Text content (OCR)
Shareware Solutions II
An Exciting Apple II Journey Into The Future
Volume 1, Issue 5
Spring, 1994
From The Publisher’s Desktop
It’s now been a year since the
seeds of Shareware Solutions II
germinated, and several things
have changed since then. In the
initial press release announcing
the newsletter, it was stated
that the newsletter would be 12
pages in length. As we all know,
each issue to date has been 20
pages; at this juncture, that 20
page size shall continue.
It was also announced that
after a few issues, the news-
letter would hopefully become a
monthly publication. I had
initially thought that when I
became more familiar with
Desktop Publishing, I’d be able
to speed up my production
schedule.
A year later, I think I can safely
say that it would be a
Herculean — if not impossible —
task for any one person to write,
edit, layout, publish, fold,
stamp and mail a 20 page
newsletter on a monthly basis.
As it is, I’m comfortable now
with the bi-monthly schedule,
and have come to the conclusion
that Shareware Solutions II
will remain a bi-monthly news-
letter. As I have found out, it’s
not the layout of the newsletter
that takes the most time; it’s
the collecting of information
and the writing of the articles
that are the most time con-
suming aspects of publishing a
newsletter.
When Shareware Solutions IT
was first announced, it was also
stated that a subscription was
for 12 issues. That is still the
case, so I just wanted to clarify
that all people who initially
signed up for a 12 issue sub-
scription will receive those 12
issues of Shareware Solutions
II; however, your 12 issue sub-
scription has effectively become
a two year subscription. At this
time, you do not need to re-
subscribe for at least another
year.
Knowing now for a fact that
Shareware Solutions II is a bi-
monthly publication, it’s time to
re-vamp the subscription fees to
bring them more into line with
what other Apple II publi-
cations charge. Effective May 1,
1994, there will be two different
types of subscriptions available:
Plan A) This is a standard one
year, six issue subscription.
New subscribers to Plan A will
start their subscription with the
then-current issue. The cost for
this subscription is $20 for air
mail delivery in the United
States and Canada; or $35 for
International air mail delivery.
Plan B) This is very similar to
the current “charter subscriber
subscription” plan. This is a two
year, 12 issue subscription
starting with the Premier issue
of Shareware Solutions II that
appeared in July, 1993. The cost
for this subscription is $35 for
air mail delivery in the United
States and Canada; or $50 for
International air mail delivery.
When speaking to friends and
colleagues about Shareware
Solutions II, please refer to the
new rates. Thank you very much.
Another major change that you
will notice within the pages of
this issue is the first article to
be written by someone other
than your humble publisher. I
would proudly like to introduce
you to my esteemed colleague,
Dr. Cynthia Field.
When the final issue of
inCider/A+ went to press last
year, Cynthia Field and I were
among the last of our kind at
inCider/A+; we had both written
about the Apple II for many
years, and we had both remained
enthusiastic about the Apple II.
A year later, our enthusiasm has
not been diminished!
Cynthia Field has written more
than 300 articles about the
Apple II since 1982, and I am
very pleased, proud and excited
to once again be a colleague of
hers. In this, and in all suc-
ceeding issue of Shareware
Solutions II, Cynthia Field will
be sharing her discoveries of new
Apple II hardware and software
products in the newly created
“Apple II Product News” column.
With the addition of Cynthia
Field’s new column, Shareware
Solutions II takes one more
giant leap forward in its quest
towards becoming an indispen-
sable resource for the Apple II
community. I hope you are as
pleased with her column and
information as I am. Welcome
aboard, Cynthia Field, for an
exciting Apple II journey into the
future! @
Shareware Solutions IT 1
Shareware Solutions II
Volume 1, Issue 5
Shareware Solutions II is
published bi-monthly by Joe
Kohn, 166 Alpine Street, San
Rafael, CA 94901-1008.
Writer/Publisher: Joe Kohn
Roving Reporter: Cynthia Field
Proofreader: Jane Kos
All contents of Shareware
Solutions II copyright (©) 1994
by Joe Kohn. All rights
reserved. Nothing may be
reprinted or reproduced, in
whole or in part, in any media
without the prior written
consent of Joe Kohn.
Available by subscription only,
the North American rate is $35
for a 12 issue subscription; for
overseas air mail delivery, the
cost for a subscription is $50.
Shareware Solutions II comes
with a pro-rated money back
guarantee.
Make all checks or money
orders out to Joe Kohn. US
Funds Only. Sorry, but no
charge cards, purchase orders or
COD orders will be accepted.
This newsletter was created
entirely with an Apple IGS. All
articles written in AppleWorks
v3.0. Page Layout prepared in
AppleWorks GS. Printing was
done on a Hewlett-Packard
LaserJet IIP Plus, connected to
the IIGS courtesy of Vitesse’s
Harmonie. The use of TrueType
fonts is courtesy of WestCode
Software’s Pointless.
Most articles written by Joe
Kohn.
Apple II Forever.
2 Shareware Solutions IT
Letters To The Publisher
Programmer Needed
My small software company
would like to hire a programmer
to write two drivers and driver
configurations, or patches, for
Applied Engineering’s PC
Transporter. We would like to
add support to the present PCT
software for SCSI CD-ROM and
Floptical drives, so that these
devices would function as if they
were attached to an MS-DOS
machine.
Are you interested? Is the PCT
software and driver architecture
something that you are familiar
with?
While this may not be a huge
project, we are certainly willing
to pay a fair fee for this venture.
If you are interested, please
contact:
Steve Hartz
Hartz Veterinary Software
5395 US Rt 30
Crestline, OH 44827
419-683-4593
or send email to 73527,1263 on
Compuserve.
Phil’s Cheat Sheet
Philippe Benichou, who jokingly
refers to himself as The Cheat,
has uncovered a slew of Easter
Eggs in a number of different
programs:
Phil writes that in the game
Pipe Dream, you can use pass-
words to automatically jump to
more advanced levels. After
weeks of playing the game, he
has discovered these passwords:
Level Password
5 HAHA
9 GRIN
14 REEP
17 SEED
21 GROW
25 TALL
29 YALI
In the FTA’s Space Harrier
game demo, you can press the
letter “a” at any time to stop
your forward motion and hit it
again to resume forward motion.
This will enable you to shoot at
stationary objects.
In both System 6.0, and System
6.0.1, there’s an Easter Egg in
the Time Control Panel. To find
it, access Control Panels from
the Apple Pull Down Menu.
Then select the Time Cdev, and
use your mouse to click on the
words: “days left in this year,”
and watch what it changes to.
Phil adds, “I know it’s a little
corny, but hey, I don’t write the
easter eggs; I only report them.”
From Alien Mind’s main menu,
try selecting these options in
exact order:
1) stereo sound
2) monosound
3) sound off
4) joystick
1) apple mouse
2) stereo sound
3) joystick
4) mono sound
5) keyboard
6) sound off
7) about authors
1) sound off
2) keyboard
3) monosound
4) joystick
5) stereo sound
6) apple mouse
7) about authors
The next time you plan on
loading Print Shop GS, first go
to the IIGS Control Panel, and
change the date to anytime
between December 15th and
31st. This will alter Print Shop
GS’s main menu so that it
displays “Happy Holidays!” in
lieu of displaying “The Print
Shop’.
In Defender of the Crown
1) hold down the option key
while booting.
2) Holding down shift-option-
open-apple keys when firing the
catapult will make you hit the
wall EVERY time.
3) When the princess’ name
appears, press shift-option-open
apple to change her name. But,
why anyone would want to do
this is beyond my ability to
comprehend.
4) And finally, when you are
viewing the lord’s areas, press
(you guessed it) shift-option-
open-apple to display the lord’s
name as The Great Sir Ivan
Manley.
Phil reports that his friend Alex
Lee is also an active Easter Egg
collector, and he has uncovered
a few.
It’s long been rumored that
Burger Bill Heineman includes
an Easter Egg graphic in most
of his games. To see that odd
graphic in Tass Times in Tone-
town, type the word “Burger”
while you're in the cabin. You
can also call up that graphic by
holding down the combination of
the Open-Apple key at the same
time you depress the Option key
and Control-B.
That same graphic also appears
in both Bard’s Tale I and II. In
Bard’s Tale I, hold down the
keys mentioned above when the
strumming guitar player ap-
pears. In Bard’s Tale II, hold
down those same keys at the
Title Screen.
If you have any other Easter
Eggs or game cheats, Philippe
Benichou would like to hear
from you. Direct an Internet
email to him at this address:
benichop@cse.fau.edu
Game Cheat
Nathan Mates writes to tell us
that he has uncovered a few
discoveries in the IIGS game
Tunnels of Armageddon. He
says, “If you want to be able to
skip the introductory pass-color
check at that screen, type
‘kacper’ and hit return.”
He also mentioned hearing that
pressing the letter “Q” or “q”
while playing the game does
something else, but he wasn’t
quite sure what. That was hint
enough for me to discover that it
puts you into a semi-automated
mode where you can just fly
past objects blocking your
passage, rather than having to
shoot them out of the way.
Thanks, Nathan!
