Text content (OCR)
AppleWorks SIG
Washburn Library
5244 Lyndale Ave S, Mpls
John Hunkins, Jr., 651-457-8949
Board of Directors
mini'app'les members welcome.
Byerty's
7171 France Ave. S., Edina
= Lisa Huston
Computerized Investing
CANCELLED
Denis Diekhott, 612-920-2437
Microsoft Word SIG
2850 Metro Drive Rm 124,
Bloomington
Tom Ostertag, D 612-951-5520 E
al 651-488-9979
Macintosh Main MacWorld Report
Southdale Library
7oth & York, Edina
Gary Eckhardt, 952-944-5446
Club Picnic
Minnehaha Falls Park
Apple ll/ GS SIG
New Brighton Family Ctr
| 400 10th S1.N.W. New Brighton
Tom Gates, 612-789-6981
Photoshop-Digital Imaging
Washburn Library
5244 Lyndale Ave S. Mpls,
Gary Eckhardt, 952-944-5446
Macintosh Consultants SIG
Embers
7525 Wayzata Blvd
St. Louls Park
Bob Demeules, 612-559-1124.
Quicken SIG
2850 Metro Drive, Rm 124
Bloomington
Dale Strand, 612-835-5872
Fourth Dimension SIG
8200 Humbolt Ave South
2nd Fir. Conference Rm.
Bloomington
David Ringsmuth, 612-853-3024
Macintosh / Programming SIG
Washbum Library
5244 Lyndale Avenue S, Mpls
Andre Benassi, 763-502-0187
FileMaker Pro SIG
Partners, Suite 5
1410 Energy Park Drive, St
Paul Steve Wilmes, 651-
458-1513
Macintosh Novice SIG
Merriam Park Library
Marshall & Fairview, St Paul
Richard Becker, 612-870-0659
Meet Your iMac / Mac SIG
Merriam Park Library
Marshall & Fairview, St Paul
Brian Bantz, 612-956-9814
G
miniapp!
The Minnesota Apple Computer Users’ Group, Inc.
P.O. Box 796, Hopkins, MN 55343
Board of Directors:
President
Vice President
Secretary
Treasurer
Marketing Director
Publications Director
SIG Director
Past President
Membership
Mac Software
Apple Il
Lisa Huston
macgal84@aol.com
Denis Diekhoff
612-920-2437
diek @mac.com
Andre’ Benassi
763-502-0187
abenassi@mac.com
Don Walz
651-426-5602
John Pruski
952-938-2818
jobhnpruski@aol.com
Bert Persson
612-861-9578
bpersson @isd.net
Bruce Thompson
612-546-1088
bthompson@macconnect.com
Erik Knopp
Bryan Lienke
Owen Aaland
Introduction — This is the Newsletter of mini“app‘les,
the Minnesota Apple Computer Users’ Group, Inc., a
Minnesota non-profit club. The whole newsletter is
copyrighted © by mini‘app‘les. Articles may be repro-
duced in other non-profit User Groups’ publications
except where specifically copyrighted by the author.
(Permission to reproduce these articles must be given by
the author.) Please include the source when reprinting.
Questions — Please direct questions to an appropriate
board member. Users with technical questions should
tefer to the Members Helping Members section.
Dealers — mini’app’‘les does not endorse specifical-
lyfic
dealers. The club promotes distribution of information
which may help members identify best buys and ser-
vice. The club itself does not participate in bulk pur-
chases of media, software, hardware and publications.
Members may organize such activities on behalf of
other members.
Advertisers — For information, see Newsletter Ad
Rates box within this issue.
Newsletter Contributions — Please send contributions
directly to our Post Office, Box 796, Hopkins, MN
55343 or upload them to our BBS at 952-595-9404.
Deadline for material for the next newsletter is the 1st
of the month. An article will be printed when space
permits and, if in the opinion of the Newsletter Editor
or Manager, it constitutes material suitable for
publication.
Editor/Publisher: Tom Ostertag 651-488-9979
Newsletter Layout: John Pruski 952-938-2818,
Bert Persson 612-861-9578
mini‘app‘les BBS — 952-595-9404, (co-located on
Twin City Interlink BBS), 24 brs, Settings: 8-1-0.Call
in with FirstClass® Client software or any text-based
terminal program.
mini‘app les Voice Mail — 651-229-6952
mini‘app‘les WWW site: http://www.miniapples.org
The mini‘app Tes Newsletter is an independent publication not affiliated, sponsored, or sanctioned by Apple Computer, Inc. or any other computer
manufacturer. The opinions, statements, positions, and views herein are those of the author(s) or editor and are not intended to represent the
opinions, statements, positions, or views of Apple Computer Inc., or any other computer manufacturer. Instead of placing a trademark symbol at
every occurrence of a trade-marked name, we state that we are using the names only in an editorial manner, to the benefit of the trademark
owner, with no intention of infringement of the trademark.
mini’app’les Newsletter
August, 2000
CHANGE OF |
| ADDRESS
Moving? Going to be away
from home and leaving a for- |
warding address with the Post
Office? Please send us a
Change of Address when you
are informing others. By using
| a moment of your time and a
few cents to drop us a card,
you save the club some money
and you get your newsletter
delivered promptly to your
new address. If you don’t
inform us, the Post Office puts
your newsletter in the trash
(they don’t forward third class
mail) and charges the club for
informing us of your new
address. Change of Address
should be sent to the club’s
mailing address: mini‘app'les,
Attn: Membership Director,
Box 796, Hopkins, MN 55343.
