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incorporating Mac User
M acwo rl u September 2007
11. Fromthe Editor’s Desk
Even if you aren't going to buy an iPhone, as aMac
user, you still need to pay attention to it. Here’s why.
16 Feedback
Readersrespond.
MAC BEA
20 TheiPhoneHits Shelves
Product makes abig impression on usersandanalysts.
24 TheApple TV Gains YouTube
Support
Software update brings several new capabilities.
26 NoVirtualization for Vista
Home—Again
Microsoft keeps the cost high for using the new
OS on the Mac.
4 32 HotStuff
he iPhone 20 Check out the cool products we're into right now.
lits Shel
|REVIEWS |
34 MakingtheCut
For video-editing pros, Apple's Final Cut Studio
has long been the gold standard. We review the
newversion in depth
46 TheMacBook Pro’s Progress
Apple’s MacBook Pro gets an update—new LED
screens for the 15-inch models, a high-resolution
screen option for the 17-inch model, and
graphics enhancements across the board.
48 macworld.com/reviews
We're constantly reviewing the latest Mac hardware
and software on Macworld.com, Here are quick
summaries of this month’s online exclusives
52 TopProducts
Looking fora new printer, monitor, digital
camera, or other hardware? Check out our
current favorites, as well asa complete listing
of all current Macs and iPods.
54 MacGems
Create custom thumbnail icons,add HTML colors
toyour color picker, make your Finder refresh on
command, and more
On the Cover
Photograph by
Peter Belanger
September 2007 Macworld 5
ele) Sag wey September 2007
58 Meetthe iPhone
ptoallthe
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MACWORLD.COWM’S TOP 5
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Not Just a Phone
Why you needto knowabout Apple’s iPhone—even if you won't be buying one
or the second time this year, we
have put a phone on the cover of
Macworld. We know that this will
lead many of you to wonder what the
heck is wrong with us. After all, the let-
ters will point out, this isn't Phoneworld,
is it?
No, it’s not. But then Apple's iPhone
is not just a phone, either. It's also a
full-featured iPod and—more impor-
tantly for Macworld readers—the small-
est Mac ever. The iPhone might weigh
less than five ounces and rely on a
revolutionary new touch-screen inter-
face, but it rans OS X. When you
browse the Web on it, you're using the
same WebKit technology that drives
Safari on your Mac.
That's not the only Mac connection,
of course. The iPhone is an important
addition to the list of products you can
attach to your Mac, And unlike most
phones, which require add-on software
to sync with Macs, the iPhone directly
integrates with iTunes, Safari, iCal, and
the rest of Mac OS X.
The New, New Thing
The original Macintosh changed the
world by relying on a mouse to move a
cursor around a graphical computer
interface. The iPhone does it one bet-
ter: When you slide your finger across
the iPhone's screen, the photo, Web
page, or e-mail message, or whatever
else that screen is displaying, moves
along with your touch, as if you were
moving an actual, physical object. The
iPhone has no cursor because your fin-
ger is the pointer.
There's no telling whether the
iPhone's touch-screen interface will
find its way into other products. |
wouldn't expect Mac OS X 10.6 to throw
out 25 years of interface development.
But the iPhone is so innovative that |
find it hard to believe it'll have no spin-
offs. It’s entirely possible that Apple's
innovations in the world of small
devices will end up leading to related
innovations on the Mac side.
Early reviewers
were shocked—
shocked!—to find
that the iPhone
had flaws.
1 also wouldn't be surprised to see
more devices powered by OS X that
aren't Macs as we know them today. It's
easy to imagine, for example, a laptop
that's more full-featured than an iPhone
(offering a bigger screen and a real key-
board, say) but still much smaller than a
MacBook. The iPhone and (to a lesser
extent) the Apple TV have shown that
OS X can be crammed into tiny boxes.
That could mean tinier Macs.
In any event, as a magazine focused
on everything Apple—not just the Mac
butalso the iPod, the Apple TV, and now
the iPhone—Macworld will continue to
keep you up-to-date on everything the
company does. Even if you're not inter-
ested in owning an iPhone, the product
is important enough to the Mac’s future
that you should keep tabs on it. (Our new
iPhone Central blog—iphone.macworld
com—is a good place to do so.)
The Backlash Begins
In the weeks leading up to the iPhone's
launch, I frequently read that Apple
was “overhyping” the phone. In fact, I
think that Apple was pretty restrained.
FROM THE EDITOR’S DESK [BYarcensatal
After announcing the iPhone back in
January, the company let the hype-
storm build naturally. Trust me, if com-
panies could simply buy the kind of
attention the iPhone received before its
release, they would. The iPhone attract-
ed that attention on its own.
However, anytime expectations run
bound to be a backlash.
se, it began within a
Early reviewers
so high, there's
In the iPhone's
few days of the rel
were shocked—shocked!—to find that
the iPhone had flaws. And such reviews
have continued in the weeks since.
You'll find my review of the iPhone
at the end of this issue's iPhone story
(“Meet the iPhone,” page 58). No, |
don't think the device is perfect. While
the iPhone is a revolutionary product
with huge potential
1.0” product with plenty of weaknesses
and missing features
Writing a review like this makes
me sympathize with movie critics who
bridle at awarding a star rating to a
movie. As useful as those stars (or in
our case, mice) are to readers, trying to
reduce your judgment about a film (or
a complex product) to a number is in
many ways futile. How am | supposed
to reduce a product like the iPhone to
a number between one and five?
In the end, we settled on a rating that
honors the iPhone as a remarkable new
product with some room for growth
and improvement.
We're counting on seeing plenty of
such growth and improvement. Apple
expects to continuously add features to
the iPhone through software updates.
(And | don’t doubt that updated hard-
ware is already in the pipeline.) My bet
is that the iPhones being bought today
will be much improved just six months
from now; the burden is on Apple to
make it happen. @
s also a “version
Gotacomment about the iPhone? Senditto
iphone@macworld.com. Or call us withyour
iPhone and leave usa voice mail (for potential
use onthe Web), at 415/520-9761,
September 2007 Macworld 11
Macworld
VP, Editorial Director
Executive Editor, Print C
Executive Editor, Online
Managing Editor, Print
Managing Editor, Online
Art Director
Macworld.com News Director
Senior Editor, Features
Senior Editor, How-to Sch
Senior Editor, News
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Manage your success mane
Assistant Editor
As if your plate wasn't already full, now you are now managing a = ——
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Successful project management has never been so easy.
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12 Macworld September 2007
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FEEDBACK
How Reliable Is Your Mac?
Plus: spam, green computing, and cleaning your laptop
Smiles for Service
Your article “State of the Mac”
(June 2007) confirms my experi-
ence with the excellent service you
can get from Apple and its author-
ized service providers. | was in Aus-
tralia with my 17-inch PowerBook
(bought, with AppleCare, in the United
States) when its screen started having
problems. | took it to an authorized
Apple reseller in Brisbane; two days
later, my beloved Mac was back with a
new screen. | can only imagine what
would have happened if I'd had a Win-
dows box in the same situation.
[™ John Uytendaal
There is a disconnect between your
respondents’ satisfaction with their
Macs and the failure rates they report.
Over 40 percent of Macs in the survey
had problems with circuit boards,
memory, or fans, and almost as many
EADER POLL
Did the Apple options-
backdating scandal
change your opinion
of Apple products?
16 Macworld September 2007
had hard-drive problems, with some
models topping 50 percent in those cat-
egories. Displays also had high failure
rates, So it's baffling that over 85 per-
cent of owners would rate that reliabil-
ity a 9 or 10 (out of 10). Failure rates like
that in the automotive industry would
lead to immediate mandatory recalls.
[™ Jason Dougherty
Those component failure rates are a per-
centage of all Macs that had problems.
Elsewhere in the article, we noted that
roughly a quarter of all Macs in the survey
had problems of some sort. So roughly 40
percent of roughly 25 percent had prob-
lems with circuit boards, memory, or
fans.—Dan Miller
One area you neglected to touch on in
your report on Mac reliability: What
happens after AppleCare expires? My
Gs is only a few months beyond the
expiration date of its three-year Apple-
Care coverage, but it has developed a
defect on its logic board (for the second
time). It would cost more than $1,000
to repair it. | think a computer should
last more than three years and a few
months. And if a problem occurs when
it's out of warranty, repairing it should
not cost as much as buying a new one.
