Text content (OCR)
[72 |COMPUTIST
a
U.S. $3.75
Canada & Mexico $7
-9555) for $12.95 each
plus approximately $4.00 for shipping,
depending on where you live.
Softkey hunger pangs!
I have found on Beneath Apple DOS and
&
The new BBS NEWS Column
&
A fat issue to help with those
From Richard Brooks: The best price that
Beneath Apple ProDOS is from Silicon Ex-
press (1-614-927
fs esse SSS SS Se Se FSS ee eee Se ee;
. i E
Subscribe to {t= i
i |
COMPUTIST a 1
| a
Boy Sate 2p a
e ry t
Qe Five ue “ :
i |
B QvinO we Exp. | |
! | i
ou ore: '1- my
Send US funds drawn on US bank. + Please allow 4-8 weeks for Ist issue or add $1.25 for postage and we will send your
Hi istissue by 1st Class mail. + Send check/money order to: J
| COMPUTIST 33821 E Orville Rd Eatonville WA 98328 (206) 474-5750 i
f
oe
Only $24 for your
first 8 issues
COMPUTIST BULK RATE
33821 E Orville Rd U.S Postage
Eatonville WA 98328 PAID
Tam: Tacoma WA
Permit No. 269
O A new subscriber
O Renewing my current subscription
O Changing my address (Please include last mail label)
COMPUTIST
33821 E Orville Rd
Eatonville WA 98328
(206) 474-8750
ee Se eo ee me oe me oe
¢
X
COMPUTIST #72 Readers Data Exchange green Senor 1
[COMPUTIST
Charles R. Haight Editor
Tom Acree Associate Editor
Karen Fitzpatrick Circulation
Jeff Hurlburt Reviews
COMPUTIST is published by SoftKey
Publishing. Address all advertising inquiries
to:
COMPUTIST
Advertising Department
33821 East Orville Road
Eatonville, WA 98328
(206) 474-5750
Mail all RDEX letters to:
COMPUTIST
Apple-RDEX or IBM-RDEX
33821 East Orville Road
Eatonville, WA 98328
+» COMPUTIST does NOT purchase editorial
material. The entire editorial content consists
of information submitted to COMPUTIST
for publication in the shared interests of all
COMPUTISTs.
* Unsolicited material (manuscripts, letters to
the editor, softkeys, A.P.T.s, playing tips,
questions, etc.) are assumed to be submitted
as letters-to-the-R DEX-editor for publication
with all and exclusive rights belonging to
COMPUTIST.
+ Entire contents copyright 1990 by SoftKey
Publishing. All rights reserved. Copying done
for other than personal or internal reference
(without express written permission from the
publisher) is prohibited.
+ The editorial staff assume no liability or
responsibility for the products advertised in
this newsletter. Any opinions expressed by
the authors are not necessarily those of
COMPUTIST magazine, its staff or SoftKey
Publishing.
SUBSCRIPTIONS: Rates (for 8 issues):
$24 Canada/Mexico .....$34
$54
* Send subscription inquiries to:
COMPUTIST
Subscription Department
33821 East Orville Road
Eatonville, WA 98328
+ Domestic Dealer rates: Call (206) 474-5750
for more information.
* Change Of Address: Please allow 4 weeks
for change of address to take effect. On postal
form 3576 supply your new address and your
most recent address label. When we receive
your notice of change of address, we will send
you a acknowledgement card. If you do not
receive the acknowledgement card after 2
weeks, send another notice or call us direct.
Issues missed due tonon-receipt of change
of address may be acquired at the regular
back issue rate.
We are not responsible for missing issues
90 days after mailing date. If you do not
receive an issue at the usual time each month,
please call or write.
‘Apple® is a trademurk of Apple Computers. IBM® is the IBM
A ademas. J
Readers Data EXchange
New COMPUTIST readers using Apple Ils
are advised to read this page carefully to avoid
frustrationwhen attempting tofollow a softkey or
entering the programs printed in this issue.
What is a softkey, anyway?
Softkey is a term which we coined to describe
aprocedure thatremoves, or at least circumvents,
any copy-protection on a particular disk. Once a
softkey procedure has been performed, the re-
sulting backup copy can usually be copied by the
normal copy programs (for example: COPYA,
on the DOS 3.3 System Master disk).
Commands and control keys
Commands which a reader is required to
perform are set apart by being in boldface and on
a separate line. The return key must be pressed
at the end of every such command unless other-
wise specified. Control characters are preceeded
by “ctrI”. An example of both is:
6 ctriP
Type 6. Next, place one finger on the ctrl key
and then press P. Don’t forget to press the retum
key.
Other special combination keypresses include
ctrl reset and open-apple ctrl reset. In the for-
mer, press and hold down the ctrl key then press
the reset key. In the latter, press and hold down
both ctrl and open-apple then press reset .
Software recommendations
‘The Starter Kitcontains most of the programs
that you need to “Get started”. In addition, we
recommend that you acquire the following:
+ Applesoft program editor such as “Global Pro-
gram Line Editor (GPLE)”.
Assembler such as “Merlin/Big Mac”.
*Bit-copy program such as “Copy II Plus”,
“Locksmith” or “Essential Data Duplicator”.
+Word-processor (such as AppleWorks).
*“COPYA”, “FID” and “MUFFIN” from the
DOS 3.3 System Master disk.
Super IOB and Controllers
This powerful deprotection utility (in the
COMPUTIST Starter Kit) and its various Con-
trollers are used in many softkeys. (It is also on
each Super IOB Collection disk.)
Reset into the Monitor
Softkeys occasionally require the user to stop
the execution of a copy-protected program and
directly enter the Apple’s system monitor. Check
the following list to see what hardware you will
need to obtain this ability.
Laser 128: Your ROM includes a forced jump
to the monitor. Press ctrl return reset.
Apple II+, //e, compatibles: 1) Place an Inte-
ger BASIC ROM card in one of the Apple slots.
2) Use anon-maskable interrupt (NMI) card such
as Replay or Wildcard.
Apple II+, compatibles: 1) Install an F8 ROM.
with a modified reset-vector on the computer's
motherboard as detailed in the“Modified ROM’s”
article (COMPUTIST #6 or Book Of Softkeys II
) or the “Dual ROM’s” article COMPUTIST
#19).
Apple /e, //c: Install a modified CD ROMon
the computer’s motherboard that changes the
open-apple ctrl reset vector to point to the moni-
tor. (This will void an Apple lic warranty since
you must open the case to install it.)
Apple //gs: If you have the 2.x ROM, there is
ahidden Classic Desk Accessory (CDA) that al-
lows you to enter the monitor. In order to install
the new CDA, you should enter the monitor
(CALL -151) before running any protected pro-
grams and press # return . This will turn on two
hidden CDAs, Memory Peeker and Visit Moni-
tor. Thereafter press openapple ctri esc to go to
the Desk Accessories menu. Select Visit Monitor
and there you are. Use ctrl ¥ to exit.
Recommended literature
«Apple II Reference Manual (or Ie, Ic, etc.)
«DOS 3.3 or ProDOS manual
Beneath Apple DOS & Beneath Apple ProDOS,
by Don Worth and Pieter Lechner, from Quality
Software
Typing Applesoft programs
BASIC programs are printed in a format that
is designed to minimize errors for readers who
key in these programs. If you type:
10HOME:REMCLEAR SCREEN
The LIST will look like:
10 HOME : REM CLEAR SCREEN
Applesoft inserts spaces into a program list-
ing before and after every command word or
mathematical operator. These spaces don’t pose
a problem except when they are inside of quotes
or after a DATA command. There are two types
of spaces: those that have to be keyed and those
that don’t. Spaces that must be typed appear in
COMPUTIST as special characters (0). Allother
spaces are there for easier reading.
NOTE: Ifyou wantyour checksums to match,
only type spaces within quotes or after DATA
statements if they are shown as (0) charactors.
SAVE the program atperiodic intervals using the
name given in the article. All characters after a
REM are not checked by the checksum program
so typing them is optional.
Typing Hexdumps
Machine language programs are printed in
COMPUTIST as hexdumps, sometimes also as
source code.
Hexdumps are the shortest and easiest format
to type in. You must first enter the monitor:
CALL -151
Key in the hexdump exactly as it appears in
the magazine, ignoring the four-digit checksum
(S and four digits) at the end of each line. When
finished, retum to BASIC with:
3D0G
BSAVE the program with the filename, ad-
dress and length parameters given in the article.
Typing Source Code
The source code is printed to help explain a
program’s operation. To enter it, you need an
“Assembler”. Most of the source code in older
issues is in S-C Assembler format. If you use a
different assembler, you will have to translate
portions of the source code into something your
assembler will understand.
Computing checksums
Checksums are 4-digit hexadecimal numbers
which tell if you typed a program correctly and
help you locate any errors. There are two types of
checksums: one created by the CHECKBIN
program (for machine language programs) and
the other created by the CHECKSOFT program
(for BASIC programs). Both are on the “Starter
Kit”.
If your checksums do not match the published
checksums then the line where the firstchecksum
differs is incorrect.
CHECKSOFT instructions: Install Checksoft
(BRUN CHECKSOFT) then LOAD your pro-
gram. Press & to get the checksums. Correct the
program line where the checksums first differ.
CHECKBIN instructions: Enter the monitor
(CALL-151), install Checkbin at some outof the
way place (BRUN CHECKBIN, A$6000), and
then LOAD your program. Get the checksums by
typing the Starting address, a period and the
Ending address of the file followed by actrl Y .
SSSS.EEEE ctrl ¥
Correct the lines where the checksums differ.
Writing to the RDEX editor
RDEX (are-decks) stands for: Reader's Data
EXchange. We print what you write. When you
send in articles, softkeys, APTs, etc., you are sub-
mitting them for free publication in this maga-
zine. RDEX does not purchase submissions nor
do we verify data submitted by readers. If you
discover any errors, please let us know so that we
may inform our other readers.
Remember that your letters or parts of them
may be used in RDEX even ifnot addressed to the
RDEX editor. Correspondence that gets pub-
lished may be edited for clarity, grammar and
space requirements.
Because of the great number of letters we
receive and the ephemeral and unpredictable
appearance of our volunteer staff, any response
to your queries will appear only in RDEX, so it
would be more appropriate for you to present
technical questions to the readers and ask for
their responses which will then be placed in the
Apple-RDEX.
How to get a free library disk
‘Whenever possible, send everything on Apple
format (5.25" - DOS/ProDOS or 3.5" - ProDOS)
or IBM format (3.5") disks. Other formats are
acceptable but there may be some delay as we
look for someone to translate it for us. (/f you use
a 5.25" disk, when we print your letter,we will
return your disk with the current library disk
copied onto it.) Use whatever text editor youlike,
but tell us which one. Put a label on the disk with
your name (or pseudonym) and address (if you
want to receive mail). Don’t reformat any pro-
grams or include them in the text of your letter.
Send Applesoft programs as normal Applesoft
files and machine language programs as normal
binary files. We have programs to convert them
to the proper format for printing. If you are
sending source code files, and you are not using
the S-C Assembler, send them as normal text
files.
When to include a printed letter
Don't include hardcopy (printout) unless:
a. You are writing about a bug or other printing
error.
b. You are writing to ask for help.
c. You are answering another readers help re-
quest.
d. You are writing about your subscription or
sending an order for back issues or software.
Bugs, requests for help and answers to re-
quests for help are bumped to the head of the line
and go in the very next issue. All other letters are
printed in the order that we receive them.
Writing to get help
When writing to request help, be sure to
include ALL relevent information. The more in-
formation you include, the easier it is to find a
solution. There's an old saying that goes “A
properly framed question includes 90% of the
answer”.
How to get mail
If you are interested in receiving mail from
other readers, be sure that we have a current
address. If you use a pen name and want to
receive mail, we need to have your address. Our
readers privacy is important, so we will not print
your address unless you specifically say too.
How to write to RDEX authors
When writing to one of the RDEX authors.
Write your letter and seal it in an envelope. Put
your retum address, the authors name (as it
appears in RDEX) and the correct postage on the
envelope. Put this envelope into another and send
it to RDEX. We will put the correct address on
your letter and mail it for you.
Help Line
‘These readers have volunteered their time to
help you. Please call only within the given time
frames (corrected for your time zone). No collect
calls.