FOR RENT: BRILLIANT
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@ the Multimedia
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Table of Contents
September. 2000 Previe
Members Helping Members.
Mini’app’les Annual Picnic in Minnehaha Park..
Apple Macs Still In Much Demand.
Smallest 1GB PCMCIA drive coming to Macs
Mac OS X may energize PDF.......
MacPopUp 2.0 improves user list, mote...
Sony challenges Apple iTools with ImageStation.....
AntiVirus Software: The bottom line.......
The History of Bungie Software.
oD me NN DH HH bw
Bungie CEO discusses Microsoft acquisition...
Microsoft acquires game developer Bungie Software .......
Ode to the Clean Install
Excite Joins Free Mac ISP Crowd
Microsoft Office 2001 Preview........
IBM's RAM-Doubling A Mac Potential
Gates retains Forbes richest man title...
Macintosh unveils a powerful little cube
New iMacs Offer New Colors, More Configurations...
For Sale by Members ......
Photogenetics 2.0 ‘More Intuitive’ .......
Mini’app’les at the Uptown Art Fair...
September 2000 Preview
Here is the tentative calendar of our Special Interest Group (SIG) meetings for
September 2000. Please pencil these events on your calendar. As always, when
doubtful of a SIG date, time, or location, confirm with one of the following:
* Our BBS, the Calendar Folder in the Conferences Folder
* Our Voice Mail Telephone number: 651-229-6952
© The cognizant SIG Leader
Saturday September 2 Board of Directors meeting
Wednesday September 6 AppleWorks nee ClarisWorks SIG
Monday September 11 Apple II / GS Main SIG
Wednesday September 13 Microsoft Word SIG
Thursday September 14 Macintosh Main SIG
Monday September 18 Fourth Dimension SIG
Wednesday September 20 PhotoShop / Digital Imaging SIG
Thursday September 21 Macintosh Consultants
Thursday September 21 Quicken SIG
Monday September 25 Macintosh Novice SIG
Monday September 25 Meet Your iMac / Mac SIG
Wednesday September 27 Macintosh Programming SIG
Thursday September 28 FileMaker Pro SIG3
mini’app’les Newsletter
3 August, 2000
Members Helping Members
Need Help? Have a question the manual doesn’t answer? Members Helping Members is a group of volunteers
who have generously agreed to help. They are just a phone (or an e-mail) away. Please call only during the appropri-
late times, if you are a member, and own the software in question.
Apple Il / IIGS Software & Hardware 1, 5, 8, 14 1. Les Anderson 651-735-3953 DEW
ClarisDraw 2 2. Mike Carlson 218-387-2257 D
AppleWorks / Clarisworks 7,8,9 3. Eric Jacobson 651-645-6264 D
FileMaker Pro 4, Nick Ludwig 612-593-7410 DEW
FirstClass 5. Tom Ostertag 651-488-9979 EW
HyperCard 11 6. Ardie Predweshny 612-823-6713 DEW
MacWrite Pro 7. Owen Strand 612-427-2868 D
Microsoft Excel 2,5,6 8. Bruce Thompson 612-546-1088 EW
Microsoft Word 5 9. Pam Lienke 651-457-6026 EW
MYOB 6 10. Tom Lufkin 651-698-6523 EW
PhotoShop 3,13 11. Ben Stallings 612-870-4584 DEW
Quicken 2,6 12. Rodney O. Lain 651-452-5821 EW
QuickBooks and QuickBooks Pro 6 13. Gary Eckhardt 952-944-5446 EW
Mac OS 7 8 14 Michael Cumings-Steen 651-644-8653 DEW
Mac OS 8
WordPerfect 4 D: Days, generally 9 a.m. to 5 p.m.
Cross-Platform File Transfer 5,14 E: Evenings, generally 5 p.m. to 9 p.m.
Networks 11 W: Weekends, generally 1 p.m. to 9 p.m.
New Users 10,11
PowerBooks 11
Classic Macs 11
Power PC 601 Power Macs
iMacs 12
Please call at reasonable hours, and ask if it is a convenient time for them. By the way, many of these volunteers
ican also be contacted on our BBS. We appreciate your cooperation.