™ Jim Hartel
I was surprised by one comment in
your report on Mac reliability and serv-
ice. Fred Morris, one of the people you
interviewed, had received an appar-
ently bum iMac; he said, “Apple didn’t
have to replace my iMac. They cer-
tainly weren't obligated to give me a
better model than I returned.” I'm
sorry but, yes, they were! Before Mor-
ris received that new computer, he
had to make two trips to the Apple
Store, then send his computer
back to Apple, and then wait for a new
one to arrive. How long was he with-
out a fully functioning machine? In
my opinion, what Apple did was just.
I don't think Morris should feel as
though the company did him a big
favor. He and Apple entered into a con-
tract. He agreed to pay a thousand-plus
dollars, and Apple agreed to provide a
quality computing machine. Apple
failed to uphold its part of the bargain.
Replacing the original with one that
worked was only fair; the “upgrade”
was payment for his inconvenience.
© Jon Barresi
AGreener Apple
Michael Gowan's “Eight Ways to Go
Green” (Working Mac, June 2007) was
an excellent article, but it had one seri-
ous problem: The units of energy
consumption cited in the article are
incorrect. Watts measure the rate of
energy consumption. So the phrases
“you can save about 40 watts of electric-
ity per day” and “you're losing an aver-
age of two watts per hour” make no
sense. The article has a lot of useful
information (I'd always wondered how
much power was saved in sleep mode),
but in its present form it’s confusing.
© Evan Romer
OVERHEARD ON THE FORUMS
| want an iPhone without the Phone...
the ultimate iPod that is [also] a full func-
tioning small computer.
MacPCJustCreate
macworkd.com/2613
Apple’s biggest competitor is, ironically
enough, itself. .. Microsoft has managed to
set its own bar so low, it’s associated its brand
with crap ...Apple, onthe other hand, has set
its own bar to some iconic legendary status.
Samrod Shenassa
macworld.com/286:
You are right. | tried to make the num-
bers easy to understand, but! tripped
over my good intentions. | should have
used watts, not watts per hour. And when
I calculated the money saved by shutting
off a Mac, compared with letting it sleep,
should have used watt-hours. Thanks
for pointing this out. (For acorrected
version of this story, see macworld.com/
2888.)—Michael Gowan
“8 Ways to Go Green” focused mainly
on ways to reduce your power con-
sumption. That's good, but it
another, more serious problem: Manu-
ignores
facturing electronics is an environ-
mentally dirty business that consumes
gigantic amounts of energy and
potable water. Greenpeace recently
ranked Apple as the least green of 14
major electronics manufacturers, for
its use of toxic chemicals and its fail-
ure to set a timetable for phasing out
the use of those chemicals. Of course,
Apple has vigorously denied Green-
peace’s charges, and many consumers
also discount them. But whatever the
etting the
electronics industry to clean up its act
is an essential first step in achieving
merits of those charges are.
truly green computing.
™ Les Simon
Greenpeace has recently tempered its
criticism of Apple, applauding the com-
pany’s new environmental initiatives;
read more about it at macworld.com
2889.—Dan Miller
18 Macworld September 2007
Turned Off by the Apple TV
With all the hype and hubbub about the
Apple TV, it took me
ure out what the device actually does. It
ittle while to fig-
enables you to send digital content
from iTunes to your TV, right? That's it?
Then I pass. Two things would have to
happen to make me care about the
Apple TV: First, it needs to be able to
stream any video content directly from
the Web to my TV. Second, content
providers (Apple included) need to
solve the HD problem. Maybe the
Apple TV w
a few years, but for now it’s much ado
amount to something in
about nothing.
™ Micah Dirksen
Spam Fighters
Christopher Breen’s review of antispam
tools (June 2007) was excellent. Over
the years, | have tried both SpamSieve
and Spamfire with success. However, |
have found a much easier and better
solution to the problem of spam: Gmail,
the free e-mail client offered by Google.
| now filter all of my e-mail through a
Gmail account, which catches 99 per-
cent of my spam. It's easy to set up:
You simply forward mail sent to your
normal e-mail address to your Gmail
address, and then download your e-mail
from Gmail's inbox with whatever POP
client you like (or through the Web
interface). You can always view the
mail that Gmail has filtered as spam.
It's simple and free, and it works!
™ Daniel Blackburn
It's a shame that your review of anti-
spam software didn’t include Spam
Arrest, an online service that uses a
challenge-response mechanism to filter
your mail. | use this service in conjunc-
tion with Apple Mail, and it works
almost perfectly, filtering out all the junk
and only occasionally filtering out valid
messages. It’s also smart enough to
monitor my outgoing messages: after |
send a message to an address, mail from
that address is allowed in. The icing on
the cake is that the Web interface allows
me to check mail, both valid and unveri-
fied, when I'm away from my Mac.
[™ Rob Bonner
One other tip for avoiding spam:
Before my vacation last year, | set up
an automatic “out of office” response
through my ISP. Lo and behold, when
I returned, my inbox was inundated
with spam—and it kept coming. I'd
advise your readers not to do
By the way, | bought SpamSieve on
je same.
your recommendation, and it works
great. It certainly deserves the five-
mouse rating you gave it.
™ Lisa Wendt
Correction
Duetoatypographical error, the
maker of SMARTReporter was mis-
identifiedinthe“4 Things You Can Do
before a Hardware Disaster Strikes”
sidebar of “State ofthe Mac” (June
2007), Julian Mayer is its maker.
Contact Us
Post comments on ourforums
(wwww.macworld.com);send them by
mailto Gi Letters, Macworld,
501 Second Street, 6th Floor, San
Francisco,CA 94107;orsendthem
by e-mailto letters@macworld.com.
Include areturn address and day-
time phone number. Due tothe
high volume of mail we receive, we
can’trespond personally toeach
letter. We reserve the right to edit
allletters and posts. All published
letters and forum comments
become the property of Macworld.
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SMART PHONES
The iPhone Hits Shelves
Launch brings out crowds all over the country
Jensen came to the Apple
Store in Arlington, Virginia,
with an iPod, a PDA, and a cell
phone. He was hoping to leave with
just an iPhone.
“Today, I’ve got three things in my
pocket,” Jensen said while waiting in
Tomorrow, I'll have one.
Jensen was hardly the only person
with that plan. From coast to coast, the
covetous and the curious stood in line
at Apple Stores and AT&T retail outlets
so that they could be among the first to
lay their hands on Apple's new iPhone
when it went on sale at 6 p.m. local
time on Friday, June 29.
Line sizes varied from place to
place—in Arlington, the line outside
»pping center easily
the outdoor
20 Macworld September 2007
topped 100 people long before the
Apple Store reopened at 6 p.m. (stores
closed earlier in the day to prepare for
the launch, and they stayed open until
midnight). At the Appl
Washington Square Mall in Tigard,
Oregon, roughly 50 people were in
tore in the
ne three hours before the iPhone's
launch; only five people were waiting
at a nearby AT&T Store.
were a much-needed accessory for
Lawn chairs
those waiting in long iPhone lines.
Why Waitin Line? What drove the
1 up in front
majority of peo
) queue
of a store for a device tl >y could
he
promise of something better than what
ey have now. Jason Miller, an environ-
gineer from Arlington, Vir-
order online? For many,
was
mental er
ginia, was looking to upgrade from his
Treo, which he said “does everything
about half as well as it should
For a lucky few came the fleeting glory
of being first in line for the phone. In
Arlington, that honor went to Kevin
Towson, a police officer from the Wash-
ington, D.
and lined up for the iPhone at 9 p.m. on
area who got off his shift
June 28. Towson said that he was look-
ing forward to plugging the iPhone in
and syncing up his iTunes library, after a
night with only two hours of sleep.
The first two people in line at the
Danbury, Connecticut, Apple Store
were 28-year-old Giovanni Scaringi and
2-year-old Oren Krinsky. Scaringi, who
is from Orange County, New York, but
goes to graduate school in Bridgeport,
Connecticut, arrived at the store at
around 5 a.m. Friday determined to be
the first person in the iPhone line.
Krinsky, who arrived about two hours
later than Scaringi and still got the
number-two spot in line, made a pact
with Scaringi to safeguard each other's
spot when one of them needed to head
out for a bathroom or food break.
When asked how many iPhones
they'd be purchasing—Apple Stores
allowed each person to buy two
iPhones, while AT&T stores limited
each buyer to one—both Scaringi and
Krinsky said that they were getting only
one. “I want it for personal use, and |
paid a $200 fee to Nextel in order to get
out of my contract,” said Scaringi.
San Francisco At the San Francisco
Apple Store on Stockton Street, mar-
keting professional Jerry Taylor was
first in line. Taylor, who'd been in line
since 10 a.m. Thursday, hoped to show
a user, how much
better the iPhone is.