Correction
Eric D. Shepherd wrote to say
that as pleased as he was to
read about himself in Issue #4
of Shareware Solutions, he was
a little dismayed to see that his
name was spelled incorrectly
not once, but twice. My
apologies, Sheppy.
He also wrote to point out an
inaccuracy in the BASIC Basics
article that appeared in Issue
#4,
He points out that the following
statement was inaccurate: “Any
Applesoft command can be in
the quotes in the statement
PRINT CHR$(4);"__".”
He says, “Any BASIC.SYSTEM
command can be in the quotes.
BASIC.SYSTEM, the ProDOS
BASIC Interpreter, and Apple-
soft, are two different things
entirely. The BASIC Interpreter
handles DOS commands like
CATALOG, BLOAD, and RUN.
Applesoft BASIC, which is built
into ROM, handles BASIC
commands like PRINT, INPUT,
and HOME.”
Save a Game
There’s a wonderful game of
Monopoly included on the
“Summer Fun I” collection of
ProDOS-8 based games that are
available from Shareware Sol-
utions II. In the introductory
remarks that were included on
that disk, I said that I had been
unable to figure out how to save
a game of Monopoly in progress.
Thanks to Ken Kill, the mystery
of saving a game is now cleared
up. He writes, “To save a game
in progress, just press either
Control-S or Open-Apple-S when
rolling the dice.” Thanks Ken, for
pointing that out.
Staying In Touch
Do you have a hint or tip to
share? Do you have a technical
question? If you want to contact
Shareware Solutions II, using
email is the most efficient
method. Feel free to direct your
email to any of the following
addresses:
joko@aol.com
joko@crl.com
j-kohn@genie.geis.com
76702.565@compuserve.com
If you still send mail the old
fashioned way, for the speediest
reply, please include a self
addressed stamped envelope. I
cannot guarantee that I have the
answers to all your questions,
but I'll try my hardest. @
Shareware Solutions IT 3
More Lost Classics
Good computer games never die;
they just get re-written with
endless variations. To confirm
that, just visit any local arcade
emporium. Chances are pretty
high that the latest and great-
est releases are based on classic
games. Doesn’t Smash TV look
and play just a little bit like
Robotron 2084, and doesn’t that
brand new fast action outer
space shoot ’em up look a little
like Galaxian or Defender or
Star Gate? Sure they do.
But why dump endless quarters
into an arcade machine, when in
the comfort of your own com-
puter room, you can play the
originals on your Apple II? Until
now, the only reason to keep
rolls of quarters handy was that
many of those original computer
games were no longer being
actively marketed. Have you
tried finding a copy of Pac-Man
for the Apple II recently?
The early to mid 1980s was the
hey-day of Apple II arcade game
action. Back then, one company
seemed to stand out above all
others — AtariSoft. Many of
their games have held up
incredibly well, but in order to
play something like Galaxian,
you had to visit an arcade.
That’s no longer the case,
thanks to the latest efforts by
Big Red Computer Club.
Over the past few years, Big
Red has made nearly 200
classic Apple II games avail-
able again and most of them
carry a price tag that is just a
fraction of what software stores
used to charge for them.
Big Red’s latest coup has been
to uncover a source for 15
different AtariSoft games, all of
them classics, and all of them
4 Shareware Solutions IT
Grapevine
available at cut-rate pricing. All
games come in their original
packaging, complete with orig-
inal manuals. Just seeing the
list of AtariSoft titles will be
like a stroll down memory lane
for many of you. And, for those
who purchased an Apple II long
after these titles became un-
available, you’re in for a real
treat. Some of the best games
ever released for the Apple II
were put out by AtariSoft!
Big Red is currently offering
these AtariSoft titles: Track &
Field, Centipede, Pac-Man, Ms
Pac-Man, Star Gate, Donkey
Kong, Defender, Robotron 2084,
Jungle Hunt, Dig Dug, Moon
Patrol, Galaxian, Battle Zone,
Gremlins, and Joust. And, the
pricing is simply unbelievable.
Are you sitting down?
Big Red is offering these titles
for only $7.50 each, or if you
want to purchase all 15 titles,
you can for only $75. Add-
itionally, Big Red charges $3
per order for UPS shipping and
handling within the United
States. For delivery outside the
United States, you'll pay only
for the actual freight charges.
Big Red accepts VISA and
MasterCard, checks and money
orders, and school purchase
orders.
All AtariSoft games require
only 48K, so they should work
just fine on any Apple II, II+,
Tle, IIc, or IIGS. The games are
only available on 5.25" disks, as
these games run under the DOS
3.3 operating system. A joystick
is optional, but is highly
recommended; if you do not
already own a joystick, you can
order one from Big Red for
$22.50.
For additional information,
contact:
Big Red Computer Club
423 Norfolk Avenue
Norfolk, NE 68701
402-379-4680
Where Are They Now?
Americans tend to move around
a lot, and shareware program-
mers are no exception. In fact,
because so many of them are
students, some shareware pro-
grammers move each year. That
makes it very difficult and frus-
trating to submit shareware
fees for programs that you like.
In Shareware Solutions II, Issue
#2, I announced that I would try
to contact popular shareware
programmers who had vanished.
Hopefully, in the future, I'll be
able to track down the where-
abouts of many more pro-
grammers. This is a good start.
Lane Roathe has written several
highly acclaimed IIGS share-
ware programs, including the
word processor Write Away!,
and the wild and wacky arcade
shoot ’em up game Space
Whiskey. You can now contact
him at the following address:
Lane Roathe
Ideas From the Deep
3701S. Higuera, Suite 101
San Luis Obispo, CA 93401
Paul Elseth wrote IconEd, a
wonderful IIGS shareware Icon
Editor. When he released the
latest revision to IconEd, back
in late 1998, he was in the
process of moving. His current
address is:
Paul Elseth
27025 NE Dorothy
Duvall, WA 98019
Jupiter Systems has written
some fantastic IIGS utility
programs, including FinderView
and FinderSounder. As they are
students, the members of Jup-
iter Systems tend to move at
the start of the school year. A
number of people have reported
that the Post Office returned
their shareware checks, with the
notation “Addressee Unknown.”
The truth of the matter is that
they just got a new post office
box. Their current address is:
Jupiter Systems
P.O. Box 4841
Naperville, Il. 60567
Dave Lyons, an Apple Computer
Inc employee who was involved
in writing parts of System 6.0
and 6.0.1 for the IIGS, has
produced several shareware pro-
grams, and released them under
a company name: DAL Systems.
Those DAL titles include Davex,
a command line shell, Nifty
List, a programmer’s utility,
and DIcKd, a IIGS Icon Editor.
In late March, Dave announced
that DAL Systems was no
longer in business and that he’d
closed DAL’s post office box. He
now says that as far as he’s
concerned, Apple II users are
welcome to use Davex, Nifty
List, and DIcEd without paying
for them.
Additionally, he confided that
he “still may release updates to
Nifty List and Davex some day;
in that case the new versions
would most likely be freeware,
but I’m not promising any-
thing.”
Lastly, he confided that “if
people want to send me outright
donations, I suppose I will take
them; but I want to be clear
that I don’t have time to mail
disks or answer US Mail. I
generally answer email sent to
dlyons@apple.com, at least if
the questions are easy.” Dave’s
current address is:
Dave Lyons
20990 Valley Green Dr #664
Cupertino, CA 95014
In parting, Dave Lyons would
like to share with you an
obscure Easter Egg: “In versions
of Nifty List that have
command-line history (up and
down arrows scroll through
previous commands so you can
edit and re-use them), if you go
up past your earliest command,
there is a message that varies
slightly by version. It’s an inside
joke for Andy Nicholas, who
bugged me for many months to
implement the history feature.”
Joe Jaworski, who wrote much
of Vitesse’s Salvation Supreme
suite of IIGS utility programs,
is primarily remembered as the
author of Star Trek Classic, a
wonderful IIGS strategy share-
ware game. In the documen-
tation included within the
game, it states that upon pay-
ment of the shareware fee, you
will be mailed a printed man-
ual. In the past two years, all
checks mailed have been re-
turned by the post office.
I’m happy to report that Joe
Jaworski is alive and well and
although he no longer uses an
Apple IIGS, he still has plenty
of Star Trek manuals available.
His current address is:
Joe Jaworski
2280 Grass Valley Hwy
Suite #146
‘Auburn, CA 95603
KansasFest 1994
Although its name has been
officially changed to ICON-
ference, the Apple II faithful
will once again descend on staid
Avila College, in Kansas City,
MO, on July 20, 1994 for
KansasFest!
The sixth annual “gathering of
the Apple II tribes” will once
again see a hundred or more
Apple II programmers, power
users, user group officers, and
‘just plain folk” assemble for
several days of outrageous fun,
late night talk sessions, and two
days’ worth of Apple II related
conferences.
The conferences are scheduled
for July 21st and 22nd, and July
28rd is an unstructured day. Try
to make your plans early, as the
“early bird” rate expires on May
15, 1994. Until then, the cost of
the conference is $200; after
May 15th, the price will be $250.
Room and board are also
available in the dormitory.
