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Kings Quest 7 Hint Book

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25202 2yb 2 z < w | X-$20-22128-0 NOST OSI ee Disigned by iis Faces # q © 1994 Sierra On-Line, Inc. All rights reserved. Printed in the United States of America. King’s Quest and Sierra are registered trademarks of Sierra On-Line, Inc. No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form by any means, electronic, mechanical, photocopying, recording or otherwise, without prior written permission from Sierra On-Line, Inc. Published by Sierra On-Line, Inc. Oakhurst, California 93644 @ tres te KING’S QUEST VII HINTBOOK o> ; ay 4 of Contents Part | ip Ct 8 20 eS. , nee eer Te re ee ee eee ae ne 1 AN INTERVIEW WITH ROBERTA WILLIAMS 06 545)0's sic ees we eee Weseeeee 2 THE MAKING OF KING’S QUEST VII THEALG csccccnid siesen neh aete sin ORR SAW Ri eee SRO SD 6 THE AMMAN 0:5.» 0:e:-0-0:0 ¥i6:0.4\e sin ei g'0)e e'e eens Meee nee eel o8 eee Sele re eee 7 TYE AU ocx cagenenscas slice yokes cases che enanenaen ane sae eens 9 "Tie PCN a i SE ei a ae eee wes Se NS 10 (SIP ight or ile Sec C na Irn PICU Wr are Rice onic eer ee Crse ore ara eran Duce! 10 Pulling It All Together: The Project Management ...........000550000 0% 11 A SUMMARY OF KING'S QUEST I-VII TO aa ie saree a: wiesecece-ayerpia raisers ties aioe ewe niB ete pee ere mle rennie” 12 Kirig’s Qusest 10 arcck cavins aie aves a snics epiotindielaciawacasinnwiaten me esisins is Kirag's: Qanest MIE Sains sia ise aie oie oS OETA ACES Na Ae ae AS 14 Ring s-Questly! cc scxckcianiamawacivan cee inka eaieeiedaanaansnns 15 RINE OUCSEY 6 oss erncscenieoaiameesniaia re Kee eneNN ee eRe 16 ey LC ee ee ee ee ee 17 alive 200 | rere ee Crt, Tore ere eT ete ree eee re 19 HOW THES BOOK WORKS Gonccccs See Sa ee 20 Part Il HINTS General Questlonns asia icici aas a Sa aaa Rae hs PER ERT 25 SAO Dict ssaraiaiale crsiciaiin dun Kawa SORERs cine’ MOTTE CNRSE Se mR 26 (ot ee ee ee ee eee err rE ere TT 37 2 ee ee err 46 RINE Sos Winds ness ns 8400'S se RNIN Ns KEN OOS bee KOERNER ees 56 WShiapbes Sis iaceaieia eaiie Ws Ser arsine OS LSC ee NCA ONO alles 66 CHAM G sass eistawansess EW sie RARER OS RACER ee eRe 80 Contents iv AFTER YOU'VE FINISHED THE GAME ...o0..5 osccccccssccenncesaseesenee 84 Part Ill OBJECT LIST ps ee re. cee Tee er mere Te ree Nee eT ee 89 ROSOTEG on 0:05 0's0 000: oc oc aiee piniainee'eia hie miolenco erp ale win ewe a lnieeiaseeenigw hen 96 CLICK THROUGH Chapter] «'Valanloe: siicceap era ieiianeee SaweiWalcea neta denSaee 103 Ghapter:2 =: Rosella is 135g 5 eALERTS ES 107 Chapter'S)- Valance» cssicauuwieniensawteerweseisawn cas cuemenenban 111 CODEN 4+ ROMA 4:0 sicemeew see sansa ews ce eevee DSW aN eeR ERS 115 CTeDteL S= VElaNICE®., 5.2: ccec0e9 9:08.00: 9 een eae eee sine ane quences yes 121 Cliapter'G'~ Rosella iscsi cccies'cciviesaccwie ceameteae ee wenateaawe esa 128 BACKSTORIES AND LEGENDS 5 sisewiis SS Wieseees sta See 130 il Mer eee een ene Le TLE eT Ce Te Te rT TCC ery eT 133 CREDITS x0 408 eka es sek Ke RNA aOR OS ERROR CORREO ORO EX. 138 ERS ser none siery: panne esarer re eHene Ra eS ene IEN Reena aM 141 KING’S QUEST VII HINTBOOK ooo ee — on oe by de ome ELCOME TO KING’s Quest VII, IN THIS, SIERRA ON-LINE’S 15TH YEAR! I HAVE TO ADMIT, I REALLY LOVE THIS GAME, AND I THINK YOU WILL TOO. IT HAS FANTASTIC ART, INCREDIBLE ANIMATION, AN EXCELLENT AND INVOLVING STORYLINE, AND TERRIFIC DIALOG. WELL, THAT’S MY (SLIGHTLY BIASED) OPINION AS CO-DESIGNER, ANYWAY. I’M SURE YOU’D RATHER HEAR FROM ROBERTA WILLIAMS... Introduction v Ze DACCUMEUM! neti hela er So the project was finally winding down (at least in the design phase). | invited Roberta out to lunch to talk about the seventh King’s Quest game. We were relaxing over pasta and iced lattés, talking about dogs and kids, movies, books and games. We caught up on our chatting (which we're wont to do whenever we get together—just ask Ken), and then it was time to get to work. I pulled out my handy-dandy pocket tape recorder and plunked it on the table. Roberta leaned back in her chair, smiling up at the (rarely) blue Seattle sky as I asked her the first question. Roberta Williams, creator of the Lorelei: | can’t believe the King’s Quest series is up to seven! We've come a King’s Que: ries. Py . ~, . . , King’s Quest series. Jong way since Quest for the Crown. How would you say this King’s Quest is different from the KQs that have come before it? Roberta: This King’s Quest has very different animation. | would call it feature-film style, which is a different thing for King’s Quest. It also features two protagonists, which is different and unique for the series. Both of them happen to be female, which | think is an interesting twist. | think having female protagonists added a softer, more whimsical approach to the game. Lorelei: Less bashing and more thinking? Roberta: Yeah. Less of King’s Quest 1- CGA King’s Quest VCD the macho element. But I think players will find the puzzles just as challenging and fun. Let’s see, how else is it different? Well, it’s written in chapters, which you can play in any order. You can skip around, like a book. Although King’s Quest VII has a continuous storyline, each chapter is complete in and of itself. They're almost like little mini-games within the larger game. You also alternate characters with the chapters: You're Valanice, then Rosella, then Valanice, and so on. Of course, they do come together at the end... Lorelei: So it’s more conducive to people's active lifestyles. They're not faced with a huge, endless-looking game; they can actually see goals, and gauge their progress through the chapters. Roberta: Yes. Absolutely. But it’s still a complete, rich storyline, and a long, satisfying game. The story is more compelling than previous King’s Quests, and the 2 KING'S QUEST VII HINTBOOK art is more like an animated feature film than what people think of as “computer art”. I think this one will be a hit in the mass market. Lorelei: One thing that people always seem to notice about King’s Quest is that you put a lot of yourself into the game; plenty of fun and humor. What is your favorite part of the game design process? Roberta: Hmm. | think my favorite part is coming up with the story at the beginning. You know, thinking about what is this story, who is the character, what are they going to do. It’s almost like playing a game yourself. Sometimes when you start, you don’t know how the design is going to end. It’s kind of a weird, vicarious way of playing your own game before anybody else does. (laughs) In fact, after writing these games, | find it anticlimactic to play someone else’s adventure game. I'd rather be designing! Lorelei: Do you have a favorite part of King’s Quest VII? Roberta: Give me a minute. I’ve been so immersed in Phantasmagorial* (laughs) Oh, gosh. | think the Troll Underground is so much fun. I like all the trolls; they have a lot of personality. | also like Ooga Booga a lot. Lorelei: That's my favorite part. Z Roberta: (laughs) That figures. | don’t know. Maybe | just like the more sinister aspects of the game... Pd Lorelei: Do | sense a little Phantasmagoria creeping in here? Roberta: That's what it is! Maybe | just got saturated with Z Phantasmagoria and | can’t get it out of my head. (laughs) “) Anyway, those two areas seem to have a little more humor, and they’re a little more tongue-in-cheek and quirky than (~ j the rest of the game. ( *Footnote: In case you haven't heard, Phantasmagoria is Roberta's new adult horror game. With a 3-D rendered environment, live videotaped actors, and an ultra- spooky storyline, it’s sure to make your hair stand on end and your skin crawl right off your bod! An Interview with Roberta Lorelei: What do you think is the hardest part of game design? Roberta: Probably coming up with the proper interface. That's the hardest part. The stories aren't that tough to come up with. Lorelei: That's the good part. Roberta: Yup. | would say the toughest things to deal with are the interface and the technical aspects of how you want the game to work. I’m not a technical person by any means, but I have enough of an understanding to know what I can and can't do on the machine. | put lot of thought into that before I start working on a game. There's a certain visionary aspect to that. If you're thinking about a game to be released two years from now, you have to take into account what the technological advances will be. Lorelei: Do you ever have ideas that are just beyond the ability of the computer to execute? Roberta: All the time. That's one reason some of my games are ahead of their time. | like to push the envelope. My ideas are bigger than reality, for the most part. | always have to take it (; RP down a little bit. Of course, I'm in a unique position there. It | helps to be a co-founder of Sierra, and to be married to the company’s president, Ken Williams. Lorelei: So you work with Ken during the design process when you're trying to figure out if you can actually do something on the computer? Roberta: Oh yeah. A lot of people don't realize this, but Ken was a programmer before he was a president of a company, and he was actually an extremely good programmer. He's worked with compiler development, language development, artificial intelligence, lots of things. There are probably very few people in the computer industry that are better than Ken in the areas of programming and technology. It’s just that he doesn’t get much time to do that any more. % Lorelei: Do you think he misses it? KING’S QUEST Vil HINTBOOK Roberta: | know he does. We talk about “One of those days when we're retired, what will we do?” I talk about maybe writing books, he talks about going back to programming. He really loves it, I'm very lucky I can talk to Ken about these ideas. Lorelei: Are you planning on doing King’s Quest VII? Roberta: (grins) That’s what they tell me. Lorelei: That's great. What do you see in the future for King’s Quest? Roberta: Boy. At this point in time, | already have two games in my head, and | really don’t want to think about a third! The possibilities are endless. Lorelei: It'll just have to be a surprise. Roberta: Sure will! (laughs) So what was it like to work with Roberta? Well, it really wasn’t bad, other than the occasional severe beatings she gave me, and the cattle prod she keeps in her desk. MADE YOU LOOK! I'm just kidding. It was terrific. Roberta is a delightful, creative and intelligent person. There's no such thing as impossible when you're working with her. She has a wonderfully infectious laugh, just like a little girl. Sometimes when we were jamming on ideas, coming up with every possible solution we could think of for a puzzle, we'd get really silly and just crack each other up. Lorelei Shannon, King’s We'd be there with our heads on the table giggling wildly, and Ken Quest VII co-designer. would come in and roll his eyes at us and say “Don’t you have WORK to do?” That would only make us giggle harder. Let me tell you a secret. That's where great ideas come from—fun. The more you laugh and open your eyes and enjoy the world, the more your mind will open and ideas will flow. Don’t get me wrong. Designing King’s Quest VII was hard work. Sometimes it was stay-up-all- night-and-drink-coffee-til-your-eyes-bug hard work. But it was always fun, because Roberta made it fun. When you play, I think you'll feel it. An Interview with Roberta 5 Ai LE Wehing f Suing Cet RIT THe Art Let's face it. This game is downright gorgeous. From the glowing hand- painted backgrounds to the hilarious animation, King’s Quest VII rocks. It took a lot of work, imagination and creativity to get that way. i “The look of King’s Quest VII," says Art Designer Andy Hoyos, “Is that of an intensely brilliant cartoon, It’s different from anything we've done before in the series. We were inspired by the animated feature films of Disney and Don Bluth...particularly “Aladdin.” The intensity of the palette used by the “Aladdin” artists was amazing.” Amazing is a good word for King’s Quest VII's nearly one hundred hand- painted backgrounds. Each one is a stunning work of art, created by some of the finest artists in the gaming industry. Once completed, each painting was scanned into the computer, retaining all of its sharpness and detail thanks to high resolution. When asked what his favorite area of the game might be, Andy had to think hard. He (quite understandably) likes the entire game, and all of its different regions. After a while, he answered, “Probably the troll area. I'm not sure exactly why...Well, actually I think it’s the characters in that region that I really like. As for backgrounds, I'd have to say Ooga Booga is my favorite. | guess I’m just drawn to creepiness (laughs). 