Other than getting an iPhone before
everyone else, the first person in line
gets another benefit—he or she also
gets a share of media attention. Taylor
said that he'd been interviewed more
times than he could count.
An hour before the Apple Store on
Stockton Street opened its doors,
about 400 people were lined up, with
the line snaking around the store for
two-and-a-half blocks. At spot 153,
Philippe Bartoszewicz of San Fran-
cisco waited his turn. “I've said the
reason I'm here is because I'm going
on a trip in a few days and want it
with me. But really, it’s because
I'm obsessed,” he said. “I didn’t
realize | was obsessed until people
started asking questions about it,
and I knew all the answers.”
As people amassed in front of the
Apple Store, there was a shorter line
a stone's throw away, at one of the
AT&T stores in downtown San
Francisco. Roughly two dozen
people were waiting in line late Fri-
day afternoon, with 23-year-old
photojournalism student Amanda
Rybarezyk and 23-year-old
J. Martin holding down the
first two positions. Neither
planned to use the phone
they were waiting to buy;
both were looking to sell their phones
on eBay.
“I really do want the phone at some
point,” Rybarezyk said. “But I want to
wait for updates. Besides, we're college
kids, hard up for cash, and it's better
than selling blood.”
Ryan Overdevest, a 22-year-old stu-
dent on a summer internship at an
rch firm, was third in line
at the AT&T Store. Unlike Rybarcezyk
and Martin, Overdevest wasn't plan-
ning on selling the iPhone he was there
to buy. But he wasn't planning on using
it, either. “1 would love to have it for
myself, but | can’t afford it,” he said.
“I'm here for my boss. He sent me here
as soon as | got in.” Overdevest showed
up for work at 6 a.m. Friday morning;
he was in line 30 minutes later.
Back on Stockton Street, the crowd
counted down to 6 p.m. and then
started to sing Auld Lang Syne. Just
“Today, I’ve got
three things in my
pocket. Tomorrow,
Pll have one.”
after six, the store let people in, and
Apple employees lined either side of
the stairs, capping and cheering.
New York City At the Apple Store in
the SoHo section of New York City,
there was a carnival-like atmosphere
throughout the afternoon. The mood
built to a climax, with a crowd of hun-
dreds counting down from five right
before 6 p.m.
Amid whoops and hollers, movie
director Spike Lee was the first to walk
into the store, saying he was there for
charity. A Brooklyn, New York-based
charity called Keep a Child Alive
grabbed that first place in line earlier in
the week, using its position to publicize
its plans to auction an iPhone on eBay
and use the money for charity.
Actress Whoopi Goldberg was sec-
ond in line. When asked what she was
doing there, she commented on the
media crowding around her, saying, “I
don't really know at this point.” When
asked whether she was going to buy a
phone, she said yes.
At the flagship Apple Store on Fifth
Avenue, the line of would-be iPhone
buyers stretched down Madison
Avenue and then went around the
block; all told, the line went for about
a quarter of a mile,
But it wasn't just iPhone shoppers
who gathered at the Fifth Avenue store;
reporters from NBC, ABC, CNN, and
Fox News also were on hand. New York
Times (and former Macworld) columnist
vid Pogue was going from section to
ion in the line, getting people to
sing about the iPhone to the tune of
popular songs.
King of Prussia Roughly 90 min-
utes before the iPhone launch,
more than 100 people waited in line
at the Apple Store in the King of
Pru Mall outside Philadelphia.
Stephanie Haas of Lafayette Hill,
Pennsylvania, was one of the first
people in line at 7 a.m. Friday, when
mall stores had not even opened yet.
“I wanted to guarantee | would
get an iPhone today, but I wasn't look-
ing to be first in line,” Haas said.
Although she’s used a Motorola Razr
cell phone in the past, the iPhone
will be her first smart phone. “It
seems easier to use than other
id.
phones,” she
September 2007 Macworld 21
PRODUCT
WATCH
Feeding the Frenzy When Steve Jobs
introduced the iPhone in January 2007,
he said that Apple hoped to capture
1 percent of the cell phone market, sell-
ing 10 million iPhones by the end of
2008, How does Apple expect to reach
that number? Avi Greengart, principal
analyst for mobile devices at Current
Analysis, says that Apple is setting very
reasonable expectations for what the
iPhone will do.
“Apple is letting the iPhone sell
itself—that shows a high level of confi-
dence,” says Greengart. “There are
other products on the market that are
cool, but the
cool and fun.”
But at the end of the day, the cool fac-
tor goes only so far. What people will
expect is a phone that can handle all the
calls, e-mails, SMS messaging, and
Web surfing that they do during the
course of a typical day.
“Is this device going to be the work-
horse that people expect?” asks Mark
Donovan, senior analyst at M:Metrics,
a mobile-industry research firm. “The
iPhone is one of the biggest technical
challenges the company has ever
faced.” But he adds, “I have a hard time
believing Jobs would state a number he
aren't fun. The iPhone is
wouldn't blow through.”
Michael Gartenberg, vice president
and research director at JupiterResearch,
agrees. “Meeting the 10 million would
be huge,” he says. “If they are firing on
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22 Macworld September 2007
all cylinders, that may be a
very low number.” And so
far, he says, “Apple has really
met expectations and delivered
the product they promised
to deliver.”
SomeHiccups Using an
iPhone requires activating it
with AT&T through Apple's
iTunes application. Although
that process went smoothly
for many people who bought
the iPhone as soon as it went
on sale, others weren't so
lucky. Some people encoun-
tered problems with the activation
process, leaving them without a phone
number for longer than expected.
But Gartenberg sees this as inevitable
with such a high-volume rollout. “This is
a new process, but most of it was
[because] you had 500,000 people trying
to activate their iPhones over one week-
end,” he says. “There is a certain frustra-
tion when you spend $600 for a device
and want [to] use it right away, but it’s
not going to happen all the time.”
The features that the iPhone lacks con-
stitute another potential roadblock on the
way to Jobs's goal of 10 million. Apple
can add some features with software
updates; other shortcomings may have to
wait for the next version of the iPhone.
However, Ross Rubin, director of
industry analysis for consumer technol-
ogy at The NPD Group, doesn't see that
as a huge deal. “Some things like 3G
seem like a natural to add,” he says,
“but all told, out of the gate it can still
do a lot of things that many other
devices on the market cannot.” ©
Chris Barylick reported from Arlington, Virginia.
Mathew Honanreported from San Francisco.
Rob Griffiths reported from Tigard, Oregon.
Jeffery Battersby reported from Danbury,
Connecticut, Aaron Freedman reported from
New York. Kate Marshall reported from King of
Prussia, Pennsylvania. Elizabeth Montalbano
and Ben Ames of IDG News Service andJim
Dalrymple contributedto this report.
MFC-94400N, from Brother international
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NEWS IN BRIEF
Apple Releases
OS X 10.4.10
While we wait for
Leopard, Apple has
released OS X10.4.10
toaddress outstand-
ing problemsin Tiger.
Among the changes isa fixfor
aproblemin which a Bluetooth head-
set would sometimes show up in the
Sound preference paneasan avail-
able device forsound outputafterit
had been removed from Bluetooth
preferences. The update also
addresses several USB problems by
improving the reliability of using the
IRremote controlafter waking from
sleep and by makingit easier to
mount external USB hard drives. And
Intel-based Macs should nolonger
have aproblem recognizing the Tom-
Tom GO 910 GPS device when con-
nected via USB. The 10.4.10 update
also adds Raw-image decoding sup-
port for several new cameras, fixesa
problem in which some DNGimages
appeared tinted or distorted,
improves the compatibility of Mathe-
matica6 with 64-bit Macs, and more.
iTunes Store Gains
Ground
Apple's iTunes Store
is continuing its rise
in popularity as it
moves up the list of
the most common
places for consumers he tenet 4
purchase music. Arecent
report from marketresearch firm
The NPD Group for the first quarter
of 2007 places iTunes in third place
amongall music retailers. iTunes’
rise iseven more dramatic when you
consider that the report doesn’tjust
consider online vendors, but rather
looks at all retailers, including tradi-
tional brick-and-mortar stores. In
third place, iTunes captured a9.8 .
percent share of total music sales, 3
ahead of Amazon.com, Target,
Borders, Circuit City, Virgin Mega-
stores, and others. The only retail- 3
ers that outpaced iTunes were
Wal-Mart, with 15.8 percent, and
Best Buy, with 13.8 percent.