Jack Nissel (Disk Protection, 7-10PM EST)
(215) 365-8160
" Pikctroukc Bulitin Board Syviam (BBS)
Dave Goforth is the sysop for the Computist
BBS. The number is: (206) 581-9292. If you
already have a User ID# and password, sign-on
using the User ID#. If you are a new user, it may
take a day or so to validate your new ID# and
password,
la
copy:
rightful.
NX
You have a LEGAL RIGHT
to an unlocked backup copy
of your commercial software.
Our editorial policy is that we do NOT condone software piracy, but we do believe that users
are entitled to backup commercial disks they have purchased.
In addition to the security of a backup disk, the removal of copy-protection gives the user the
option of modifying programs to meet his or her needs.
Furthermore, the copyright laws guarantee your right to such a DEPROTECTED backup
.«'Ttis not an infringement for the owner of a copy of a computer program to make or authorize
the making of another copy or adaptation of that computer program provided:
1) that such a new copy or adaptation is created as an essential step in the utilization of the com-
puter program in conjunction with a machine and that it is used in no other manner, or
2) that such new copy or adaptation is for archival purposes only and that all archival copies are
destroyed in the event that continued possession of the computer program should cease to be
‘Any exact copies prepared in accordance with the provisions of this section may be leased, sold,
or otherwise transferred, along with the copy from which such copies were prepared, only as part
of the lease, sale, or other transfer of all rights in the program. Adaptations so prepared may be
transferred only with the authorization of the copyright owner.”
United States Code title 17, §117
y,
Readers Data Exchange
COMPUTIST #72
Canada & Mexico $7 U.S. $3.75
[72 |COMPUTIST
| Table a
of
Contents
Editorial Note ......
The Product Monitor
2088: The Cryllan Mission
Bad Duds
Cartooners
Copy II Plus, 9.
Printing Out the Parm Name:
Correction: Bums Don’t Star ..
Crusin’ on Crylla: 2088 ..
Geometry
Gnarly Golf.
Great Western Shootout..
Laser Force .....
Matching Madnes
No Foolin’
Postcards ..
Skate or Die
The Legend Of Blacksilver
Uninvited
Nox
Warlock
Workers Wanted (Dark Castle)
RDEX Contributors .....sossssssessee
Most Wanted Softkeys .....++csssses
Softkeys:
Addition & Subtraction 36
Aesop’s Fables Ie 3,
Algebra 1 36
Algebra 2 36
Algebra 3 36
Alphabet ....
An Introduction to General Chemistry
Balance...
Balance of Power 1990 v. 2.08
COMPUTIST #72
Biosolve .... 14
Bubble Ghost (GS, 20
Building memory Skill:
Calendar Crafter v1.:
CBS's Pathwords .....
Charlie Brown’s 1,2,3'
Chessmaster 2100 v1.1
Children's Writing & Publishing
Center ..
Conquering Decimals * and /.
Conquering Decimals + and -.
Conquering Fractions; * and /.
Conquering Fractions; + and
Coordinate Math ..
D.C.Heath/MB
Dark Lord...
DataEast Games
Decimal Concepts
Decimal Discovery
Decimals)
Delta Drawing 3.33 ..
Explora-Classic series
Explora-Science Whales
Fraction Concepts ....
Fraction Practice Unlimited
Fraction Recognition
Fractions ...
Freddy’s Puzzling Adventures
Frogger .....
Galaxy Math Games
Galaxy Search .
Garfield Companion
Garfield Triv:
Geometry (GS)
Ghostbusters
Gnarly Golf (GS)
Gnee or Not Gnee
Grammar Examiner
Graphics Studio
Guiness World Records ..
Homeworker. x :
Houghton Mifflin Math Course’
Ice Demons ..
Ivitation to Math series
Kid Niki.
King of Chicag
Kittens, Kids, and’a Frog
Magic Slate
Magic Word
Master Match
Math And Mc 19
Math Blaster 20
Math Blaster Plus
Math for Everyday Livin;
Math in a Nutshell
Math Masters.....
Math Tutor (Percents ..
Mathematics Skills ...
Mavis Beacon Teaches Typing (IIe
McGraw Hill Compucat Quizware
Memory Castle
Meteor Multiplication
Microzine #3
Microzine #8
Microzine #9
Microzine #10 ..
Microzine #11 ..
Microzine #12 ..
Microzine #13 ..
Microzine #15 ..
Microzine #16 ..
Microzine #22 ..
Microzine #23 ..
Microzines and Microzine Jt
Mixed Numbers
Moptown Hotel
Mr. and Mrs. Patatohead
Mr. Pixel’s Programming Paint Set
Mystery Matter
Mystery Objects
Number:
Opposite
Organic Chemistry
Pacman...
Peanuts Math Matcher
Percentages...
Perplexing Puzz!
Pick the Numbers
Picture Perfect ..
Pirates! GS
Pixelwerks
Platoon
Police Quest
Pool of Radiance
Quest Strategy Checker
Rainbow Painter . 19
Ratios & Propotions .... 36
_Great Western Shootout
Read ‘N Roll 1.1
Read-Write-Publish
Reading Comprehension
Robomath
Sailing Through Story Problems
Scuffy and Friends .....
Sensible Speller (ProDOS)
Sierra Programs
Silicon Dreams
SOKO-BAN
Solving Quadratic Equations
Spelling Bee
Spelltronics.
Spy’s Adventure in South America.
Square Pairs
Star Tre]
Stickers
Study for Success
Success With Typin
Super Print...
Tales of Fantasy ..
Talking Stickybear Opposites
Test Drive II: The Duel (IIgs)
Test Taking Made Easy ..
The Boars Store *
The Boars Tell Time
The Duel:Test Drive I
The Game Show ..
The Games: Winter Edition
The Wonderful World of Paws ..
Time Capsule ..
Times of Lore...
Townbuilder
Transylvania
VCR Companion.
Voyage of the Mimi
‘What makes a Dinosaur sore .
Where in the USA is
Carmen SanDiego ...
Where in the World is
Carmen SanDeigo? (GS).
Who, What, Where, When, Why
Whole Number Operations
WISCR Intelligence Test ...
Wood Car Rally .....
Word Attack Plus! Spanish.
World Geograph......
World History Adventure
Xenocide (GS).....
Bitkeys: © !
Borg
Laser Force...
Math Blaster Mystery
The Hunt for Red October.
APTs:
Anti Gravity
Autoduel ..
Bard's Tale II ..
Neuromancer ...
Pool of Radiance
Track & Field .
Victory Road
Xevious ..
Zany Golf
Playing Tips:
Defender Of The Crown (IGS)
Leisure Suit Larry ......
Moebius...
Pool of Radiance
Print Shop Compani
Robocop ..
Tower of Myraglen
Wasteland.....
Who Framed Roger Rabbit
Wings Of Fury ...
Features, Notes and such:
A Bug in Prentice Hall Science Courseware 15
A note on Stickybear encrypted sector..
An accelerated He & EDD 4 ....
Finding the licencee’s name in GEOS ..
ABUG in Teacher’s Tool Kit Series
A reader review of the Trac Card..
An Explanation of Self-syne Bytes
Another reason why Cookbook Cracks
might not work ..
BBS News...
Feedback (To SysOp)
General Messages
Time Saver News..
Bos
UbUAD
Readers Data Exchange
Beginners Guide to“PACMAN”
deprotection. ....
Bogus 18 sector disks’
Bug in Type! softkey.
Bugs in Pool of Radian
Changing levels on Tetris (Ile)
Cheats, Hints, and Tips for Neuromancer
Comments & possible help to
other readers ....
Comments on IBM Ragging
Converting Print Magic Graphics
to Publish It! ....
Copy Protecting Your Own Disks
with ProDOS ... tt
Determining when individual files can be
removed from a Protected Disk
DOS 3.3P (for protected)
Enhancing DOS 3.3
FIND.CAT Enhancement
Half & quarter Tracks ..
Installing GS/OS on Sierra 3D Adventures
Lifting the Lid on COPYA
Making Jack Nicklaus Greatest 18 Holes
of Championship Golf play faster .....
Moving Destroyer GS (Epyx)
to Hard Disk ....
Note on '84 & 85 MECC dis]
Notes on programs published
by Micrograms
Notes on Time Out and Appleworks 2..
Notes on Ultima IV and V ...
Print in Color with Appleworks
Put Autoduel on a 3.5” diskette...
Reading From Protected ProDOS Disks
Removing the Manual Check from
Pirates! GS .
Running other programs
from your Hard Dis!
Super 6.0 FastcopyA
Fun with Super 6.0 Fastcopy A...
Tur Dig Dug into a BRUNable File ..
Ultimapper V..... .
IBM Softkeys: _
688 Attack Sub... 38
Battle Ches: 38
Battle Hawks
Chuck Yeager’s Advanced Flight
Simulator v1.0
Shinobi ...
IBM Feature & Notes:
Le watiee Seen 2 sum ICE jeune
. Catching
with
Submissions?
That’s right! This large issue
marks the beginning of a
concerted push to catch up
with submissions.
As of the next issue (#73) we
willbe current with the March
submissions which will put
us back into “real time”
printing. And that means
everything will be going into
the next issue instead of
waiting for several months.
That also means that we will
be able to tell you what issue
your article is going to be
printed in.
If you don’t see your material
in the next issue, call or write
and let us know. It may be one
of the articles that requires
extensive editing and got
bumped to the next issue.
ee
Qooooo0o00000000
Doo —a00
—_
There are currently over 1,040 BBS members
and another 50 or so subscribers on the board.
Thanks to Ed Croft, we now have a clock in-
stalled on the BBS. Another subscriber has do-
nated a registered version of GBBS (which
numerous callers have recommended.) As Mr.
Haightstated, there will be a lot of changes going
on in the beginning (many have already oc-
curred). As of now (24 Mar), I've changed the
logon routine for faster logon & it will show the
user# that you are about to logon as so, if you
make a mistake & type the wrong user# or re-
ceive line noise you can press return at the pass-
word prompt and reenter your user#. You may
also list users starting at a specific user# if you
wish (in case you remember Joe is user# 600 &
something, you don’t have to go through the first
599 users). The Computist index is available for
downloading in the “EDITORIAL” file base as
well as an on-line index in the “On-Line” area.
The file base has two versions, one is in Apple-
works data base (ADB) format and the other is a
standard ASCII (TXT) text file. The ADB ver-
sion is shrunk with Shrinklt and will fit on a
single 5.25" disk (140K). The text version is not
archived and requires at least a 3.5" disk. Both
contain the same information with the exception
that one may be slightly newer than the other as
indicated by the extension (.##) which indicates
that it is complete thru issue ##. This index is
available courtesy of J.L. Walters.
General Messages
Welcome all new users to the Computist
Ss.
This message base is designed for all public
messages between users on this system. It is
accessible by everyone and the only restriction to
it’s use is that] ask that you keep conversations
and language in good taste. The only other thing
Iask is that you do NOT use this area or this BBS
as a means to discuss or setup ‘PIRATE’ meet-
ings... This BBS is based on the principle that
“All owners of legally purchased software have a
right to make backups of that software.’ and not
for the purpose of redistributing it to others. See.
the bulletin ‘PIRACY & us’ for more info on
this...
Again, welcome to the BBS & enjoy...
<<<SYSOP>>>
Note #2
Date: (No Clock Installed)
To: ALL
From: (User #226)
Subj: THE MOST WANTED LIST
The most wanted list seems to be forever
growing... The problem as I see itis that 18 sector
programs abound.. (The new Electronic Arts for
instance). I was compiling a list of the software
on the list and what protection it uses.. Thought
that this would be of some help to the teeming
millions out there... I can’t help soft, half, bit or
hard key the disks since] eitherno longer have an
original or a copy of the programs..
Edward Teach
Note #5
Date: (No Clock Installed)
To: ALL
From: (User #543)
Subj: HOT TIP
Hey I don’t know if this works or what it
does....(since I don't have the software)....but in
Cavern Cobra hit Cl-R. If this really does
anything let me know what eh???
CTRL-R starts the game Cavern Cobra...