6 KING’S QUEST VII HINTBOOK Ooga Booga is a wonderful region of the game, but | suspect Andy’s choice has been influenced by all the long hours he’s spent art directing Phantasmagoria simultaneously with King’s Quest VII. If that doesn't impress you, it should! An art director has an awesome responsibility to the project. “As Art Director,” says Andy, “I’m responsible for the overall look of the project—the directions it takes aesthetically. | supervise the artistic end of the project, and make sure there’s consistency between the animation and the backgrounds and everything. | have to break down the script into its individual constituent parts, analyze it, and figure out what art is needed. Keeping consistency throughout a game is very hard. But it’s worth it. Coming up with the concepts for the environments is so much fun. Every time we do a new game, a whole new look is called for. I have such a lucky job. When | think about it, every aspect of what I do is so engrossing...even having to work on two projects simultaneously. The ability to switch gears and immerse myself in each project one after the other was a lot of fun.” I couldn't resist asking Andy if it was tiring. He just grinned at me and said, “What do you think?” THE ANIMATION You've never seen animation like this in a Sierra game before. In fact, you've probably never seen it in any other computer game before. It’s feature-film quality animation, with characters that are lively, funny, and altogether unique. Lead animator Marc Hudgins had this to say about them: “The characters in KQVII run the gamut, from very ‘straight’ characters such as Rosella and Valanice, to the very cartooned types like the jackalope or the ghoul kids. For ° > a character designer, they provided a great range of character types to develop. I really got to stretch myself as an artist designing all of these different character types.” Every piece of animation in the game is traditional paper animation, where each individual frame or “cel” of animation is drawn in pencil by an artist. Says Marc Hudgins: “The process is identical to the animation process used by feature films and The Making of King’s Quest Vil This is just a small portion of an animation sequence of a ghoul kid climbing up to his treehouse. This sequence actually took 40 individual drawings! television. The only difference is that we scan the animation into the computer in its pencil phase, then color it digitally, then it is programmed into the game. The difference between game animation and traditional animation keeps getting more and more blurred. These days the traditional studios are using computers to scan and do their ink and paint just as we do. They even use computers instead of cameras to actually film the animation. On the other hand, we are beginning to incorporate more cinematic techniques into our games. It’s kind of funny.” You'll see lots of funny things as you play this game. But fun has a price, and that’s a lot of grueling work. For Marc Hudgins, coordinating a project this size was a Herculean task. “This was something new to all parties involved,” he said. “To start with, the needs of this project were such that we used outside animation houses to help us. We had never gone outside our own art department for animation before. Second, most of the animation houses we were dealing with had little or no experience with making games. It was a bit of a challenge trying to communicate concepts unique to computer games, such as generic animation (animation that can happen anywhere) and the idea that three or four different actions could branch off of one animation. Just to make it a little more complex, some of the studios were in other parts of the world (St. Petersburg, Russia and Croatia), so we had language barriers to hurdle as well.” Despite the enormity of the task, Marc and the Sierra animators, with a little help from their friends around the world, created the most excellent animation in a computer game to date. KING’S QUEST VII HINTBOOK THe Music Whenever | tested King’s Quest VII in my office at Sierra, the music and sound effects would always draw people in from WW: the halls. Once they got in and saw the art and animation, it was all over. I had an audience for the rest of the LL nT afternoon. But | really can’t blame them. The music of this game is pretty irresistible, thanks to musicians Jay Usher, Mark Seibert, and Neal Grandstaff. When asked about creating the music for a game this size, Jay had this to say: “With a game like King’s Quest VII having over 70 distinctly different characters and moving through a myriad of completely different areas of play, it becomes quite a feat to keep the music for two separate heroines and the characters they meet transitioning smoothly at all times. | feel it’s my responsibility to compose a musical score that creates the emotion to carry the player along through the game. The last time I counted, it looked like we were up to about 120 different tunes to accomplish this goal.” And where does the inspiration for this much music come from? Both Jay and Mark agree. “It comes from the characters themselves,” says Mark. “I'm always bugging the artists to give me a copy of their pencil sketches,” says Jay. “Just seeing how a character carries himself, acts, or walks ultimately determines the outcome of the music. We've tried to give each character his or her own ‘mini-theme.’ Each character is unique, so the music should be as well.” This game has music from beginning to end, just like a movie score. When the scene is scary, so is the music. When it's funny, the music is too, The hardware has finally caught up with the musician’s ability to tell a musical story, to bring out the emotion of the action. “With the emergence of CD-ROM Multimedia computers,” says Jay, “I finally feel that some of the limitations we've had to deal with in the past have been lifted and we're able to write what we hear in our hearts.” And all those sound effects! Every one had to be added into the game by the musicians, whether they looked them up in sound effect libraries, or created their own. Whenever I looked in on the sound studio, everybody seemed to be having way too much fun. Jay protests. “You don’t realize how difficult it is to create a truly believable “raspberry” until you've had to record it yourself!” The Making of King’s Quest VII After all of this art, animation, music and sound is done, somebody has to pull it together. Those somebodies are the programmers. They are the people who weave the game together, making everything work in harmony as it should. This takes an enormous effort by a lot of people. Directing this effort are lead programmers Oliver Brelsford and Henry Yu. Oliver had this to say about his job: “I can’t imagine what I'd rather be doing than taking beautiful paintings, wonderfully animated characters, music, voices and sound effects, and bringing them all to life in one seamless, interactive, cinematic experience. It’s a thrill to think of the thousands of people who will enjoy what we've created.” Oliver makes it sound easy, but his job is a lot tougher than he lets on. The lead programmer must act as a liaison between programming and all of the other sub- teams, such as art and music. He also delegates programming tasks and schedules, synchronizing the flow of the workload to avoid bottlenecks. When you're dealing with a game this size, it’s an astonishing feat. After all, King’s Quest VII has at least five times as much animation as any other Sierra game ever created. Nope, that wasn’t a misprint. Five times. No, really! Says Quality Assurance lead Dan Woolard: “QA is the last hurdle to be leapt before shipping. By walking the fine line between the designers’ conception and the programmers’ implementation, we often end up making neither happy, but all that comes with the = territory. We're not content until the game looks good, sounds good, and plays good. The proof is the final version and, as always, the public lets us know how well we did the job.” Quatity AssuRANCE jo] So you think it would be fun to play games all day long? HAH! You see, part of the designer's job is testing the game for consistency. Roberta and | had to play the game until our eyes bugged out of our heads. I love Valanice with all my heart, but so help me, about the zillionth time she landed in the desert and asked for Rosella, | found my hand closing on a big, heavy edition of Roget's Thesaurus...But it was all worth it. That's what I keep telling myself anyway, as | sit in my lovely, clean, white cell and count my toes. 10 KING'S QUEST VII HINTBOOK PULLING IT ALL TOGETHER: THE Project MANAGEMENT Yes, there is somebody who has to oversee the entire production of an adventure game. Someone who has to make sure that all of the development teams—design, art, programming, music and QA—are working together to produce the best game possible. That person on King’s Quest VII is our project manager, Mark Seibert. Mark not only coordinated the efforts of an enormous number of people, he did the scheduling, budgeting, tracking, and all the icky paperwork that every game requires and no one wants to do. If you had a question for him, he was there. In fact, he was ALWAYS there. I have a sneaking suspicion that he was living under his desk for a while. He put in more hours than anyone should ever have to. As he said, in his understated fashion: “King’s Quest VII was a real challenge from the beginning. I've enjoyed working on the King's Quest series since KQIV, as a musician; KQV as lead composer; KQVI, when I wrote “Girl in the Tower,” and now producing the latest chapter in the saga, KQVII. The high resolution art and paper animation have made this, in my opinion, the most beautiful animated adventure yet. Take a look at the credits and consider the hundreds of people who worked on this project. It’s been a real challenge trying to keep everyone going in the same direction.” I'll bet it was, too, The Making of King’s Quest Vil lE- W VAs Eggo MUAY of Suing y sd KING’S QUEST Quest for the Crown It was just a few days past Sir Graham’s 19th birthday, but the young knight was bummed. Good King Edward was dying. Edward called for Graham, who was his favorite knight, and sent him on a dangerous mission. You see, many years back, the king had lost the three great treasures of j Daventry: Merlin’s Mirror, the Shield of Achilles, and the Chest of Gold. How'd he manage that, you ask? Well, between you and me, King Edward was a really sweet old guy, buta_ ~ little naive. Anyway, ever since the magic treasures had been missing, the kingdom had gone into a tailspin. Edward sent Graham out to recover the lost treasures before the Kingdom of Daventry bit the dust, and promised to make the young knight king if he succeeded. Graham set out to look for the lost goodies, and found out in a big hurry what a mess Daventry had become. Under the influence of evil, it had filled up with witches, ogres, wicked sorcerers, and all sorts of unsavory critters. Graham was a smart kid, so he managed to whip them all, either by knocking the stuffing out of them, or outwitting them (ogres aren't the smartest guys around). He also made quite a few good buds, who helped him on his way. To make a long story short, he found the three treasures, and returned to the castle victorious. Graham was crowned king, but a few hours later, poor old Edward passed out of this veil of tears. That night, after his coronation, King Graham went into his chambers and cried, which goes to show you that it’s OK for strong, brave dudes to show their feelings. 