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24 Macworld September 2007
P MAC
VIDEO
The Apple TV Gains
YouTube Support
Update adds new streaming capabilities and more
n its first software update for the
| Apple TV, Apple delivered promised
support for playing YouTube videos,
as wel
With
TV displays a new YouTube command
as several other enhancements
the version 1.1 update
Apple
gives you access to Featured, Most
iewed, Most Recent, and Top Rated files.
You can also search content, but you
shouldn't expect to find everything You-
only some of You:
Tube has to offer-
Tube's content has been converted to the
H.264 tat Apple favors. But
YouTube expects to have its full catalog
video type th
available in H.264 format by this fi
New parental controls let you config:
re your Apple TV to allow, restrict, or
deny access to YouTube content. You also
no longer lose the ability to access the
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stock photos bundled with t
1¢ Apple TV
when you sync your own photos. When
you choose either the Photos or the
Slideshow command in the Screen Saver
screen, you can select your library, an
album you've added, or Apple's photos.
There's also a new way to view pho-
tos when the screen saver kicks in, In
addition to the cool drifting-up-and-
flipping-every-so-oft
lisplay, you can
now choose a slide show that acts very
much like iPhoto’s slide shows—com-
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Users who wanted to view th
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earned that photos got iority in the
syncing process. But the update lets you
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26 Macworld September 2007
MAC BEAT
OPERATING SYSTEM
No Virtualization for
Vista Home—Again
Microsoft still won’t change OS license
hen Microsoft released its
new Vista operating system,
sharp-eyed customers
noticed that Vista's End User Licensing
Agreement (EULA) stated that
Microsoft wouldn't let users run the
Home and Home Premium
editions—the entry-level ver-
sions—of the OS under vir-
tualization on the Mac. So
Mac users who wanted to
run the latest version of
Windows alongside OS X on
their Intel-based Macs—
using Parallels Desktop or
VMWare Fusion, for exam-
ple—would need to pur-
chase the more expensive Vista
Business, Ultimate, or Enterprise in
order to comply with the licensing
agreement (Boot Camp is not consid-
ered virtualization, and is exempt from
those conditions).
During a meeting with Maavorld in
June, Microsoft said that it had changed
its decision and, due to customer feed-
ack, it would change the EULA to allow
zation of the low-end Vista prod-
Cell Phone Frustrations
The strongly positive reaction
tothe simply designed iPhone
appears to stem froma big frus-
tration of mobile phone users:
handsets are just too compli-
cated, Anew survey of 15,000
mobile phone users in 37 coun-
tries finds that although the cell
phone experience varies from
country to country, the one
thing callers around the world
agree onis that the handsets
are packed with too many fea-
tures, making them difficult to
US.—-MARYANN JONES THOMPSON
functions
~< function
ucts as well. “We are always listening to
the community with regards to licens-
ing,” said Scott Woodgate, director of the
Windows Vista team, at the time. “Secu-
rity is still a concern, but we are enabling
the customer to make that choic
But just before making a
public announcement, the
company reverted to its orig-
inal, more-restrictive posi-
tion. A statement from the
company read: “Microsoft
has reassessed the Windows
virtualization policy and
decided that we will main-
tain the original policy
announced last fall.”
The end result is that some Mac users
still need to spend more than $300 for a
new copy of Vista if they want to run it
legally under virtualization—a decision
that Ben Rudolph, Parallels’ director of
corporate communications, said left his
company “obviously disappointed.” He
added that “we will continue to advocate
on behalf of our users, and we'll con-
tinue to work with Microsoft on the
issue.” —JIM DALRYMPLE
Hardto Complex
configure or
customize
Unused
enough
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GA
GameTap Brings Free
Games to the Mac
Service offers classic arcade and console titles
ooking for a free, legal way t games on demand—classics such as
y classic arcade and console Robotron 2084, Joust, and Space
nes on your Mac? Then head Invaders, and Neo-Geo games such as
over to GameTap (w et ) s of Fighters ‘95 and Robo Army
which recent ave Intel-t Mac users can acces s after sign
c ‘0 play doz for a free account and download
Player, and the game lineup
s periodically. GameTap is also
expanding its deluxe, pay-to-play servic«
which is currently available to PC users
to users of Intel Macs.
GameTap is the same service that ear
ic year broug Ur
Live to the Mac (see
44). GameTap uses Cider, the
1 TransGaming
games made for PCs to run
on Intel-based Macs.— PETER COHEN
Streamlined
BS stow Runner
No Disassemble
Use TuneStik to play and control your iPod music in the car, at home
- anywhere there's an FM radio. Unlike other iPod FM transmitters,
TuneStik includes an RF remote for wireless iPod control. TuneStik
also features a pass-through dock connector which allows you to
use TuneStik and its remote with your existing iPod accessories!
TuneStik - where wireless music meets wireless control.
TUMESTIK
afely control iPod with t
el mounted remote cont
28 Macworld September 2007
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Empires
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PRODUCT
WATCH
SOPTWARE
Parallels Previews
Server for Mac
Product runs many server OS versions
arallels recently upgraded its
software for letting Intel-based
Macs run Windows and other
operating systems, but during Apple's
Worldwide Developers Conference, the
virtualization specialist
demonstrated an early
build of a new product
called Parallels Server. The
server version will allow IT
managers to run multiple
server operating systems
on one Apple Xserve.
“This is all about maximiz-
ing resources and every dollar you put
into your IT infrastructure,” says Ben
Rudolph, director of corporate commu-
nications at Parallels.
Parallels showed off the product on an
Xserve running SUSE Linux Enterprise,
Windows 2003, Windows XP, Solaris 10,
and FreeBSD 5 virtual machines. One of
the questions that came up during the
DIALOG BOX
demo was why it didn't show Mac OS X
Server running as a virtual machine.
“Would it be technically possible?
Yes,” says Rudolph. “Will Apple permit
it right now? No. Apple has been a great
partner to us, and we don't
want to jeopardize t
trela-
tionship. We are not going to
take that good will and
immediately turn around
and spit in their eye.”
The Parallels team said
that the virtual machines
running on that Xserve would
respect things such as Directory Ser-
vices and Groups set up in Mac OS X,
making it easier for IT managers to
configure multiple operating systems.
Parallels is also going to release a soft-
ware development kit that will let anyone
build server tools for Parallels Server.
No release date has been announced.
—JIM DALRYMPLE
4
“We are not ina visual “There are points on the spec-
eo < teed aby trum between boring and
jucing badly dres: tee
pacriatTheg GATS edgy. In politics, the guy who
interest in mass orline wins isn’t boring or edgy. We
or things like that.” are more centrist. Apple is
deplingtheimedieeee trying to appeal to the edgy.” .
Sibeeing io adecting in Microsoft CEO Steve Ballmer, in an interview
visual awareness with SmartMoney magazine
“Apple illustrates the importance of designing new products around the
needs of the user, not the demands of the technology. Apple has consistently
combined clever technology with simplicity and ease of use.”
From The Economist’s June 9, 2007, cover story, “Apple and the Art of Innovation”
CREATIVE
NOTES
Photoshop Action
Pack 3.5 released
Macworld contributor Ben Long has
released version 3.5 of his popular
Photoshop Action Pack, acollection
of 86 Automator actions for scripting
Adobe Photoshop, The update adds
Photoshop CS3 support,a new Auto
Color action, improved watermark-
ing functionality,and better Camera
Raw support; it also includes anum-
ber of bug fixes. Action Pack isa set
of building blocks forthe automated
processing of images, and it includes
access to most of Photoshop's core
functions and filters. With it, you can
use Automatorto cre-
ate complex work-
flows for processing
images. You can also
broaden these work-
flows to include
other applications
and functions. For
example, awork-
flow could resize
and sharpena
group of images
based on their
aspect ratio, upload them toaserver
via FTP, and then burn aCD or DVD as
a backup. Long includes acompre-
hensive 71-page manual that details
all of the actions and their options
Healso includes an easy-to-follow
beginner's tutorial on using Automa-
tor, along with some sample work-
flows to get you started. Photoshop
Action Pack isa free download at
Long’s Complete Digital Photogra-
phy site (www. pletedigital
photography.com). Most of the
actions work with all three Creative
Suite versions of Photoshop, so
you can use them even if you're
not running the latest and greatest
CS version
=
SOFTWARE Cocktail 3.8, from Maintain (www GoLive 9, from Adobe (wwwadobe TimeCache 7.0, from PandaWare
Captain FTP 5.0,fromXnetCommuni- _maintain.se):General-purposeMacOS com): Web page editor addsinDesign- (www pandaware.com): Time and
cations (captainftp.xdsnet.de):FTP X utility features improvements to the like characterand paragraph styies,a expense billing program runs natively
client adds support for WebDav, file ID interface and to the log- and cache- visual CSS layout window,and Universal —_ on Intel-based Macs and adds an analy-
in Get info,andGrow Notification,and —_clearing options ($15). compatibility with Intel-based Macs sis chart feature for producing pie and
now indudesa preview drawer ($25; ($399, upgrade, $169). bar-graph charts ($50; upgrade, con-
upgrade, contact Xnet for pricing). tact PandaWare for pricing)
30 Macworld September 2007
everypicture
everyvideo
everywhere
The waterproof SANYO Xacti E1 features a one-handed grip
design and super fast start up so you can capture 6MP
photos and digital video at the speed of life!