If you would like to be a Members Helping Member volunteer, please send an e-mail message to John Pruski on
four BBS, or call him at 952-938-2818, with your name, telephone number, contact hours, and the software or hard-
ware areas you are willing to help others.
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Mail inquiries to: PO Box 796, Hopkins, MN, 55343
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lial /2" Width x 10° Height (save 15%).. $60 "be one inquiries to: John Pruski, 952-938-2818
mini’app’les Newsletter 4 August, 2000
Mini’app’les Annual Picnic in Minnehaha Park
Submitted by Bert Persson
This year the mini’app’les annual
picnic will be held on the second
Saturday (8/12) of August starting at
11:00 A.M. in Minnehaha Park.
In order to make it easier for
more people to attend this event we
decided to hold our annual picnic on
a Saturday.
Not only will it be more conve-
nient having the picnic on a Saturday,
but we will also provide something to
keep your tummy
happy. Now what
does that mean?
You guessed
it, hot
dogs,
corn on
the cob,
chips beans and a
beverage, will be provid-
ed by the club.
Apple Macs Still In Much Demand
ITWeb (Johannesburg)
June 12, 2000
Johannesburg - The demand for
Apple Macs in South Africa continues
as the rationalised computer manu-
facturer battles to supply its local
channel.
Despite the continued lack of
stock, Apple Systems Centre
(Pretoria), one of the largest Apple
resellers in the greater Pretoria area,
anticipates that it will have a 20%
increase in sales for the year ended
February 2001 in comparison to the
previous year.
Pat Botha, financial director of
Apple Systems Centre (Pretoria), says
that despite two short weeks in April,
she anticipates “bullish monthly sales
What should you bring to the
picnic?
>, Since the club will pro-
our members are request-
ed to
i bring a
dessert to share. Cs
In previous
years our tradition
has been to bring a chocolate dessert,
but whatever tasty items you think
will be enjoyed by your fellow mem-
bers will certainly be appreciated.
By the time our picnic rolls
around we hope the Minnesota mon-
soon season will be over so we can
enjoy a sunny and mosquito free pic-
nic.
I should also mention to our new
members that this is an excellent
opportunity to get to know other
members of our club and everyone is
encouraged to bring their family and
| for this more subdued selling period”.
“We have only now started filling
new orders again, after catching up
with our back orders in April.
Although the stock shortage problem
is not as acute as it was during the
third and fourth quarters of last year,
we are still experiencing difficulties,”
she says. “We could sell more if stock
was readily available.”
Botha attributes the improvement
in stock supplies to the fact that Siltek
was recently appointed as an Apple |
distributor. “Siltek’s appointment has
| definitely improved stock flow.”
| She says there are currently con-
siderable demands for the newly
launched Apple range, which includes
the new PowerBook laptops, the DV
H
|
vide food and drink, |
|
|
|
|
friends. |
range of i-Macs and the graphite i-
The Picnic Pavilion in
Minnehaha Park, is located on the
northwest corner by Hiawatha Ave.
and Minnehaha Pkw E. Parking is
available by the Picnic Pavilion, but
for the frugal street parking is only a
block away.
Since tables and grills by the
Pavilion are only available on a first
come first serve basis it is important
that we come early to get our tables.
Hope to see you all by the Picnic
Pavilion at 11:00 A.M on Saturday,
August 12, 2000.
Book.
“The Apple products offer signifi-
cant price-performance benefits that
are hard to match. This includes, for
instance, the ability for users to plug
their video cameras directly into the
new Apples, allowing them to both
view and edit their home or business
movies on the machine.”
Copyright (c) 2000 ITWeb. Distributed
via Africa News Online
(www.africanews.org). For information
about the content or for permission to
redistribute, publish or use for broadcast,
contact the publisher.
Smallest 1GB PCMCIA drive coming to Mac
by Brad Gibson,
bgibson@maccentral.com
June 23, 2000, 8:00 am ET
IBM Corp. will start shipping the
world’s smallest hard disk drive in
512MB and 1GB sizes for use on desk-
top and portable PCs, including
Macintoshes, next month, the compa-
ny has announced.
The drive, known as the
Microdrive, is five millimeters thick, |
smaller than a matchbook and weighs |
less than an ounce. The actual drive |
| mechanism is one inch in diameter. —_ |
i A direct competitor to small solid |
state flash memory, the Microdrive is |
| primarily for customers looking for _|
| portability and higher capacity stor-
age. When compared to Type 1 flash
memory, the Microdrive can hold up
to 1,000 high-resolution photographs, |
a thousand 200-page novels or nearly
18 hours of high-quality digital audio
music.
“It’s immediate use would pri-
marily be in the storage of digital
photography and standard computer
files,” John Osterhout, Worldwide
Marketing Director for IBM’s Storage
Technology Division, told
MacCentral. “But as digital video, dig-
ital music, electronic books, smart
mini’app’les Newsletter
5
August, 2000
phones and electronic wallets become
more prevalent, the Microdrive will
find new found acceptance in these
other arenas.”