12 KING’S QUEST VII HINTBOOK KING’S QUEST II Romancing the Throne Not too long after he took over the throne of Daventry, Graham realized that he was a lonely guy. Kings have a lot of responsibility, and it’s hard for them to get out and meet girls. Graham was staring into the magic mirror one day, wondering if his biceps needed more work, when he saw a vision of the most beautiful lady in the world. This lovely babe was wasting away in a tower, so Graham wasted no time in setting out to find her. He packed his suntan lotion and headed for the tropical kingdom of Kolyma, searching for the three magic doors that would lead him to his lady’s prison. Along the way, he met one of the magical, mysterious merfolk, who decided he was cool and introduced him to King Neptune. He entered the home of Hagatha, evil witch, lousy housekeeper, and kidnapper of Valanice (the woman of Graham’s dreams), and he rescued a magical nightingale from right under her (pretty major) nose. He freed a winged horse from an evil spell which had turned it into a snake. Graham even met some dead guys, and if you've ever met any, you know dead guys always have a really __ + nasty attitude. He finally got to the f [/ Enchanted Isle, where Valanice was still locked up, wasting away from boredom and bad tower food. The tower was guarded by a humongous lion, which the good-hearted Graham managed to defeat without spilling a drop of its blood. /_# So Graham freed Valanice, and she ’ took one look at him and decided he had a really cute thing going on. She flipped for him. They were married immediately, and they're still crazy about each other to this day. A Summary of King’s Quest 13 14 KING’S QUEST III To Heir is Human Talk about a bad break! King Graham and Queen Valanice produced the cutest pair of twins anybody’d ever seen. But when the baby boy was still just a squeaker, he was snatched from his home by the evil wizard Manannan, and made a slave. He was so little when the nasty sorcerer took him that he never even knew he was a prince. That creepy Manannan even changed the boy’s name from Alexander to Gwydion. He made the poor kid clean his house, take care of his animals, cook for him, and basically do all his dirty work. He would punish poor Gwydion in a totally harsh manner for the smallest mistake, and sometimes for nothing at all, The one good thing Manannan did was to teach Gwydion to read. That was a big mistake, because knowledge really is power! Gwydion figured out that Manannan intended to kill him on his eighteenth birthday (some present!), and that was only a few weeks away. Gwydion dug through the wizard’s books and found a righteous spell. He whipped up a cookie that turned the / foul-tempered warlock into a foul- | tempered alley cat. Gwydion hot- footed it down the mountain and got [ b the heck out of there, After a dangerous adventure and a close encounter with some cranky pirates, Gwydion (he’s really Alexander, though, remember?) jumped ship and swam to an unknown shore. What luck! He’d landed in Daventry! He didn’t have much time to be jazzed about this, because a dragon was about to barbeque his long-lost twin sister Rosella. Using a big bad spell, Alexander clobbered the dragon, He was reunited with his family, and took his rightful place as crown prince. You can still make him look if you call him Gwydion, though. KING'S QUEST VII HINTBOOK KING’S QUEST IV The Perils of Rosella The royal family of Daventry just can’t get a break. During the big party after Alexander's return, poor King Graham collapsed. Watching his daughter almost get turned into Dragon Flambé and then suddenly finding his long-lost son was just too much for his heart to handle, It looked like he was headed down that final road to Angelville, when a fairy queen named Genesta appeared to Rosella in the magic mirror. She told Rosella that there was this magic fruit in a land called Tamir which would save Graham's life. Genesta couldn't get it herself, because she'd been beaten up by the local evil fairy, Lolotte, who wanted to take over Tamir. Lolotte had swiped Genesta’s magic talisman, which was a really powerful thing. With it, Lolotte could take over not just Tamir, but probably the rest of the world as well. This was not good, because evil fairies just don't make caring world leaders, Genesta whisked Rosella away to Tamir so she could get the fruit herself. After befriending seven dwarves, ditching a troll, and charming a snake, Rosella found the fruit. Just then Lolotte sent some foul flying monkeys to snatch her up and carry her to the wicked fairy’s castle. Rosella cleverly convinced Lolotte that she was just a peasant girl, which undoubtedly saved her bacon, Instead of killing her, Lolotte demanded that Rosella bring her three treasures which she hadn't been able to get for herself (bad fairies can’t do everything, luckily). Rosella went out and got the three treasures, but when she got back, Lolotte laid a bombshell on her; she had decided to marry Rosella to her deformed son, Edgar. Rosella was mortified, but she soon found out that good looks aren't everything. Edgar, who was really a sweet guy, helped her escape from her room. Rosella crept into Lolotte’s boudoir and shot her right through the heart with the golden arrow of Cupid. This caused the black-hearted fairy to have a love overload, and she dropped dead. Rosella took the talisman from her and headed back for Genesta’s island. Using the talisman, Rosella fixed the severely sick Genesta right up. She also told the good fairy what a great guy Edgar was, so Genesta turned him into gorgeous young dude. Edgar had fallen hard for Rosella, and he asked her to marry him, but Rosella was just a kid and she wasn’t ready for marriage. She let poor Edgar down easy, and went back to Daventry to save her dad. The family was finally all together again. For about five minutes. A Summary of King’s Quest 1S 16 KING’S QUEST V Absence Makes the Heart Go Yonder Graham was out taking a stroll in the woods one day when his castle flew away. No, really. There was this big blast of evil magic, and the castle (with his whole family inside it) was gone. It just so happened that this owl named Cedric had seen the whole thing. He told Graham that Mordack, the brother of Manannan (remember him? Cat man?) had kidnapped his family in revenge for his brother's kittyfication. Cedric took Graham to a nice wizard named Crispinopher in the land of Serenia, who helped him prepare for his trip to Mordack’s island. Crispin gave Graham a bite of whitesnake to help him talk to animals, a battered magic wand, and Cedric, who whined about it, but finally agreed to go. Graham and Cedric stopped in at the capital of Serenia for supplies, and then headed off across the burning desert. They nearly croaked of thirst, sunburn, chapped lips and beaks. They managed to give some nasty bandits the slip, and finally got to the other side of the desert alive. They cut a deal with some savvy Gypsies, and then ventured into the Dark Forest. They met a wicked witch in the woods who would just as soon eat them as look at them, and they had to deal with a slippery little elf. Things got tougher from there, They kept going north, climbing up into some totally extreme and frozen mountains. The cold-hearted Queen Icebella captured them, but Graham managed to charm her, so she didn’t feed him to her fearsome wolves. After meeting Bigfoot (no, really), Graham and Cedric got the heck out of the mountains. They found a boat on the shore of the ocean, and headed out to sea. The weather started getting rough, the tiny ship was tossed, and they ended up on an island full of man- and owl-eating harpies. They escaped by the skin of their teeth (I never understood that expression), but Cedric got the stuffing knocked out of him. He seemed to be winging his way to that great big birdcage in the sky. Graham packed him up anyway, got back into his boat, and kept sailing. They finally reached Mordack’s castle. They snuck past the enchanted laser gates and wound their way through a labyrinth, looking for any trace of the royal family. Graham met the gorgeous princess Cassima, who had been enslaved by Mordack. KING’S QUEST Vil HINTBOOK He promised to free her. She didn’t believe him, because at that point, she didn’t trust guys very much. Would you? Anyway, Graham found his family, and was he bummed. They had been shrunken down and stuck in a little glass bottle! Manannan the Kranky Kitty showed up to hassle him, but Graham bagged him. He recharged Crispin’s wand in a bizarre cheese-powered machine, and got into an intense magical duel with Mordack. King Graham was doing really well for a guy who doesn’t know beans about magic, but Mordack was about to whip him when Cedric managed to haul his pathetic self up and save Graham from a deadly blast of magic. Graham stomped Mordack once and for all, and his family was freed. So was Princess Cassima, who decided that all men aren’t creeps after all, In fact, she decided Prince Alexander was kind of cute. She went back to her home in the Green Isles, and the royal family went back to Daventry and slept for a week. Cedric? Oh, he got over it. Owls have good immune systems. KING’S QUEST VI Heir Today, Gone Tomorrow The royal family of Daventry was finally all together. No one was kidnapped, no one had heart disease, and everyone was content. Okay, not everyone. Alexander was pining away for the lovely Cassima. He had taken one look at her and fallen madly in love. He was gazing into the magic mirror one day (doesn’t that thing cause a lot of trouble?) and saw that poor Cassima had been locked up in a tower! He decided to sail out to the Green Isles and try to save her. His ship sailed for months, and finally one night it hit a terrible storm. The ship went down, and Alexander was separated from his crew. He started exploring the island where he’d been washed up, and found out that he had A Summary of King’s Quest 7 lE- 18 actually made it to the Green Isles, and had landed on the Isle of the Crown. He went to the castle to see Cassima, but he was told by the very sneaky-looking Vizier that she was engaged, and she didn’t want to see him. Alexander didn’t buy that one. Instead, he bought a magic map that allowed him to bop around between the various Green Isles in search of a way to save Cassima. He went to the Isle of Wonder, where he met a pack of punk gnomes and a bunch of talking veggies. He started to venture into Chess Land, but the silly sniping between the Red and White Queen was enough to make him want to keep out of it. He went to the Isle of the Sacred Mountain, where he had to climb a brain-buster of a cliff. He solved all of the riddles, got the top, crawled into a cave, and found himself in a mind-boggling set of catacombs. | mean, these things were so bad, you could get lost just standing in one place. Cleverly avoiding the catacombs’ tricks and traps, he got to the lair of a hideous Minotaur, who wanted to eat him for lunch. The Minotaur was basically a big bull at heart, and Alexander took care of him like any good toreador would. Alex finally got out of the catacombs, and was he glad to get some fresh air! He got to meet the lovely but snobbish Winged Ones, and an incredibly wise oracle, From there, he went to the mysterious Isle of the Mists, where the Druids hang out and do their Druid thing. So he kept on bouncing between the islands, bringing Beauty and her Beast together, befriending a down-in-the-mouth clown, and being followed around by a sneaky golden-eyed genie. Alexander even ventured into the Realm of the Dead, where all those dead guys with nasty attitudes originate. He got into it with the Lord of the Dead (yikes!) and won, saving the lives of Cassima’s parents, the King and Queen of the Green Isles. All that was left to do was to save the princess \_ herself. Alex snuck into the castle, managed to evade the fuzzy but fang-faced canine guards (imagine six-foot Scotty dogs with swords. Gives me the chills!), and burst in on the wedding of Cassima and the Vizier. There was a big hullabaloo, everybody was having a major cow—and Cassima turned into the genie! Okay, it wasn’t really her. Cassima was never going to marry the Vizier. See, he just wanted to marry her so he could kill her and take over the throne, so he had the genie impersonate her— anyway. The upshot of all of this is, with Cassima’s help, Alexander kicked the Vizier’s pants, and the happy couple got married. Yay! \ KING’S QUEST Vil HINTBOOK KING’S QUEST VII The Princeless Bride You think I’m giving you a plot summary before the hint section? HAH! A Summary