www. Sanyodigital.com
ucts Al rights reserved. In tests conducted by SANYO Electric Co, Lid, the *VPC-E1 meets the IPKB underwater
for up to 30 minutes. Go to wwrw sanyodigital com to lear more. Memory Card sold separately
©2007 SANYO Digtal Pi
rating at depths of up t
E
Waterproof
Camcorder
Hot Stuff
What we're raving about this month
ai
>
te
Q
a
*
2
»
os
Skitch
Creating and distrib
hurry is what plasq
Drobo
a) is all abc
also have
w-through
c problems by
he items heshould click
dto op ofan
image, Skitch doe thejol bwith
aplomb (pla: |). JASON SNELL
Xacti VPC-CG65
Sleek, sexy, small, and light, Sanyo's Xacti VPC-
CG65 standard-definition camcorder fits in the
palm of your hand and slips easily into your
pocket. This nifty device shoots excellent video
and photos with its 6.37-megapixel CCD—even
in low-light conditions. And best ofall, you
won'tneed to buy tapes. The VPC-CG65 stores
its files on inexpensive SD or SDHC memory
cards. Plus, it was the only tapeless model we
tested that worked well with iMovie. At $400,
this camcorder isn’t cheap, butits quality and
convenience shouldn't disappoint (macworld
corm2908),—BRIAN CHEN
32 Macworld September 2007
don't backup my
sure, Data Robot
las Isho
butlack th
abackup
aker of this
dan,
v full Drobo isan:
1). ERIC SUESZ
ShuffleSaver 1.1
lly have my OS X screen s.
through my favo
as much as Ilove those
Isometimes g
For inspiration, |turnt
Flickr. You
iploaded t
a transiti
s that yc
or skip
t online (macwor m,
2909).—KELLY TURNER
= : ——. — S
~ real life meets digital life ™
“Got an iPod®? Use iTunes®?" Then Jax has something
for you! Load YouTube® or any QuickTime videos into iTunes
and watch them on your video iPod, AppleTV® or iPhone®... Use
Music Map to find a ton of cool info about your favorite artists and
bands... Jax can find missing album art and even let you chose from
international album covers or drag and drop your own picture to create
custom album covers. Jax also adds a bunch of new visualizers. Want to x
find and add the lyrics to your favorite songs? Jax makes that easy too!
“un eko V,
* Add YouTube, QuickTime * Get song lyrics, visualizers
» and Google Videos to your © and album art for your
iPod or iPhone music collection
/ Research your favorite bands ¢ Download directions, movie
+ and artists with Music Map *% listings, weather or emails
~ a - to your iPod
“love Music Map! 4
I can search for my favorite
bands and find alll kinds of info
about them and similar bands
and their connections”
“love importing
YouTube and QuickTime "~~ Ser alleussineto
== 2 videos into my video
Goodbye Tonight iPod, AppleTV or iPhone scott cm
to show my friends* is displayed’
“The visualizers
and song lyrics are really
cool and great for
parties!”
AProsoft Engineering. inc. company
303 Ray Street
Pleasanton, CA 94566
www.jJoeSoft.com
available at your local:
nd none © Apple Store |
Swift Performance Final Cut Pro6 looks just like prior versions at first
Format Timeline and the ProRes 422 codec mean much less idling while waiting for renders.
Making the Cut
Apple’s Final Cut Pro 6 offers powerful new tricks By MIKE CURTIS
ver the years, Final Cut Pro
(FCP) has evolved into a work-
horse application that handles
everything from basic digital video edit-
ing to uncompressed HD video pro-
FCP 6.0.1 is an improvement
eady powerful, flexible, afford-
cessing.
onana
able, and scalable editing program for a
wide range of professional and semi-
professional users.
FCP 6 is part of Final Cut Studio
2.0.1, and it can no longer be purchased
separately from the suite. It serves as a
Find It Online Please see our Web site at the addresses bel:
Soundtrack Pro 2,and Motion 3 review
a Baente Pro 6, pag
34 Macworld September 2007
e° 1.0, page 36 Whee Pro2,
hub for the other Studio programs:
Motion 3.0.1 (#8
; page 44), Sound-
track Pro 2.0.1 ($988; page 42), Com-
pressor 3.0.1 ( ), DVD
Studio Pro 4.2, and the new Color 1.0.1
ze 36), At first glance, FCP 6
looks identical to the previous version
($088);
look below the surface, you'll find sig-
), but if you
nificant new features—such as the
Open Format Timeline, the ProRes 422
codec, and the SmoothCam plug-in—
that can substantially speed up and
v to read longer versions of the Final Cut Pro6, Color 1.0, )
You can read our evaluation of Compressor 3 at
lance, but significant changes under the hood speed up your work. The Open
enhance your workflow and help you
get stuff done. Overall, the Final Cut
Studio 2 package offers many more fea-
tures and capabilities than previous ver-
sions of the suite,
Open Format Timeline
The most notable new feature in FCP 6
is the Open Format Timeline. You can
now mix supported frame sizes, frame
rates, and codecs from different sources
in a single sequence. FCP automatically
handles frame-size and frame-rate con-
42 w Motion 3, p:
version in real time. The video quality
isn't perfectly smooth, but you can use
the suite’s new version of Compressor
to improve troublesome shots (though
the process may take multiple itera-
tions). The Open Format Timeline
eliminates the rigid specificity of previ-
ous versions, and it saves a lot of time.
SmoothCam, the new stabilization
plug-in, can stabilize shots, as well as
smooth jerky camera motion. But this
feature, too, has some rough edges.
ProRes 422 Codec
Apple's new ProRes codec comes in
two flavors: a 10-bit-per-channel, 145-
Mbps version called ProRes 422, and a
10-bit-per-channel, 220-Mbps version
called ProRes (HQ). There are a num-
ber of advantages:
FullRaster The codec resolution is
the actual size of the format—so the
1,920-by-1,080 format equals 1,920 by
1,080 pixels, instead of 1,440 or 1,280
by 1,080 (as with other video formats).
10-Bit Codec You get up to 1,024
shades of gray and 10 bits of color
depth for smoother rendered results
of color correction and other image
manipulation.
High Quality Image quality is well pre-
served after you apply effects, and there
are few compression artifacts, even after
multiple generations of compression.
Greater Speed Because the codec’s
structure is less complicated than that
of other video formats, it's faster at ren-
dering color corrections, titles, and
cross-dissolves.
Low Data Rate This codec’s data rate
is relatively low—145 or 220 Mbps—
so it will play back nicely from a single
hard drive.
Suite Integration
FCP’s tight integration with the other
applications in the suite is a major
time-saver. Motion projects update in
real time in FCP, and you can synchro-
nize audio changes between Sound-
track Pro and FCP. Also, you can
update Color projects to include
changes from FCP. And you can export
directly to Compressor without having
to first render a separate file.
Better Than Ever
Apple has also made
a slew of improve-
ments and fixes to
existing features:
FCP 6 is better, eas-
ier to use, and faster
than previous ver-
sions. For example,
the Media Manager
(which manages the
conversion of media
files to other for-
mats) and Cinema
Tools (which works
with converted film
material) have been
enhanced, In addi-
tion, Easy Setups,
which define the
kind of video format
you're preparing to capture or edit, have
been simplified. Surround-sound (5.1
audio) playback support has been
added, but the feature requires pricey
additional audio gear.
Version 6.0.1 supports the increas-
ingly popular AVCHD format, but not
natively, Therefore, you must transcode
to either Apple Intermediate Codec or
ProRes 422 via the Log And Transfer
interface, and that output can take up
as much as ten times more space than
native AVCHD files. The good news is
that once you transcode your video into
these formats, editing and rendering
are much faster than in native HDV.