Double rooms are $35 per night
if you register before May 15th,
and $40 per night after.
Although the schedule for speak-
ers is far from firm, I have sub-
mitted a proposal to conduct two
talks: “All About the Internet”
and “Looking Good In Print.” I
hope to see you then.
For additional ICONference
information, contact:
ICON
PO Box 11250
Overland Park, KS 66207
913-469-6502
913-469-6507 (fax)
Kiss From Israel
When the FTA still produced
Apple IIGS freeware and share-
ware software, many of their
innovative scrolling text dis-
plays proclaimed that “we are
everywhere.”
The Apple IIGS has a worldwide
following, and informative news-
Shareware Solutions II 5
letters are not strictly limited
to those written in English or
produced in the United States.
A case in point is “Kiss From
Israel,” a IIGS newsletter that
is published in Israel, but
written entirely in French.
The IIGS has an extremely ded-
icated following in France, and
“Kiss From Israel” should be a
welcome relief for those in
France and in French speaking
Canada.
Although I do not speak or read
French and therefore cannot
comment on the actual articles
contained in the newsletter, it
certainly appears to be filled
with new product reviews, dis-
cussions of freeware and share-
ware, and even contains infor-
mation on Easter Eggs. Like
Shareware Solutions II, it is
primarily the work of one
person: Steve Sebban.
The cost for a one year, six issue
subscription, is $30 for delivery
to the United States or Canada.
A one year subscription for
delivery to France is 125 French
Francs. There is, however, a
discount available to members
of the France based GS.Club. If
you belong to that club, send a
photocopy of your membership
card, along with 100 French
Francs. For additional infor-
mation on “Kiss From Israel”,
contact:
Steve Sebban
8/15 Gordon St
Netanya, ISRAEL
The Kula Index
Since 1984, Michael Ching has
been keeping a watchful eye on
all of the different Apple II
publications and he has been
releasing a yearly index of all
the articles that appeared
6 Shareware Solutions IT
during the year. The Kula Index
is kept in an AppleWorks Data-
base format, and it is quite
complete.
Available on either 5.25" or 3.5"
disks, the indexes contain a
listing of each article’s name,
author, date and issue of pub-
lication, and each has a number
of keywords attached, making it
easy to search for an article on a
particular subject.
Over the years, the Kula Index
has included information on
articles that appeared in A+,
inCider, inCider/A+, Call-Apple,
Creative Computing, Nibble,
SoftTalk, Open Apple, and
Scarlett. The latest 1993 Kula
Index even includes information
about II Alive and Shareware
Solutions II.
There are two types of indexes
available — yearly indexes that
include information on more
than one publication, and pub-
lication specific issues. Each
costs $9.95. The Kula Index
requires that you already own
AppleWorks.
For additional
contact:
information,
Michael Ching
Kula Software
2118 Kula Street
Honolulu, HI 96817
808-595-8131
The Phoenix Project
One day recently, British writer
Richard King arrived on the
Usenet’s comp.sys.apple2, and
things have not been the same
ever since. Richard posted some
eloquent remarks, and made a
proposal, and soon, more than
50 Apple II users expressed
interest in the Phoenix Project,
myself included.
As proposed, the Phoenix Project
is to be a non-hierarchical co-
operative with the main dual
goals of creating software and
upgrading already existing
commercial software that is no
longer being supported or sold.
Similar in concept to The Lost
Classic Project which has been
able to resurrect formerly comm-
ercial Apple II software as free-
ware, the Phoenix Project first
set its sights on Foundation, the
suite of GS/OS Resource Editors
from Marc Wolfgram of Lunar
Productions.
Amazed at what the Phoenix
Project was able to accomplish
in just one week, I wrote to Marc
Wolfgram for confirmation. His
reply was short and to the point:
“Yes, Foundation is being
released to The Phoenix Proj-
ect.” Many details still need to
be worked out concerning copy-
rights and legal issues, but it
sure looks like the IIGS world
will soon have an updated set of
utilities to create, edit and
modify GS/OS based resources.
Hopefully, more details will be
forthcoming in the next issue.
In addition to Foundation, there
has been much talk about those
involved in The Phoenix Project
to create a IIGS flight sim-
ulator. If you'd like to help The
Phoenix Project in any way,
you'll need a modem and access
to Internet email. Thanks to
team member Austin Phelps,
Phoenix now has an automated
Internet mail hub and a mailing
list set up. To be placed on that
mailing list, send an email to
phoenix-list@pro-lightning.oau.org
and in the subject line, include
the word SUBSCRIBE followed
by your name.
Let’s hope that The Phoenix
Project is a rousing success.
Stay tuned for details. @
Modem Madness
Enhancing America Online
For the past couple of years,
Apple II owners who subscribe
to the America Online network
have been clamoring for an
update to the AOL software. An
email letter writing campaign
to AOL management failed to
sway them to release such an
update, but those requests and
letters were indirectly heard,
and those who access America
Online on an Apple IIGS can
now use Online Enhancer to
enhance and augment their
online experience.
Unlike the original AOL soft-
ware that is provided free of
charge to all new subscribers,
Online Enhancer is a $30 com-
mercial software package that
is neither endorsed nor sold by
America Online. It is not a
stand-alone product that re-
places the already existing AOL
software; it works in conjunction
with that software.
The authors of Online Enhancer,
Andy Wells and Steve Bernacki,
should be well known to most
AOL users. Andy Wells is the
AOL Forum Assistant for the
telecommunications forum, and
Steve Bernacki holds a Forum
Assistant position in the pro-
ductivity forum. These qualifi-
cations make the authors as
knowledgeable as is possible in
the inner workings of AOL.
Online Enhancer requires an
Apple IIGS running System 6.0
or later, with a minimum of
1.25 megabytes of RAM mem-
ory installed. Of course, it also
requires that you have a
subscription to America Online.
Online Enhancer provides both
“bug fixes” and new func-
tionality to the already existing
AOL software. Although the
“pug fixes” are not readily
apparent to the AOL user, Andy
Wells says that they have made
the software much more GS/OS
compliant and have fixed some
bugs that could cause the AOL
software to crash.
Having had an account on AOL
since its beta-test days, I’ve
never experienced any crashes
with the AOL software, but then
again, that’s not the main
reason that I wanted to use
Online Enhancer. I, and most
others, benefit most from new
features afforded by Online
Enhancer.
Using Online Enhancer, it’s now
possible to send or receive email
from anywhere on the system.
With Online Enhancer, it’s pos-
sible to use New Desk Acces-
sories while online, something
that was never possible before.
With Online Enhancer, it’s now
possible to automatically dis-
connect from the system after
downloading a file. With Online
Enhancer, and with either The
Manager or SwitchIt installed,
it’s now possible to download a
file, and in the middle of the
download, run another program.
With a feature that was, in
part, inspired by the Sound
Control Panel in System 6.0, all
sorts of digitized sounds can be
assigned to online events. As an
example, you could have a door
bell chime when you first log on
to AOL, or could have Porky Pig
saying, “That’s all, folks” when
you log off.
Anyone who spends any time on
America Online will enjoy using
Online Enhancer, and it’s very
well worth the $30 cost. For
additional information, send an
email to Andy Wells at his AOL
screen name: AFA AndyW. To
order Online Enhancer, send a
$30 check or money order made
out to Andy Wells, to:
Andy Wells
307 Klotter Avenue
Cincinnati, OH 45219-1424
LineLink 144e
If you don’t yet own a modem, or
are still trudging along with a
1200 or 2400 baud modem, the
time has never been better to
purchase one of the newer high
speed modems that transfers
data at six times the speed of a
standard 2400 baud modem. In
fact, it’s hard to imagine that
modems can ever cost less than
they do now.
For only $99, plus $3 for over-
night delivery, you too can be the
proud owner of Technology Con-
cept’s Linelink 144e. Included
with the LineLink 144e is an
Apple recommended high speed
hardware handshaking cable, so
you can be up and running with
your new modem in just a few
minutes. I recently purchased a
LineLink 144e and have no
hesitation in endorsing it and
recommending it for your use.
I was apprehensive at first.
After all, in the not so distant
past, I'd paid $200 for my first
used 300 baud modem, $425 for
a used 1200 baud modem, and
$200 for a 2400 baud modem. I
wondered how a company could
offer a 14.4 baud modem while
similar modems from other
companies cost $200 or more.
When the LineLink arrived, it
was obvious why the modem
could be offered for so little
money. The plastic casing is very
thin and there is no metal
supportive materials. Also,
there are only five status lights
on the front of the modem, and
unlike most other modems that
Shareware Solutions IT 7
have separate status lights to
indicate whether data is being
sent or received, the LineLink
has a single data transfer
status light that indicates only
that data is being transferred,
but it doesn’t differentiate as to
whether the data is incoming or
outgoing.
Despite the aesthetics, or lack
thereof, the LineLink 144e is a
Hayes compatible modem that,
quite simply, works as adver-
tised and works quite well. In
several weeks of heavy usage,
T’ve had absolutely no problems
with the LineLink. Whether
connecting to CompuServe at
9600 baud, GEnie or AOL at
2400, the Internet at 14.4, or
local BBSs at 19.2, there have
been zero problems.