of King’s Quest 19 20 The whole point of playing King’s Quest VII is to explore its amazing regions for yourself, and to solve the many puzzles you will find there. However, some puzzles may be so well-hidden that you don’t know where to begin. If this is your first experience with an adventure game, the whole thing may seem strange and baffling to you. If you feel you're really stuck at any point, look through this book until you find the question that best describes your problem. Think of this book as your complete reference to King’s Quest VII. The hint answers are arranged so that the first statement you read will usually be a subtle hint, and the last will be an outright solution. An answer with an asterisk (#) beside it will be very specific, often giving you the exact actions to perform in order to solve the puzzle, We recommend you read only the hints you need and avoid reading the last answer of each question unless, of course, you're completely stumped. If you read every starred answer in this book, you'll complete the game very quickly, but you'll miss the challenge and excitement of exploring this marvelous world and solving its puzzles for yourself. For maximum adventuring pleasure, use this book with discretion! Some GenerAt Apvice Asout THis ADVENTURE GAME + Read your documentation. Sierra adventure games open whole new worlds to you, and it’s up to you to explore them. Walk around and explore by clicking the play cursor where you want to go. * Move your cursor over the play screen. When the cursor highlights, that means you can click on that object and something will happen. What exactly will happen? That's for you to find out. # I suggest that you try to interact with every character you meet every time you meet them, and always listen to what they have to say, It could be important! ¢ If the solution for a puzzle doesn’t seem to be found in the region where you're currently playing, go back to the regions where you've been. You may think you've completed that region, but things can change while you're not looking. * King’s Quest VII is made up of chapters, and you can play the chapters in any order you wish. We suggest that you play it start to finish, so that you can KING’S QUEST VII HINTBOOK experience the story as a whole. However, if you wish to play any chapter more than once, or out of order, just select that chapter when the Options screen comes up at the start of the game. When you do this, conditions will be different than if you played a continuous game—you will only have what you need for that chapter in your inventory, and optional things that could have INVENTORY OBjECTS + Sometimes when you click on an object on the screen, you will take it, and it will appear in your onscreen inventory. + Once you have them, you can click inventory objects on other objects and characters on the screen. Pass your inventory item over the screen. If it highlights, you can use it there. + You should inspect each inventory object carefully by clicking that object on the EYE next to the inventory window. Be sure to rotate it by dragging the cursor inside the inventory close-up window. Some inventory objects may hold secrets. + You can sometimes combine inventory objects to create a third object by clicking one object on the other in the inventory window. + You can sometimes “separate” an inventory object into two separate parts by clicking that object when it is in close-up view. Think creatively, and have fun! Arter You Have FinisHeD Kinc’s Quest Vil The last section of this hint book, entitled AFTER YOU’VE FINISHED THE GAME, contains a walk through, an object list, a list of things you may not have tried in the game, and some juicy gossip about the characters of King’s Quest VII. If you've played all the way through and want to see what you may have missed, check it out. Warning! If you read this section before you've finished the game, you'll spoil it for yourself. Thank you for buying King’s Quest VII. A lot went into this game. A lot of time, effort, love, and heart. | hope you'll enjoy it as much as we enjoyed creating it for you. Write in and tell us what you thought! How This Book Works lE- 21 PART Il de Kon ts @ ¢@ @ GENERAL QUESTIONS #4 @ The music is too loud! The music is too soft! * Click on the red jewel next to the inventory window to bring up the control panel. You can change the volume of the music by clicking on the arrows. How can I save a game? How can I restore a game? * Your documentation will tell you all. I saw in the documentation that I can examine inventory objects up close. How exactly do I do that? * Click on the object in your inventory. Click the object on the golden eye next to the inventory window. To rotate the object, click and drag your cursor in the direction you want the object to rotate. To exit the close-up, click on the square in the upper left hand corner of the close-up window, I have to go to the dentist/meet with world leaders/get to school in half an hour, but I want to finish my chapter. How do I know how far I have to go? * Click on the red jewel at the bottom of the screen to bring up the control panel. There is a chapter gauge on the panel that will tell you how far along you are. This game is too hard! * Nah. Make sure you click on anything and everything you can, and more than once! Listen carefully to every word the characters speak. Watch for all visual and musical clues. Almost everything you need to know to solve any puzzle will be given to you in the game. What's with the button with the >> on it? That is a fast-forward button which will allow you to skip cartoons. We suggest you do not skip a cartoon until you have seen it at least once. You could miss something really important! Hints lE- 25 26 C-H ASP T — = —— & “Where in the blazes am |[?” What am I doing here? Why am I just standing in this desert? % “uo you? 0] svauw payystyySiy purl 0} waairs ayy punosw sosing ay} AAOW jUMOP payivU just JoYY Sunpiduv uo yoyo jvaaw ayy asojdxy *ypom sajovavy nod ayout 0} sosand Avjd ayy ¥I1,9 04 aavy NOA asnvraq asayy Suypuvys ysnf au,nox I've been wandering around the desert, but I can’t leave! How do I get out of here? + Ask the desert spirit. He knows. + Look ahead. Stare the problem right in the mouth % “pray snssojoo jup1d ayy Jo yynous ayy YySnosyy st asap ay) aavay 0} Avm ayy Can I open the mouth of the colossus head? + It’s a two part question. + ‘pray auojs jas ay Jo yynoui ayy uado uns “ayjaSoy pasn uaym ‘yorym Sday asjonbany omy auv auay] KING'S QUEST Vil HINTBOOK =a Where are the two turquoise keys? + Find them yourself! You can discover that by playing the game. -pvay snssojoo ayy Jo yinous ayy ,, yoorun,, [pM asay.y sayvM yos Jo yood ayy Jo woyoqg ay] yp st aayjo ayy, ‘puuvadd paddays ayy uy apjyp ayy apisuy payro] $i aug “VYSu pP “YO I knocked on the door of the “Rare Curiosities” shop, but the owner just keeps slamming the door in my face. + He's slamming the door because he can’t see you, and he doesn’t know who you are. + Maybe you should identify yourself so he won't be scared of you. “wit 0} yJP) 0} 14 COWS UY ay) uO YD The kangaroo rat told me that the jackalope took his glasses, but he still won’t deal with me. Am I ml 5 supposed to do something about it? + Well, he didn’t tell you just to make conversation, ¢ That jackalope is awfully irritating, isn’t he? ’ Ps Maybe someone should slow him down. ae a & ‘adoppyon! ayy 42109 0) paau nox ra - —fr How can I possibly stop the jackalope? He's really fast. + He sure is. He needs something that will trip him up. + It really would be a blast to catch him, wouldn't it? & ‘woy ay) 40 ados ayy Suisn Aq adojpyov{ ayy yoqv2 uv2 no, Where do I get the rope? + Someone has to give it to you. * -ados ayy nod dajjo saat iM ay ‘aaamoy ‘uioy ayy aavy nod Jy ‘ados ayy nod aar8 uv yurds ysasap ayy, Hints 27 Where do I get the horn? + The answer is blowin’ in the wind. % -pasap ayy pasaqua qsitf nod aay waaus ayy Jo yinos suaairs om) yyom ‘asaty Ja OL asowwAuY auayy aq jou [pm woy ayy ‘ados ayy aavy nod Jy Apog squids pasap ayy 0} 1xau “asap ssajpua ayy ut puno] aq uv Woy ary, Who is the desert spirit? Where can I find him? + He's a wanderer of the outer desert. + He's always on the move, so you have to be, too. @ -suvaddy ay HUN suaads Lasap ssajpua ayy Suuaua daay “Hasap Ssajpua ay] ut punosw Suuapuom §, apy Every time I walk out into the endless desert, I die! + So stop doing it already! You don't have to wander deep into the endless desert to find the desert spirit. He hangs around the edges. % jpaavs aiv nod ‘vaiv Surdvjd uywut ayy Jo jsam 40 jsva aap nod sayjaym saquiatuas uv? nod ff ‘aov) {fo ays ojuy uns Aponquaaa [yim nox “yysou pay ‘yso] Ja8 nod Jy sadvd ydvis Jo Jaays v uo Yasap ayy ySnosyy ssasSoid anod dour ‘ajvs aq of *y1 jut suaais Maj v uDy) asout O8 1aAaN “Suoy Aiaa 40) asap ssajpua ay) ut adtauns J,uv9 NOK I drank the fresh water in the endless desert, but it didn’t save me. The water will prolong your life, but it will not save you. It isn’t meant for you, % ‘asa auoatuos 0} Y aatS nod ft poo jsout ayy nod op ppm sao ysau ayy 28 KING’S QUEST Vil HINTBOOK I talked to the desert spirit, but he’s not much help. He just keeps complaining about his thirst. + That's a big fat hint, wouldn't you say? % -nod 40] Suapjauos op j,ay puv “ayom ysaa] awos uny Suug I don’t have anything to carry waterin. {4% + A pot would work well, don’t you think? -aapo ayy ut jod v sauayy I'm trying to take a pot, but they keep breaking. + Not very persistent, are you? % “alo jsp] ayy ayy} 0 ajqu aq j,nox “Suidy daay I gave the desert spirit some water, but he got really mad at me. + That's because you gave him salt water. Geez! + He wants fresh water. * -auios ayout oj aavy nod uayy, Z4a}VM Ysa] OU St asayy ADS NOX EIVYM How can I get fresh water? + You have to create it with the water god at the well of salt water. The water god himself will tell you how. % -anjrys pos sajom ayy Jo asvg ayy uo st sajyom ysaaf Surjwas 10] vjnuuo ayy I found the formula for creating fresh water, but I don’t understand it. What do I need to do? + The first symbol represents salt water. That's what is in the pool now. + The second symbol means that you have to cry into the water god's bowl. Hints 29 30 + The third symbol means that you must place an ear of corn into the water god’s hand. > yaipe Ysa yniM [IY [11M [Mog §, pod saywm ayy ‘Ioy] [Jw Op Nod Jy Where do I get an ear of corn? + There aren’t any growing in the desert, so I guess you need to plant one. > “und pano8 ayy 07 yxau ‘aSpa {Jr ayy Suopp punoj puvs dip ayy ur pausay wo? ayy juvjg Where do I get a corn kernel? * Try the cave. Remember, check out your inventory items carefully. > oy put) 07 Jaysng ay) ayjos vay) puv Aiojuaann UI PI] aysvq ayy Uado 0} AAVY NOX "JaYSVG UAAOM IPI] ALT APISUL St JauUAY 11109 ay. How do I cry into the water god’s bowl? + You have to get into the character of Valanice. You're missing your daughter, right? That makes you very sad. * Something of Rosella’s will make Valanice cry. > -anpys pod sajom ayy Jo aspg ayi yw uordussut aij yw payoo aavy ysnt nod “y10M 0} SU] 404 :20N "|Mog ay} ON 412 AIID|YA AYDUL 0} [Mog §,pOS sa]VM AY] UO GUO) §, PI;aSoy as The desert spirit is offering me one of two items. Which should I take? * I’m not going to tell you that! Just pick one! There is no wrong answer. I just got a gift from the desert spirit, but now I don’t know where the heck I am! % Aioja} avn] 0) yovg dom anod pur p,nod puv you yom ysn{ ‘onund 1,u0q I have the rope. How do I use it to catch the jackalope? + He seems to be a fellow of habit. He always follows a particular path. KING'S QUEST VII HINTBOOK + Notice how he always runs between those two cacti? Hmm. % junj out 42]DM puv yovg puvjs MON *yod ayy ssosov yt aty 0} 49v2 ayy Jo auo uO ados ayy you I have the horn. How do I use it to catch the jackalope? + Think of a jack-in-the-box. + That jackalope thinks he's perfectly safe in his hole, doesn’t he? He needs to be blasted out of his complacency! % jyay yay yazy ‘sajoy s,adoppyov{ ayy Jo auo uo woy ayy asp I gave the kangaroo rat back his glasses, and he wants to trade with me, What should I do? + Offer him something. * -suaddvy joym aas puv yor OoIWSuvy ayy uo syalqo Asojuaauy snod Jo auo ase I keep offering things to the kangaroo rat, but he just wants to trade weird things