Although consumers find flash
memory the primary storage device
on digital cameras at present,
Osterhout said more and more manu-
facturers are building in compatibility
for the Microdrive including Eastman
Kodak, Fuji, Minolta, Nikon, Sanyo,
Canon and many others.
In existence for over a year, the
Microdrive has evolved in a number
of ways making it a more competitive
alternative to flash memory.
“We've been able to make some
dramatic advancements in our
Microdrive technology over the past
year,” Osterhout said. “We've been
able to make a 30 percent improve-
ment in the speed and reduce the
amount of power consumption by 15
percent.”
The two new capacity
Microdrives will have a sustained data
tate of 4.2Mbps and a S50 percent
improvement in shock rating from
1,000 G to 1,500 G when the drive is
turned off or not in use.
Introduced last year in a smaller
340Mb size, the new, larger capacity
drives will retail for $399 for the
512MB drive and $499 for the 1GB
drive. The 340MB drive will be priced
at $299. The drives will come with a
PCMCIA adapter for use in laptop
PCs.
IBM will begin shipping limited
quantities of the new drive to original
equipment manufacturers in July.
Retail release is scheduled for
September. Selected retailers will
begin selling the drives directly to
consumers and IBM will sell the 1GB
Microdrive through its e-commerce
Web site as well.
As for the future, Osterhout
thinks smaller will become bigger and
better.
“What we've seen in the recent
past is a doubling of capacity in all of
our hard drives about every 12 to 18
months,” Osterhout said. “I won't go
Mac OS X may energize PDF
by Dennis Sellers,
dsellers@maccentral.com
June 22, 2000, 7:00 am ET
Mac OS X, Apple's in-the-works
operating system, may “propel PDF
(Portable Document Format) into new
teaches of the market,” according toa
ZDNet article.
PDF is the open de facto standard
for electronic document distribution
worldwide. It's a universal file format
that preserves all of the fonts, format-
ting, colors, and graphics of any
source document, regardless of the
application and platform used to cre-
ate it.
. As we've reported many times,
Apple has adopted PDF as the default
file format for storing graphics in the
next generation operating system.
Even though it's not fully clear how
Apple will implement PDF, ZDNet
says this is a “bold and potentially
very intelligent move for the market
leader in publishing and graphic arts.”
Apple does intend to provide
basic PDF capabilities built on the
published specifications of the PDF
1.2 file format and the company
counts on third-party developers to
extend this architecture to cover verti-
cal market segments, says the article.
Based on PDF, the 2D graphics
system of Mac OS X — called Quartz
— delivers on-the-fly rendering, anti-
aliasing and compositing of PostScript
graphics. Apple says that, thanks to
Quartz, graphic elements that were
sharp before will now be “dramatical-
ly” sharper — even when you greatly
increase their size.
You can see the power of Quartz
in X’s Aqua interface. Taking advan-
tage of Quartz’s compositing engine,
Aqua creates translucent controls and
menus, and gives the system visual
depth with drop shadows around the
edges of windows.
Plus, Apple has built in sup-
out on a limb and predict we can
triple capacity, but I think the tech-
nology will allow us, if the market is
there, to double capacity in two
years.”
Osterhout also feels the need for
smaller and more portable high
capacity drives will grow as smaller
electronics devices demand more stor-
age.
“Users files, what ever they might
be, will need to be stored locally
because you're going to expect con-
tinuous play,” Osterhout said.
“Networks are still not necessarily reli-
able for continuous play and I don’t
think they will be for some time. As a
result, local storage is still going to be
very important. How big we can get
capacity will play a big role in the suc-
cess of these smaller hard drives.”
the file format.
“And this is without taking in
account PDF/X, a graphic arts-specific,
standardized version developed by the
Committee for Graphic Arts Technical
Standards (CGATS)," says ZDNet.
“The main aim of PDF/X is to focus
PDF on the needs of the print world,
to ensure trouble-free output of PDF
files.”
port for PDF, which will let you
embed and manipulate PDF data
(and even Save to PDF) with any
Mac OS X application. And Apple
says that since this capability is
available to all Mac OS X applica-
tions, Mac developers have a
whole new palette of creative
tools.
ZDNet also attempts to
explain the differences between
the various “flavors” of PDF. For
instance, the latest version of
Adobe's Acrobat uses PDF 1.3; the
previous (and still widely used)
version used the 1.2 definition of
Macintosh™ Consulting
Individual & Group Training
Computer Problem Assistance
Mike Carlson
(218) 387-2257 (Grand Marais, MN)
mhcnve @boreal.org
FileMaker®
Solutions Alliance
Member
minl’app’les Newsletter
6
August, 2000
MacPopUp 2.0 improves user list, more
Staff Report, email@maccentral.com
June 20, 2000, 12:00 pm ET
MacPopUp, a program that lets
Mac users exchange instant messages
with other users on any local area net-
work (LAN), has been updated by
Kanex Group. With MacPopUp, you
can send and receive messages from
different operating systems such as
the Mac OS, Windows
95/98/NT/2000, Windows for
Workgroups, Linux and other UNIX
OSes.