<sysop>
Note #8
Date: (No Clock Installed)
To: ALL
From: (User #531)
Subj: MATHBLASTER PLUS IIE
Does anyone out there know how to crack
Mathbiaster Plus for the He on a3 1/2 disk? I
have found cracks for both the IIgs version and
for the 5 1/4 inch version on Compuserve. Ifyou
4
know, please leave me a message. My user ID is
531. Thanks.
Note #9
Date: (No Clock Installed)
To: SYSOP
From: (User #1051)
Subj: NEW MEMBERSHIP
1 RECEIVED THE COMPUTIST TODAY
AND SAW ON THE FRONT PAGE ABOUT
YOUR BBS, HAD TOCALL AND FIND OUT
WHAT ITS ALL ABOUT, AND TO WISH
YOU LUCK IN YOUR VENTURE. ALSO
WOULD LIKE TO TELL YOU NO SLIP OF
PAPER WAS FOUND IN MY COPY, SO I
WOULD LIKE TO LET YOU KNOW MY
NUMBER ON MY SUBSCRIPTION LABEL
TS #0215, IF THAT WILL HELP ANY ON
VALIDATION TO THE BBS.
THANX, SCOTT
Just about everyone's label says 0215 (02 =
Feb, 15 = day that the issue was mailed...) The
slip of paper was only in the issues for those that
paid the BBS membership cost already ($10
annual fee for full access)...<sysop>
Note #10
Date: (No Clock Installed)
To: ALL
From: (User #622)
Subj: MIGHT & MAGIC II
DOES ANY ONEKNOW HOW TOKRACK
MIGHT MAGIC II ANY HELP WOULD BE
APPRECIATED DISK A CAN BE COPIED
BUT WHEN YOU TRY TO SAVE ANY
CHANGES IT WILL NOT SAVE THEM. MY
USER ID# IS 622 THANKS
Note #11
Date: (No Clock Installed)
To: ALL
From: (User #1052)
Subj: BUNCHA STUFF...
Heya y'all... well I love the magazine, and I
love the board. So what's left? This message isto *
any assembly hackers out there... I’m interested
in doing a ‘LIFE’ for the GS or //e, so if youcould
offer advice, etc. I’d sure love the input. Also,
does anyone know about an implementation of
LiSPontheGS? It would take uphellish amounts
of memory but I think it would be a worthy
project. I’m still working on learning the Tool-
box routines, maybe I'll attempt it later (with a
little (read: lot) help from my friends). So that’s
about it for now... ciao,
Thankee, Dan W. AKA The Gray Lensman.
Note #23 (Reply to #11)
Date: 4 Mar 90 (06:44)
Fro: ser #1062)
Subj: BUNCHA STUFF...
I know of two LISP compilers for the regular
i/ series. Check out page #20 of Computist #71
for their addresses.
JsH
Note #12
Date: (No Clock Installed)
ALL
(User #837)
Howdy all-
Ihave been along-time subscriber to Hardcore
Computist and have learned a lot from my com-
plete set. I think this BBS will bea greatenhance-
ment. Any teachers reading this might want to
call my BBS- THE COLONY (209)233-2937
1200 BAUD 8N1 24 hours. Lets help each other
deprotect educational wares before the kids kill
the originals.
Loogie Hacker from Clovis, CA
Note #22 (Reply to #6)
Date: 4 Mar 90 (06:42)
To: SYSOP
From: (User #1062)
Subj: BBS
Since this BBS is up and running now, why
not offer a telecom disk to the readers. The disk
would contain several packing/unpacking pro-
grams, as well as a telecom program or two for
the regular // series and the IIGS. The telecom
programs that come to mind are Talk is Cheap
(older version) and Freeterm GS (a rotten pro-
gram, but at least it is free).
JsH
Reply:
If l understand you correctly, you mean give
this away for uploading articles or softkeys, etc.
for publication. This may not be a bad idea
however, as it stands, Computist is in no position
to purchase such items for promotional entice-
ment on acontinuing basis. But, what I will dois
this. From 1 April to 30 April, whoever sends in
the most information for publication, I will per-
sonally donate as prizes the following:
1. Quicken (Checking & Finance software)
for the Apple lleicigs (complete with documenta-
tion & registration card, never used)..
2. Freeware disk containing: Shrinklt,
FredWriter, and other useful freeware utilities
for both the Helc and GS.
3. Five disks (3.5") containing SoundSmith
(shareware) which is the newest music generator
for the IIgs (4 disks are music files for the pro-
gram) which requires GS/OS $.02
Does this sound like a reasonable start?
Whoever sends the best full featured article will
receive their choice of the above. The personwho
sends the most information by volume will re-
ceive their choice from the other two. The third
will carry over to the next contest. The submis-
sions may be submitted through the BBS or
mailed directly to Computist (remember, it must
be received by 30 April if mailing)... Any com-
ments concerning this are welcome (good, bad,
or suggestions), I'm not richer than Computist
butifit generates support then’ lldowhatI can...
One more thing, Iwill personally give to the first
person who can get 100 new subscribers (or talk
acurrent subscriber into renewing) by Dec 31st
90 their choice of software or hardware up to
$100 in value. Be sure to tell them to say “YOU”
recommended the magazine. Whoever get's this
will surely have earned it & I will also throw in
an additional item (appropriate to their ma-
chine) as a surprise bonus. The contest will
officially end when a single person reaches the
100 mark, whether it be a week, month, or last
day of 90.
<<< SYSOP >>>
Note #26
Date: 5 Mar 90 (16:55) {
To: ALL
From: (User #1052)
Subj: PROTREE BBS
Thave an old (pre-GS) version of ProTree’s
ALFA BBS system around here, with manuals.
This system reminds me of it. Personally, I’m a
long-time fan of GBBS but who knows if they’re
still around?
My nickel’s worth, D.W. aka The Gray
Lensman
Note #35 (Reply to #26)
Date: 10 Mar 90 (21:49)
From: (User #601)
Subj: PROTREE BBS
Being new to BBS’ ing I can’t talk from expe-
Tience butall of the Apple boards I have seen until
now are GBBS. R.G aka Dragon Master
Note #27
Date: 5 Mar 90 (17:41)
To: ALL
From: (User #357)
Subj: GREETINGS
Isend greetings to all fellow Computist nuts
& fellow Hackers!
T’mso happy I canhardly contain myself. It’s
here! Long live computist and the computist
BBS!
Now on to business.
Tam seeking someone who has a copy of the
“fastcopy” program from the old locksmith pro-
gram that runs on the GS. I have tried to follow
the article in the magazine but was repeatedly
unsuccessful. (mark that up to clutch error)
Anyway, if anyone out there has accomplished
this feat I would like very much to speak to you.
Please send me E-Mail or if convenient give me
acall voice at (513) 277-2400 -I'llaccept aquick
collect call just be sure and state the nature to the
operator. Thanks for the help!!
Note #29
Date: 8 Mar 90 (20:03)
To: ALL
From: (User #1099)
Subj: WALT DISNEY SOFTKEY
DOES ANYONE KNOW OF A SOFTKEY
FOR WALT DISNEY CARD AND PARTY
SHOP AND WALT DISNEY COMIC STRIP
MAKER. THERE IS ONE IN ISSUE #50 BUT
ITDOESN’T WORK FOR MY DISKS. PLEASE
HELP AS I HAVE LOST THE ORIGINALS
THAT CAME WITH THE PROGRAMS AND
TONLY HAVE THE BACKUPS. MY BOX IS
1099.
Note #30
Date: 8 Mar 90 (21:58)
To: SYSOP
From: (User #1100)
Subj: COMPUTIST
Idon’t know who started up Computist but it
is what I've been looking for, for a long time.
(ever since I got my gs!) a year ago. I just gota
copy of your mag. A friend of mine, who just
happens to be floating around the world on the
Carl Vinson, subscribes to your mag and he sent
me the latest issue he got. Already it has been
useful. I got Children’s publishing center cracked
thanks to your mag. Anyway’s I’m looking for-
ward to being validated.
Thanks,
Paul
Charles Haight started Computist in 1981 (1
think) & is stillrunning it today. Used to be doing
much better but with everyone’ s help it can soon
return to it's former glory... We' re working onit
Readers Data Exchange
slowly but surely and in the right direction.
Thanks to all of it's loyalists... < sysop>
Note #31
Date: 10 Mar 90 (14:09)
To: ALL
From: (User #60)
‘Subj: HELLLLLLLP
Hil can't follow exactly the softkey for super
Print 3.5" vers as it is in the Computist. And,
since my version is just a little different; I can’t
krack it.
Also, does anyone have a krack for Carmen
Europe on the 3.5" disk
Thanks—send E-mail to Mike Paterno
Note #34
Date: 10 Mar 90 (21:31)
LL
From: (User #543)
Subj: HARDWARE
hey people i don’t know about you guys, but
i'd like to see a nmi-card in the hardware comer
for the gs. a few of the programs are shutting off
the control panel and access to the monitor...a
few rom routines wouldn't be bad either... (or
does anyone know how to get around this prob-
lem???)
It seems tome that the easiest way around this
would be to find the code that disables the CDA
access and disable it (since it's normally always
there the code should be relatively close on all
Programs that do this - provided it's not en-
coded.) I’ mnot that familiar with my GS yet, how
‘bout anyone else, any suggestions? <sysop>
Note #36
Date: 10 Mar 90 (21:55)
To: ALL
From: (User #601)
Subj: GNARLY GOLF
HELP!!! Does anyone Know how to install
Gnarly Golf on a hard drive, the manual says it is.
possible but when I put it on the hard drive it
hangs up. I'm using GSOS on a CMS 60meg
drive. Any Ideas? Dragon Master
Have you checked the manual? A lot of
protected (guessing) programs require that the
original still be in the drive for it's protection
check routine. If it's not protected, some require
certain path names for subdirectories. Another
possibility is to look at the system folder (ifusing
GS version) on the original & see if there is
anything that is not in the system folder on the
hard disk (usually in the TOOLS, DRIVERS, and
SYSTEM SETUP folders), if so copy the missing
piece(s) to the HD system folder...<sysop>
Note #56
Date: 17 Mar 90 (23:30)
To: SYSOP
From: (User #601)
Subj: GNARLY GOLF
Ttuses a key disk protection, when you run it
from a 3.5 copy it will ask for the original; but
from the hard drive it hangs up before that.
Sounds like it's using a hard encoded Volume
name for the disk. To verify this try copying all
files to the HD (just as they are on the 3.5, don’t
make a separate subdir) and rename the HD
volume to the same name as the Gnarly Golf disk
and try it (if it works just like the copy then the
Volume name is hard encoded, you gottafind it &
change it to accept any prefix). Ifthis don’ twork,
then their still doin’ something else (hopefully,
you have ensured that you have all the same |
SystemI/System.Setup/files on your HD as are on
the disk as well as Fonts & Drivers)...<sysop>
Note #41
Date: 11 Mar 90 (11:07)
To: ALL
From: (User #547)
Subj: DUNGEON MASTER
I'M LOOKING FOR A SOFTKEY THAT
WILL LET ME USE THE SAVE GAME OP-
TION.
Note #43
Date: 11 Mar 90 (18:31)
To: SYSOP
From: (User #1100)
Subj: COMPUTIST
Ineglected to tell you that I will be sending in
for subscription tomorrow 12 March. Ican’t wait
for the back issues or for the new ones. I have
been spreading thenews about the pub down here
(Antioch, the Bay area) and hope that we can
keep it alive
Note #44
Date: 11 Mar 90 (20:28)
To: SYSOP
From: (User #71)
Subj: CLOCK CARD
Do you still need a clock card for the BBS. If
you do need one, I have a street electronics
Business Card I would like to give away. The
COMPUTIST #72
only problem with this card is it phantoms out
slots (That's what remember, Ihaven’t used the
card in two years) but it does put out a ProDos
time. Let me know if you can use it.
Nope, we already received a Thunder clock
from another subscriber... Thanks anyway...
<<<SYSOP>>>
Aoumovs
Note #46
Date: 12 Mar 90 (19:11)
To: ALL
From: (User #831)
Subj: HELLO
HELLO I LIKE TO KNOW DOES ANY
ONE LIVEINCALIFORNIA ANDICANGET
YOU ON A FEW GOOD APPLE BBS AND
IBM IF YOU AND:ARE YOU ON MEDCOM
IF YOU AREI AMPIONEER ANDICANGET
YOU A FEW PEOPLE THAT WILL HELP
YOU WITH ANY THING OK THANKS SEE
YATELL ME IF ANY ONEIS IN CALI AND
IS ON MEDCOM OK SEE YEAH
Note #47
Date: 12 Mar 90 (20:08)
To: ALL
T'mcalling from San Diego, so you won't see
me up here more than once a week, do to expen-
sive phone bills and the like, but I was just
wondering if any other San Diego users are on the
system yet?? Also, if anyone is on networking
sites, you can reach me on a few pro-line boards..