that I don’t want. + Keep trying. Maybe he'll give you something good! % “mouy nod ‘paas D St jatuay wi0d y “paas v uny Suars Aap The scorpion inside the stepped lE- pyramid keeps killing me! a + Don't just stand there and let him get you, and DON'T click on him! : % ‘wy Jo pu ja8 40 “oop puunidd ay) yno) way wos, uns 0] aABY 4aY}IA NOX Hints 31 lE- 32 How do I get rid of the scorpion? * There are two ways to get rid of the scorpion. One way is easy, and involves a gift someone gave you, The other is harder. You have to be more resourceful to pull this one off. * You can use the Big Bug Reducing Powder on the scorpion to get rid of him. % sua qv Soy v Sujawa Aq jyom ayy ut piv) sty yons uordiors ay ayour uv2 nox Where do I get Big Bug Reducing Powder? % dpm sayjoun uordiors ayy Jo pis ja8 04 aavy jj,nox “sapmog Susonpay Sng 81g ayy ya saaau upo nod ‘ados ayy asoys nod ft “aaamoxy “nod 04 11 aat3 uv yards ysasaq ayy Where do I get a flag? + You have to make the flag. -Asojuaau ut qwoonjad Jo avaid paddus ayy yyim yous ayy Supurquios Aq Svyf ayy ayo Where do I get the stick? + It’s just lying around. Just look for it. * save qs Jo jood ayy 04 Wxau st yous ayy, Where do I get a ripped piece of petticoat? # Oh, come on! You're just reading hints for the heck of it, aren't you? % jssaup anod {Jo y paddy qwyy snyov9 ayy uo js $1 wooed Jo araid paddu ayy Am I supposed to do something with this altar in the pyramid? + It’s a puzzle that you have to solve. > -yasap ayy jo Ino nod a8 [pin oy sday astonbing ayy Jo auo ya8 jpim nod ‘azznd avy ayy aajos nod Jf KING’S QUEST VII HINTBOOK I made the scorpion stick his stinger in the wall and I'm trying to solve the altar puzzle, but the scorpion got loose and killed me. % WaUIT] YOYS DUO Sap] “saIsv] aAos sAAg Nothing on the altar will move. + Take a good look at it. It’s all about rain, and crops, and green, growing things, + Do you see a raindrop? How about an upside-down raindrop? % ‘sauioys pasojo? ayy ey aspajas 0} dospuyos umop-apisdn ayy uo you —___ OMe The colored stones on the altar came loose. What am I supposed to do with them? + Have you tried taking them out and putting them other places on the altar? + It's interesting how the beam of light travels right through the little statue's hands. If you were to put the colored stones in the statue’s hands, it would create a beam of colored light, don’t you think? + What's the color of growing things? + -spupy Sanjwys api] at Ut auoys MO]Jad ay] PUY auOYS any ayy Id jUeary What do I do with the red stone? + Do you see something on the altar that could use some fiery color? + What do plants need in order to grow, other than water? jAay wy] sautod asazy UDYpY ayy UO Surasv2 uns ayy uo wa¥ pas oy} avjq What do I do with the purple stone? + Take it into the cave and give it to the two-headed bear. juwSv nod yy8nve jauoys ajdind ou st aay, WHY Hints 33 How do I get to the bottom of the pool of salt water? I can’t possibly dive that deep. + You're right, you can’t. % = -jood ayy usp 0} aavy nod ayy syoo) 1 How do I drain the pool of salt water? + The answer lies somewhere in the desert. # On a cliff in the desert, to be more specific. % ‘op oy wyar nod yay jpn Aa], aa2 ayy 0} JxaU aon] {frp ayy UO sjoquuds ayy UO YON I don’t understand the symbols on the cliff face near the cave. * Just between you and me, the water god is kind of two-faced. + That collar of his looks crooked, too. + If the water god’s bowl symbolizes water, maybe you need to make it symbolize a 34 lack of water. 2 uajpm ayy Sa08 auay.|, “umop-apisdn jog ay) tun] 0} puvgisuM s poS uns ayy uo you “uty? sit Jo Yay asn{ dn auyy sauoys astonbany aaayy ayy jyun sv]109 s,po8 saya. ayy Jo suoyzas ay] UO YI) “a2n] pos uns ay} 0} punoiw poay siy wing 0] arn] §,poS sajom ay} uo yD Every time I try to take the key from the little statue’s offering bowl, I drown! + You have to leave something in the offering bowl in the place of the key. + Something similar to what you're taking. % day ayy ay} uv) nod asojaq jmog Suuafjo ayy ur algo astonbiny v aavay smu nox KING’S QUEST VII HINTBOOK Where do I get a turquoise object? + Maybe you should check out the local businesses. 2 -yp1 ooswSuvy ayy wor algo astonbiny v ya8 uv2 nox What can I trade to the kangaroo rat to get a turquoise object? + He only trades for things that rhyme. You need a turquoise bead. & -pwaq ay 328 0] 4aps0 ut paas v 1v41 OOAWSupy ayy aat¥ 0} paau nox Where do I get a seed? + There are a couple of places to get a seed. You may already have one and not know it. How closely did you check the basket? + Did you see anything growing in the desert that might have a seed? No, not the cacti! % -jayspq ay apIstut (paas v §,1pY] ‘Sad) JawsaY WO) DV S,aiay. | ‘pano’ yds ayy apIsul paas V St a4 Uh-oh. I drained the pool of water, but now I think I want to give some fresh water to the desert spirit. @ ‘aA0 ssaroid ajoym ayy op puv W402 Jo ava sayjouv ayn} uv) nod ‘asout atuios paau nod mou puv sajom ysaa] apo Apvasyp aa,nod Jy anjwys po8 uns ayy Jo und Suraout Auv (uo Suryonpo) SupnStfuosaa Aq jood ayy jptjes uvs nox I have both halves of the key, but I don’t know what to do with them. + You have to use them on the door that leads out of the desert. + If you haven't figured it out yet, the colossus head is the door out of the desert. Look for something that could be a keyhole on the head. & -aoyday ayy st Snyd diy s,pyay snssojo9 ayy, Hints 35 I can’t get the pieces of the key to go into the keyhole. + You can’t put it into the keyhole in pieces % say Cojuaaus uy sayjaSoy Aay ayy ing I have the two halves of the key, but they don’t seem to fit together. + Then you don’t really have the two halves of the key. > -auo Suoim AY YOO) NOX gam ayy fo wo0jyoq ay} uo jmog Suuafjo ayy ur spatqo asionbin padoys-Aay omg asam auaygy MOY saqiuaauiay I have a false key! How do I get the real one? + The same way you got the false one. You have to trade for it. > spun j,u0m po uns MYL], “AUO [Pad AY} INO aYv] pup “jmog Suuajo sanwwys aay ayy uy Aay aso] ayy aovjd ysn{ es ee | Yes! I opened the door! But now a giant Gila monster wants to eat me, and the chapter’s over! ? suwap “aSupylfyo v pays swyy 36 KING'S QUEST VII HINTBOOK H A “A‘trollris as a troll does. 9 What the heck is going on? Princess Rosella of Daventry can’t be a TROLL! + As the jackalope would say... + Eee hee hee hee hee! > -upuiny pv opt yovg say uiny 07 Ava v put] 03 JOR aa,nod ssan¥ | I'm in the bedroom, and I’m a troll! How do I get out of here? + Stop reading hints you don’t need, you little troll, you! % = jysaays jsoop ayy AL] % Whoa. I just got yelled at by a little old lady troll, and she gave me a list of things to go get so she can turn me back into a human. What should I do? lf + Trust the nice troll lady % jsuaipasu asoyy putf oH Lk Hints 37 lE- Oh, no! I can’t remember everything in the list of ingredients! * nod 112 11,248 “unvSv apy uo y2119 1SN{ Where do I get baked beetles? # Sounds like a culinary delight to me! % yaquno ayy uo ug ayy ut as,Aayy, “uayrpy ayy yooD ~ Every time I try to go into the B kitchen, the cook throws me out. What should I do? + Did you listen to what he was saying to his stew? ” * There’s something he'd really like to have for the final ingredient of his stew. 38 % -yV1 YIM Yoo) ay) JPASIp 0} paat nox Where do I get a rat? + It would be pretty hard to catch a real rat. You should look for another kind of rat, * How about a wind-up toy rat? yoy yaad ayy wy punyag qs doy v yoy aS jou apay Aywag ayy Where do I get a gold bowl? * Where do you keep the bowls at your house? + No, I'm not talking to you guys who keep them in the linen closet. > -uayoy ayy ut yoo, 0H I opened the stove, and the braised warthog with lemon sauce attacked me! % ju pact j,uop nod spuny Suapyas asnog you pig KING’S QUEST VII HINTBOOK Where do I get a silver spoon? + Not in the kitchen. Sorry! + The spoon is somewhere else. It’s a brand new spoon. + ‘pai Surypuaspojaur ayy uy uoods saayis v puaf ups nox I’m in the metalsmithing area, but I don’t see any spoon. * -pow pv ui uoods JAALS VD SUSY aq |1,AY ‘1a1V] 40 aUOOS “aUay) OF aU) WeOd) YAS]OJaLA AYA UO UA yay This incredibly obnoxious metal- smith won't let me do anything in here. How can I get rid of him? + Remember the conversation between the two lady trolls in the mud bath? + You need to knock him out with a lump of wet sulfur. > -ySnoy) vorpsiaauod ,sjon App) at) papatpiano aa,nod jun you) op yun nox ‘a%o] ayy opt anjjns jan fo dumy ay Monyy. Where do I get wet sulfur? + Follow your nose. It always knows! + Sulfur smells like rotten eggs. 2 ‘yvys aut pasdvpjoo ayy Jo jjum ayy ut pappaquia injins jam Jo dumy v s,aiayy, I tried to get the lump of wet sulfur, but I fell into that pit and died. % Surday daay ysn{--ssoisv ya8 0) Av avpnoyand auo s,aiayy, ‘aun qxau jnjowws ag The metalsmith is out of the way, but the mold is too hot to touch. + Man and Troll are tool-using creatures. + Use the tongs on the mold to pick it up. Hints 39 40 % "11 1009 0) 4am Jo Jayong ay] uo plot puv sSu0j ayy asc Where do I get Water of Emerald? + Seen any green, glowing water lately? ? ‘pros Jo sap surpjuo? wary Jo aug “vas Yoys aunt pasdoyjoo ayy ut, sjod,, uorwuuo) yo04 aay auay.y How do I take the Water of Emerald? + A bowl would work. % ‘pypiauy Jo savy ay) ay] 07 jmog pjo8 ayy asa Where do I get a crystal dragon scale? + From a crystal dragon. + yay wo apps v ya8 und nog “aSpuq auojs ayy puodag saaty om UOSoup pwysdso v S219. I can’t get across the bridge because there's a big, nasty troll guarding it. + There's nothing you can say to him or offer him that will get you across. You're going to have to fix his wagon! > yy ai uMop yt Supu puv uoSem ayy dn Suncy Aq aSpuq ary {fo jou ayy yoouy I tried to knock the troll off the bridge with the wagon, but it only has three wheels and it went right off the bridge. + Looks like you need another wheel. There aren't any wheels lying around, so you're going to have to use something shaped like a wheel. % “pyalys punos ayy Sursn uoSem ayy xq Where do I get a shield? # Oh, there’s bound to be one hangin’ around. > ‘anon ag Aq ‘poy Iwauk ayy ut pom ary uo $y KING’S QUEST VII HINTBOOK I thought I fixed the wagon, but the wheel I used came flying off at the last minute and the wagon went off the bridge. + You have to make sure the shield is fastened tightly to the wagon. + You need something to use as a bolt to hold the shield onto the wagon. + Remember, check all of your items carefully in inventory. ‘aovyd ur pparys ayy daay jim jou, “uoSem ayy uo pjarys ayy ind aavy nod 4ayfv sauajsy] v sv prarys ayy uo aytds ayy asp “apous dn-asojo uy yt yo, Suryooy, apy Aroquaaur us yt uo Suryouo Aq pyarys ayy wos) ayids ayy aaoway I met the crystal dragon, but she’s depressed and won't talk to me very much. + Did you listen to what she said? + There's something she badly needs. If she gets it, then she'll probably talk to you. @ “nod 0} YIP} }1,A48 “ouo say aaiS nod Jy “yuvds v spaau uoSvap ayy, Where do I get a spark? + From a fire. # Seen any contained fires around here? > aso] Ss ysuusppjaut ayy od yavds v ya8 uv nox I went to the forge, but there are no sparks in the fire. + Did you watch the metalsmith while he was working? + He did something to the fire to make it spark. % “smopjaq ayy sasn ay jun yom 40 “yands a8s0] ayy aywur oy Smopjaq ayy uo you) Hints 41 1 found the sparks, but I can’t get them with my bare hands. + You need something to put the spark in. Have you found anything that would naturally hold a little fire? % “pap Yoys aun pasdvjjoo ayy ut sayy “yands ayy Yq 0] Way] aya asa) #) I gave the spark to the crystal dragon, but she just gave me a jewel and flew away! | # Oh, she’s just really happy. She'll be back later. © -asayy aq [jim uoSeap * ay) Pup yovq auto puv WOOL ay aAvaT 42 I came back to the crystal dragon's room, but she’s sound asleep and I can’t wake her up. How can I get one of her scales? # She's not going to wake up. You can still get a scale, but you'll have to find a way to take it yourself. + The dragon looks like a diamond, doesn’t she? Use something that will cut diamonds. % apps v a8 0} [10] s,uoSwup pwysda ayy uo jasny? pup sauuuvy ayl asp I keep getting squashed by the dragon's tail. + Maybe you shouldn't stand under it then. % ‘apps aif) Ja¥ 0} punos¥ ayy uo st pip) ayy yun yoy Where do