The new MacPopUp 2.0 contains
several new and enhanced features,
including:
Improved User List. “We have
dramatically improved the function
that automatically locates recipients
available on the network,” says Paul
Pen of Kanex. “Now you can see not
only computers, which you can
exchange messages with, but also
MacPopUp determines the messenger
type of the available users. In other
words, if it is MacPopUp for Mac,
MacPopUp for Windows or any other
compatible client. The application
also checks if a user is in an on-line or
off-line mode.”
Guaranteed Message Delivery.
After sending a message, MacPopUp
2.0 checks if a recipient received the
message. The MacPopUp application
displays a warning if the message was
not delivered or if no confirmation
was received. If the warning isn’t dis-
played, then the message was success-
fully delivered. Additionally, the
MacPopUp application can automati-
cally resend messages if a recipient is
currently off-line.
Auto-Save Received Messages.
Now even if a failure occurs or if your
computer power is down, all messages
you have received are saved.
“Also, we have fixed some
insignificant bugs and improved com-
patibility with the Windows version
of the MacPopUp application,” says
Pen.
Mac requirements are any Mac
with 1 MB of free RAM, Mac OS ver-
sion 7 or later (full Mac OS 9 compati-
bility), OpenTransport, and a local
area network with TCP/IP service.
MacPopUp 2.0 for Mac and Windows
is available from http://www.macpop-
up.com.
A single user license has a sug-
gested retail price of US$2S. There are
discounts for multi-user licenses, site
license orders, and educational insti-
tutions inquiries. All current users of
MacPopUp can upgrade to version 2.0
for free.
Sony challenges Apple iTools with ImageStation
by Brad Gibson,
bgibson@maccentral.com
June 28, 2000, 12:30 pm ET
Submitted by Bryan Lienke
Sony Corp. on Tuesday launched
an online video-sharing Web site as a
direct challenge to services such as
Apple's iTools with free membership,
unlimited storage of digital photos
and free storage of up to 15 minutes
of video.
Sony's ImageStation Web site
allows users to store digital pictures
and create online albums, share pic-
tures with others, store digital video
clips, order prints and send cus-
tomized photo gifts, e-mail picture or
video greeting cards, participate in
online workshops and view public
photo albums of other members.
Sony’‘s launch of its online service
is another example of large computer
and electronics companies realizing
they need to offer a total solution to
customers other than just selling
them a physical product. In addition,
services like ImageStation will provide
a way for the computers, handheld
devices and cameras to come together
and share content. Consumer elec-
tronics companies, such as Sony, are
hoping they can woo customers to
sites such as ImageStation as a direct
extension of its video devices.
“Sony is hoping that if consumers
buy a Sony video product, they will
think of them first when they go on
the Web,” David Moore, an indepen-
dent consumer electronics market
analyst based in Miami, told
MacCentral.
There are a few smaller sites
already on the Web that offer some
photo-sharing services. Apple's iTools
offer some of the same features of
ImageStation, primarily in the form of
iDisk, Apple's personal Internet server
and iCards, its free e-mail postcard
service.
“ImageStation is a direct chal-
lenge to Apple's iTools. There is no
doubt about that,” Moore said. “As
you look at ImageStation, you get the
impression it’s better organized and
has a different direction of how multi-
media should come together and be
presented. Apple's approach was more
as offering independent tools and not
as a ‘video store’.”
But as Apple focuses more and
more on Macs as a consumer video
solution, Moore thinks the company
could easily take the ImageStation
approach and launch a more “video-
savvy” Web site.
“There is little doubt in my mind
Apple will look at this site carefully
and think seriously about offering a
whole new iTools solution that is
video-focused,” Moore said. “It would
be very easy for them to simply re-
package iTools with a different focus
and some features that video users
need.”
Sony has teamed up with a num-
ber of companies to make the
ImageStation Web site work. Zing
Network Inc., will provide photo-shar-
ing expertise, photo-sharing site
Ofoto Inc. will offer photo-processing
services and Vingage Corp., will pro-
vide the servers to manage the video.
The ImageStation partners will
share revenue from the site, which
will come from advertisers and cus-
tomers who order photo and digital
video prints.