My addresses there are:
alank@pro-beagle
alank@pro-grouch
Tam also thinking of putting up a bbs down
here in the SD area, in which I will support
COMPUTIST subscribers and the like.
Alan
P.S. If anyone is thinking of putting up a bbs
soon, lemme know because I have written a
VERY good bbs system from modemworks,
which BLOWS away almost everything I have
seen so far in the Shareware/PD scene...
Note #49
Date: 14 Mar 90 (17:09)
ALL
From: (User #1116)
APPLE IGS LIBRARY!
His, ‘yall!
1 just logged on here for the first time, and,
yes, I DO subscribe to Computist. I would
appreciate some mail from you guys because I
feel a little lonely at the moment.
Anyway, how many of you out there would
like to see an Apple IIGS-specific file library?
On many other BBS'’s there’s one, and it would
be great if there was one... What do you people
think?
Thanks for reading!
—Eric Mumford
Note #61 (Reply to #49)
Date: 21 Mar 90 (18:29)
From: (User #1093)
Subj: APPLE IGS LIBRARY!
Eric, I am relatively new to Computist (since
issue #68), and new to BBS's (since the begin-
ning of March). I would LOVE to see an Apple
Ilgs specific file library - I have not really much
to upload, but would upload what little I do have.
If you write back, but don’t see me respond, it’s
because I am calling from Connecticut and it is
relatively expensive to call here, but I will call
back.
Reply: You will in the future (soon?)...
<sysop>
Note #64 (Reply to #61)
Date: 22 Mar 90 (17:58)
From: (User #1116)
Subj: APPLE IIGS LIBRARY!
‘You think phone expenses are bad from Conn...
try calling from New York! Horrible... [have an
Apple IGS and, well, I have LOTS of things to
upload if David Goforth would only validate
them as uploaded them. Istill have to pack them,
etc... What local BBSs do YOU call in Conn.?1
could probably call THEM and we could com-
municate. A popular Apple board up here in
‘york is Plain Vanilla: 1-518-462-5953. I call
there often: it’s an excellent board.
I'm gonna check out the file section and get
outa here. The phone bill is ringin up higher and
higher every minute... See you later!
—Eric
See the TIME SAVER NEWS at the end of this
<sysop>
Note #54
Date: 17 Mar 90 (06:30)
To: ALL
From: (User #502)
Subj: CHUCK YEAGER’S AFT
Isent some notes up to the file base on Chuck
_COMPUTIST #72
a ee
Yeager's Advanced Flight Trainer. If there are
any questions, send me a message.
Note #53
Date: 16 Mar 90 (23:54)
best Apple software around. We have at least400
users. I just remembered that I have also seen a
very slicknew BBS software by a programmer in
CA. One of the local boards here in Wichita is
testing it (it is Net capable).
Scott
Note #57
Date: 18 Mar 90 (10:33)
To: SYSOP
From: (User #1126)
Subj: SUBSCRIPTION
Jam asubscriber to COMPUTIST, butdidnot
receive my ID number in issue #71 as the article
described. The number on my mailing label is
0215 if that is of any use. Please advise me as to
how I can gain full access to the board as a
subscriber.
Thanks in advance
Don
Increased access is granted to all current
subscribers (which you now have), FULL access
requires that you be a BBS member $10 annual
‘fee sent to Computist (same address as subscrip-
tions) or calling with Visa/MC to same phone #
as subscriptions... <<< SYSOP >>>
Note #62
Date: 21 Mar 90 (18:46)
To: SYSOP
From: (User #1093)
Subj: $10 ACCESS
David, Isentmy $10 into Computistona form
that they sent to me a week ago. I was curious to
see whether you had received the money and
updated my access. I would like to know, how-
ever I shall not be back until another week has
passed, for this is long distance, and Ido not like
giving that much money to the phone co. that
often. Please respond. Thanx, Bret.
Please allow 7 days after mailing for valida-
tion <sysop>
Note #67
Date: 23 Mar 90 (20:32)
To: (User #1062) 4
From: (User #1082)
Subj: CRACKS
Jim,
T’mhaving a heck of atime with a program
called Accelerated Reader.
The author even has a message in the sectors
that you'll have to work hard to see this one in
COMPUTIST.....would you like a try at it? I’ve
been meaning to call or write to you about it for
along time. Also I have Toy Shop and Bureauc-
racy that I'd like to see finally cracked. Thanks
Jack
Note #68
Date: 24 Mar 90 (05:27)
To: ALL
From: (User #357)
Subj: WASTELAND CRACK.
Ihave had Wasteland for about 8 months, and
LOVE the game. Butitrequires you to start with
the key disk and this week mine started acting
hokey! I desperately need acrack for WASTE-
LAND by electronic arts before I lose it forever.
Thanks
Starbuck (ohio)
Note #69
Date: 24 Mar 90 (18:17)
To: ALL
From: (User #675)
Subj: DARK
ACTUALLY thisis aimed towards EdTeach..
But Does anyone know how to Disable the
Rune Check in Dark Heart Of uKKrul?
Also.. look on your local bbs for a3.5 edition
of prince of persia!. a friend of mine transferred
the Sides onto a prodos 3.5 disk and added more
Tooms and a new lvl!
laterz
jim
TT
Feedback (To SysOp)
Note #4
Date: 3 Mar 90 (10:26)
To: ALL
From: (User #726)
Subj: QUESTION
Just a question - will you be providing an
INDEX, say in AppleWorks DataBase format for
Computist??? That you can download?? I have
an older one from an Ad one of the subscribers
putin a long time ago, but it is kinda old now and
I just haven't (yeah, I know, lazy) gotten busy to
update it myself!
Joe Oliver
Re: It’s available now in the EDITORIAL file
base area... <sysop>
Note #5
Date: 3 Mar 90 (16:21)
To: SYSOP
From: (User #452)
Subj: DOCS
1 was really pleased to see that J have full
access to the Computist BBs right at the start.
Calling from WI, I get tons of line noise so you
might see some erratic stuff. Anyway, is there
some way I can getdocs on the BBS software. you
use? Isn't Applenet shareware or freeware. If 1
knew more about the system, I could save some
time (read $$$) on the board. Please let me know
what you can do and what] can do to support this
project
Kindest regards,
TOP GUN
All the software & docs are on the Gopher
Hole BBS (206)584-6621 (same cost as calling
here) but would take up quite a bit of space onthis
system since there are several versions (not
counting this one)... Up till version 1 3f it was
free(2.x is now shareware)... As for saving time
use the copy buffer to save all displays to disk as
fast as possible & review them at your leisure
with a text editor. <sysop>
Note #6
Date: 4 Mar 90 (12:12)
To: SYSOP
From: (User #1079)
Subj: STUFF ;
Nice to finally see the. BBS up. I already
subscribe and would like full access. How dol go
about this? Also, I’m not too crazy about REAL
names since ] don’t even use one on my own bbs.
Hopefully things will grow around here. You
may want to look into GBBS Pro as BBS soft-
‘ware, as it runs compiled and a LOT faster. Anet
seems like c-net for the commodores. Also look
into the U.S. Robotics deal for a 9600 baud
modem. Can't beat “em. Since I've been running
aBBS for several years now I’d also like to offer
any help that you may need, I just would like to
keep the LD bills to a minimum.
I'm getting a copy of GBBS to try out & may
put it up (if the cost allows).
As for the 9600 baud (if we can't afford
GBBS, it may be awhile). Your real name is only
required at Logon to verify you as a Subscriber
or BBS member (you can change your handle or
nickname in the “P” ersonal data section from
the Main Menu. About the best help I can get
right now is finding a routine that will allow
YMODEM protocols to be added... <<< SYSOP
>>>
Note #11 (Reply to #7)
Date: 9 Mar 90 (20:48)
To: SYSOP
From: (User #1079)
Subj: STUFF
WELL, since I have accounts on both GEnic
and AOL T'll keep you posted if I see anything
that may be of help with anet. As for verification,
my subscription is under the name Paul Giguere,
Thave submitted a few articles in the past and
have subscribed since about issue 20.
Nice to hear about GBBS!!! I've done a LOT
of modding on that system. Feel free to ask, as it
is a bit weird till you get used to it.
Know of any patches or extras that would
allow support of GBBS with the Datalink 2400?
<sysop>
Note #15 (Reply to #14)
Date: 11 Mar 90 (00:15)
To: SYSOP
From: PERFESSER (User #1079)
Subj: STUFF
The people I talked with seem to think that
either the CTS 2400 or 2424A driver OR the
multi-speed driver should work. What version of
GBBS and which ACOS are you planning on
using?
Note #9
Date: 8 Mar 90 (20:37)
To: SYSOP
From: (User #1082)
Subj: RDEX SECTION
Is this a section for new deprotects? I'd
appreciate access to it if it is. Thanks
This section is for Feedback, leaving the
SysOp a message... <sysop>
Note #10
Date: 8 Mar 90 (20:39)
To: SYSOP
From: (User #1082)
Subj: GBBS
Readers Data Exchange
Sylintond ala ember
GBBS is on its way. I sent it UPS on
Monday....the clerk told me it should arrive by
Friday...ha ha I'll bet....Anyway good luck. IfT
can help with anything, even non-BBS related,
give me a yell. :
Note #17
Date: 18 Mar 90 (00:27)
To: ALL
From: (User #457)
Subj: ADD A MODIFICATION
think you should add a read text/appleworks
WP file function in the file transfer area. This
would be easier for some. to read short text files
rather then download them. Most term programs
have-some sort of capture feature and it would be
faster. Just thought I would pass this along.
Re: If the file is an ASCII text file (shown by
a file type of TXT) then you can currently select
‘D’ownload and answer ‘A’scii to the protocol
selection and the file will be displayed just as
though a VIEW command had been given. A true
view command will be added later (either on
ANET or GBBS)...
PLEASE DO NOT SELECT ASCII PROTO-
COL FOR SHK FILES - YOU WILL RECEIVE
GARBAGE & CANNOT HALT THE PROCE-
DURE UNTIL THE ENTIRE FILE IS READ!!!
<sysop>
Note #18
Date: 21 Mar 90 (16:39)
To: SYSOP
From: (User #1129)
Subj: HELLO...
Tam a subscriber and I did not receive the slip
of paper mentioned in the article. The Address I
left is the one the post office decided that they
would give to me when they changed it rather
than the box # associated with the current sub-
scription. 4
Use the Personal data section from the main
menu & ensure that your address matches that
which you use for Computist. Validation is done
by verifying Name & Address (especially zip
code) against their data base. Read the
BBS Layout bulletin to see what access you actu-
ally have (you should be able to get into all areas
granted to Subscribers - Increased). <sysop>
Time Saver News
ES RE
1, Before, dialing (or right after. logon), set
ON-
2. Quickly go through all new messages in
each message base as fast as possible, DO NOT
READ THEM. Do the same in the Files areas,
Bulletins, & On-line sections (listing what is
there)...
3. You do not have to wait for the menu to be
displayed in the Main, Files, or Message areas
before making a selection. These areas support
‘HOT KEYS’ (immediate execution of a com-
mand). Also go to the ‘P’ersonal data section to
view the menu.
4. Then LogOff, save the buffer to disk &
review it at your leisure. If you wish to reply to a
message, write the message as a text file and save
it (be sure to make note of the original message
base and message number). Figure out what files
you'd like to download from the listings and
makenote of their Base # and filename. Once this
is done then:
5. Call back & get your files. Go to the
message base that you want to write to. If areply,
select ‘R'ead - ‘Individual - #, and then ‘R’eply
and send your text file using ASCII trarisfer. BE
SURE THAT YOUR TEXT FILE CONTAINS
NO BLANK LINES (include at least a single
space before the carriage retum <CR> if you
need an empty line) as the system uses this as a
end of entry marker. Then enter a blank line and
select ‘S’ave.
6. The Message base also supports a ‘F'ile tag
system (which must be used if the message is
more than 79 lines long). This works as follows:
Select ‘Reply (or ‘W’rite - to user # - subject),
enter a brief statement (at least one character
MUST be entered prior to a<CR>), enter ablank
line and select ‘F'ile. Enter the filename of the
file you wish to attach to this message and send
using XMODEM (XModem ProDOS is recom-
mended if available). After the transfer is com-
plete, then select ‘S'ave. If using this method, the
file may be shrunk (archived) prior to sending for
even faster transmission.
Example: 1st call: Screen shows ‘Connected
xxxx baud at time’.
Press ESC to bypass the intro screen.
Enter user # and password.