I get a hammer and chisel? + The jeweler can give you the hammer and chisel. Remember what he said about not being able to leave the Underground because he has no money? + Give him something of great value. % pasty pup saunuvy ayy nod aaiS jim ay puv sajamal ayy 0} auoysuaS $1q ayy aary KING’S QUEST VII HINTBOOK Where do I get the big gemstone? + Where did you see a lot of gems? % -yunds v say aatd nod uaym nod Of 1 AALS [jim uOSvsp pvysds ay] I think I have all of my ingredients. What do I do now? % “appv 0 ¥/P1 0D Mathilde said my gold bowl was really brass! How was I supposed to tell the difference? + A princess should inspect her inventory items carefully! ‘auo pjo8 ayi 40] auo sspag ayy aXuvyoxa oF 0] paau nox *wopjog ayy uo sduiwys aavy pavogdns uayry1y aya ut spmog aya Jo yIog But I had Water of Emerald in the brass bowl. Does that mean I have to get more? > -ymoq pjo® anod uy - os pyvsy, I got turned back into a human, but that nasty Malicia locked me in my room, and I can’t get out. + There's always a way out, Did you look around the room carefully? + See anything unusual about the artwork? o> Sury pros, ayy Jo Ea yeiod ayy punjaq aSvssvd jawas v s,aiay] How do I get up to the secret passage? + I'm not going to furnish the answer to that right away. + Let's table the question for now. -yenuod ayy Mmojag aanyiuan) ayy Suryovys Aq suyy oq “usoos ayy ur aanjruin ayy Jo Ino sappy] v ayo Hints 43 44 My ladder is unstable and keeps falling over! * A princess should know her physics. * You put the biggest thing on the bottom, the medium thing in the middle, and the smallest thing on the top, right? % jdomp quiz ‘doy Uo Joo}s}oo) ai) puv ‘@jppuu ayy Ut AY AyiuwA ayy “WOjOg ayT uO puvysyySiu ayy ing I got out of the bedroom, but what should I do now? Seek a little help from your friends. + You only have one friend in the Underground. > -apnpy 01 YUL I tried to talk to Mathilde after escaping from my room, but she’s all depressed and won't talk much. + Poor thing. Maybe you should try to make her smile. + Have you found anything that made you smile? * appv uo pool, uo8viq arp asa Where do I get a Dragon Toad? # You should know that! Ow! > -auony ayy Aq s004f ay] UO SAT Yous LORY yUAA ayy YSnosayy pal nod uayM auosy ayy {fo J payoouy nox KING’S QUEST VII HINTBOOK I'm trying to get out of the [i Underground, but Malicia appeared in front of the door, and she blasted me. # You'll never survive a face-to-face confrontation, You have to find a way to scare Malicia away from the door, + You know what she’s scared of. You heard Fy her complaining about them earlier. * App say airs 0] vin uo qos dn-puim ay} asr I made it to the elevator that goes to Ooga Booga. How do I fix it? + You can’t fix it until after you've been turned back into a human. + Mathilde gave you a magic rope, right? % soywaaza jayong ayy uo ados 28vui ayy asp HELP! I went up in the elevator, but I think it’s collapsing! % jp saidey> jun uo Suvy uv nod adopy Hints 45 46 Te HR. BoE “&— “The sky is falling!” @¢¢ THeDeserT’ #0080 Yikes! This giant Gila monster ate me! What should I do? * Pretend you're a cheese croquette and smile on the way down. % -vayy ‘unt puv punoiw win, sayiaq p,nod Yan gvapt IWYT AY¥I] 1,u0q I want to leave the desert, but how can I get past this Gila monster? * He's awfully hungry. Maybe you should give him something other than yourself to eat. + There’s something around here that he likes. Have you seen any evidence of his messy eating habits lying around? % wad Apyoud v saysuous vjID ayy aaty Where do I get a prickly pear? + Hmm. | wouldn't try a pomegranate tree, * spray auojs juviS ayy awau sy “ysnq avad Apyoud ayy wiory KING’S QUEST VII HINTBOOK I tried to take a prickly pear, but it's too prickly to touch. + Use something to extend your reach. % yous aut yim asoo avad Apyoud ayy yoouy Where do I get a stick? + For the answer to that and other pressing questions... % -smuany [ sajdoiy ayy yw yoo] Do I need anything from the kangaroo rat in this chapter? + Sure you do, There’s something you should trade to him. + You can try all your objects on the kangaroo rat, but don’t read more into this hint than there really is. % -yoon vp nod aunt ppim ayy “tany tod) algo uv Jad 0} ju OOIWSuvy ayy UO yoo ay asp @¢¢ THeWoops #¢¢ I just met a talking stag in the woods! What should I do? ——— ESET + He doesn't seem to be in the mood to play cards, does he? + -uy2 nod uorputiojuy ayy je aD “apy v sof uiny 0) yJvy pnoys nod aqdvyy I tried to pull the stake out of the 7 a oak tree, but I couldn't. + You can’t. It’s going to take someone supernatural to do that. + The stag is pretty supernatural, isn’t he? * -adpys ubtuny S1Yy OL YOvA UAT Lin} 0} aavY NOX “YSnoyy ‘Svys v s,ay apm i Op 4,uv9 apy Hints How can I turn the stag into his human shape? * His curse is just a symptom of much worse things going on in the woods. When you find out how to save the woods, you'll find out how to transform the stag. + There are two important things you must do to save the woods. They have to do with the giant statues by the river. > -auv sysp) omy anod joy nod 1a) [1M aH “putds y04 ayy ysy Where can I find the rock spirit? % ysauof ary uy yoos ysa83iq ayy 40] yoo] I found the rock spirit, but how do I wake him up? || * He certainly snores deeply, doesn’t he. ” Look at that nose! 48 * Maybe if you tickled his nose, you could wake him up. > -nod day jum ay aojog uy Inogn Svys a1) 0) payyry advy ysnut nox ~sayrwal ayy 4M asou SHY aPYLL Where do I get the object that will wake the rock spirit? * You need a feather. Got any birds in your possession? How about fake birds? # Remember, check your inventory items carefully, > ‘wayony9 saqqna ayy Jo apisyavg ayy uo sayyval v Saray] Where do I get a rubber chicken? + From a store specializing in fakes. % -;wiappoy Jo umoy ayy uy doys XNDJ AY] WOd I woke the rock spirit, but I didn’t know what to ask him and he just got mad at me. + You should ask someone in the woods about the rock spirit. % “quids y04 agi ysv 07 YM Ino pul) puv Svys ayy o7 yIV], KING’S QUEST VII HINTBOOK lE- I talked to the rock spirit. Where do I get sacred nectar? + Follow your nose, It always knows. Sacred nectar smells just lovely. It's so sweet, it attracts hummingbirds. > paw anjynys uaproy ayy ta {frp ayy uo moauS Jory SiaMmoy) ay) UY ST ADPDALE PAIS AIL]. I talked to the rock spirit. Where do I get sacred food? # Guess what? * yy ynogn Aviom j,u0g “1ajydviy9 sty) ur j,uv2 nox 1 found the nectar, but how do I get it down from there? + You're going to need some help. + Do you know anyone who owes you a favor? % sapids ayy uior say poavs aa,nod sayfv nod sof yt a8 yim parqSuyunany ayy, Where can I find a hummingbird? + Stop reading hints and start exploring. + The hummingbird is in the spider's web, on the far side of the river. * -nod of amos JJIM ays “tua UO YOU puv siamo) avyoau ay) 07 yyoas ‘aft say paavs aavy nod sayy I need something to put the nectar in. What can I use? + Not your basket. It has holes in it. % giod snod jnoqv Moy] I got the nectar. Now what do I do with it? + You didn’t talk to the rock spirit, did you? # Go talk to the rock spirit. He'll tell you what to do. > wids 201 ay) 07 payyny aavy nod sayfo say sjid s,uapiwut say aid ayy uo svjoau Jo yod ayy asp Hints 49 a#| I tried to cross the muddy river, but I fell in and died. + There's only one place you can cross the river. Look for a likely spot. : “sauoys Suuddays a8iwy ayy a uo Supyoyp Aq 4aau Appnua ayy ssoid uvs nox 50 I stuck my hand in the spider's web and got killed. ¢ Didn't your son tell you not to stick your hand in spider’s webs? % -asja Sunpauos Jo yur, ‘pagSumauny ayy aavs 0) Av ayy you svi} How can I get rid of this creepy spider? * No, don’t try to use deadly force. That little beast needs some solitary confinement. > ‘yayspq ayy ut sapids ayy ind I got rid of the spider, but the hummingbird is still stuck. # Oh, come on. You're just reading this for fun, right? % jfaud poor jasooy say jjnd 0) say uo yoyD I turned the stag back into Attis, but the oak tree is still an oak tree. % vaydoy) sty) ut say djay 0) op uv nod Suryjou s,asayy Every time I walk into the Wood of the Were Folk, I get eaten by a were-bear. * Maybe you'd better stop going in there until you know more about it. Did you talk to the stag? + *[psapjog Jo UMo] ay) Ut Jory a8 uvd NOK “dAJDS JSVAq-aUAM MSPU ay] AABY NOA [YUN spoom -a4aM ayy YSnosyy OF J,uv7 nox KING’S QUEST VII HINTBOOK @ @@ THE TOWN OF FALDERAL @ @ @ This obnoxious little gate guard won't let me into the town. + Did you look around before you read this? + Sometimes it’s best to just go around a problem. > -winty 10) Sopvip ywaud auios ajyoim [ pawns ayo ayy 07 ye) 0} aans aq yng ‘ayw¥ Sig ary Jo WS ays oj soop apy ayy uo yoy I got into Falderal, but this hyperactive poodle won't let me pass! IE: + Emotional little guy, isn’t he? 4 + Perhaps you should appeal to his more = sensitive side. It worked in “The Wizard of Oz.” % 9 aynpyuy ayy ayvut 0} part NOx How can I possibly make the [y archduke cry? # The same way you made yourself cry in the desert. ¢ Tell him the story of Rosella’s disappearance. % “quod uapjos s,pjjasoy wiry MOYs The stag told me that a merchant in Falderal might help me get through the were-woods. Who would that be? + Only the slipperiest guy in town! + Sssee anyone around here that fits that desssscription? % ‘vzvjd jvsuad ay) ut UDUIsazDs [10 aYDUS AY) 5,1] How do | ask the snake oil salesman for what I want? + If you showed the comb to the stag in the woods, it won't be a problem. Hints 51 52 * You want the salve so you can go search for Rosella, right? Tell him about Rosella. % yanvus ayy Jo puvay ayy oj ja8 oy UDLSAPDS [10 AYDUS AY] UO quo? S,vIJasoy Asn ‘DIJasoy Inogv Svjs ayy 0} yp} Jupp nod fy The snake oil salesman wants me to get him a magic statuette. Where do I find something like that? # The snake oil salesman told you who has it. yor umoy ayy ut aoiffo saynpy2uv ayy ut sj] I can’t get into the Town Hall because the badger guard keeps turning me away. + He’s turning you away because you're not dressed for the party. It's a masquerade party, get it? > TIP UML ott Ja¥ 07 ysvUt D paau nox Where do I get a mask? * It’s not in the Faux Shop. Ersatz is fresh out of masks. * Try the other legitimate merchant in town. % -doys vunyo ay) ut st ysoue ayy, I found a mask, but how can I get it? * Maybe if you did something for the china shop owner, he'd be grateful and give you the mask, Talk to the china shop owner and find out what he wants most. % -yspur ayy nod aatd jpM ay pu yong pag puny) sy opurtues Suug Where do I find the china bird? * Who in Falderal is dishonest and sneaky enough to steal a poor little bird? > "pig ayl spy utuisazys pro ayous ayy “WYySt Soy KING'S QUEST VII HINTBOOK I found the china bird, but every time I try to save her, she screams and calls the snake oil salesman. + Of course she screams. She doesn't know you. You must talk to her only friend first. % yay mio jim yoy) asvayd v NOA [J2} [IM aH “pag ayy aavs 07 Surday asojag saumo doys vury2 ayy 0} yoy 0} aavy NOx What's up with this mean mockingbird? All it does is insult me. PUQSUYOOW Y SAL OP 4042 [1M I [1 SOY, I got into the party in the Town Hall. How do I get into the rest of the building? © yr aaous 0} Asadvap ay] uo YD *]]OM Yovg ayy uo ABAUOOD D Sasa |. Yikes! How can I find my way around these weird stairs? % -yno aundt) 0) pavy yor) you au,Aayy ‘uiayy asopdxa ysn{ I got into the archduke’s office, but I'm upside-down and I can’t seem to do anything. + You're right. You can’t do anything upside-down. % -dn-apisyySu Apnys s,aynpyouy ayy saya 07 Ava v pur 0} aavy nox Oh no! I'm in the archduke's office upside-down and the magic statuette just fell on the ceiling! How can I get it? + You can’t get it from here. > -dn-apisqy8u aofjo s aynpyauw AY] OF YIVG alut0D puv AAva, 0] AADY NO, How can I enter the archduke's study rightside-up? + Perhaps you should reflect on it. + Remember Alice through the ——————? Hints 53 54 % “avo yoyM nod Surya) Jou ui,] “wMooy sapmog ayy ut siounu ayy fo auo ySnoujy $1 ADMUOOP If I, Where is the powder room? % yr pur [nod pup ‘Suryooy daay ysn{ ‘Avasuyyys param ayy ut ssoop ayy Jo auo sy] Okay, I give up. Where EXACTLY is the magic statuette? * Did you check the desk? * vampup ysap saynpyouv ayy ut say I guess that chicken was right, because the moon just fell into the pond! What should I do? > Ayis Qno WH How am I supposed to get the moon out of the pond? + Ask Bo Peep. She might know. + Ever hear the expression, “by hook or by ——-?” % -oous ayy a8 0) puod ayy uo yoo. 5, paaydays ayy asn oy paat nox Where do I get the shepherd's crook? + There isn’t one in all of Falderal. You have to go out of town to find one, *# The Kangaroo Rat in the desert has it. Give him something that rhymes with “crook”. * -yoou ayy 40] Yood v apy 04 aavy Nox Where do I get a book? * You can find a book here in Falderal. It’s in one of the local shops. % = -doys xnvg ayy ut puno st yoog ayy. KING’S QUEST VII HINTBOOK How do I get into the Faux Shop? x + Don’t believe everything you hear. + Listen carefully to the archduke when you first meet him in chapter 3. 