The LineLink 144e is sold as a
combination fax machine and
modem. The fax capabilities are
provided within the modem’s
hardware, but unfortunately,
there is no Apple II software
that allows us to send or receive
faxes, yet. It is my under-
standing, however, that Richard
Wifall, a IIGS programmer who
has written several freeware
and shareware programs
(DeskTracker and GS<->IRC) is
currently working on send and
receive fax software, and if and
when it is ever completed and
released, it will support the
same Group 3, Class 2 faxes
that the LineLink has the
capability of supporting.
T’ve tested the LineLink 144e
with ProTerm v3.0, ProTerm
3.1, and AnsiTerm, and they all
work great. When configuring
your software, just choose the
Hayes 9600 option or the
SupraFaxModem option. They
both work just fine.
With a 14.4 modem, you too can
8 Shareware Solutions IT
soon be cruising the highways of
cyberspace. Watch out, though;
at 14.4, you are subject to being
cited for exceeding the speed
limit.
The LineLink 144e is only
available, at this point, from
MacWarehouse, a large Mac
mail order company. Their part
number is MOD 0145. For add-
itional information, contact:
MacWarehouse
PO Box 3013
1720 Oak St
Lakewood, NJ 08701-3013
1-800-225-6227
1-908-370-4779
1-908-905-9279 (Fax)
Clementine
With very little fanfare, the US
has returned to the Moon for the
first time since the end of the
Apollo manned moon landing
program in the early 1970s. Un-
like NASA’s manned missions
that captured the imagination
of the world in 1969, the
Clementine spacecraft that is
currently orbiting our closest
celestial neighbor is the first
interplanetary probe ever to be
launched by the US Department
of Defense.
The Clementine spacecraft will
remain in orbit around the
moon until May 5, 1994, at
which time it will leave lunar
orbit and pass by the Earth on
its way to fly by asteroid 1620
Geographos on August 31, 1994.
During the entire Clementine
flight, selected images taken by
the on-board high resolution
cameras will be made available
on a regular basis through the
Internet. Images are updated
daily, and an incredible amount
of stunning views of both the
moon and the earth have
already been released. In add-
ition to graphics, volumes of text
based information are also
available.
If you have Internet access, just
use FTP (File Transfer Protocol)
to open up your link to
clementine.sl.gov, and log in as
“ftp” followed by your email
address. All of the graphic
images will be found in the
/pub/clementine/images sub-
directory; all of the text based
data will be found in the
/pub/clementine/information
sub-directory.
If you use one of the commercial
online services which provides an
Internet email gateway, or
access the Internet from a
ProLine BBS site, and therefore
do not have the ability to use
FTP, you're in luck. You can get
any of the materials sent to you
via FTP-Mail. If you’re not
familiar with FTP-Mail, just
follow these procedures:
1) Address an email message to
ftpmail@clementine.s1.gov
2) The subject line may be left
blank, it does not matter.
3) The body of the message
should include just one word:
help
By return email, you should
receive an informative document
that tells you exactly how to use
FTP-Mail, and more specifically,
how to use it to retrieve data
from the Clementine spacecraft.
Downloading graphic images
from a Department of Defense
satellite would have been
impossible just a year or two
ago. Now, anyone with a modem
and access to the Internet super
data highway can do so.
We certainly live in an exciting
time!
New Internet Tools: neftp
When researching the article
about the Internet that ap-
peared a few issues back, I re-
ceived a warning from a knowl-
edgeable Internet user which
stated that the Internet is
changing so quickly that as soon
as an article about the Internet
appears, a lot of the information
will already be obsolete. At
first, I was skeptical; now I
realize just how accurate that
statement is.
For those of you who use the
Internet, please be aware that
there is a new and greatly
improved implementation of
FTP, the Internet’s protocol for
transferring files around the
world. Named “ncftp”, this new
implementation will quickly
make the old way of trans-
ferring files via FTP obsolete,
except for those few who
actually enjoy using UNIX and
its somewhat arcane and cryptic
commands.
With ncftp, much of the process
of transferring files is now semi-
automated. With ncftp, you no
longer have to manually log on
to an ftp site; ncftp does it for
you automatically. With neftp,
you no longer have to type in
long domain addresses of ftp
sites; necftp stores that
information, so you only have to
type in the names once, and
subsequent return visits to that
ftp site can be chosen from a
menu. Using ncftp, the last
subdirectory you visited will be
remembered, and you'll auto-
matically enter an ftp site at
the same subdirectory you
visited during your last session.
If you haven't yet tried ncftp,
you'll be very pleasantly
surprised when you do.
Like all other Internet based
tools, in order to use neftp, the
actual program must be com-
piled on your host computer
system. If you access the net
from a commercial Internet
Service Provider, chances are
high that neftp already has been
compiled on that dial up
system, so just type ncftp (or
!ncftp or Yncftp) to use it.
Please pay special attention to
the different hints and tips that
appear each time you use neftp.
Tf you access the Internet from a
network’s terminal, ncftp must
reside on your network. If it
doesn’t, ask your system
administrator to contact the
author of ncftp for the source
code. Direct that email request
to: mgleason@cse.unl.edu.
New Internet Tools: Lynx
As described in the “All About
the Internet” article in issue #3,
there are a number of different
Internet tools available; each
tool is used for a particular
function. In general, the most
common Internet tools people
use are ftp to transfer files,
Telnet to log onto remote
systems, and Gopher to find out
where on the Internet infor-
mation can be found.
Although long time Internet
denizens know how to use those
tools, figuratively, in their sleep,
net novices are often confused
by how to search remote data-
bases and intimidated by the
process of downloading software
from far away sites. Wouldn’t it
be nice if the Internet were a
little more user friendly?
To borrow from the terminology
and analogies of the popular,
but often misinformed popular
press, many people think of the
Internet as not quite a super
data highway; it’s more like a
dirt road with no clearly marked
entrance and exit signs. It’s
obvious that writers who use
terms and analogies like the
above have never heard of Lynx.
To continue the super data
highway analogy, if you use
Lynx, you can soon be speeding
down the super data highway at
200 miles per hour, on cruise
control, with nothing more than
a learner’s permit.
In short, Lynx has to be the
most fantastic, phenomenal and
wondrous online tool ever
developed. Using Lynx, even a
first time Internet user can find
just about any type of infor-
mation they desire. They can
visit online museums and stroll
the aisles of the Library of
Congress. They can download
Apple II software without ever
having to type a single command
and they can easily retrieve data
from computers world-wide.
Lynx serves as a front-end to the
World Wide Web, a large-scale
networked hypertext informa-
tion search and retrieval system
that was started by CERN, the
European Laboratory for
Particle Physics in Geneva,
Switzerland. I first heard of
Lynx several months ago, when
Tero Sand, a subscriber from
Finland, sent me an email about
it. In that email, he quoted a
European magazine that said,
“The World Wide Web employs
a technology known as hyper-
media. The web is worldwide
because the links between
documents can stretch across
the global network; click on a
footnote to a paper in a London
database and you might see a
related graph drawn on the fly
by a computer in Minneapolis
from statistics stored on a
computer in Stuttgart.”
How, I wondered, was it possible
Shareware Solutions IT 9
for me, calling an Internet
Service Provider from my trusty
Apple II, to use hypermedia to
access the Internet? I decided to
give Lynx a try.
Using Lynx has changed my life.
It has had as deep and profound
an effect on me as when I first
brought that Apple II+ home,
many years ago. If you thought I
was excited about the Internet
before, I’m ecstatic, elated, and
filled with joy now. Thanks,
Tero!
I have never encountered any-
thing in the online universe that
even remotely compares to Lynx
and the World Wide Web. Lynx
gives the Internet a user friend-
ly face. It gives navigational
powers to any and all. One
moment you can be connected to
a NASA computer at their
Hunstville facility and a mom-
ent later, you can be examining
Roman archaeological data
from an Italian university that
you'd never heard of before.
Seconds later you can be
downloading Apple II software
or reading the latest record
reviews from MTV. And, you can
do all this simply by using your
arrow keys. Never again will you
need to type a Unix command.
Never again will you have to
remember the long domain
address previously need to
access a university card catalog.
The future has arrived, and it’s
called Lynx!
From Lynx’s main menu, you'll
notice two different methods to
navigate; one is by subject
matter, the other is by type of
information. Using just your
arrow keys to choose items,
choose access by subject matter,
and you'll see a long alpha-
betical list that includes just
about everything from Anatomy
10 Shareware Solutions IT
to Zoology, with everything in
between. When you see a sub-
ject you're interested in, press
your right arrow key, and it will
be like entering the Enterprise’s
transporter system; instantly,
you'll be browsing the contents
of a computer half way around
the world. When you're done
with one subject, pressing a left
arrow key amazingly brings you
back to Lynx’s home page.
If you press your right arrow key
to choose Lynx’s option to search
by type, you'll soon see a listing
of all those old familiar Internet
tools, including Telnet, Gopher
and FTP. Choose any of them
and a huge listing of sites
appear. Choose any one by using
your arrow keys. Never, ever
again, will you be hopelessly
lost on the Internet.