Press ESC again to bypass the NEWS.
All new messages addressed to you will be
displayed (if private) or indicate the base &
message # (if public). Press ‘N’ext after each
message is fully displayed & the menu appears at
the bottom of the screen (we'll read and answer
them later).
As soon as the Main Menu starts to appear,
press ‘MRN’ (this will take you to the ‘M’essage
Base and ‘R’ead all ‘N’ew messages. When you
5
a
see “Last message read”, press ‘4RN’ (this skips
the E-MAIL and FEEDBACK bases which you
read at logon and goes to base #4 and again
“R’eads all ‘N’ew messages). Repeat this num-
ber sequence until all bases (that you are inter-
ested in) have been read. Remember to skip E-
MAIL, FEEDBACK, & RDEX (these are private
only & you will see anything here for you at
logon, the rest ya can’t view anyway).
Then press ‘QFF’. This will ‘Q’uit the mes-
sage base (returning to the Main Menu and then
take you to the ‘Files area and list all ‘F'iles.
When the last file is displayed (indicated by
“Press RETURN to continue”) press RETURN
then ‘2F’ (tomove to thenext file area and list the
files there), Repeat this thru all the file bases you
wanna see.
If you wish to read the bulletins or go to the
On-line section, press ‘Q' followed by ‘B'ulletins
or‘O'n-line. These areas do not support the HOT
KEYS (except for ‘Q’uit, ‘H’ang up, & ‘T’ime
stats), so you must wait for the menu & the
command line to appear before making a selec-
tion.
Once you've done this, press ‘HY' for ‘Hang
up’? ‘Y"es! You now have all the file listings,
new messages, and anything else you want and
spent less than 10 minutes on the BBS.
Now save the copy buffer, pull out your
favorite word processor and read what you’ve
got. If ya wanna answer any of the messages or
leave messages then write your message and save
it as a text file - BE SURE THERE ARE NO
BLANK LINES (must contain at least a single
space before the <CR>) -and save it. If it's a
reply, then make note of the original message
base & message #. Also make note of any files
that you may want to download and the base that
they are in.
2nd Call: Call back using the ESC features to
bypass the intro smff. Enter the message base that
you'll be writing to (ex: M3) as soon as the Main
Menu starts. If replying press ‘RI#' for ‘Read -
‘P’ndividual - original message number. After the
message is displayed & the lower menu appears
press ‘R’ for Reply. This way you need notknow
the user # and it also sets up the thread routine
(discussed later). If not replying, press ‘W#’ for
‘W'rite to user number and enter the topic or title
of the message & verify it as being correct.
Now to send the file. Set your terminal pro-
gram to send ASCII text & send the file you
saved. It will be as though you were a super typist
and transfer the file as text (you MUST use
ASCTI or the copy buffer if you're experienced).
The file must be less than 79 lines at 80 (or less)
characters per line (for more char’s per line, use
less lines). After the file is transferred (just a few
seconds) select ‘S'ave. Repeat this for each
message, remembering to change bases as neces-
sary.
Next, press ‘QF#" for ‘Q' uit the message base
-goto ‘F’ile area - base number (notnecessary for
base #1, also if less than ‘10" then you must press
CR.) Select ‘D’ownload and enter the filename
you want to download. Select X Modem for proto-
col (ASCII protocol will ONLY work for TXT
files. ATTEMPTING TO USE IT WITH ANY
OTHER FILETYPE WILL DISPLAY GAR-
BAGE & CANNOT BE STOPPED UNTIL THE
ENTIRE FILEIS TRANSFERRED, NO HAND-
SHAKING IS PERFORMED!!) Set your end up
to receive the file (XModem ProDOS is recom-
mended, but Standard and CRC will also work.)
Repeat this for all the files you want.
That's it... Now for an overview of all the
commands and menus used with this system (it
may be awhile before we go to GBBS so hope-
fully this won’t be in vain.) Use the following
with the BBS LAYOUT diagram.
Main Menu
This is the artery that takes you to other
various areas of the BBS.
Time Stats: Shows your time limit on the
system used and time remaining for this call.
Works the same in all areas,
Goodbye (Hang up): Logs you off the BBS.
Works the same in all areas.
Quit section: Exits the current section and
returns you to the Main Menu.
Call the SysOp: Pages “ME” if I’m there, I
usually answer if at all possible. Please limit this
to necessity and have specific questions (know
what you wanna ask). I try to make this as short
as possible because I’m usually very busy and
trying to be courteous because "YOU" are pay-
ing for the call.
2: A question mark in most areas will redis-
play the current menu. The main reason for this
feature is that you will soon be able to disable the
menu displays from the personal data section.
M/F/P/B/O: From the Main Menu you will
be taken to the appropriate subsection (Message
area, Files area, Personal data, Bulletins, & On-
Line programs respectively.
List other BBS’s: Lists other bulletin boards
with an option to ‘A'dd to the list.
Help: Displays what each command (key
selection) means & does.
Personal Data: Each user canchange his/her
handle or nickname (this does not affect yourreal
name displayed at logon), your address (this will
NOT change your subscription address, you must
notify Computist), screen width (normally 40 or
80), screen height used for pausing the display
(recommend zero which will disable it for the fast
Process described above), phone number (please
check this for accuracy), computer, age, spe-
Gialty knowledge, file enclosures (should be ‘Yes
to allow tagging messages with files), carbon
copy (allows sending duplicate messages to dif-
_ ferent users, normally ‘N’o as it will ask after
each private message if ya wanna send another
copy), and the user list (to list all users on the
system).
Bulletins: This is where news about the BBS
is placed, it is a read: only area. To read any
message just type the number of the bulletin (and
press retum if less than two digits).
On-Line: These are external files that allow
for various additions to the BBS. Here you can
renew or subscribe to Computist or view the on-
line index (currently under revision). A message
“Program not available” will appear if it is not
currently active (this does not mean you're de-
nied access but that it’s an upcoming addition - if
you see it, you have/will have access). Torun any
program type the program number (plus <CR> if
less than two digits).
Message Base
This is where you read/write all your corre-
spondence, letters, inputs, etc. It is broken down
into several sections with descriptive titles.
List: will display all the available message
areas. To change to another message area simply
enter the number of the base.
Read: will display a submenu for selecting
what messages you wish to read.
(New) since your last logon, (Forward) start-
ing at a specific message number, (Reverse)
starting at a specific message number, (Selec-
tive) messages written to/from a certain indivi
ual, (Marked) messages written to you, (Individ-
ual) read just one message by number, (Abort)
don’t read any.
When you read a message it will show a
header indicating, Area (with message # and
indicate if private or a reply to another message),
Date written, To, From (with user #), Subject,
and File (if there is a file attached it will also show
how many blocks there are), and then the mes-
sage.
‘After displaying the message, a menu will
at the bottom of the screen. This includes:
(Again) to redisplay the message, (Reply) sends
a reply to this message and threads it, (Delete)
this message if to/from you, (Next)reads thenext
message in forward or reverse order as you se-
lected, (File) sends the attached file shown in the
header to you via XModem, (Thread) finds the
message that thisis a reply to & displays it, (Quit)
returns to the Message base Menu.
Write: you must specify the user number you
are writing to (0 = All, 937 = SysOp) use 937 for
all leters to the Editor, Charles Haight, Com-
putist, etc. & specify who it's to in the ‘subject”
space. You may press <CR> at this promptto list
the users, this will then ask if you'd like to start
the list at a specific user #. Answering “Y’es will
prompt you for the starting user #, ‘N’o will give
you the opportunity to search by name (or partial
name). Pressing <CR> by itself will list all users.
After entering the user #, you'll be prompted
for a subject, after that enter your message (75
line max). For blank lines press SPACEBAR
<CR>, a<CR> by itself will indicate that you are
through entering your message & a menu will
appear at the bottom of the screen. Now you can
(List) the message with line numbers, (View) the
message without line numbers, (Continue) add-
ing to the message, (Edit) a line in the message,
(Replace) specified text in the message with new
text, (Save) the message, (Abort) quits to the
Message base Menu, or (File) attach a file with
this message. Attach files BEFORE saving and
remember to save the message AFTER sending
the file.
Note: Attached files MUST be sentireceived
using XModemonly!!!Text for the message MUST
be sent using ASCII and DO NOT select “F” ile
before sending a message in ASCII.
Scan: will ask for the starting message num-
ber, then list info about the messages giving,
message #, To, From, Subject, and Date. It does
not display the actual message.
Delete: will delete a message thatis writtento
or from you.
% File Base
This is where all files for downloading are and
where you upload files to. It is broken down into
several sections with descriptive titles.
File List: Lists all files in the current base
available for downloading.
Search: Search the file list for specified data
(will find all occurrences of a specified string).
List: Lists available file areas. To change to
another file area simply enter the number of the
base.
Upload: Send a file (you to me) in either
XMODEM or ASCII.
Download: Receive a file (me to you) in
either XMODEM or ASCII.
Note: ASCII protocol can ONLY be used with
standard (uncompressed) TEXT files. Use
XMODEM for ALL other files. This includes both
uploading and downloading. AWP and ADB
(appleworks) files must be sent using XModem-
ProDOS or must be compressed before sending.
If an appleworks file is sent in it's original format
using any other protocol, it will turn out as
garbled text and be unusable.
Examine: Shows contents of a specified file
that has been compressed with Shrinklt.
About the BEST way to save money on long
distance charges for uploads is: If you happen to
be amember of America Online you can put your
uploads there and leave mail to “Go4th” or“AKA
Gopher”. Or if you have numerous files (or
lengthy ones after they're compressed), send
them on disk (5.25 or 3.5) to:
Computist BBS
c/o David Goforth
11015 Old Military Rd SW
Tacoma, WA 98498-1524
Please include a short note as to what you'd
like me to do with them (you need not be ex-
plicit).
Computist BBS — An AppleNET BBS
‘Computist subscribers - Members should read message #2 in the
‘Members Only’ message base for more info.
Unless otherwise stated, all message bases (except E-Mail)
may be published in Computist magazine (Unless the message
“) requests that it not be published - will as a feature for automatic
(- 7 NV 7
Main Menu Online Programs Menu selection)...
(Message areas & Mail )ulletins and articles |__| (#) Rum the program Chinese [Base 1 of 8} Public Access
ile section loads) (O)nlis ams. " 5
ie eee ow ) pte (G)oodbye (hang up) (QUuit to Main Menu Base #'s & titles work the same as the message base.
(Chall the SysOp ‘6pm - midnight’ _(G)oodbye (hang up) 1, L want to joint 2. Most Wanted List Files Menu
(L)ist other BBS's (2) w display menu 3. Renewal (Visa/MC) 4, Back Issue Order ave ,
L (Help with these commands 5. 10B Controllers 6. Forward Mail (dite bering @rearch the fle list
/ | 7.Computist.index 8, File Validation (plead (you—> me) (D)ownload (me —> you)
( . ~~ \ (L)ist file areas (T)ime statistics
Bulletins Menu r (#)Move to Base (Examine file contents
(Read the bulletin (L)ist bulletins Personal Data Menu (G)oodbye (hang up) (Qhuit the file transfer section
(T)ime statistics (Handle ot Sir name (P)assword change ’
(G)oodbye (hang up) (Quuit the bulletin section (yocation City, State) Age Command: List file bases
LABOUTTHIS BBS 2. HOWTO DOWNLOAD |_| (ysthof screen oe | Nae
(Type of computer (#) Phone number 1 Public Access
3.HOWTO UPLOAD 4. MEMBERSHIP (©)arbon Copy Pile enclosures :
e-News 6. WELCOME (2) display this menu (@) Time stats 2 Bu « non-Apple I :
7. SUBSCRIBE 8. BBS LAYOUT 3 Editorials <—Computist Index HERE!!!
9. LEGAL RIGHTS 10. CREDITS (U)ser List (*) Page Pause ; os
(__11. CoMPUTIST 12, RATES J \Grodoye Hang up) Qs J 6 arr.
: 7 Softkeys & Bit C
Command: 8 [Area 1 of 7] General (Public) (89 msgs, 5 new) 8 Temp ° my
Press ctrl S to Shows current area(1 above) of all areas authorized (7 above) , .
frees cit 8 = and the ttle if the bose (GENERAL CR ALE os eshitmpies areas will soon be added for: DOS 3.3, PRODOS, &
1 = Limited Access, 2 = Increased Access, 3 = Full Access
Message Bases —File Areas On-Line Programs
1,General (Public) Public Access Subscribe On-Line (*)
E-Mail (Private) IBM & Non-Apple II
Feedback (Sysop)
Classified Ads
RDEX Inputs (Write Only)
2.Subscribers Only Editorials Most Wanted List
Playing Tips On-Line Renewal (*)
Back Issue Order (*)
3.Members Only —_ Hardware Projects Computist Index
AP.T. (**) JOB Controllers (*)
Softkeys/Bit Copy On-Line Mail (***)
And any other areas/features that may be added ....