2 ‘yp saidvy ut payivys auiws ayy aaya asap ay] ur jjam ayy jw punol yos ayy wy How do I get the book? + Try asking the proprietor about it. % ‘JI nogp ysv 0} Yoo ayy uo youD Where do I get a wooden nickel? + From under a bogus bird. + Know any insulting egg-layers around here? -ysau s puigSupyoou ayy ut $1] How can I make the mockingbird move? + Got a bazooka? * 0) Appas pup poo’ patuvp $41 uaym Apa Ay) [jim parqSuryoou ayy *1,uv2 nox Oh, no! I pulled the moon out of the pond, but the archduke just had me arrested! + Nobody knows the trouble you've seen... + [hope you like lifting weights and getting tattoos. & ¢ sadvyo ut aovid ayn) jpim jouy anog “Autom 4, u0q Hints 56 H-Arr “Will the real troll king please stand up.” @¢¢ OocGABoocALAND #¢¢ The elevator collapsed, and I died! + You shouldn’t have refused a helping hand. Or helping shovel, as the case may be. 2 “yuo y21]9 ‘Nod 0} JaAOYsS Sty Jno Spjoy JaX¥ipaavss ayy uayM The gravedigger just saved my life, but he isn’t saying anything. % “UPL 21 AY] UO YI) jay 0} YIP] OS The gravedigger told me somebody stole his rat. I'm supposed to find it, right? > "yt joxs nox This coroner seems to have a problem. What can I do to help him? + Did you talk to him? Several times? + He's got a little spinal integrity problem % ao Matt PD spaau apy ‘auogyovg sty Suissuu § apy KING’S QUEST Vil HINTBOOK Where do I get a backbone? + Did you look around? Did you look up? % -asnoyaag ,spry jnoys ay) ut st auogyong AY. I went up into the ghoul kids’ treehouse, but one of them was waiting for me and killed me. * ou sauiawuos puv ‘adayg] Ul pry PNOYR Vv A JPM asay] SautaUOS “Jy Nogv Op UPI Nod Sunpjou sayy, I went up into the ghoul kids’ treehouse, but they came climbing up the outside and caught me. + You heard them coming, didn’t you? You should have run. # Dived is more like it. > jAyvay “WySu ppv aq [nox “1 Jo jno dvay 0) mopuim ayz uo you ‘ups Sunuo0r way) avay nod fy lE- I saw the ghoul kids playing with the gravedigger’s rat, but they won't give i it to me. How can I get it? + They told you what they wanted for it, if you talked to them several times. | | A > yi ayy nod anys pia Aayy Jad param v uiayy aaiS nod Jy I im =P Where do I get a weird pet? # There actually aren’t too many around, but maybe someone could put one together for you. + Who do you know in Ooga Booga land who has a lot of spare parts lying around? % -auogyong sry uiny aatS nod ft jad param ayy nod aag8 ppm sauaio? ayy Hints 57 I got on the elevator to the ghoul kids’ treehouse to give them the weird pet, but they killed me when I got there. + Just look at those two, You shouldn't have trusted them. > -spry ay 07 dn yi puas pup soyaaya ayy uo jad patiam ayy ind ysn{ ¥ The Boogeyman leaped out and killed me. + Well, don’t just stand there! 2 “mouy nod 7 ‘nod yun sadizaa aSupyoxa 0] Jum J, usaop | aH ‘ino sdod uvwdaSoog ayy saaauaym uny * 58 The gravedigger offered to dig a hole for me. Where should it be? + You're looking for someone in Ooga Booga land, remember? 2 -pauosuduy st Supy jos, ayy asaya jods ayy sano ayoy ayy juvm nox The ghoul kids locked a cat in a coffin! How can I get it out? + You'll need something to break the seal, + Something strong enough to cut crystal. © -iiffoo 5,109 ay uo jasny? pup sauiuny anod asp I blew the gravedigger’s horn where I’m supposed to, but the Boogeyman popped up and got me. How the heck am I supposed to know when he’s home? + The ghoul kids can tell you. + Remember their little chant? * no S| upwdaSoog ayy ‘umop Suyuiod $31 saaauayy “auoy s uvurdaSoog ayy ‘dn Sunimod st yolpvap ayy Aq aaa ayy uo youviq padvys-ayous ayy saaauay 4 KING'S QUEST VII HINTBOOK Help! What's the combination to the lock on the Troll King’s prison? + It was painted all over Ooga Booga land, + It was on the Manor House ruins and the gravedigger’s “garage”, remember? % vapids ‘wg ‘[nys si UoNvUIguio ayy I was trying to open the combination lock on the Troll King’s prison, but the Boogeyman showed up and got me. % aut jxau Auny sanjag I got the Troll King’s prison opened, but Malicia showed up and threw me in with him. + Nothing you can do about that, my dear. o gayuys vy Luly The Troll King and I got squished inside the Boogeyman’s prison. How can I get out of here? + First of all, you have to show something to the Troll King. + Something that Mathilde said was his protector as a child, remember? % -Sury [OL ayi 07 poo, uoSvap ayy moys The Troll King told me he needs to get the stone loose from his bracelet. How can I do that? + With a tool you've used twice before. + Come on, you got it from a jeweler! > -jajaonig sSury [OLL ay) uo jasny puv saunupy ay asp I did everything I was supposed to do in the Troll King’s prison, but we got squished anyway. > jase] od Hints 59 60 The Troll King and I escaped, but the boogeyman keeps getting me. % jAppauyp pia ayy uo ynd ‘os How the heck am I supposed to get out of this place? The elevator collapsed, and the swamp monster keeps killing me. + You have to get past the swamp monster, and you can't do it without help. + Ask someone you know and trust in Ooga Booga to help you. * auoioy ayy wos djay way @@¢¢ INTHESWAMP @¢@¢@ The swamp monster gets me every time! + Do you have the defoliant? + No? See the question right above this one. > juny uO NASA WALL é5AK I tried to get the flower next to the carnivorous plant, but the plant ate me. + You need something to distract the plant while you get the flower. + Something tasty! Something with a little meat on it! + -samop jupaoa ayy ayo) Apyoinb uayy puv Yuvjd snosoani ayy uo Svq ayy ut yoo) ayy asa Where do I get a foot in a bag? It was just lying around someplace... sap] somopf yuvsSvif quasalfrp v pur uv nod Auom 4,u0q “Mou yt a8 puv yovg 08 j,up9 nod ‘spoom-asam ayy ySnouyy auo8 aa,nod Jy -asnoyaad ,spry jnoys ayy apisur Seq v ur yoo) ayi uayo¥ aavy pynoo nox KING'S QUEST Vil HINTBOOK I need to get into Malicia’s house, but I don't know how. + The front door isn’t going to work. ¢# Did you check around back? * -asnoy ayy Jo yong ayy yw sjoos Jo ajSuny ayy sapun ajoy apy v §,asayL This hole is too small to craw! into. + You're right. You need to enlarge it. % +p) aXipjua 0] ajoy ayy UO Jaaoys ayy asn oy paau nox Where do I get a shovel? + Where did you last see a shovel? > -AvMp yt mas) ayy ‘vas ssa8Stpaavss ayy uy , a8vaws,, ayy iurwSv Suupay $1 I crawled into Malicia’s house, but she fried me before I even got to come up through the floorboards. + You should have waited until she was not home to dig under her house. + There's an easy way to tell if she’s home or not. Aren't you afraid of that ferocious-sounding dog? % ‘Supying st Sop ayy ‘auioy says uayM I got into Malicia’s house and started to come up from the floorboards, but she came in and zapped me. % A Yep. It’s usually a good idea to hide from evil people. * ‘uMmop youqg yonp 0} spavoquooys ayy uo YD Hints 61 I ducked when Malicia came in, but her nasty little dog Cuddles smelled me and gave me away. # You could always short-circuit his nose with something. + You could use something that smells really bad, but is non-toxic to animals... % Sop ayy ayy uo juvyojap ay asa The Troll King told me I’m looking for a special device in Malicia’s house, but I can’t find it! + Malicia keeps it in a rather private place. % -svamoup Jo jsay> ay) ut WOyog ay] “samp svasuapun say Ut 1] I was looking for the device, but Malicia came back in and fried me. & jApyoinh youvag “Suoj 00) yoo) nox I left Malicia’s house, but for some reason, she showed up and zapped me. + It’s because you forgot something. Did you get what you came for? Did you clean up after yourself? + "nod Ja¥ J],ays Gamvip ayy Inys puv Suryoojs ayy ayn} ‘sSunguapun 4ay [jv yovq nd j,uop nod {1 40/puv ‘ariaap ayy Noy IM asnoy s,vLNTW aavay nod Jf] %| I left Malicia’s house, and Malicia got | me. + Didn't you forget to do something? % = juo young asinSsip nod yng 62 KING’S QUEST VII HINTBOOK @¢¢ THEWoops #¢¢¢ I'm trying to get through the were-woods, but the were-bear keeps getting me. + Were-creatures just hate a certain type of metal, you know. + Silver. They hate silver. % -nod aavs ups jajjad saapis no, I tried to get the were-bear with the silver pellet, but it didn’t work, and he ate me anyway. + You need to do something to really make that pellet fly. + Use a sling to fling the pellet at the were-bear. jyong “svaq “dam ay] HO TL asn MON ~AuOpiAAUy Ut Jayjad 4aayrs ay] YIM Supyooys uajoom ayy auiquioy @¢¢ INFALDERAL #0 @ The Troll King thinks there may be a gate to the Underground in Falderal. How do I find it? + Did you ask around? Talk to the locals and see what they say. + It’s somewhere in the Town Hall. % ‘wood sapmod ai] un st punoaXiapun ay) 04 aouvaqua ayy The mirror that leads to the archduke's office is boarded up. > -anayy ur Sunja¥ sSuny yuid paov]-pjoq nod Jo asow Auv puvm J,uprp Aaty “st ans I] Hints 63 Hey! I’m locked in the powder room! + Bummer, You'd better find another way out, then. + Look around. There’s bound to be a clue or two. > ‘anys qnsay? ayy Ino yy) I think there's something written on the cherub statue, but I can’t read it. + That's because the plaque is tarnished. + It needs to be polished with something coarse. % ue ysiod 0) anbyjd ay] uo Surys0js joom yXnos s, piyvoypy asq I read the verse on the cherub, but I don’t understand it. + The cherub wants fruit. Do you see any fruit in here? + How about any golden fruit? -qnuay ay) uo advsS uapjoS ayy asc) Which golden grape? © ods joy vp yjiMm auo Ajuo ayy How do I get the golden grape loose? + With the most trusty tool in your inventory. + That's right, you're going to use it for the fourth time! % ‘jasny? pup saunuvy nod ase KING'S QUEST VII HINTBOOK The doorway to the Underground is stuck partway open! + You're not strong enough to push it open yourself. You need help. % nod sof 1 uado jay ‘jrastay ona Suny yosy ayy wany How do I turn the Troll King back into himself? + With the magic wand, remember? % “uojuaAUt Ut qvaprs ayy uo pum r213vut ayy asn MON “Sunjas au] aSuvy) 07 puva ayy Jo wo0yog ayy uo you “sauav{ 40] Jas $1 1 ‘,4,, uv aas nod Jp soa so] yas sy ‘aoqaap ayy uo 1, 9 aas nod fy Asoquoaut uy Sury jou, qvavos ay] UO pun IISpUE ayy ASN MON uojuaaUE Ut Spfo4y 40] Jas SP pum I1SoLU ay] auns ayo @ @@ THE UNDERGROUND @@ @ Help! The real Troll King and the fake Troll King are in a terrible fight, and the lights just went out! @ Yikes! They're not coming back on until chapter 6! 79 sajdoys pyun uo yong Sunuos you a4,Aay.], jSPYA Hints 65 66 H’Are T ER — us “Nightmare in Etheria.” @ @@ IN FALDERAL eo I can't get out of Falderal! > -Ays ayy oft yong UoOU ayy nd Nod [UN INO Nod Jaq J, UOM AatL], *}, Ub ains NOX How do I get the moon back into the sky? + You have to find a way to fling it there. + Think slingshot. + Think poultry. * -Ays ayy ony yovg uoous ayy Surf oy uayorys saqqni ai asp Where do I get a rubber chicken? # Which store do you suppose is the most likely to carry a fake chicken? > * -doys xnvg ay) WySu swYyL KING’S QUEST Vil HINTBOOK I found the rubber chicken. How do I buy it? + You have to trade for it. + There's something the Faux Shop owner would really like. Something he ran out of earlier. % suayony2 saqqna ayy ya8 0) waumo doys xnvy ayy uo ysput ayy asp I have the rubber chicken, but I don’t know how to use it to get the moon i t i] back into the sky. + Every slingshot has a big Y-shaped } j branch involved, right? + There's a Y-shaped branch in Falderal. Just look for it. — e : -——_ => = & ‘ys Sur) oy uayouyo ay) uo uoout AY] ASA “Aad] Ss parqSuryropy ayy Jo youviq padvys-4 ayy uo Wayoiy> saqqnu ay) asp The rubber chicken ran away! + Can you blame him? How would you like it if someone used YOU as a slingshot? % -youniq padvys-A ayy Jo yoo ayy ur yay aq [iM 41 wary “arava uty wos sayyva) ayy a8 j,upip nod Jy *sqjom ayy {Jo aounog yyy saiqog oouaysdy asin pup “pauuvur ya8 ‘anol uy ppp] ay) puv ajnad uayoiyD sjaate apy ‘AuuoMm J, u0q] @¢¢ THeEWooos #¢¢ The stag is still here. Should I talk to him? *% iSIA Hints 67 I want to know about the Rock Spirit, or sacred nectar, or starting the river of life. What should I do? > jIDYM SHI “UONDaS Spoom ¢ JajdvYys ayy Ut soidoy asayy no yoy) *| 1 have to talk to Ceres, but she’s a tree. How do I change her back? + Did you talk to Attis? + There are two things wrong with the woods right now. If you fix the second pre — problem, Ceres can be turned back into herself. 