEN 1050
1040 TK = PEEK (TRK ) :ST = PEEK (SCT ) : GOTO
1020
1050 HOME . PRINT "COPYDONE" ; END
2000 POKE 47445 212+ (TK / 2= INT (TK/2))
RETURN
5000 DATA 218 ,170 218 170
RESTORE
controller checksums
1008 - $3568 1040 - SE594
1010 ~ $E357 1050 - $85E3
1020 - $6306 2000 - $3863
1925 - S51FF 5000 - $AE83
1038 - $2C8C
&
COMPUTIST No. 44 19
20
by Kevin Sartorelli
Requirements;
Pixit disk
One blank disk
Below is a method of deprotecting Pixit,
followed by a method of modifying the interface
drivers to work with any ‘funny’ interface
card you may have
Deprotecting Pixit
‘The Pixit disk is protected by having its shape
tables and other data on protected tracks 1 to
$B. Once this data is in memory it i imple
matter to save it out to a normal disk as binary
files.
Initialize a blank disk with the following
greeting program:
10 ONERR GOTO 40
20 TEXT ; HOME ; POKE 230 .64 ; HCOLOR= 0
HPLOT 1 1: CALL 62450 : HGR2 : PRINT
CHRS (4 ) "MAXFILES1” > PRINT CHRS (4)
"BLOADTITLE,PIC”
30 PRINT CHRS (4 ) "BLOADTABLE* 8A00" ; PRINT
CHR$ (4 ) “BLOADTABLE* 3C00" . PRINT
CHR$ (4 ) “RUNSTART”™
40 TEXT : HOME : POKE 216 ,0 : NEW
INIT PIXIT
. boot up the original Pixit disk and press
when the title picture has appeared. The
computer will continue to work for a while and
then stop with a beep. The wanted tables are
now in memory.
Type TEXT so you can see what you are
typing.
To saye the tables insert your initialized disk
(don't boot it!) and type
BSAVE TITLE.PIC,A$4000,LSIFF8
BSAVE TABLE 3C06,A$3C00,L$400
BSAVE TABLE 8A00,AS8A00,LSE00
BSAVE DEMO TABLE,A$6000,L$2A00
Now copy all the files from the original disk
to your copy. This can be done with FID, Copy
I[ Plus or any file copy program.
COMPUTIST No. 44
P rinter
Lastly we need to modify the demo program
to load in the demo table when the demo is run
(if we load the demo table each time the disk
is booted it takes longer - the file is 44 sectors
- and the demo is not run very often),
Unlock the demo file and load it into memory
with
UNLOCK DEMO1
LOAD DEMO1
Type in the following line
PRINT CHR$ (4)"*BLOAD DEMO TABLE”
Save the modified file and lock it
SAVE DEMO1
LOCK DEMOIL
Your deprotected copy of Pixit is now ready
to use.
Modifying the interface driver
When Pixit is booting, pressing ‘*P' will
bring up a printer configuration menu.
However, Pixit has a very limited choice of
printers (9 of them) and interfaces (14 possible
ca
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