Like ncftp, Lynx must reside on
your local system. But, unlike
neftp, if it doesn’t exist on your
local system, you can still use it
if you have access to Telnet. If
so, just use telnet to connect to
hnsource.cc.ukans.edu, and at
the log in prompt, just type
“www”. Those will be the last
commands you'll ever have to
type while using the Internet.
In order to use Lynx, you need to
be using VT-100 Terminal
Emulation. The actual text
links are displayed in Inverse,
and if using ProTerm, you'll
need to specially configure Pro-
Term just right. To do that,
select the Misc Pull Down menu
and select the Preferences
options. When those appear,
choose the item named More.
You'll soon see an item marked,
“attributes to display in in-
verse.” Make sure to choose only
Reverse and Underline and then
save your preference settings.
You'll only have to set those
preferences once, and after-
wards Lynx will operate splendidly.
Environet BBS
Environet is a free electronic
Bulletin Board System (BBS)
which is sponsored by Green-
peace and deals with the issues
with which Greenpeace is pri-
marily concerned. These include
the environment in general and
specific concerns such as toxic
pollution, marine ecology, and
disarmament.
In addition to regularly updated
Greenpeace press releases, the
Environet BBS features stories
and information and news-
letters about hazardous waste,
energy derived from the wind
and about jobs available world
wide.
All registered Environet users
also have access to Internet
email and to Fidonet. Other
grassroots organizations may
also request a special private
conference area for the use of
their members only.
First time callers have access to
most parts of the system,
particularly the News and Infor-
mation area and the Confer-
ences; you are therefore free to
explore Environet to determine
if it’s a BBS that you'd like to
use regularly.
To access Environet, have your
modem dial 1-415-512-9108.
Environet is located in San
Francisco, CA.
Woodstock ’94
25 years ago, a half million
people descended on the small
town of Bethel, NY for “3 days of
peace and music” and left with a
lifetime of memories. For those
who were there, the Woodstock
Music and Art Fair represented
all that was wonderful about
that unforgettable and tu-
multuous era of the 1960s. It’s
hard to believe, though, that a
quarter century has passed
since that event.
To celebrate the anniversary of
Woodstock, there are currently
three concerts being planned for
the weekend of August 13-14,
1994. One of the concerts
dubbed “Woodstock ’94,” is
being produced by those who
produced the original event.
Another concert dubbed “Bethel
94,” is being held at Yasgur’s
Farm, the site of the original
event. Lastly, an ad-hoc group of
hippies that gathers at Yasgur’s
Farm every August 15th is
planning a free “Freedom Fest”
to be held somewhere near
Bethel, NY.
Using your modem, there are
two ways you can stay informed
about these upcoming events. By
dialing 914-679-3040, you can
access the Woodstock BBS at
speeds of up to 19.2. Or, you can
use your modem to send email
to woodstockr@aol.com and
request to receive a free
subscription to “The Wood-
stocker’s Journal.” ©
Apple I Product News
Despite what you may hear
elsewhere, software and hard-
ware companies are still re-
leasing new or updated Apple II
products. But you would be hard
pressed to find Apple II soft-
ware and hardware in stores.
That’s why, beginning with this
issue, Shareware Solutions II
will be tracking down recently
released Apple II products and
listing them in “Apple II
Product News.”
In this issue we take a look at
more than a dozen software
programs that appeal to a wide
range of users, from pre-
schoolers to HyperStudio stack
developers to Modula-2 prog-
rammers. If a listed product
piques your interest, call or
write to the company to learn
more about the product and to
see if it fits your needs. Most
companies have toll-free phone
numbers so it only costs a few
minutes’ time to learn more
about products that can help
you increase your enjoyment of
your Apple II.
As a service provided by Share-
ware Solutions II for its sub-
scribers, Apple II Product News
is for information purposes only
By Cynthia £. Field, Ph.D.
and does not constitute an
endorsement of any product. All
prices are for single packages.
Lab packs, network licenses,
and site licenses may be avail-
able. Contact the companies
directly for free catalogs or to
inquire about preview policies,
money back guarantees, and
other support services.
Byte Works, Inc.
HyperLogo
HyperLogo is a scripting lan-
guage for HyperStudio. You can
create and run movies, use
powerful artificial intelligence
commands to drive your stacks,
and make your stacks talk.
Requires Apple IIGS, 1.75
Megabytes RAM, one 3.5" drive,
HyperStudio 3.01 or later; color
monitor recommended.
Talking Tools ($30) required for
speech.
$50 Introductory Price ($90
after 5/31/94)
3D Logo
This is the company’s brand
new Logo programming environ-
ment. After learning a dozen or
so commands, you can create
complete desktop programs
that run from the Finder.
Requires Apple IIGS, one 3.5"
drive, 1.25 Megabytes RAM;
color monitor recommended.
Talking Tools ($30) required for
speech.
$50 Introductory Price ($90
after 5/31/94)
Modula-2
Modula-2 is Niklaus Wirth’s
successor to Pascal for systems
programming.
Requires Apple IIGS, 1.75
Megabytes RAM, and hard disk
drive.
$150
Shipping and handling $5 per
order.
Contact the company for a free
catalog describing their many
Apple II products.
Byte Works, Inc.
4700 Irving Blvd. NW, Ste. 207
Albuquerque, NM 87114
505-898-8183
America Online: MW50
GEnie: byteworks
Internet: mw50@aol.com
Laureate Learning Systems
Creature Magic
Shareware Solutions IT i
(Special Needs and Early
Learning Software)
Four games introduce impor-
tant language and cognitive con-
cepts: non-existence, one and
more than one, prepositions “in”
and “on,” and word order. Just
press the single switch and the
Wiz performs entertaining ani-
mated routines.
$65 (Requires Apple Ile, IIc,
64K RAM)
$75 (Requires Apple IIGS,
512K RAM)
Exploring Vocabulary Series:
Exploring First Words
Exploring First Words II
Exploring First Verbs
(Special Needs and Early
Learning Software)
Blob, Breaker, and Roggi help
children reinforce vocabulary in
fun, exploratory scenes fea-
turing colorful graphics and high
quality speech. Teachers control
lesson presentation. Accessible
with keyboard, touch screen,
single switch, or mouse.
$90 each (Requires Apple IIe,
IIc, 64K RAM)
$100 each (Requires Apple
IIGS, 1 Megabyte RAM )
My Paint and Talking Coloring
Books:
First Words
First Words II
First Verbs
Let's Go To The Circus
(Special Needs and Early
Learning Software)
Using all the features of My
Paint, your students will have a
great time with these specially
designed coloring books. Each
has 20 engaging pictures fea-
turing an early developing
vocabulary word or language
concept which the program says
aloud.
$50 each (Requires Apple IIGS,
512K RAM.)
Let's Go to the Circus
12 Shareware Solutions IT
(Special Needs and Early
Learning Software)
The program uses clowns,
jugglers, animals, and acrobats
to introduce the concept of
opposites. Your students will be
captivated by engaging scenes
and lively animation and will be
exposed to more than 75 words
and 20 pairs of opposites.
$90 (Requires Apple IIGS, 1
Megabyte RAM)
Simple Sentence Structure
(Special Needs and Early
Learning Software)
The program highlights the
roles of subjects, verbs, and ob-
jects in sentences. Two pictures
appear on screen and the child
is asked to choose the picture
that illustrates a particular
sentence. The program features
clear speech, colorful graphics,
and lively animation.
$150 (Requires Apple Ile, IIc,
128K RAM)
$175 (Requires Apple IIGS, 1
Megabyte RAM)
Laureate Learning Systems Inc
110 East Spring St.
Winooski, VT 05404-1898
1-800-562-6801
802-655-4755
802-655-4757 (fax)
MECC
Number Jumpers
(Math - Grades 3 to 6)
Frog-filled fun awaits students
in this new program (available
May, 1994) as they master the
use of three strategies to com-
pare and to order various types
of numbers.
$59 (Requires Apple Ile, Ie,
TIGS, 128K RAM)
Rescue in the Outback
(Social Studies — Grades 5 to 9)
Burke and Wills, the first
people to cross Australia, are
lost in the Outback. On this res-
cue expedition, students learn
about Australian plant and
animal life and learn survival
skills from Aboriginal tribes.
This new product will be avail-
able in May, 1994.
$59 (Requires Apple IIe, IIc,
IGS, 128K RAM)
Science Giants
(Science and Mathematics —
Grades 3 to 6)
In this new program (available
May, 1994) students ask ques-
tions of scientists and mathe-
maticians to determine who
they are, how they contributed to
their field, and where they fit in
a historical context.
$59 (Requires Apple IIe, IIc,
IIGS, 128K RAM)
MECC
6160 Summit Drive North
Minneapolis, MN 55430-4003
1-800-685-MECC
612-569-1500
612-569-1551 (fax)
Micrograms Publishing
Pondering Problems
(Math word problems — Grades
2 to 5)
Ferdinand Frog presents hun-
dreds of math word problems.