Reliable Performance
FCP 6G feels solid and stable: in several
days of testing on five machines, I
never had a crash or lockup. My
biggest issues were the time it took to
install the full nine-DVD, 55GB suite,
and the room I had to make on a boot
drive on my older G5s (and my laptop)
to do so.
Apple gets points for including beefy
printed documentation for FCP 6, as
well as a fully searchable PDF manual.
Macworld’s Buying Advice
Final Cut Pro 6.0.1 is a solid upgrade fea-
turing greater ease of use and enhanced
workflow flexibility. For users of previous
Improved Flexibility |n Fina! Cut Pro 6, you can work with video atany
supported frame size and rate, and the software will automatically handle
the rest of the details for you—with real-time playback.
OUTSTANDING: $$4$# VERY GOOD: $$$ GOOD: $$ FLAWED: $@ UNACCEPTABLE: $
versions, the decision to upgrade will be
a no-brainer, as the new ProRes and
Open Format Timeline features alone
are worth the price of admission. And
when you factor in the new features of
the suite's other programs, Final Cut
Studio 2.0.1 is an excellent value, For
Mac users considering buying the suite
for the first time, Final Cut Studio 2's
speed, flexibility, price, and capabilities
putit ina class by itself,
Mike Curtis runs HD for indies (www.hdforindies
.com),aconsultancy and Web site focused on HD
video production, with an emphasison HD cam-
eras and workflow, as wellas postproduction
hardware and software.
Final Cut Pro 6.0.1
$958:
PROS: Flexible Open Format Timeline; new
ProRes 422 codec; effective SmoothCam
feature; surround-sound support; printed
manuals; good price; AVCHD codec support.
‘CONS: Open Format Timeline and
‘SmoothCam have some rough edges; sur-
round-sound support requires extrahard-
ware; huge, time-consuming installation.
OSX COMPATIBILITY: 10.4 (Tiger)
PROCESSOR COMPATIBILITY: Universal
PRICE: $1,299; upgrade, $499; upgrade
from Final CutProor Production Suite, $699
COMPANY: Apple, wwwapple.com
September 2007 Macworld 35
GiaWaysy Final cutStudio2
Color 1.0
Apple unleashes Final Cut Studio grading and finishing tool By Gary apcock
Controlling Color Shown insingie-displaymode, the Secondaries tab (top center) offers Bézier masking tools and HSL correction sliders for fine-tuning aselec:
tion. Below that tab is a preview image with Paradescopes and the 3-D vectorscope. Numeric-input color-selection tools are onthe right side of the screen.
olor 1.0.1, a new component
introduced in Final Cut Studio
2.0.1, brings professio:
correcting and finishing to the suite.
Far more powerful than the basic color-
correction tools found in the previous
color
version of Final Cut Pro, Color intro-
duces Bézier-based masking and color-
selection tools, single and multipoint
optical tracking, advanced effects, and
creative color-correction capabilities.
The program steps you through the
grading process, which makes possible
everything from a simple gamma cor-
rection of dark video to the manipu-
lated, desaturated, grainy hues popular
in sci-fi and horror movies.
Getting Started
Color is a highly specialized profes-
sional application that requires time
and effort to understand and master.
Ofall the components in the Final
36 Macworld September 2007
Cut Studio suite, Color has the most
stringent hardware requirements.
Apple recommends at least a 2.5GHz
Power Mac G5 Quad with a 1,680-by-
1,050-pixel or dual-display setup, as well
as specific graphics cards for real-time
rendering and playback of the larger
frame sizes in uncompressed HD and
formats (the latter format is 35mm
film scanned for use in the DPX format
ata resolution of 2,048 by 1,556 pixels)
Color users working in standard defini-
tion (SD) or compressed HD format
can get by with less hardware, but cer-
tain graphics cards limit on-screen pre-
views to an 8-bit color depth and do not
accelerate rendering as much as the
recommended ATI X1900XT card does.
And note that there is no preview play-
back in Desktop Cinema mode or over
a FireWire connection.
Color lacks the friendly, Apple-style
look-and-feel of the rest of Final Cut
Studio, But the interface’s neutral gray
color minimizes the viewer's color bias;
reduces eyestrain during long periods
of work; and allows for cleaner, more
Color 1.
1
PROS: Send ToColor command simplifies
workflow; program usable outside of Final
Cut Studio ;can export to uncompressed or
ProRes files from compressed originals.
CONS: Un-Mac-like interface; improper
aspect-ratio conversion from compressed
originals; lack of monitoring over FireWire;
stringent hardware requirements; numer-
ous issueslisted in Web-only release notes,
OS X COMPATIBILITY: 10.4 (Tiger)
PROCESSOR COMPATIBILITY: Universal
PRICE: $1,299 (newto Final Cut Studio);
upgrade, $499; upgrade from Final Cut Pro
or Production Suite, $699
COMPANY: Apple,
BAKey for
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AVN Final Cut Studio2
consistent corrections. Color can also
be used as a stand-alone application
outside of Final Cut Studio.
Input Guidelines
The program handles native HDV and
MPEG-based video formats directly via
Send To Color command. These
files open with your project's attributes
in Color's timeline. However, still
images, elements from Live Type or
Motion, t
les, still frames, and genera-
‘ed in Final Cut Pro are not
accessible within Color. And while
Final Cut Pro's Open Format Timeline
tors cre.
allows for a mix of frame sizes and
rates, Color does not handle mixed
frame rates at all.
Getting Around
Used as a stand-alone application,
Color allows you to import industry-
standard EDLs (edit decision lists)
from other applications, and XML
data f
of Final Cut Pro, thereby increasing
*s derived from older versions
Color’s ability to work with programs
outside of the Final Cut Studio 2 suite.
Color is very complex, but as you get
used to the software, its complexity
starts to make sense. The program has
eight context-sensitive points of entry
called rooms, which are organized as
ibs at the top of the screen. Each room
allows you to complete discrete color
operations. Setup is the first room; it's
followed by Primary
In, Secondaries, Color
FX, Primary Ou
Geometry, Still Store,
and Render Queue.
e Primary In tab
shows your project in
the timeline just as it
was in Final Cut Pro.
The HSL (hue, satura-
tion, and luminance)
slider controls for
adjusting shadows,
midtones, and high-
lights are at the top of
the room, while the
red, green, blue, and luminance curves
controls below
let you selectively adjust
The Auto Balance
button in this room provides a superb
the overall image.
starting image correction for a wide
variety of file types.
Color directly incorporates some
ttings from Final Cut Pro's Color
Corrector 3-Way filters (when there is
a single filter on a clip). However, the
Color Node Tree inthe Dual display mode, Color maintainsall the moni:
toring tools onthe secondary display. Clockwise from top leftare Preview,
RGB Parade, RGB Histogram, andthe new 3-D Color Space Scope.
The 3ware Sidecar & Your Apple Mac Workstation: Th
AMCC
38 Macworld September 2007
Dream Date
1 &
Think Outside the Box
Find out more at WWW.3ware.com
STORAGE Or call (877) 88-3ware; 877-883-9273
e Perfect Match
“NoteBook is a must-have if
you’re using your computer
as a true digital hub.”
Tera Patricks, Mac360.com
“NoteBook is now open on
my desktop all the time.”
Shawn King, Host/Exec.
Producer, Your Mac Life
“CIRCUS PONIES
NOTE
organization for a creative mind
x
‘e
Macworld "2
USSU Macworld UK Mac ff esrens
Apple Store amazoncom: TEKSERVE
NoteBook is available at
AVL AWie Final CutStudio2
colors in such conversions may not be
a perfect match, because Color uses
1e RGB color space and Final Cut Pro
uses the video-oriented YUV color
space for its renders
A
correction.
ter you're satisfied with the basic
you can fine-tune it in the
Secondaries room, using either selec-
Bézier
user-selectable color ranges.