ImageStation’s partners are work-
ing on better ways to make the digital
photo-sharing process easier by mak-
ing the transfer process between the
Web and Sony digital cameras more
streamlined. In addition, Sony is
presently working on technology that
will make digital cameras able to wire-
lessly beam photos directly to the
ImageStation Web site.
mini’app’les Newsletter
7
August, 2000
AntiVirus Software: The bottom line
Posted by MacFixit,
June 19, 2000
Submitted by Bryan Lienke
To no one's surprise, the two clas-
sic antivirus utilities for the Mac,
Virex and Norton AntiVirus (NAV),
were the overwhelming favorites in
our Reader's Recommend AntiVirus
Software QuickTopic. Among the over
seventy responses posted, all but a
handful centered on these two vener-
able programs, with Virex edging
ahead of Norton slightly. Agax (free-
ware) and Sophos Anti-Virus trailed
behind, picking up only a handful of
comments,
Virex was the favorite of many
users primarily due to its clean inter-
face. Most users who chose it praised
the program’s unobtrusiveness, espe-
cially when compared to Norton.
Chapman wrote: “I've used Norton,
Virex, Sophos, Disinfectant, Agax and
a couple of other freeware de-wormers
and the like somewhat interchange-
ably for years...in general, I find Virex
to be less obtrusive,”
A tidal wave of comments said
much the same thing. Pete Curtner
summed it up best: “I have Virex
deployed on over 40 Macs, from.
6100s to G4s. [Version] 6.1 still has
some issues with Quark XPress 4.1,
especially regarding fonts, but other-
wise it remains the best anti-virus
software on the Mac. As others have
posted, it is low-profile, stable, and
fast.”
Virex is not perfect, however. A
number of users have had trouble
downloading virus definition updates
from the Network Associates cumber-
some Web site, preferring instead to
grab them from Version Tracker. One
user, who still recommended the pro-
gram, pointed out that it has a ten-
dency to be slow to cancel a scan, and
will sometimes begin scanning files
before they are completely down-
loaded, causing an erroneous “dam-
aged file” alert.
Norton AntiVirus users were
slightly less in number, but equally
enthusiastic in their praise. One user
wrote, “I have never had a problem
with it. Version 6.01 seems rock-solid
with OS 9.0.4." Users were split over
The History of Bungie Software
by Peter Cohen, pcohen@macgaming.com
June 19, 2000, 10:45 am ET
Submitted by Bryan Lienke
For many Mac gamers out there,
Bungie Software has stood as a figure-
head in the Mac game business. The
company has been making Mac
games for most of the last decade, and
their titles are often held up as some
of the all-time classics for the plat-
form. To get a better understanding of
what Bungie is and why the compa-
ny’s acquisition by Microsoft (see sep-
arate story) has evoked such a strong
emotional reaction from many Mac
gamers, we've assembled a brief histo-
ty of the company for your review.
Bungie president Alexander
Seropian first created his company
back in the spring of 1991, working
out of his apartment. Bungie's first
product was a tank combat game
called Operation Desert Storm.
Although the tank game has been rel-
egated to obscurity by the mists of
time, Bungie's next effort would form
a partnership that has continued to
this day. Bungie’s second game was
Minotaur: The Labyrinths of Crete.
An action-adventure game featuring
colorful graphics and multiplayer
capabilities, Minotaur was the first
game developed by Jason Jones —a
programmer who would ultimately
have a huge effect on Bungie's future.
Jones would later create the Marathon
and Myth series, as well as Bungie's
forthcoming third person 3D action
game, Halo,
A little more than a year later,
Bungie Software released another
game that would prove to become a
legend — Pathways Into Darkness, a
first-person 3D action game. Building
on the popularity of the then-novel
first-person-shooter genre, Pathways
Into Darkness was one of the first
games for the Macintosh to feature
innovations like panning stereo
sound and texture-mapped graphics.
In Pathways, you assumed the role of
an adventurer who had to descend
into the bowels of an ancient pyramid
to save the planet from hordes of
invading alien forces. Pathways Into
Darkness laid the groundwork for
Bungie's next work, which would ulti-
mately become a legend in the annals
of Mac gaming.
how much they liked the LiveUpdate
feature, which enables the program to
retrieve new virus definitions auto-
matically via the Net.
Comments were also mixed about
NAV's speed. Some users thought it
was speedy, while others did not.
NAV has never been a speed demon,
especially the previous version, which
may account for some of the negative
comments. It does seem clear, howev-
er, that most users perceive NAV to be
a bulkier, less streamlined application
compared to Virex.
Sophos Anti-Virus was praised for
its ability to automatically load a new
set of virus definitions from a local
network server. Another user com-
mented that Sophos “does a good job
of catching all the macro viruses that
spread from our PCs.”
A couple of users recommended
Agax, although one cautioned that it
does not catch some of the older virus
variants, especially those that target
68K Macs. While preparing this article
we noted that Agax’s Web site had
not been updated in over 6 months.
Ayear and a half after Pathway
Into Darkness’s release, during the
holiday season of 1994, Bungie
Software would release one of the
games it’s best known for: Marathon
— an innovative first person shooter
that featured a detailed storyline,
high-resolution graphics and network
multiplayer capabilities. It's hard to
imagine now with the plethora of
realistic 3D action games on the mar-
ket, but at the time of Marathon’s
release, the game featured the ability
to move in 3 dimensions, which
made it really innovative — many 3D
games were still trapped in a 2D envi-
ronment, with the ability to move for-
wards and backwards, but rarely up or
down. Marathon introduced an
engine that provided a real 3D
physics model. Marathon would spur
a whole industry of enterprising pro-
grammers to develop their own mods
and improvements, too.