Problems for each grade are on a
separate disk, and teachers
control the level of difficulty. The
program loads entirely into the
computer’s memory. Micro-
grams’ unique software license
allows you to use the program on
more than one computer at a
time.
(Requires Apple Ile, IIc, IIGS,
128K RAM)
$99.80 (all four grades)
$24.95/grade
Micrograms Publishing
1404 N. Main St.
Rockford, IL 61103
1-800-338-4726
815-965-2464
815-965-8456 (fax)
Sunburst Communications
Divide with Balancing Bear
(Math/division — Grades 3 to 6)
By sorting jellybeans at a jelly-
bean factory, students have the
opportunity to build visual
models of the division process.
They also construct concepts
about how division applies to
real world activities.
$65 (Requires Apple Ile, IIc,
IIGS, 64K RAM)
<in COMMON? Arts & Letters
(Interdisciplinary thinking
skills — Grades 8 to Adult)
Students draw on their knowl-
edge of authors and books, clas-
sical and contemporary music,
the visual arts, and drama from
screen and stage to identify
attributes, infer categories, and
analyze relationships.
$65 (Requires Apple IIe, IIc,
IIGS, 128K RAM)
Sunburst / Wings for learning
101 Castleton St.
P.O. Box 100
Pleasantville, NY 10570-0100
1-800-321-7511
914-747-4109 (fax)
Please send announcements of
new Apple II software and
hardware to Dr. Cynthia E.
Field, 60 Border Drive,
Wakefield, RI 02879-3802. You
may also send press releases via
Internet email addressed to
cefield@aol.com or fax product
information to 401-782-0380. @
Getting Started With HyperCardIIGS
In The Beginning
The very final AppleFest was
held on December 7-8, 1990 at
the Long Beach Convention
Center in Southern California.
The keynote speech that year
was presented by Ralph Russo,
the former head of the Apple II
Business Unit. After briefly
speaking about plans that never
came to pass, he then proceeded
to introduce the entire team of
software engineers that had
spent a grand total of 25,000
man-hours developing
HyperCardIIGS. To thunderous
applause, Gary Phipps, the
team leader for HyperCard-
TIGS, proceeded to demonstrate
HyperCardIIGS and some of the
sample stacks that would be
included when HyperCardIIGS
was released the following
month.
HyperCardIIGS was made
available as a six disk set that
included three large user man-
uals, and it retailed for $99. At
that time, it was anticipated
that this full color imple-
mentation of HyperCardIIGS
would have just as big of an
effect on the IIGS community as
the original HyperCard did
when it was released for the
Macintosh several years before.
Soon after HyperCardIIGS was
released, there were shake ups
and shake downs in the Apple II
Business Unit. The head of the
department seemed to change
with the same frequency as
Apple released new Mac-
intoshes. Ralph Russo was re-
placed by Jane Lee, who was
replaced by Rob Barnes, who
was replaced by John Santoro.
At that time, Apple’s waffling
and indecision about the Apple
II had dire significance for the
newly released HyperCardIIGS.
It was originally available from
all the usual mail order firms,
but with no promotion, adver-
tising, or support from Apple,
HyperCardlIGS never really
seemed to catch on. Although no
sales figures have ever been
released, it’s been speculated
that HyperCardIIGS never sold
more than a few thousand
copies.
Eventually, the sale and sup-
port of HyperCardIIGS was
turned over to Resource Central,
who offered an updated v1.1
package, complete with man-
uals for $69. At one point,
Resource Central even offered a
$49 sale price for the complete
package, yet HyperCardIIGS
still failed to attract much
attention.
Eventually, however, Resource
Central sold most of the pack-
ages of HyperCardIIGS that
they had, and when they went to
re-order more from Apple, they
were informed that there were
no more. It was at that point, in
late 1993, that several friends
of the Apple II who still worked
at Apple sprang into action.
Working with the lawyers in
Apple’s Software Licensing
Department, they were able to
convince Apple to extend the
licensing agreements of the
online services so that Hyper-
CardIIGS could be downloaded
from America Online, GEnie or
CompuServe.
At the same time, Apple also
Shareware Solutions IT 13
decided to change the legal
status of HyperCardIIGS; it is
now considered to be in the
same category as Apple II
System Software. What that
means is that Apple User
Groups that are authorized to
distribute System Software are
now also authorized to distrib-
ute HyperCardIIGS. Shareware
Solutions II holds a license with
Apple to distribute System
Software and HyperCardIIGS.
But, that license is limited;
Shareware Solutions II is only
authorized to make HyperCard-
TIGS available to subscribers.
It’s very important to clarify one
major point; HyperCardIIGS is
not freeware or shareware. It
remains copyrighted by Apple
Computer Inc, and in order for
any organization to distribute
it, it must hold a valid software
distribution license.
What Is HyperCardIIGS?
HyperCardIIGS is a hyper-
media toolkit. Hypermedia is,
in essence, a software package
that allows users to create their
own non-linear interactive soft-
ware programs that can contain
any combination of graphics,
music, text, digitized sounds, or
animations. HyperCardlIGS
provides all the necessary tools
to create lessons, tutorials,
interactive games, presenta-
tions, or visual databases.
Included with HyperCard,
therefore, is a mini-paint pro-
gram, a mini-word processor,
and many other tools that allow
words and graphics to be com-
bined into interactive software.
An interactive program that is
created by HyperCardIIGS is
called a stack. A stack is
composed of many different
computer screens that are
called cards. It’s on those cards
14 Shareware Solutions IT
that stack designers can place
text information or graphic
based images. HyperCardIIGS
also provides a method that
allows stack designers to place
navigational devices, called
buttons, onto cards and to
specify what type of action will
occur when a button is clicked. A
navigational button can, for
example, display another card,
display an animation, playback
a digitized sound, control a
laser disk, or run another stack
or even another program.
In short, HyperCardIIGS is a
complete development system.
All you need is some type of
information that you'd like to
present to other people, and you
can use HyperCardIIGS to
create, organize and present
that information in any way you
desire.
Getting Started
There are two types of people
who will use HyperCardIIGS.
Some people will use it to create
interactive software, while
others will use it as a way to
view and interact with stacks
created by others. Whichever
category you fall into, there’s
quite a bit of technical infor-
mation provided right from
within the HyperCardIIGS pro-
gram itself.
Once you've installed Hyper-
CardIIGS onto your hard disk
drive, from the “Home Stack,”
youll immediately notice two
items that you should explore.
From the Home Stack, click on
the Tour button, and you'll be
given a guided tour that shows
what’s included in the Hyper-
CardIIGS package. The Tour
also shows you what is possible,
and defines many of the new
terms to which you'll soon be
exposed.
Viewing the Tour once should be
a good introduction for most.
After returning to the Home
Stack, you'll notice a button that
looks like a question mark.
When you click on that button,
you'll be transported to the
built-in help system. The help
system is amazingly complete,
and it’s cross-referenced and
provides examples, hints, tips
and answers for just about every
question a beginning Hyper-
CardIIGS user would have. For
the vast majority of HyperCard-
TIGS users, that built-in help
system will be the only Hyper-
CardIIGS help they'll ever need!
There’s a second built-in help
system which should provide
stack designers an excellent
starting point for learning about
HyperTalk. Although simple
stacks can be created without
using HyperTalk, most sophis-
ticated stacks use the
programming language that’s
supplied as part of Hyper-
CardIIGS. Using HyperTalk, it’s
possible to create multiple
choice quizzes, databases of in-
formation, or just about any-
thing else you could possibly
imagine. HyperTalk is an easy
to learn computer language that
employs plain English com-
mands, and the HyperTalk Help
stack is a great way to become
familiar with that language.
The built-in dual help systems
provide more than enough infor-
mation about using HyperCard-
IIGS to satisfy the new
HyperCardIIGS user. They also
provide enough information for
the adventurous stack designer
who enjoys learning by example.
Those help stacks, therefore,
may be the only HyperCardIIGS
resources that you'll ever really
need. If you feel that you'd like
additional resource materials,
take heed, as they are available.
Additional Resources
For those who feel that they do
need additional written mate-
rials and manuals, please keep
in mind that the IIGS version of
Hypercard is the functional
equivalent of the Macintosh
version 1.2.5. Essentially, then,
if you were to visit a used book
store in your area and happened
upon manuals or books or
tutorials that were based on
Mac HyperCard v1.2.5, every-
thing in that book would be
valid for HyperCardIIGS. And,
chances are, you can find older
HyperCard books for only a
dollar or three.
There are also IIGS specific
HyperCard reference materials
available from Resource-
Central (PO Box 11250,
Overland Park, KS. 66207. 913-
469-6502) the same organi-
zation that, until recently,
provided HyperCardIIGS sales
and support. They currently
offer reference materials that
were written by Apple Com-
puter Inc. Those include the
Hypercard IIgs Script Guide for
$23.99, Hypercard Stack Design
for $16.95, the HyperCard IIgs
Developer’s Kit for $15.00, and
the complete set of HyperCard
IIgs Technical Notes for only
$3.00.
Resource Central also publishes
Script-Central, a bi-monthly
HyperCardIIGS based “maga-
zine on disk.” Each two disk
issue is filled with innovative
HyperCardlIGS stacks, sample
scripts, clipart, tutorials, music,
and sounds. Above all, each
issue of Script-Central is filled
with wild and wacky humor.