(*) Requires Visa or Mastercard
(**) Advanced Programming Techniques
(***) We will forward your letters by US Postal Service to other
being public). Will also show the total number of messages in this
base & the number of new messages since you last logged on (this
will NOT appear in Private only bases such as E-Mail & FEED-
BACK).
Messages Menu
(Ryead messages (Wyrite a new message
(S)can all messages (D)elete one of your messages.
(L)ist message areas (Time statistics 2
(G)oodbye (hang up) (Qhuit message section
Command: List bases
#Name
1 General (Public)
2E-Mail (Private) <—will not get published!!!
3 Feedback (to SYSOP) <— User # 937
4 Classified Ads
5 RDEX Inputs <—will get published in COMPUTIST!!!
6 Subscribers only <— Both Public & Private messages are allowed
7 BBS members only <—Both Public & Private messages are allowed
Readers Data Exchange
Command: Examine Archive (This works only on SHK & BXY
files)
Enter the file to examine: amdos
NuFx Archive... (indicates an SHK file & displays the following.)
Date of Creation: 11-Aug-1989 25:25pm
Date of Modification: 11-Aug-1989 25:25pm.
Name Type Blocks Modified Compaction Endfile
New.disk non 1 563400% 1
Type “NON” indicates a shrunk DISK (either 5.25 or 3.5) & the
‘Compaction’ works for all files but not for disks. Willfix this inthe
{future to indicate which size is being used (as a rule of thumb, all
‘GS should be 3.5 and everything else 5.25)...
Command: Goodbye
Hang up? Are you sure? (Yes or No): Yes
Thank you for calling Computist BBS
Time spent: 10 minute(s)
Goodbye ...
You can LOG OFF from any section of the BBS with the
“G" oodbye command.
<none>
COMPUTIST #72
TX
Jeff Hurlburt
The
PRODUCT
saat
MONITOR
RATINGS
www SUPERB
wen EXCELLENT
wr VERY GOOD
ww GOOD
a FAIR
8 POOR
6e BAD
€ DEFECTIVE
Mushrooming Software
As observed last issue, numbers and quality
of II series entertainment wares has never been
better; and, the same holds for utilities, produc-
tivity products, and educational packages. In-
credibly, after more than three years of less than
enthusiastic Big Green attentions, the IIgs is in
real ‘danger’ of emerging, overall, the best-sup-
ported of any super-res “personal computer”!
This month's column, the biggest PM ever,
samples just a bit from each category.
2088: The Cryllan Mission
$69.95 Victory Software
wow
Requirements:
1.25 MB Apple IIgs,
one 3.5" drive.
Second drive recommended.
In the summer of 2087, Earth's fledgling
Anes Agency began to receive a series of star-
tling reports from an exploration craft in the Tau
Ceti sector. Not only had the crew of the S.S.
Houston discovered an Earth-type planet,
“Crylla”, inhabited by peaceful, friendly human-
oids, they had actually deciphered the language
and been assigned an ambassador. By the time
contact with the explorers had to be suspended
(Crylla moved ‘behind’ its sun vis-a-vis Earth),
Space Agency scientists couldhardly wait for the
knowledge windfall sure to come. But they did
wait... and wait... and wait. Needless to say, the
follow-up “Crylla Mission” which makes plan-
etfall barely a year latter is not the delegation of
expectant researchers originally planned. With
weapons specialists, science officers, and a doc-
tor, your party of six trouble shooters is grimly
determined to find out what happened, and, if
necessary, shoot the trouble!
‘When, some centuries later, Star Fleet draws
up the guidelines which become known as the
“Prime Directive”, you can bet that someone will
bring up Crylla to drive home the hazards of
cultural contamination. Just why is one of your
team’s discoveries as you piece together the
remarkably verbose stories, hints, and social
commentaries of Cryllan citizens, surviving
Terrans, and others you encounter. Yet, with a
few easily sensed exceptions, what you discover
in conversations has less real impact upon ulti-
mate success than upon ‘atmosphere’, level of
involvement, and overall enjoyment. * 'Cryllan
Mission” 's extensive prose adds a thought-pro-
voking depth unique in an Ultima-type map/
maze scenario. (Hint: ‘Talk’ to everyone, but
avoid copious note-taking.) As to how Earth's
ace ‘fact-finders’ deal with what turns out to be
acultural disaster: that is something you deter-
mine in a quest spanning the cities, ruins, and
labyrinths of two continents.
Crisp top-down countryside maps, detailed
cityscapes, and self-mapping 3-D perspective
forward-view mazes give “ 'Cryllan Mission” a
‘look’ and feel very reminiscent of SSI’s popular
“Questron II"/gs. This time, however, you guide
the development of six multi-attribute charac-
ters, deal with elaborate weapons and armor
systems, and direct your party in challenging,
partially animated, tactical combats against a
variety of opponents. Unfortunately, while the
latter can be very entertaining, an overly gener-
ous character development scheme results in
near invulnerability and ample (even excessive)
wealth about midway in the adventure. Opting
for “computer controlled” combat helps move
things along; so, you are able to concentrate upon
exploration and the location of items needed for
mission completion.
Featuring speedy GSOS 5.0 windows for
maps, text, and monster/mazescape displays “
*Cryllan Mission” employs virtually an ‘out of
the box’ format, and, nevertheless, achieves a
COMPUTIST #72
smooth-running, surprisingly user-friendly in-
terface. (What? You mean all that ‘5.0 mouse-
and-windows stuff works?!) Victory Software’s
first release IS bound to deliver a hefty dose of
encouragement to many would-be IIgs game de-
signers. Meanwhile, players can ‘sign up’ for 30-
40 hours of solid adventuring and a good story in
“2088: The Cryllan Mission”.
Postcards
$29.95 Activision/Mediagenic
(Additional blank cards: $7.00/100)
we
Requirements:
Apple IIgs,
one 3.5" drive,
Imagewriter or compatible printer,
super-res paint utility.
Color ribbon recommended.
(64K II version available)
Summer, the #1 postcard-sending season, is
just around the bend; and Activision’s “Post-
cards” could be the perfect medium for showing
off your artistry, your wittiness, and your com-
puter, all in one fell swoop. Available in separate
versions for IIgs (color super-res) and II+/Ile
($24.95, B/W hires), the package is, blatantly,
something of a gimmick. Included on-diskette
are ten unpopulated scenes (beach, desert, moon-
scape, ...), plus more clip-able artwork for Struc-
tures (Taj Mahal, Eiffel Tower, ...), Objects
(umbrellas, Easter Island Stoneface,...), Trans-
portation (blimp, flying saucer, ...), People (hula
dancer, alien, tourist, ...), and flocks of Ani-
mals— about 150 pieces in all. The Ile package
adds a simple cut & paste drawing/printout util-
ity; IIgs users are expected to rely upon a full-
featured painter, like Activision's “Paintworks
Gold”.
Admittedly, the artwork IS cute and distinc-
tively ‘post-cardsy’; AND—the gimmicky part—
you also get 25 blank-front 6.5" x 4.5" postcards
with (on back) “Place Stamp Here” box and
“Postcards by Activision” along the card center.
PLUS, there's a glue stick for pasting your print-
‘outs to the card fronts! (Clever; however, if
Activision supplied a tractor-feed card carrier
sheet, the glue wouldn’t be necessary and post-
card: production would be easier.) Assuming you
don't re-size the on-screen display, : a finished
My first card— the standard waving space
creature on a city street with “Wish You Were
Here!” caption—tumed out so well] almost hate
to send it. Supplied with idea-packed manual, ,
clip art listing, and order blank for more cards,
“Postcards” makes bragging about your vacation
more fun than ever.
Geometry
$79.95 Broderbund
ww
Requirements:
512K Apple IIgs,
one 3.5" drive.
Second drive recommended.
Intended for textbook supporVenrichment,
Broderbund’s new educational package takes the
user from elementary concepts, through Plane
and Solid geometry, to the beginnings of analytic
geometry. “Points, Lines, Planes”, “Congruence”,
“Right Triangles”, “Areas and Volumes of Sol-
ids”, and “Coordinate Geometry” are representa-
tive of the ten chapters which, not counting
separate problem and proof displays, average
some 25 super-res screens apiece. To better indi-
vidualize each presentation, users may select just
a unit’s “Tutorials” ‘or “Problems”, or both. In
addition, a “Classical”/"Simplified” setting ad-
justs material to more closely follow approaches
used in currently popular textbooks.
Rendered in dithered-color 640-mode,
“Geometry” delivers attractive textbook-look
screens with boldface and color highlighting to
enhance legibility. A simple click on a corner
‘tums’ the page (forward or back) at, roughly, 5-
10 seconds per update. Not, to be sure, *book
speed’; but, then, you can also hop quickly to any
part of the presentation— both “Contents” and a
comprehensive “Index” are always on-line—
and, the ‘computer pages’ ARE a good deal more
active than pulp and ink. Aside from pull-down
“Reference”, “Hint”, and “Solution” options,
you will often find click-able text in green high-
lighting to flash the lines of an “Acute Angle”,
fill-in “Base Area” of a figure, etc..Other buttons
may show a proof or call up “More” discussion.
No textbook, of course, can offer“*Geometry”
*s user-changeable figures (thatis, unless you've
been staring at a proof too long). This powerful
leam-by-doing aid lets you mouse-diddle line
relationships (e.g. in triangles, a rotating quadri-
lateral, etc.), ‘grow’ and stretch solids, and much
more, all right on the ‘page’, while obtaining
continuous numeric/descriptivereadout(s)of key
figure parms and characteristics!
As you may recall from your last encounter
Readers Data Exchange
with math studies, there is no such thing as an
error-free math text. True to this tradition,
“Geometry” 's developers occasionally allow a
single drawing to stand for three or four prob-
lems, with the result that angles shown as obtuse
are actually acute, lines which must be parallel
are shown diverging, etc..I've seen just oneclear
case of mislabeling; but, in the “Area of a Trape-
zoid” discussion, one finds “.5 x h x (b1 + b2)=
.5 x (hx bl) + (hx b2)"! Mildly disconcerting;
still, considering quantity of material presented,
the few ‘obvious’ errors fall within normal “for
the student to discover” limits.
Fine as a ‘quickie’ reference and stand-alone
refresher (e.g. for SAT prep), “Geometry” shows
to best advantage as a ‘light up your lines’,
interest-stimulating support resource. Including
“QuickPrint!”, a handy super-res screen dump
CDA, the complete course comes on three mini-
diskettes with handsome 25-page User’s Guide.
Gnarly Golf
$29.95 Britannica
we
Requirements:
512K Apple IIgs,
one 3.5” drive,
The last time I checked, our trusty IIgs had
failed to sprout a coin slot. So, why does
Britannica’s new 18-hole mini-golf arcade (for
1-4 persons) eject players who “run out of
strokes"? If, as seems likely, the aim is to encour-
age replays, then “ ’Gnarly” designers have
miscalculated. Like the “Zany’ ” guys at EA,
they’ve over-valued the lure of ‘getting to the
next hole’ and under-valued just about every-
thing else. Asa lone player, I would much prefer
to challenge a ‘Best Score’ and see all the holes.
When two, three, or four computer golfers start a
game, it’s because they want to PLAY— not
watch, while the player who owns the computer
(and gets to practice) demonstrates his/her exper-
tise.
“Gnarly Golf” does start you with six strokes,
award a number of strokes equal to par for each
hole finished; and, if an experienced player is
first in the shooting order, new players can learn
much about how to approach the hole. Aiming is
simple— you ‘spot’ your target with a mouse
pointer— and over-powering a hole shot won't
send it over the cup. Further reducing the advan-
tage of practice, “Gnarly Golf” ’s thrée-click
‘shot meter’ (to control power and spin) runs
somewhat slower than the ones you'll find in
Accolade’s games or EA's “World Tour Golf”.
Remaining strokes and current scores (based”
upon holes finished, length of holed shois, etc.)”
are continually updated at.the comers of. the.
display; but (another mistake), the game fails to
maintain a High Scores roster on-disk.