Bungie would spent the next two
years capitalizing on the Marathon
phenomenon. Throughout 1995 and
1996, the company released sequels to
the original Marathon — Marathon 2:
Durandal followed first. The game
mini’app’les Newsletter
8
August, 2000
built on the success of the first
Marathon by continuing the game's
intricate story line. It was also the first
game in Bungie's arsenal to be ported
to Windows. The following year
Bungie Software produced Marathon:
Infinity, which, for the first time,
made Bungie's own editing tools
available for public use.
1996 was also the year that
Bungie tried — unfortunately, with
only marginal success — to act as a
publisher for other developers’ prod-
ucts. Bungie published a side-scrolling
action game called Abuse; the game
was originally created by now-defunct
game developer Crack Dot Com.
Bungie also took one of Bugdom
maker Pangea Software's products
under its wing, publishing the
QuickDraw 3D-based fighting game
Weekend Warrior.
1997 was the year that Bungie set
up a satellite office in San Jose,
California called Bungie West. Since
then, that team has been working on
a game that many Mac and PC gamers
have been awaiting with anticipation:
Oni. Oni is a third-person action
game that focuses on close-range
combat. Stylistically inspired by
Japanese animé, Oni features a purple-
haired female protagonist named
Konoko. The game has gone through
some conceptual changes since its
first inception — there will be no
multiplayer version in the final
telease, for example — but it’s still on
many gamers’ wish lists.
During the 1997 holiday season,
Bungie brought the world Myth: The
Fallen Lords. As with Marathon,
Myth: The Fallen Lords breathed new
life into an existing genre of games —
in this case, the realtime strategy
(RTS) game. While many RTS titles
focused on resource management,
unit creation and some of the other
mundane aspects of strategy gaming,
Myth focused purely on troop con-
trol. Myth incorporated Bungie's now-
trademark in-depth story line and
high quality production values to cre-
ate an experience that would be laud-
ed by reviewers and gamers alike.
Bungie followed up their enor-
Mous success with Myth: The Fallen
Lords by producing its sequel the fol-
lowing year, Myth II: Soulblighter.
Sporting a reworked engine and a
plethora of improvements, Myth II
would prove to be an enormous suc-
cess as well. With multiplayer capabil-
ities in both games through Bungie's
own free proprietary online service,
Bungie.net, both games became
favorites of online gamers.
Like the Marathon series before it,
Myth and Myth II would spawn an
entire industry of enterprising mod
developers. Using available editing
tools, hordes of hobbyists, enthusi-
asts, and serious developers would
create their own map files for the
Myth games — many would also cre-
ate total conversion packages that
included new units, maps and sound
effects. Myth conversion packs con-
tinue to be a popular diversion today,
with many new packs coming into
creation week in and week out.
Bungie Software's most recent
product announcement happened
barely more than a year ago. First
shown to print media journalists
behind closed doors at E3 Expo in Los
Angeles in May of 1999 and later
debuted to the world by creator Jason
Jones at the Macworld Expo New York
keynote address that July, Bungie
Software's magnum opus is Halo, a
groundbreaking 3D action game.
Bungie's demonstrations of the Halo
engine technology show that the
game features a stunning 3D physics
engine and 3D graphics rendering; it
also appears to have the same in-
depth story line that Bungie's previ-
‘ous releases are known for. The
game's release date has not yet been
scheduled, but it is confirmed for Mac
and PC, and Bungie's comments fol-
lowing their Microsoft acquisition
suggest that they will also produce a
version to run on Microsoft's forth-
coming game console, Xbox.
What's made Bungie so popular
with Mac gamers is that the company
has remained loyal to the Mac. For
almost half of its existence, the com-
pany has been a Mac-only developer.
Even following Bungie‘s successful
foray into the world of PC game pub-
lishing, Bungie has consistently
offered its software simultaneously for
Mac OS and Windows. Oni, which
becomes a Take Two Interactive
Software property following the
Microsoft acquisition but will contin-
ue to be developed by Bungie until it's
done, is also planned as a simultane-
ous release for Mac and Windows,
with PlayStation 2 to follow.
Mac gamers are fervently hoping
that Bungie's acquisition by Microsoft
won't mean the death of Macintosh
game development at the company,
and if Jason Jones’ early comments
are any indication, Bungie will be left
to make its own decision about Mac
support for future titles. Regardless,
Bungie Software has already left an
indelible mark on the game industry
for Mac and PC users alike.