Without a doubt, some of the
finest HyperCardIIGS stacks to
ever appear have appeared on
Script-Central, and subscribers
are free to examine the Hyper-
Talk scripts used to create the
stacks and are free to copy
portions of the scripts into their
own HyperCardlIGS stacks.
Each issue contains some off-
the-wall digitized sounds that
can also be copied to your own
stacks.
One of the original editors of
Script-Central, Bo Monroe, was
an art major in college and his
professional training is readily
apparent in each issue. There
are many impressive areas to
be found in each issue, not the
least of which is the Rumor-o-
Matic machine. Other publica-
tions may print rumors, but
none in quite the same manner
as does Script-Central. Just
wander down the hall and into
the bathroom, and there, look-
ing just like a paper towel
dispenser is the Rumor-O-
Matic. Pull the handle to be
treated to the latest Apple II
gossip. That feature alone may
well be worth the price of
admission.
Currently, a gentleman who
goes by the nom-de-computer of
HangTime edits Script-Central,
and in each issue, HangTime
will teach you valuable tips and
tricks about using this powerful
hypermedia environment. Each
issue is also bound to bring
smiles to your face, as some-
thing unexpected and slightly
wacky is bound to be included. I
heartily endorse Script-Central
and recommend it to all users of
HyperCardIIGS. I can honestly
say that I really look forward to
each and every issue and always
learn something from it. Plus, in
some wild and unexpected way,
HangTime never fails to get me
to laugh out loud. It’s a unique
publication; it’s informative,
inspirational, well designed,
quite beautiful and has a sense
of humor.
From Shareware Solutions IT
There’s no better way to experi-
ence HyperCardIIGS than by
examining, inspecting and scru-
tinizing the work of others. For
that reason, Shareware Sol-
utions II is offering a potpourri
of HyperCardIIGS stack disks
that contain “a little of this, and
a little of that.”
HyperCardIIGS User Disks:
This a 5 disk collection of Hyper-
CardIIGS general interest
stacks. There are tutorials,
databases, games, and music,
included. These disks really
offer a wide range of subject
matter, and range from the
useful to the inane. But, they are
all high quality freeware and
shareware stacks collected over
the past few years, and surely,
there will be much of interest to
the HyperCardIIGS novice in
this collection. The five disk set
is available from Shareware
Solutions II for $15.
HyperCardIIGS Designer Disks:
This is a 3 disk collection of
HyperCardIIGS stacks that will
be of interest only to those who
plan to use HyperCardIIGS as a
development platform. Essen-
tially, these stacks can assist
you in designing your own
HyperCardlIGS stacks. The
three disk set is available from
Shareware Solutions II for $10.
HyperMover: This 2 disk set will
be of interest to those of you who
own both an Apple IIGS and a
Macintosh computer. Hyper-
Mover was developed by Apple
Computer Inc as a means to
move stacks back and forth
between the IIGS and the Mac.
HyperMover consists of a IIGS
HyperCard stack and a Mac-
intosh stack. Running either
one, it’s possible to disassemble
a stack, transfer it to the other
Shareware Solutions II 15
platform, and then reassemble
the stack on the other platform.
As an example of how Hyper-
Mover works, you could take a
Macintosh stack and disas-
semble it on the Mac. Once
saved to disk, that same disk
can be inserted into the IIGS,
and the IIGS HyperMover stack
will recreate a IIGS HyperCard
stack.
There are limitations, however,
when using HyperMover; name-
ly, not everything makes the
transition smoothly. Graphic
screens may need some touching
up, and they may need to be
colorized. XCMDs (External
Commands) are machine spe-
cific, so any Mac stack that
contains XCMDs requires that
those XCMDs be rewritten in a
format that the IIGS will
understand.
The 2 disk set of HyperMover is
available from Shareware
Solutions II for $8.
HyperCardIIGS: The 6 disk set
that comprises HyperCardIIGS
is available from Shareware
Solutions II for $15.
HyperCardIIGS requires a IIGS
with at least 1.5 megabytes of
RAM and a hard disk drive with
3.5 megabytes of free disk space.
It also requires System 5.0.4 or
later.
What’s Next?
Now that all IIGS owners have
the ability to view HyperCard-
IIGS generated stacks, it’s
anticipated that there will be a
slew of new freeware and share-
ware HyperCardIIGS stacks
developed and released over the
next few months. If you use
HyperCardlIGS to develop
stacks that you think others
might be interested in seeing,
please send them along to
Shareware Solutions II. I’ll
attempt to categorize them by
interest, and make them avail-
able to other subscribers.
Keep in mind that even if you
can’t draw a straight line, or
don’t know how to program, it’s
still possible for you to use
HyperCardIIGS to create so-
phisticated software that others
might enjoy. After all, you’re
only limited by your own
imagination. @
Shareware Solutions [e/IIc/Ilgs
Library Notes
Shortly after Randy Brandt
released his Make402B Apple-
Works 4.0 to 4.0.2 freeware
updater utility, a minor problem
was discovered. If you used
Make402B, chances are high
that the program “crashed” on
you. The good news is that the
crash occurred after the update
had already been completed, so
despite some anxiety, rest
assured that you now have the
latest version of AppleWorks. In
any case, Make402B has now
been replaced in the library by
Make402D.
Amazing Mazes
If you're the type of person who
thrives on unraveling complex or
abstract problems, there’s a
good chance that you also enjoy
working with puzzles. Tradit-
16 Shareware Solutions IT
ional puzzles provide an oppor-
tunity to sharpen one’s mental
acuity and decision making
abilities, while providing a
sense of accomplishment.
Traditional paper based maze
puzzles have made the transi-
tion from the analog world to the
digital word, and the electronic
versions are actually far superi-
or for several reasons. Electronic
mazes can provide the puzzle
player with endless variety, they
do not require large amounts of
table space, and most impor-
tantly, they allow the puzzle
player to not only solve the
puzzles others have created, but
to easily create their own!
No matter what your age is, if
you use an Apple II, there is
bound to be a maze program
that will enthrall, mystify, and
intrigue you, while providing
days or months of practice in
abstract reasoning skills.
Sokoban, a $5 shareware game
by Evan Day, is a challenging
double hi res (128K Enhanced
Tle, IIc, IGS or Laser 128
required) keyboard controlled
maze game, but one with a
twist. Objects block your path,
and you'll need to push the
objects out of the way, one at a
time, and push them into a
storage receptacle. Unfortu-
nately, the objects may become
trapped against the walls of the
maze, in which case, you'll need
to start all over again. There is
a save game feature, and an
“ando last move” feature, so if
you get real stuck, there may be
a way out of your predicament.
There are a total of 50 different
mazes, and you can start at any
level you want. The higher the
level, the bigger the maze, and
the tougher it is to navigate.
The author of the program
states in the documentation
that he has never been able to
get past level 22.
Noted Apple II educator and
journalist Phil Shapiro felt that
the original Sokoban maze
puzzles were too difficult for
elementary school students, so
working together with Evan
Day, Phil Shapiro has created
Simple Sokoban, a modified $5
shareware version that contains
50 new levels that even 2nd and
8rd graders should easily be
able to navigate.
In addition to the 50 easier
mazes, Simple Sokoban also
includes detailed instructions
that explain how to create your
own new Sokoban levels.
Other noteworthy maze pro-
grams include:
Internamaze: This is a simply
incredible 3 dimensional free-
ware maze that was written by
Dennis Ward and Bill Forten-
berry. To help you on your quest
through the maze, you can
display a top down map, carry a
compass or even leave foot steps
to show where you've been.
Mazel: This is a maze that you
navigate via joystick. The goal
is not so much to get out of the
maze; instead, you'll try to pass
over colored objects in order to
score points.
Dragon Maze: You'll watch as
the computer generates a color-
ful maze, but when it’s com-
plete, the maze will be erased,
and you'll try to find your way
out from memory. It’s not
impossible, though, as the walls
appear as you bump into them.
Mad Maze: This is a challenging
cross between a maze and a
numbers puzzle. You'll try to
cross the 7 x 7 grid, but you'll
need to compute some quick
math before you complete the
puzzle.
Maze Creator: This will gener-
ate a random 23 x 39 maze on
screen, or a 59 x 59 maze that
can be printed on paper. This is
the only traditional maze to be
found on Amazing Mazes!
Evan Day’s original Sokoban
game is available from Share-
ware Solutions II; it is included
on the “Summer Fun 1” coll-
ection of ProDOS games, along
with 40 other great freeware
and shareware games. Avai-
lable on either 5.25" or 3.5"
disk, the Summer Fun 1
collection is available for $5.
Simple Sokoban is also
available from Shareware Sol-
utions II, on the recently created
“Amazing Mazes” collection.
Available only on 5.25" disk for
$5, that collection also includes
the additional maze games and
puzzles described above.