With the exception of small spot-like balls
which show no rolling motion, “Gnarly’ ” offers
very good ‘production value’ including classy 3-
D lettering, background music, good physics, a
set-your-own-golf-ball-coloroption, ari animated
golf ball guy who performs a different routine to
set the theme for each hole; and a bizarre set of
nicely illustrated single-screen challenges built
around pool tables, rat mazes, prison cells, ant
hills, toys, and much more. The shot, rebound,
etc, sound effects work well enough; but, consid-
ering the variety of opportunities for something
more elaborate (e.g. water traps, air vents, hot
griddles, leaky hoses, flipping trowels, conveyor
belts, ..). they qualify as ‘just adequate’, Sup-
plied on two mini-diskettes, “Gnarly Golf” is too
easy, low-conipetition stuff for adilts, but a cute,
entertaining ‘starter challenge’ for younger play-
ers.
Warlock
$39.95 Three-Sixty Pacific
toy
Requirements:
512K Apple figs; ~~ >
one 3.5" drive.
Joystick recommended.
Spanning twenty split-level screens (or
“Levels”), Three-Sixty’s “Warlock” is a super-
res arcade adventure showcasing gem-like fig-
ures, superb animation, and full-range sound. As
the dauntless Warlock, your objective is to col-
Ject eight key objects and then wrest the stolen
Karma Jewel from the evil HE’s clutches.
Eight-direction KB/joystick movement and
your staff’s fire button are all you need to climb
stairways, swing across deadly pools, ... and blast
hordes of zombies, ghosts, goblins, etc. (i.e the
‘cannon fodder’ class monsters) as well as major
Jeague horrors like giant spiders and fire -belch-
ing golems. Shots cost Power points and each hit
from a monster or trap reduces Vitality (0000=
Dead). However, you can start with up to 4000
Power and 5000 Vitality; so, even for the un-
skilled beginner, there’s plenty of play; and plenty
more, once you lear to recognize snares and
become adept at collecting the numerous Power/
Vitality/Armor-boosting goodies.
Forests, graveyards, ruins, underground tun-
nels, lakes, shrines, ...: it would be fun to just
‘page through’ the colorful, richly detailed
gamescape; but you can’t. Youmust EARN your
way; and, with no Game Save (an unfortunate
deficit), getting beyond Level 7 represents a
fairly stiff challenge. Durable fun, “Warlock” is
agreat super-res/super-sound showoffpiece (and,
if you need another excuse, perfect for entertain-
ing younger visitors).
Cartooners
$59.95 Electronic Arts
ww
Requirements:
1 MB Apple IIgs,
one 3.5" drive.
Second drive or hard disk recommended.
“Cartooners” makes it easy for even young
computer users (e.g. ages eight and above) to
produce ‘for real’ super-res cartoons complete
with colorful scenery, animated characters,
“speech balloon” dialogue, and music and/or
sound effects. At up to 2000 frames each, a
“movie” can, depending upon user “Speed” set-
ting, easily run several minutes, which means a
finished product can pack plenty of entertain-
ment value.
Aimed squarely at the ‘computers for kids’
market, Electronic Arts’ two-diskette package
includes both a well-organized, ‘serious’ 60-
page manual, and acute, easy-reading “Look and
Play” booklet. The latter introduces early readers
to the program's facilities for movie playback
and beginner editing. In“Look” you just click on
the ticket(s) of up to six selections to watch.
“Play” works much the same; but, you also get
VCR-style controls (FF, Rewind, Play, Record)
and have access to full editing capabilities (in-
cluding standard “File” pull-down options for
loading any non-ticket movie). Originally, selec
tions are limited to the short-run movies supplied
(e.g. “Animal Boogie”, “Bad Wolf”, “Park Play”,
.); but, since you can change ticket names, any
twelve movies can be available for easy click-on
playback.
‘The ‘trick’— the reason it’s so easy to pro-
duce cartoons— is that “Cartooners” supplies a
Jarge cast of expertly drawn animated actors. All
the user has to do is add Mouse, Bunny, Duck,
Piggy, Dog, ete. and ‘tell’ him/her what to do. For
instance, you might click on Mouse, place him,
and then ‘tell’ him (via pull-down “Action”
choices) to Walk Slowly Right. Now, as each
‘Record’ click advances the frame count, Mouse
will perform some walking motion and move to
“the right. Mouse’ cari also tim oné’ Way of thé ©
other and face the front. Duck can walk and fly,
Bunny can hop, Butterfly flaps, ...; repertoires
vary, but, in general, you can select an action (or *
“freeze”) and set speed and direction for each
actor whenever you wish. To handle situations
where Mouse must walk in front of Bunny,
behind a tree, etc., each actor’s ‘Foreground
ight levels and, as with
may be changed in afy™
frame.
Lamp posts, bushes, kettles, campfires, and.
other props are also considered “actors”. With
few exceptions (e.g. Flower can change color),
props can be ‘told’ to stand still or move around;
but, only a very few, like Explosion, are ani-
mated, Another kind of “actor”, the stretchable
speech balloon, comes in “standard”, “exclama-
tion”, or “invisible” versions, and can include
text in various fonts, sizes, styles, and colors, *
Obviously, by the time you add one or more
“Scenery” backgrounds and several “Music/
Sound Effects” pieces both of which are set-
table on a frame-by-frame basis—- PLUS muulti~
frame ‘Cut and Paste’ editing ...; well, a movie
CAN become a fairly sophisticated, “slick” pro-
duction, Music/sound stuff can be imported from
EA's “Instant Music”, any paint utility can pro-
duce backgrounds, and new prop-type actors are
available from “Deluxe Paint II” as “Brushes”.
(There areno utilities to permit user development
of fully-animated actors.) Whereas RAM space
seems to be the chief factor restricting number of
backgrounds and sound selections employed in a
movie; speed considerations, ultimately, limit
number and complexity of actors on-screen at
any given time.
‘As might be guessed from the IMB RAM
requirement and separation of resources onto
System/Program and Art diskettes, “Cartooners”
does not function comfortably on 1.25 MB sys-
tems having only one drive. With two drives you
can easily achieve swapless boot-and-Look/Play
operation; but creation of larger movies and
scenery/actor/sound additions are bound to en-
tail some planning to maintain developer con-
venience (e.g. grouping movies with the resources
they employ on other “ART” diskettes). Add the
fact that movie files are optimized for simplicity,
NOT compactness, and ‘the cat is out of the bag’.
For all its claims of single-drive useability,
“Cartooners” merely tolerates two-drive setups
and really prefers to run on hard disk.
Boasting a range of creative possibilities far
beyond ‘kiddie level’, “Cartooners” can deliver
advanced ‘knock your socks off’ results, yet
adroitly manages to make even beginner prod-
ucts ‘look good’. From developing pizazzy lead-
7
ins for videotaped presentations— the manual
describes the simple IIgs-to-VCR connection
required— to entertaining young users, “Car-
tooners” is consistently fun, consistently classy.
Copy II Plus, 9.0
$39.95 Central Point Software
wwe
(Current Owner Updates: $18.00/$23.00 for
manual plus onelboth diskette formats)
Requirements:
128K/80-col. Apple II series,
one 5.25" or 3.5" drive.
Second drive recommended.
Probably, almost no one was surprised when
“Copy II Plus” garnered over 80% of the Ist-
place “Utility” category votes in our recent “Best
New Stuff” survey. Over the years, as Apple
introduced new DOS’s, “Copy II’ ” has consis-
tently out-performed Apple’s own disk utilities,
served as a reliable bridge among operating sys-
tems, and permitted speedy backup of many
protected products.
The Version 9.0 package includes UTILI-
TIES and BITCOPY software on both 3.5" and
5.2" diskettes. BITCOPY utilities for both for-
mats and Auto Copy parms for all supported
products are supplied on the mini-diskette; the
5.25" diskette includes only the 5.25" BITCOPY
and parms for products released in 5.25" format.
Using “Copy II’ " 's new Compare Files func-
tion, I was able to quickly verify that “UTILI-
TIES" is identical on the two formats. (Compare
Files will check any two ProDOS files and allows
you to specify whether or not differences should
be displayed or just the number of mismatches.)
Other improvements include use of “all available
memory” to speed copying, an “any way you
like” catalog sorter, and function selection (in
UTILITIES and BITCOPY) via arrow keys, let-
ter keys, or mouse.
(BUG NOTE: Regarding the failure of Sort
Catalog to update pointers, as reported by Dave
Goforth in the last issue... First, Dave deserves a
pat on the nose— pat, pat— for zeroing-in on a
potentially nasty problem and getting the word
cout. Central Point is aware of the problem, ex-
pects to have it fixed soon, and will supply free
replacements to Version 9.0 purchasers. I’ll let
you know when mine arrives.)
Naturally, you can count upon finding addi-
tions to Auto Copy’s already extensive collec-
tion of entries. “Copy II’ ", evidently, does not
drop parms, even for rather ancient products. If
an Auto. Copy entry produces a “Not Found”
message, scroll through the supported products.
list decidi olden oldie’ is missing.
(One source of confusion is that, from revision to
revision, a product’s name may undergo minor
changes; “Bard’s Tale” may become “Bards
Tale”, etc..)
As in earlier versions, “Copy II Plus, 9.0”
starts up in its ‘standard’ ProDOS and DOS 3.3
UTILITIES mode. Besides Copy and Compare
Files, UTILITIES lets the user obtain Catalogs
(with or without file lengths, hidden characters,
deleted files), Verify the readability of file(s) or
diskettes, check 5.25" drive speed, View TEXT
(with or without hex values) ina file, Delete files,
Undelete files which have not been over-written,
Lock/Unlock files, Rename files or volumes,
Change the name of a DOS 3.3 boot program,
Create sub-directories, and display a file-by-file
Mapofsector usage. (The latter, however, merely
puts *’s on an un-numbered dot grid.) One
powerful new capability, being able to launch
ProDOS Applications from a user-created menu
(saved on-diskette), lets you, in effect, expand
UTILITIES functions.
UTILITIES will Format diskettes in DOS 3.3
8.25" only) or ProDOS (with option for GSOS's
preferred 2:1 interleave). Selecting “Options”
allows setting Date (on older machines lacking a
built-in clock/calendar), mouse speed, and Printer
slot. (Setting the latter automatically causes
UTILITIES to offer a “Printout Y/N” choice for
Catalog, Compare, View, etc. functions.) All in
all, it's small wonder that “Copy II’ ” always
wins space on a hard disk or that II users lacking
ahard diskroutinely copy UTILITIES.SYSTEM
to “System” and “ProDOS Utilities” diskettes.
As for handling “protected” software, “Copy II’
” offers a comprehensive set of editing and copy
functions called BITCOPY.
On the Universal Frustration Scale, few expe-
riences rate above having an un-archived disk-
ette bomb in the midst of some design task or at
acrucial moment in game play. Anti-copy “‘pro-
tection”, while of dubious benefit in preventing
the unauthorized unfair mass distribution of a
product, definitely makes archiving more diffi-
cult for legitimate purchasers. (An ironic twist is
that many protection schemes significantly in-
crease the likelihood of diskette failure and, thus,
make archiving all the more necessary.) One
possible solution— the ‘standard’ first rry—is to
run the appropriate BITCOPY (3.5" or 5.25”
from UTILITIES), pick Auto Copy, and type-in
the target program's name. If the product is
listed— sometimes there will be several “ver-
sion” choices— and, if the protection hasn't been
changed, there is a fair chance that, in just a
minute or so, you'll have the desired backup.
‘Easy’ alternatives for unlisted products in-
clude a series of Auto Copy “Try ...” entries
shown alphabetically along with product names.
While most are simply convenient Manual Bit
Copy presets (e.g. “Try Nibble Count”, etc.) a
few relate to specific manufacturers. Sometimes,
justa slight modification of an existing parm, via
Partial Auto Copy, is the answer. In fact, acheck
of Computist’s own pages may yield the needed
PAC parms or even an entirely new parm set you
can key-in to Manual Bit Copy. (Either way, you
can use Edit Parm Entry to produce a new record
for future Auto Copy access.) Sometimes the
easiest approach is ‘none of the above’; and
you'll find yourself cursoring-down to
BITCOPY’s Sector Editor.