The Color FX room le
special effects and transformations, and
tions derived from the tools or
isers apply
facilitates the use of third-party f
(currently, only the Nattress Advanced
plug-ins are available). Color ships with
adjustable preset effects, m
1¢ Color FX Bin.
effects are just starting points for spe-
accessible via t These
cialty looks.
n create
In the Geometry room, you c
Bézier masks and generate tracking
iow t
‘Oa ne mask to travel over
time. You can also zoom in on, reposi-
tion, and rotate the frame, as
and resize images throughot
this lets you 0 ut to other resolutions
as part of the final render process
Performing that final re nder is where
you can get sidetracked if you're not
the preferred Return To FCP
function. By default, projects
1¢ Send To Color command are
returned to Final Cut Pro just the same
rey were sent. With compressed
material, you have the ability to render
projects out as high-quality uncom-
pressed, in ProRes, or in AJA Video's
10-bit RGB
available
e only third-party co
However, that content wi
maintain its original aspect ratio regard-
ss of the output codec you choose
ine documentation lists
Apple's «
a number of known issues with this
release of Color, including speed changes
ne rates from Final Cut Pro,
or mixed
a recommended limit of 200 edit points
for sequences, default Broadcast Safe
imits need to be set manually for
proper output, lack of support for
anamorphic SD content, and a number
of performance guidelines. A complete
is available at 1.cor 4
Color is remarkably fast and extremely
efficient, and it has powerful capabili-
ies for handling a variety of tasks, from
making the simplest correction to a
project, to creating custom effects or
complicated looks
Macworld’s Buying Advice
Color 1.0.1 is a solid, best-in-class addi-
tion to the Final Cut Studio 2 suite—
it's one of the most powerful color-
correction tools available in video
production. | $ you control your
vision from start to finish. However
its complex, unfamiliar interface takes
some getting used to. And its lack
of support for third-party codecs wil
y deter some video pros. &
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(aay Final CutStudio2
Soundtrack Pro 2
Improved editing and new features help you sync audio with video By PETER KIRN
ound editors and video
editors—the humans,
not the software—
often seem to live in different
worlds. The latest version of
Apple's Soundtrack Pro
(2.0.1), part of Final Cut Stu-
dio 2.0.1, continues to bridge
the gap between video- and
audio-editing workflows.
Soundtrack Pro 2 add:
es a number of its predeces
sor’s primary shortcomings.
You can now move automa-
tion envelopes with clips,
nudge audio by frames, and
import and export OMF
(Open Media Framework)
and AAF (Advanced Author-
ing Format) files. Soundtrack
Pro finally employs Final
Cut Pro's JKL keyboard short-
cuts by default. If you know
AppleScript, custom Send To
and After Export actions can
enhance file-import and
-export automation, but Soundtrack
Pro does not have any new batch-pro-
cessing tools or Automator actions.
The most promising addition is the
Conform feature, which synchronizes
changes made to a Final Cut Pro proj-
ect with an associated Soundtrack Pro
project. Most edits work automatically,
without requiring intervention, and the
Soundtrack Pro 2.0.1
PROS: Vastlyimproved mukichannel edit-
ing and file importand export; Conform fea-
ture makes Final Cut integration more
elegant; efficient surround panning;
improved recording convenient LiftAnd
Stamp tool.
CONS: Automation requires AppleScript;
rigid and sometimes sluggish interface; avail-
able onlyas part of the Final Cut Studio suite.
OS X COMPATIBILITY: 10.4 (Tiger)
PROCESSOR COMPATIBILITY: Universal
PRICE: $1,299; upgrade, $499; upgrade
from Final Cut Pro or Production Suite, $699
COMPANY: Apple, wwrwapple.com
42 Macworld September 2007
Audio and Video Edits Soundtrack Pro's integrated interface now accommodates a broader set of editing func-
tions, Forinstance, from the main window (pictured here), you can use the Conform tab (bottom center) to recon-
cile sound edits with video edits, without leaving your multiple-track project (top center).
integrated interface lets you see and
hear changes immediately.
The new Lift And Stamp tool allows
you to copy and paste sonic qualities,
much as you'd copy and paste format-
ting in a word processor. This is ideal
when you need to bring consistency to
sound recorded via different mikes and
in different locations, Also helpful in
postproduction is the newly enhanced
multiple-take recording, which makes it
easier to mix and match pieces of dif-
ferent takes quickly while keeping them
synced to video.
Mixing surround sound in this version
isa pleasure, thanks to a new surround-
panner interface that provides extensive
visual feedback as you work. Apple has
also included surround loops and effects
to get you started.
Subtle limitations of the interface
mean that some heavy-duty multiple-
track work will likely require another
tool. For instance, Soundtrack limits
vertical track scaling to four global
zoom presets; this can make editing
more than three or four tracks clum-
sier than it is in a tool like Logic Pro.
Audio editors and composers may
want some of Soundtrack Pro's unique
Final Cut Pro integration, and it’s
unfortunate that Apple forces them to
buy the entire Final Cut Studio pack-
age when they're unlikely to need the
other applications.
Macworld’s Buying Advice
Soundtrack Pro 2.0.1 has essential edit-
ing and file-import and -export capabili-
ties, as well as invaluable features such
as the Lift And Stamp and Conform
tools, No other program implements
these combined features so elegantly,
and Soundtrack Pro 2 is the only pro-
gram with this level of Final Cut Pro
integration. If Apple irons out some of
the interface and performance wrinkles
in an update and publishes some Apple-
Script tutorials, it will make its Final
Cut Studio customers very happy. ©
Peter Kirn isa mediaartist and educator based
in New York. He runsthe online music tech blog
and community creat
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Final Cut Studio 2
Motion
3-D, paint, and motion-tracking add depth to graphics tool By PETER KIRN
otion, App!
ics and video-processing
software, has always stood
's motion-graph-
apart—not so much for what it does,
but for the way it does it. Motion’s
workflow is built around real-time
adjustment and experimentation. With
Motion 3.0.1, Apple has focused on the
major capabilities that previous ver-
sions lacked: motion tracking and sta-
bilization; painting tools; and a true
3-D graphic
speed and easy, improvisational con-
trol. Motion may not become your only
] environment, for more
motion-graphics program, but it could
easily become your favorite tool for
quickly creating visuals.
Editing keyframes in Motion is
made easier by new Pen and Box tools
for modifying animation curves. New
motion-tracking, Match Move behav-
ior, and stabilization tools help Motion
3 complement your existing Final
Cut Pro workflow. These tools can sta-
bilize clips or match an animation to
the movement of an object in your
video, Expanded retiming features pro-
vide additiona
control over dynamic
speed changes, and new Motion Blend
and Optical Flow frame
compositing and effects. Extensive
user-interface feedback helps keep you
oriented as you adjust camera views
and position objects. As with other
areas of the program, Motion allows
you to perform these edits in real time,
without rendering.
Motion is elegant and fast, but it's
not the right tool for every job. In
almost all aspects of the program,
increased complexity can decrease per-
formance. You'll need a last
Power Mac Gs or an Intel-based
machine with a dedicated graphics card
and lots of RAM. Motion also doesn’t
neration
provide some of the sophisticated script-
ing and fine-tuned editing found in
After Effects, or the high-end composit-
ing workflows of tools such as Combus-
tion ($898; me com/2945) and
Shake ($¢$; macworld.com/o932).
Macworld’s Buying Advice
Motion 3.0.1, with its el
interface, has always been promising.
gant, real-time
By adding some new dimensions to
the visuals Motion can produce, Apple
has vastly increased the value of its
motion-graphics tool. It’s a comple-
Motion 3.0.1
$568:
PROS: Motion stabilizationand Match
Move features complement Final Cut Pro;
makes basic3-D more accessible; gorgeous
vector-based paint tools; real-time work-
flow makes experimentation easier.
CONS: Noimport or export ofvector paths;
some processes still toointensive for real-
time operation without high-end hardware.
OSX COMPATIBILITY: 10.4 (Tiger)
PROCESSOR COMPATIBILITY: Universal
PRICE: $1,299; upgrade, $499; upgrade
from Final Cut Pro or Production Suite, $699
COMPANY: Apple, wwwapplecom
ment to Final Cut Pro for video pro-
cessing, and it's finally looking like a
serious motion-graphics contender in
its own right, If you're new to creating
motion graphics, Motion makes ¢
wise difficult workflows unusually
easy, as long as you have the hardware
muscle to handle them. @
Peter Kirnisa mediaartistand educator based
inNew York. He runs the online visual tech site
createdigitalmotion.com.
blending let you smooth
out the results.
The Paint tool has been
transformed into a power-
ful vector-based art tool in
Motion 3. Brush sty
range from organic models
that mimic real brush-
strokes to gorgeous light
and particle effects. You can
draw right into your project
hough com-
plex brush styles and com-
positions can be system-
intensive. Combined with
behaviors, the Paint tool
excels at painting effects
y, though the lack of
quic
vector-path import and roto-
scoping tools means it
won't replace other tools.
A major addition to
Motion 3 is support for 3-D
44 Macworld September 2007
Paint Tools Motion's expanded vector-based painttools can create organic paint effects and slick eye candy, and that art
canbe transformed in 3-D space via Motion'snew 3-D tools. Motion gives you mukiple ways of manipulating what’son
screen:the timelineand keyframe editor, the heads-up displays, and the Inspector.
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GOOD THINKING?