Infiltrator
The Empire has mysteriously
come under alien attack, and as
an ace star-fighter pilot, you are
mankind’s last hope for
salvation. That is the premise
of Lim Thye Chean’s outer
space, fast action, shoot ’em up
arcade game. You'll have only 5
chances to save earth in this
Defender style game from
Singapore. Using either key-
board controls or a joystick,
you'll try to dodge the alien
invaders while blasting them
with all you've got.
Infiltrator is a fun-filled DOS
3.3 based arcade game that is
available from Shareware Sol-
utions II for $5. It is available
only on 5.25" disk.
AppleWorks 4.0.2 First Kit
Christian Serreau of Angers,
France has recently released a
set of 10 shareware TimeOut
modules and Init files for use
with AppleWorks 4.0.2, making
that program even more feature
laden and friendly. The files
come with a complete on-disk
manual that describes in detail
what the files are, how to install
them and how to use them.
TO.CHARSET displays the
whole AppleWorks character set
as a memo for programmers.
TO.CONTROL.PANEL lets the
user modify a number of Apple-
Works features, similar to the
patches in Randy’s Free Patch.
However, First Kit allows you to
make these changes from within
AppleWorks, and those changes
are not permanent. TO.DATA-
CAT provides enhanced catalog
information for files that are
saved in the current Apple-
Works disk, directory, or sub-
directory. TO.FREE.SPACE
scans all online disks and shows
how much free space is available
on them, together with the size
of the current file.
TO.LINFO displays the version
number of all installed init files.
TO.I.MANAGER is a TimeOut
application that lets you select
what init files you want to use
next time AppleWorks is run.
LOAH2DSK lets you copy the
current screen to the clipboard
or to a new file.
TO.SET.CLOCK allows the user
to set the date and time when
there isn’t a clock installed.
TO.DEVLIST is a convenience
for those who have only a single
5.25" disk drive. And finally,
there are 2 init files that
Shareware Solutions IT 7
perform typical AppleWorks
preference patches such as
changing the sound of the beep
or the reversal of No/Yes
prompts.
First Kit has a shareware
registration fee of $20, payable
directly to Christian Serreau. A
5.25" or 3.5" disk containing
AppleWorks First Kit is now
available from the Shareware
Solutions II library for $5.
Filecard Builder
This freeware utility from
Geraldine Wright should be of
great interest to those who
program in Applesoft Basic, as
it allows you to easily create
sets of hierarchical menus
which look and function just like
those menus encountered in
Appleworks.
Filecard Builder contains an
editing program which allows
you to create TXT files that
contain your menus, and a
“template” program that
contains all the subroutines you
need to put into your own
program in order to run the file-
card interface. That “template”
program also serves as a
sample program, with examples
of how you would accomplish
various tasks using the filecard
interface.
The package also contains some
binary programs, copyrighted by
Apple Computer, which control
the user input and console
display and provide ampersand
routines that facilitate display-
ing the menus. These binary
routines must be in the same
subdirectory as the filecard
builder program for it to work,
and when you distribute your
Applesoft Basic programs, a
copy of these same binary
utilities must also be in the
same subdirectory as your
program. In order to legally do
that, you must first obtain a
license from Apple Computer
Inc’s Software Licensing Dept.
A 5.25" or 3.5" disk containing
Filecard Builder is available
from the Shareware Solutions IT
library for $5. @
Shareware Solutions IIGS
The Tinies
Brutal Deluxe, the French
programming group that
created last year’s wonderful
IIGS freeware Bille Art game,
recently uploaded to the
Internet their latest [IGS
freeware game, The Tinies, and
within hours, it was “the talk of
the global electronic village.”
Within days, a world-wide con-
sensus had been reached, and
the overwhelming conclusion
was that The Tinies was the
best IIGS freeware game of the
year!
Combining 3200 color graphics
with amusing sound effects and
poetic documentation, The
Tinies is an arcade style timed
strategy game with 100 levels.
Using your keypad, your goal is
to move multiple animated
Tinies onto their “sleeper
pads.” On the beginning levels,
18 Shareware Solutions IT
that’s pretty easy to do;
however, you will eventually run
into objects that block your
path, and you'll need to quickly
figure out alternate routes.
Upon completion of any level,
you'll be shown that level’s
access code so that, in sub-
sequent sessions, you'll be able
to start off the game where you
last left off. Suitable for all age
groups, The Tinies even in-
cludes an informative Easter
Egg that displays all those
access codes.
To activate the Easter Egg, run
the program, and look closely at
the main menu. There are four
possible options. In the upper
left hand corner, as part of the
graphic icon to “Select Level,”
you'll see a representation of a
small hand held computer. Just
below that computer’s screen,
you'll observe three small red
lights. Click carefully on the
middle light, and the next time
you access the documentation,
you'll see a number of additional
screens.
The Tinies can be launched from
either System 5 or 6, and is hard
drive installable. A 3.5" disk
containing The Tinies is avail-
able from the Shareware Sol-
utions II library for $5.
Treasures From Heaven
Treasures From Heaven, written
by Ken Burtch of PegaSoft Soft-
ware, is an innovative sequel to
his popular Quest of the Hoard
IIGS shareware game. In the
original Quest scenario, you
were an apprentice wizard try-
ing to recover stolen treasures
from an evil sorceress. Appar-
ently, you were too successful, as
you recovered one too many
treasures, and incurred the
wrath of the sorceress. Out of
spite and revenge, she starts
throwing at you all the objects
that her castle holds.
In Quest For The Hoard II,
you'll try to catch all those
hurled objects with your magic
shield, and you'll soon discover
that if you stack the objects in a
certain manner, they will dis-
appear and you'll score points.
Treasures From Heaven is
based on Atari’s Klax, and it is
a colorful strategy arcade game
that requires forethought and
quick thinking. It features ani-
mated objects, a great musical
soundtrack and a full featured
scoring system. It can be played
with either joystick or keyboard
input, allows for multiple
players and even includes a
simple children’s mode.
Treasures From Heaven is
definitely a commercial quality
game, and is certainly well
worth the $30 shareware fee.
The game itself requires a IIGS
with 1.25 megabytes of RAM
memory that is running System
6.0 or later. Documentation is
provided on disk, and it is
mandatory that you read that
before playing the game, as
there are several GS/OS
Toolsets that must first be
installed. Once those Tools are
installed and the game is
launched, several instructional
screens will be displayed that
clarify how the game is played;
those screens should be
understandable to even a pre-
reading IIGS user.
A 3.5" disk containing Treas-
ures From Heaven is available
from the Shareware Solutions IT
library for $5.
Star Trek Classic
Joe Jaworski has thrilled Apple
TIGS game players for the past
few years with Star Trek
Classic. Now that his where-
abouts has been determined
(see Grapevine), it’s time to add
this wonderful game to the
Shareware Solutions II library.
Joe Jaworski’s implementation
is a stunning Super Hi Res
mouse driven version of one of
the earliest games ever written
for the Apple II: Star Trek
Classic. As Captain Kirk, your
ongoing mission is to make the
galaxy safe from the Klingons.
As the game starts, you'll hear
the Star Trek theme song,
digitized from the TV show.
You'll soon learn that 21
invading Klingon ships have
been spotted, and if you don’t
stop them in 31 days,
Federation Headquarters will
come under attack.
Just like on the real Starship
Enterprise, you'll have access to
the ship’s computer, navigation
system, and short and long
range sensors. You'll be able to
assess damage control, and
launch photon torpedoes and
direct phaser fire towards the
enemy. Will you be able to save
the Federation?
Star Trek Classic is a $20
shareware game. Upon payment
of that fee directly to the author
of the program, you'll be mailed
a printed manual. No doc-
umentation is provided with the
game, but there are only 8
different commands, and you
can enter those commands by
clicking on the Enterprise’s
computer console, or by using a
pull down menu. It’s so
apparent what to do that you'll
be roaming the galaxy hunting
Klingons within minutes of
launching the program.
Star Trek Classic requires
System 5.0.4 or later, and 1.5
megabytes of RAM memory. It
also requires you to have Apple’s
Tool 29 installed on your IIGS
system disk. The game is hard
drive installable.
A 3.5" disk containing Star Trek
Classic is available from the
Shareware Solutions II library
for $5.
Ordering Disks
When ordering disks from the
Shareware Solutions II Library,
please order by disk name and
specify the disk size you want.
All prices include shipping and
handling. Please keep in mind
that you are still obligated to
submit shareware fees directly
to the author of any shareware
program that you like and
continue to use after the initial
evaluation period. Please honor
the requests for submission of
shareware fees, but don't feel
obligated to pay shareware fees
for software that you don't like.
Only checks or money orders, in
US funds only, can be accepted
for payment of disks from the
library. Please make all checks
payable to Joe Kohn.
All disks are guaranteed to be
free from any computer virus or
physical defect. Disks damaged
in the mail will be replaced free
of charge.
To prevent problems at a later
date, you are advised to
immediately copy all disks, and
to store the originals in a safe
place. In the computer world,
that’s called practicing safe hex.
‘
Shareware Solutions IT 19
@@ Apple II Forever! 66
Joe Kohn
Shareware Solutions II
166 Alpine Street
San Rafael, CA 94901-1008
FIRST CLASS - AIR MAIL