68 * The Rock Spirit will tell you what the problems are, and how to solve them. * +11 on poo) pasos Susovjd Aq vidoomuos ayy ynysas of aavy noA Where am I supposed to get sacred food? * ‘puayyy ur pool pais Ja8 ups nox I have the sacred food. What do I do with it? + The rock spirit TOLD you what to do with it! > dquajd Jo woy suaprwu vidosnuso) ayy uty ing I started the cornucopia, but Ceres is still a tree. + You have to do something to change her back. # She needs an enchanted fruit. No, no, don’t go to Tamir! * -aypuiSauo0d ayy say aay Where do I get the pomegranate? + You just caused it to appear. * It's right on top. You can’t miss it. % ‘vidommuo) ayy ut $)] KING'S QUEST VII HINTBOOK How can I get through the were-woods without the were-bear eating me? + You have a recipe for this, you know. % -uviusayvs j10-ayous ayy uiosl JOR nod aayws ysvaq-asam ayy asn OF aAvY NOK I used the salve on myself, but it didn’t work. + You forgot an important ingredient! % -yrasn nod aojaq CojuadUt Ut dIDY [DUATUD aly] YIM aayDs ayy auIquUO? 0] aAvY NOX I got the magic salve, but I'm supposed to use it with some animal hair. Where do I get animal hair? + I suspect you scared a tuft of hair out of someone earlier, Go back and get it. -sasspj3 $yv4 oouwSupy ayy jo no wiry paiwrs nod uayn puryag Yay adopwyov{ ayy sswy Jo yny ayy asp Ceres told me I need a crystal shaft to capture a ray of sunlight. Where can I find one? + Wicked fairies sometimes have good taste in lighting fixtures. + It can be found in Malicia’s house. % jAyps ‘duwy poysp ay uQ Where do I get the ray of pure sunlight? + From the brightest place in Eldritch. + Inside, not outside. % -‘yasap ayy ut prunsdd paddays ayy ut si ySyuns Jo Avs ayy I’m looking for a place to sleep. What should I do? + Look somewhere other than the woods. * ‘pS¥o0g v80g Aap Hints 69 @¢@@¢ INTHE Swamp @¢@@ That carnivorous plant ate me! * -aSups Surduioys Jo no padvys aavy pynoys nox I tried to go into Malicia’s house, but the gargoyle got me. ‘ + Don't use the front door then. He % = jXunpjAsaaa puv nod s0f pauuny ay Snp ays “pip vyjasoy Ava auiws ayy ut oH . I went into Malicia’s house, and she %) zapped me immediately! 70 + You shouldn't have gone in when she was home. + If you're on your way into Ooga Booga land for the first time, you have no reason to go to Malicia’s house. * -w oF nod atojag auoy jou says puv Surg jou si Sop say jyun jv oy aavy nox I poked my head up in Malicia’s house, but she came back inside and zapped me. # Duck! % “moos ayy OY sja¥ ays arojag UMop Yovg Yonp 0} Spavoquooy) ayy UO yuD I hid under the floorboards when I heard Malicia coming, but her rotten little dog smelled me. + You need to distract him with something. + Dogs love to eat. Give him something really delicious. > “Sop ayy 01 pisosquay ayy aary KING'S QUEST Vil HINTBOOK Where do I get ambrosia? + Not in Ooga Booga land, Falderal, or the woods, % “pat Ul $j] Where is the crystal shaft? + You're just reading this hint for no reason. Admit it. > jdiav siyoy uo uayy Jo A LAld nov Ajuo aay asayy I need a place to sleep. % -asja aaymauios oF jy djay uv Aayy fr duwms ayy ut sdaajs Apoqon @¢¢ INOOGABOOGA #¢¢¢ The deadfall ate me! Et juayy ‘1 yono) j,u0q I saw a headless horseman riding through the sky. Can I do something with him? + You sure can. Ask around. Ea + ‘win jnogv Sop youjq ayy 07 yu] Yow! A big black dog jumped out of the shadows and won't stop barking at me. + He's basically a nice dog, You just need to make friends with him. + Give him something that dogs like. % “Sop yoojq ayy 0} auog ayy aary 71 Where do I get a bone? Did you try the local bratty bone collectors? % -asnoyaay ,spry moys ayy ut $1] I climbed up into the treehouse, and one of the kids was waiting for me and ambushed me! > judo Alp ‘afquiws v sdpayp st asnoy sayy opt Sui0H “jwyy nogv op uv nod Sunpjou say The ghoul kids climbed up and got me while I was in their house. + Didn't you hear them coming? Jump for your life! % yno dum{ 0) Mopuim ayi uo you? ‘Sunuoy spry noys ayy avay nod uayM B 72 Where do I get a medal? + That's a ruff question. I'm really tired of that Lady in Black killing me all the time. Can I get rid of her? + She's really Count Tsepish’s wife, you know. You should show her something that reminds her of her husband. 2 -yovjg Ul UPLOA at] UO jopattt ayy asy + You need to chew on that one for a while. % -au0g ayy any Surap8 sayy ajqissod sv yonut sp uany 0} yyoy “Nod 07 41 aALd jim Sop youjiq ayy, Where do I get the headless horseman’s skull? + It’s right where he left it. + His wife has been guarding it recently. KING’S QUEST Vil HINTBOOK el "quio} Syunoy ayy ut Sy I found the Count’s tomb, but it’s locked. How do I get in? + It’s a very explosive situation! # Why don’t you walk around and think about it for a while? % -uado 11 Mojq 0} ajoyday ay] UO sayovIDaN aYT as Where do I get the firecracker? + Who around here do you think has a firecracker? + That's right, the local fiend patrol. % “quod aiuos yw asnoysay siy Jo juos ut auo dosp jim pry pnoys ayy, The firecracker blew up and killed me. -outty jxau sajysp] yt ase jut Suipjoy pup auayy Suypuvyjs so] a8 nod oym spy. I didn’t find anything in the Count’'s tomb. + Did you look around? "yjnys arty ayy) 0} uv yr uo Yo] “Wt Uado 0} py snSoydouvs ayy uo youn How am I supposed to get the headless horseman to stop flying around? + He’s looking for something. You need to give it to him. > "ymys siy aay aay Ly x How can I give the headless horseman his skull when he's flying around? + He’s not always flying around. > ‘punois ay) uo Suipu say uaym urny 0] yt aay O} AADY NOX *SatAtJAUOS UMOP SAYIN} AH im ” Hints I tried to use the skull on the headless horseman, but he just ignored me. + First of all, you have to use it on him when he's riding on the ground, Second, he won't notice you if you're off to the side. + “WuIY UO JNYS ayy asn puy UDWasioY ssajpvay ayy Jo yywd ayy ut Apoaup puvys The headless horseman ran me down. + You weren't quick enough on the draw. > ‘aut yxau 4sa}sp] UN UO pay suy asl I'm looking for a place to sleep. What should I do? ¢ Ask your friends what you should do, + You need a professional opinion. % nod djay [],aH sas) ayy 0} Yo — I'm in the coroner's house. How do I Gs ask him to help me sleep? # Did you talk to him? + Did you look around? See anything that looks soft and comfy? > cuyjos ayy ue y9 . 0} AADY HOA PUD “MANY UO Yo) 0] AADY, NOK 74 @¢@ =%INETHERA @©¢¢4 I just got dropped off in Etheria by Count Tsepish’s horse. What should I do here? Start looking for help. % -aojdxa puv punoimw yom KING‘S QUEST VII HINTBOOK There are four rainbows here. How do I know which one goes where? ¢ Think of them in relation to the layout of the various lands below. % jj21Soj soup $11 ‘PSoog v¥oQ 0} sa08 Yay samo} ayy “spoom ayi 07 S208 WSU Jamo] atLy, “Uasap ayy 07 S208 yay saddn ayy *posappwy 07 S208 moquivs yySp saddn ay. Ceres told me to look for the Three Fates. Where are they? + They're hidden somewhere. Reflect on where they might be. + They're aROUND here somewhere, & ‘uapivd ayy ut yj Surzv8 ayy ut auw saywg aaa, ay. How do I get into the gazing ball? + It’s a question of tone. + Notice how the strings on the base of the ball look like a harp? % -y7oq ayy ony ja8 07 sSunys ayy uo Apojaus svjnoyand v Avjd oj aavy nox How do I find out what the musical key is? + Did you hear anybody humming around here? + Anybody small? Anybody that flies? % day pooismin ayy Moy SayaUOSvUp ay How do I find out what I need to know from the dragonettes? + Your problem is they won't stay close to you for long enough. You need one to settle down for a while. + They'd probably stop flying around if you fed them something, don’t you think? + Something really delicious? % ‘nod sof day pooisnut ayy Sus [pin aug *sayauoSpap ayy uo visosquap asp) Hints 75 I heard the musical key once, but I forgot it. > any diana Aay poousmia ayy nod Anyd jpim Aayy pup ‘ayy nod sv sauiy Aunui sp sayjauoSvup ayy uo visosqiuy asn uv9 nox Where do I get ambrosia? + The answer is blowin’ in the wind. + Climb the mountain for enlightenment and ambrosia. + snvaynyd ayy aaogn snl ‘spury Jo umjpunoy ayy Jo apis ayy uo si visoiquay ayy, I was trying to get ambrosia, but a big mean wind came along and ate me. suwSv Ay ysn{ “suiaddvy jou I tried to go into the cave on the side of the Mountain of Winds, but a hideous monster popped out and got me. + That's a nightmare monster. He'll never let you pass. + You'll have to trap him. % vajsuow amugySiu ayy uo 4942109 UUwaIp ay) asp hf 2 Where do I get the dream catcher? + Ina different plane of existence. + Inside the circle. > “puvjsi s.quy o} dv anod , patavaip,, aa,nod jyun * you yng ‘nod 07 41 AALS [pM Savy aaa, IY. 76 The Fates told me I have to sleep to get to Mab’s dream island. How can I sleep? + That's a good question. You've got some pretty fierce insomnia by now. + You can’t sleep in Etheria, You have to look elsewhere. % ‘p¥oog v¥oQ Aap KING'S QUEST Vil HINTBOOK I saw Mab, and she was frozen solid! What should I do? + Talk to the wisest people you know. > “SI 40 ‘sang aad], ay) 0) YL The Three Fates told me to talk to someone about thawing Mab, but I’m not sure who they meant. + There’s only one Mother Nature in all the woods. & ‘sauaty uvaut Ary I found out how to thaw Mab, but I also have to get to Dreamland while awake. How can I do that? + When it doubt, ask. & ‘nod [JA} J],AAYL “SAIDA Aadt], ayy SY Where can I find the Dream Weaver? + Well, you can’t miss his guard dog. # The nightmare monster belongs to him. % ‘spy Jo wippNo ay] UO aav? ayy Uy Saat] AH I got past the nightmare monster, but the Dream Weaver is ignoring me. + He's pretty spacey. > uy NO Ja42B) LUvaIp ay] ASN MON “UORUAYD Sty JaS [],1wILL “sau Jo ajdnod v uty UO YD How do I use the Tapestry of Dreams? % -fsinod uo Asad, ayy asn ysn{ Hints 77 te I'm supposed to catch Sirocco. Where t can I find him? * He looks like a horse, and he goes about J 200 miles an hour, jmou ‘nod syva wy) aulO at JON "spulM Jo UpjuNoW, ay) uo noaynyd ayy ysod suuooz ywyy JAWAD MYL SAH 78 How can I catch Sirocco? He keeps sweeping me off the mountain. + Get out of his way. dq san) ay Sv o20N¢ UO afpug 2ISb1U at asn puD ‘prsoiquup aig 0} jxaui ‘om ayy susp da youg I got to the top of the Mountain of Winds, but Oberon and Titania just left me standing here. > -sXunyy Jo ai) ayy) us vyjasoy adoy sanjaq p,nox saydvy jsvj anod som siya puv ‘ou ‘YO @¢¢ INDREAMLAND @@ @ A horrible nightmare monster got me. # The Dream Weaver told you something important about those guys. Remember? + Nightmare monsters like to fight. % jpunoiSdvyd ayy uo WySty vaysuout aapuayyStu ayy uo 4242102 UUDaup ayy asp) Mab’s still frozen in a block of ice. How do I free her? + She just needs a little sunshine in her life. > yay uo WyStuns yM pay Yoys joisda ayy asa Where do I get the crystal shaft? % -aA0gn ‘uO112aS Spooy, tf] AS KING'S QUEST Vil HINTBOOK Where do I get the sunlight? ‘aAogy “UO1LIaS SPOOM Alf] aS Oops. I came to Dreamland without the crystal shaft, or without charging it with sunlight. Am I in trouble? % ojuaauy anod ut Sur st suivaiq Jo Aysadvy, ayy ‘ON @@@¢ = THe Desert oe How do I get the sunlight? + Just put it into something that can hold it. % -pnuvidd paddays ayy ut jyStpuns Jo uivag ayy uo Yoys ppysd.p aii as Where do I get the crystal shaft? > “AAOGD ‘UONIAS SPOOM, Alf} 99S Hints 79 80 H A Help! Both Troll Kin

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