The MacBook Pro’s Progress
Apple unveils advances in graphics and displays BY HENRY NORR
or more than a year,
Intel has been tout-
ing a new mobile
platform code-named Santa
Rosa. Combining the latest
Core 2 Duo processors with
a package of new support
chips, the platform was sup-
posed to deliver the biggest
advance in notebook com-
puting in years.
Now, Apple's first Santa
Rosa-based laptops—the
new 15- and 17-inch MacBook
Pros—have arrived, yet the
improvements turn out to be
fairly modest. In fact, the most impor-
tant refinements in the latest models
come not from the new chip set, but
from separate advances in graphics pro-
cessing and the display.
Specifically, these MacBook Pros fea-
ture a brand-new Nvidia graphics chip,
the GeForce 8600M GT, in place of the
aging ATI Mobility Radeon XiG00. In the
entry-level MacBook Pro, the chip comes
with 128MB of dedicated graphics mem-
ory; the other two models have 256MB.
In the display arena, the 15-inch
MacBook Pros are the industry's first
notebooks with screens backlit by
light-emitting diodes (LEDs) rather
Macworld Lab Test
Speedmark 4.5 Test Results
15-inch MacBook Pro
fore 2 Duo/2.2GHz
220
15-inch MacBook Pro
ore 2 Duo/2.4GHz
17-inch MacBook Pro
ore 2 Duo/2.4GHz
Bugnceae «202
17-inch MacBook Pro
2 Duo/2.33GHz
237
Longer is better Referencessytemsarein takcs Speedmark ¢5scoresare
‘elativeto those of a125Getz Mac min, which s asuigned ascore of 100. Al
“systems were running Mac 5 10.4.9, wth 2GBof RAM and with proces
80+ performances toHighest inthe Energy Saver preference pane when
applicable. Mac Wom. LAB TESTING BY AAMAS CAS RAIT HH ANE BALAN CH
For complete benchmark test
results, please visit macworld.cony
2907
46 Macworld September 2007
than fluorescent bulbs. LEDs offer
several clear advantages: they require
less power; they reach full brightness
instantly; they should maintain their
brightness throughout the life of the
notebook; and they don’t contain mer-
cury gas, a known neurotoxin that
could escape into the environment
when the notebook is disposed of.
Because 17-inch screens with LED
backlighting aren't yet available, the
flagship MacBook Pro still has tradi-
tional backlighting. For an extra $100,
however, you can now order the 17-inch
model with a resolution of 1,920 by
1,200 pixels, instead of the standard
1,680 by 1,050 pixels. If you're working
with HD video, you'll appreciate the
higher resolution.
As usual, new models bring faster
processors, though in this case the dif-
ferences are slight: one of the 15-inch
models runs at 2.2GHz, compared with
2.6GHz in the previous generation;
the other two models’ processors oper-
ate at 2.4GHz, up from 2.33GHz.
More important is the extra memory
capacity of the new machines. The pop-
ular $1,999 model, which previously
came with 1GB of RAM, now comes
with 2GB, just like its siblings. And
while the last-generation MacBook Pros
could handle up to 3GB, the maximum
has now increased to 4GB.
The middle model in the lineup now
has a 160GB hard drive, up from
120GB in the previous generation, but
the $1,999 and $2,799 models have the
same capacities as before: 120GB and
160GB, respectively. In all three units,
the SuperDrive is up from 6x to 8x.
And all three models now come with
802.1n wireless networking enabled
out of the box.
Macworld’s Buying Advice
If you have a recent MacBook Pro
Core 2 Duo, there’s probably no com-
pelling reason to trade up. But if
you're still using a PowerBook or a
Core Duo-based MacBook Pro, you'll
get a dramatic performance boost
from the latest models, Between the
two 15-inch models, the $1,999 model
is now a much better bargain—in my
book, the differences don't justify a
$500 premium. @
Henry Norris aveteran Mactechnology writer
based in Berkeley, California.
15- and 17-Inch MacBook Pros
$965:
PROS: Classic design; excellent overall
performance; much improved graphics per-
formance; 2GB of RAM, expandable to 4GB;
15-inch models offers bright, environmen-
tally friendly screen; 17-inch model offers
very highscreen-resolution option.
‘CONS: Some software needs tuning fornew
graphics chip; no PCMCIAslotor eSATA port.
PRICE: 15-inch 2.2GHz, $1,999; 15-inch
2.4GHz, $2,499; 17-inch 2.4GHz, $2,799
COMPANY: Apple, wwwapple.com
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macworld.com/reviews
What we’re reviewing online this month
SOFTWARE
Coda1.o 4
RATING: $98) PRICcE:S99 COMPANY: Panic
URL: Wwwepanic.com
If you're a Mac-based Web developer,
you probably have a regular set of
working tools: a text editor, an FTP
client, a CSS editor, a Web browser,
and the Apple Terminal window. And
given that you have a limited amount
of screen real estate, you're no doubt
constantly switching between them.
Panic's goal is to replace all of those
tools with its beautifully designed new
program, Coda 1.0.3. But Coda does
have limitations, and each of its tools
could use improvement. If you don't
own any Web development programs
yet and are looking to start hand-
coding Web sites, Coda is a good first
step. Otherwise, wait for version 1.5 or
2.0 before you toss out familiar pro-
grams (macworld.com/2919).
GarageSale 3.2
RATING: $899 PRICE: $30 COMPANY:
iwascoding rt: wvw.iwascodingcom
GarageSale 3.2.1 is a program for listing
auctions on eBay. It replaces eBay's
FIND IT ONLINE For expand-
edreviews, type the blue URL at
the end of each summary into
your browser's address window.
48 Macworld September 2007
multipage, Web-based process with a
familiar, Apple-inspired interface. Its
strength lies in its power to customize
almost every facet of an auction. The
amount of control users have over the
g process will appeal to
experienced eBay sellers, but the inter-
face will take veteran and occasional
sellers alike some time to learn—and
auction-lis
they may even need to consult the man-
ual (macworld.com 2920).
<_ ©
Live Interior 3D 1.2 4
RATING: $99! PRICE:$SO ComPaANy: Bel ight
Software urt:www.belightsoft.com
Live Interior 3D 1.2 is an interior-
design program aimed at consumers
who want to refurnish or remodel a
room, an office, a kitchen, or another
interior space, Unfortunately, it lim-
its you to very basic room shapes
and designs. If all you need to do is
rearrange furniture—and if you're
content with using representations of
furniture you can find in the provided
library or online—you'll be satisfied.
But the program is lacking in its ability
to accurately design a kitchen with
images of actual cabinets and fixtures
that you can find at your local home
store. This relatively new program has
a great deal of potential, though, and
we look forward to its next major
update (macworld.com/2921).
Parallels Desktop 3.0
RATING: $898 PRICE: $80; upgrade, $50
COMPANY: Parallels URL: www parallelscom
We first reviewed Parallels Desktop about
a year ago. While its core functionality
hasn't changed much, this first paid
upgrade has over 50 new or enhanced
features, and improved (albeit still lim-
ited) support for 3-D graphics. These
additions make this version an even
better alternative to Boot Camp. Unless
you need support for full 3-D graphics
or for esoteric hardware, Parallels will
probably work for you, It's currently the
best way to run Windows, Linux, and
many other operating systems alongside
OS X (macworld.com/2930).
Tasty Planet 4
RATING: 869% PRICE:S20 COMPANY: PlayFirst
wat: ww playfirst.com
In Tasty Planet, you are a sentient gray
glob of experimental bathroom cleaner
run amok, You've been created to chomp
up germs and bacteria, but you have a
voracious—nay, insatiable—appetite, and
the more you eat, the larger you get.
There are 60 progressive levels in all;
you start out eating organisms like para-
mecia and small insects, and eventually
you're rolling down the street while eat-
ing cars and anything else that gets in
your way. The game has a fun, cartoony
style and a peppy, loungelike soundtrack
that’s sure to appeal to people with a
lighthearted sense of humor (macworld
com/293)).
+)
weertals
50 Macworld September 2007
Vita" macworld.com/reviews
HARDWARE
Aficio CL3500N
RATING: $996) PRICE:S799 CompaNy:Ricoh
URL: www,ricoh.com
The Ricoh Aficio CL3500N is a color
laser printer designed for small
offices and workgroups. Offering
built-in networking capability, fast
print speeds, and a 530-sheet paper
tray, this well-built machine can help
make your work environment more
productive. It also supports Adobe
PostScript 3. And in case that's not
enough, Ricoh offers a variety of
additional-cost customization options:
you can soup up this printer w
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