Once a part of UTILITIES, the Sector Editor
was moved to each BITCOPY several revisions
ago in order to take advantage of modifiable
parms. In 3.5" BITCOPY, selecting the option
opens an 80-column TEXT screen showing about
half of a sector (17 rows, 16 bytes-plus-ASCIL
text per row) plus the 12 “tag bytes” used in Mac
formats. (Scrolling permits viewing all 512 data
bytes.) Pressing “M” toggles between “Block”
and “Track/Sector/Side” access. In 5.25" BIT-
COPY, Sector Editor offers only a 40-column
TEXT screen and Track/Sector access to diskette
data. Since Sector Editor displays program code
and data the way it looks when read-into/written-
from memory, you will usually be able to view
program messages, namesof accessed files, names
of adventure characters, etc.. You can peruse
diskette contents, obtain screen or disassembly
printer Dumps, do editing and write the changes,
and Scan the diskette for strings of text or hex
bytes.
All of the above, naturally, work fine on
“open”, unprotected software. To work with
diskettes protected via changed sector address/
data prefixes, checksum mods, etc., a Patch op-
tion lets you ‘tune’ Sector Editor’s Read/Write
routines. Pre-set choices include ‘standard’ and
‘loose-error-checking’ versions of both 16-sec-
tor DOS 3.3/ProDOS and 13-sector DOS 3.2,
plus “Custom”. As illustrated in last month's
column, with the correct Custom Patch entries in
hand, copy protection need not be a barrier to
editing adventure game characters. Other appli-
cations include elimination of unwanted routines
(e.g. squashing a CALL which turns off Control
Panel access), direct modification of directories,
salvaging of data from damaged files, ..., AND
defeating copy protection. Especially on 3.5”
media, Sector Editing a few bytes may be suffi-
cient to defuse protection, leaving you with a
fully functional backup.
Note: Due to a curious oversight— I called
Central Point to make sure— Custom parms for
Sector Editor patching must be user-entered each
_ Session, whether or not the correct parms are
included in an Auto Copy file. (If they are, YOU
have to jot down the needed parms and type them
in.) Selecting “Edit Parm Entry”, you are free to
change Auto Copy parms and create new entries.
You can even ‘tell’ Auto Copy to do sector
editing as part of its copy process; BUT, as of
_ Version 9.0, you cannot simply save and, later,
reload a Custom Patch for use by Sector Editor.
When the protection gets really tough, the
Really Tough get Manual Bit Copy. With nearly
ninety parameters to manipulate, selecting MBC
puts you at the helm of a nuts-and-bolts ‘tailor-to-
fit’ copy machine. Supporting your efforts are
Hi-Res Disk Scan (to quickly locate tracks and
half-tracks with useful data), Nibble Editor (to
display/analyze/modify the ‘raw’ bytes actually
stored on a track), AND the newly rewritten
Version 9.0 manual. Much more than a function-
by-function user’s guide, this 189-page ‘bible of
backup’ describes parameters, discusses disk
hardware and ProDOS/DOS 3.3 formats (includ-
ing track and sector organization, encoding, inter-
leaves, etc.), surveys protection methods, and
adds helpful appendices. Appendix E, for ex-
ample, is a table for converting Decimal/Hex/
Binary to 4-and-4 disk encode bytes and 6-and-
2 translate values. Yet another BITCOPY func-
tion, Manual Sector Copy is an MBC-like option
(with its own parameters) for tackling sector-
oriented protection methods.
As indicated earlier, “Copy II Plus” has, for
some time, managed to satisfy Apple II users
amidst changing operating systems, machines,
and media formats. In Version 9.0, however, the
“one package for all’ idea has very nearly reached
itsculmination. A 9.1 release might offer a Sector
Editor with directly loadable custom parms, an
option to copy 5.25” diskettes to IIgs RAM disk,
a Purge Catalog option, and a better Disk Map-
per. DOS 3.3 users would, most certainly, appre-
ciate a mod to allow manipulating ‘3.3 files
without having file names shortened, filled with
dots, and otherwise ProDOSed. (If you still own
anancient ‘3.3-only “Copy II’, don’teven think
about overwriting it.) There IS room for im-
provement within an ‘all II's’ approach— well,
“all I's” EXCEPT 64K machines—but, with thie
advent of GSOS 5.0, not much enthusiasm for
tying IIgs “Copy II’ ” performance to Ile/IIc
limitations.
For starters, in GSOS 5.0 ($50.00 for package
with manuals), Apple’s ‘stock’ Finder has
achieved a marked speed advantage in virtually
every copying task:
Copy Disk W/O format:
OS 5.0= 1:23 vs C29.0= 2:32
Copy a test folder:
OS 5.0 = :08.1 sec. vs. C29,0 = 18.6 sec..
(Note: In the above, source and destination
media were 2:1 interleave formatted. GSOS was
set for 256K of cache. “Copy II’ "ran with DSR's
Diversi Cache set to 256K.)
Speed, plus supér-res displays, windows, and
the benefits of being able to work with 16-bit
applications using a 16-bit operating system,
all lead to an obvious conclusion. Version 9.1,
9.2, ..., whatever; Central Point must, eventually,
deliver “Copy II Plus/gs”.
Though hard-pressed by competitionin some.
areas, “Copy II Plus” remains a unique, powerful
combination of disk utilities— the ‘indispen-
sable tool’ for all Apple II users. Current owners
can hardly lose on the update; the Compare Files
function, alone, should be ample incentive. As
for new purchasers, just a few minutes with the
9.0 manual will erase any doubts. You can wait
for the next revision— there will always be a
‘next revision’— but, today, you won't find a
better utilities value than “Copy II Plus, 9.0”.
Fast Frames, Updates, Etc.
Great Western Shootout 37
Back in the ancient days of personal comput-
ing, you may have typed-in a neat little SoftSide
game named “Blast Away”. In Britannica's
modern version ($29.95, for 512K IIgs), you get
the same point-and-shoot challenge, but with ten
super-res Western backdrops, authentic gun battle
sound effects, smooth-action mouse-aim
crosshairs, second player (altemate turns) op-
tion, and targets that shoot back! As in law
enforcement ‘training villages’, your objective
in cach single-screen shootoutis to nail animated
‘pop-out’ figures of outlaws while leaving any
innocent bystanders unscathed. Slowness and/or
misses let the outlaws shoot back and costs Health
points, as docs hitting a bystander. Zero Health
ends the game. (To even the odds, the program
occasionally displays a small Red Cross patch.
Hitting itrestores Health.) Each shootout is good
for a minute or so of moderately easy through
fairly rough action, with scoring based upon
outlaws potted and level. The top four scores are
maintained on diskette. Including directions for
moving to hard disk, “ 'Shootout” offers quick
restart and plenty of addictive action.
Crusin’ on Crylla: 2088
A good guide to party composition is your
standard U.S.S. Enterprise “away team”. One
doctor can Handle all healing chores; a science
officer supplies large-area map views (via “Ter-
tain” and “Life Form” scans); and, you need the
fire-power of your four weapons: specialists.
Explore the Ruins thoroughly; the Caverns are
good for loot and honing combat technique; take
care of things in Adion before entering Cramur.
Transports are expensive and you cannot take
them into mazes; Heavy Armoris a better invest-
ment. The. best weapons are won from elite
enemy guards. Finally, two items which should
have been included in your mission briefing (i.e.
the manual): 1. To enter a transport you’ ve pur-
chased, the first step is to move onto the transport
figure and ‘click’; 2. Any resurrected team
member will have reduced attributes. Don’t waste
time trying to cure this condition (you can’t);
after a day or so the attributes will retum to
normal values.
Laser Force ©
This super-res Britannica release ($29.95, for
1.25 MB IIgs) delivers 75 single-screen tests of
your ability to run around, get stuff, and blast
tobotoid monsters. As in “Spindizzy” and similar
arcades, each 3-D perspective gamescape is
composed of blocks, ladders, and platforms, with
movement permitted in four directions plus up/
down, Featuring attractive graphics, decent sound,
AND the opportunity to design your own games-
capes, “Laser Force”, nevertheless, manages to
bomb in the area most critical to arcade enjoy-
ment: player control. Using a joystick, you dis-
cover that an upper-right push equals Forward
(ie. away from you on the game surface) and
lower left is Backward (toward you); L/R stick
pushes are for L/R movement; and forward/back
pushes are for Up/Down. Such a silly, unnatural
feeling arrangement is bad enough (especially
since, with a spare button to activate Up/Down,
the mess could easily have been avoided); the
cruncher is that, often, the program simply fails
torecognize stick moves. (You've gotyour Flight-
Stick— properly centered as per game readouts—
pushed all the way to the right; and you just sit
there!) Keyboard input is more responsive; but,
once again, you must adjust to a wacky layout
(“O" is forward, “N” is reverse, ...)— and, in any
case, KB is NOT asensible control choice for this
kind of game. No joystick, no deal.
The Legend Of Blacksilver ¥+x
From the creators of “Questron” and “Legacy
of the Ancients”, this Epyx single-charactermap-
maze adventure ($49.95 for 128K Apple Il) sends
you into the lands of Bantross to thwart the evil
ambitions of Baron Taragas. (Having discovered
aveinof magic-enhancing Blacksilver, the Baron
Readers Data Exchange
has reinvigorated the monster minions of legen-
dary wizards, added some of his own, and threat-
ens anew reign of terror, chaos, and cataclysm.)
Rendered in double-hires, the game sprinkles its
large continent with Questron-type cities (where
you find shops, gaming parlors, banks, opportu-
nities for profitable mini-quests, etc.) and Leg-
acy’-type Temples (where you find the Archives
-withstheir magical “exhibits”).
Mostof the actionis set in five large top-down.
view castle/labyrinth areas and forty 15x15 3-D
perspective forward-view mazes. Advancing your
character’s rank boosts attributes, improves skill
in using the modest nine-spell magic system, and
helps you to survive the numerous non-tactical
combats. Mainly, however, the challenge boils
down to maze-busting as you collect a plethoraof
gems, keys and other artifacts, solve assorted
puzzles, and contact key personages. (Note: For
players who prefer to avoid mapping, Epyx’s “
"Masters Collection Hint Book” is a bargain at
$7.99.) Two-voice ‘old Apple’ sound/music,
double-hires artwork, and ajoystickcontroloption
are pluses; the somewhat splotchy text isn’t.
Supplied on four diskette sides, with map and
illustrated manual, “ "Blacksilver” is long-play
adventuring fun concluding with apromise: “Your
valor may one day be tested again”!
Workers Wanted 9
Granted, when signing-on for a quest, you
anticipate that Evil will do its worst. Hardships
are to be expected; and, besides, ‘blood, sweat,
and tears’ make for great story telling at the
Adventurers’ Inn, Sometimes, however, a very
promising challenge bogs down, Evil is upstaged
by game mechanics, and you may find it difficult
to separate questing from a stint on the chain
gang.
In the tradition of “Impossible Mission II”,
“Conan”, and similar ‘extended arcades’, Three
Sixty's “Dark Castle” ($44.95 for 768K IIgs)
challenges you to overcome fourteen obstacle-
packed chambers and overthrow the Black Knight.
Aside from dealing with the usual rats, bats,
spiders, (zombies, flying monkeys, dragons, ...),
you will be required to climb ropes, swing across
chasms, leapnimbly amongst floating isles, AND
collect a few key artifacts and weapons. You've
got just five lives; but potions help ward off the
bites of pissant baddies; and, the place is littered
with nice throwing-size rocks, which tum out to
be your stock monster poppers,
It can be fun to tackle DC's super-res ‘puzzle
chambers’; but, several flaws tend to putadamper
onplayer enjoyment. Typical of such games, you
“learn by dying’; and, with no Game Save, bor-
ingly repetitious restarts are unavoidable. More.
bothersome, the program seems to have trouble
deciding just where your action figure is vis-a-vis
monsters, the background, and collectable ob-
jects. Naturally, control suffers; and basic ma-
neuvers, like moving down a ramp or picking up
items, are sometimes ridiculously difficult. Good
animation, fair sound, and crisp artwork go'just
so far; expect to WORK for your fun in “Dark.
Castle”.
Featuring digitized sound effects and four-
quadrant movement in a simulated 3-D games-
cape of well over 100 partially-animated super-
res frames, Activision’s “The Last Ninja” ($39.95
for 512K IIgs) aims to put you IN your very own
martial arts movie. Oddly, despite a considerable
investment in sound effects and artwork, the
game falls short when it comes to matching user
controls to action figure movements and out-
comes. Crossing any of the numerous stepping
stone hazards involves several
Showing the first 100000 of 567701 characters.