Bungie CEO discusses Microsoft acquisition
by Peter Cohen, pcohen@macgaming.com
June 20, 2000, 6:00 am ET
Submitted by Bryan Lienke
Game developer Bungie Software
founder and CEO Alexander Seropian
spoke with MacGaming.com at length
on Monday afternoon regarding his
company’s acquisition at the hands of
Microsoft (see separate story).
Seropian explained from his perspec-
tive what the acquisition means not
only for the future of Bungie but the
future of Bungie's products, its corpo-
tate culture and its employees.
Seropian also commented on the
Most pressing question many Mac
gamers have — the future of the com-
pany’s flagship title, Halo.
“It's very flattering that there are
a lot of people that really care about
us,” said Seropian, referring to the
copious and often heated commen-
tary this morning’s announcement
provoked. “I don’t think anyone
expects that the games we make will
become bad. If anything, with access
to the resources we'll have, our games
will get better.”
Bungie's founder also hopes the
people who have been fans of his
company’s products in the past will
continue to have an open mind about
what Bungie has planned for the
future. “If they have any respect for
us, they owe it to themselves to think
that we know what we're doing,” said
Seropian. “The most important thing
to understand is that Bungie is still
the same people. We're still going to
have a weird sense of humor and all
that stuff we're known for. The differ-
ence is that we don’t have to worry
about paying the rent and we have
access to a huge infrastructure that we
didn't have before.”
Seropian indicates that Bungie is
moving part and parcel to Microsoft's
mini’app’les Newsletter
9
August, 2000
corporate campus in Redmond,
Washington. A facility is being built
for Bungie presently, and Seropian
says that the Bungie team should be
taking up residence in their new
home in mid July. There are a few
casualties, however — for personal or
professional reasons, several members
of Bungie's staff elected not to come
along, including one high-profile
Bungie employee whose name many
long-time readers may recognize —
Peter Tamte, executive vice president
of publishing. Tamte is the former
Apple exec who also founded Mac
game publisher MacSoft. He joined
Bungie last year.
MacGaming.com spoke briefly to
Tamte on Monday afternoon —
Tamte said he's very enthusiastic
about Bungie's future with Microsoft,
and indicated that he was offered
excellent opportunities within the
new corporate structure. Tamte said
that he and his family ultimately
decided to stay in the Midwest, where
he hails from originally. He also said
that he’s looking forward to whatever
he does next, though he says that he’s
not exactly sure what that is yet
(game publishers, get in touch with
him quick, before someone snatches
him up). Tamte suggested that he
hopes to stay in the realm of digital
entertainment, however.
When asked about how Bungie's
move to Redmond will affect its cor-
porate culture, Seropian says that it’s
business as usual. “I think the impor-
tant thing to our fans and to us is that
the Bungie way continues. What
we're all about is the games, and
around that, encapsulating it, there's
the company’s personality. I don’t see
that changing as we go forward.”
Seropian downplays rumors that
Bungie cut its deal with Microsoft
because the company was running
out of funding. “There's been a lot of
speculation about money and about
our financial condition — that we
were running out of cash. That's what
we did our Take-Two deal for,” said
Seropian, referring to Take-Two
Interactive Software's 19.9 percent
ownership in Bungie. Take-Two
turned over its ownership stake in
Bungie to Microsoft as part of the
deal. In return, Take-Two gains
Bungie's Myth game series, Oni and
distribution rights to two as-yet-unan-
nounced titles based on the same
technology as Halo.
“We were already funded through
Halo’s completion,” Seropian added.
“This was the realization that the
market is changing, and we had to
make some difficult decisions farther
down the road. It’s better to make
those decisions now.”
Seropian cites the ability to get
into Xbox development early as prime
motivation to make this deal with
Microsoft now rather than later. As
part of Microsoft, Bungie's program-
mers can be a formative influence on
how the game console is crafted, and
Bungie Software believes Xbox will
dominate the next generation of
video game consoles. “That's the rea-
son we're moving out to Redmond.
It's so Jason Jones, Halo’s project
lead] can work with the team that's
developing the Xbox.”
Will the change in ownership of
Oni affect Bungie's involvement in
the project at all? No way, says
Seropian, “Oni is still a Bungie prod-
uct,” he said.
The third-person combat game is
now in the hands of Take-Two
Interactive, and is still on track fora
fall release. Oni will be published for
the PC and Mac this October by Take-
Two subsidiary Gathering of
Developers, with the PlayStation 2
version to follow shortly thereafter
under the Rockstar Games brand.
Seropian said that the Bungie West
team — the development studio in
San Jose, California that is working on
Oni — will complete the title in their
current surroundings. Once Oni is
done, Bungie West will pack their
bags and join the rest of the team in
their new digs in Redmond,
Washington.
Pressed repeatedly for details
about Halo's future on the Mac,
Seropian stayed silent, reiterating
comments he made in a letter to fans
posted on Bungie's Web site. Is there
any reassurance he can offer Mac
gamers who have been pining for the
game since they first saw it a year ago,
when Jason Jones demonstrated Halo
on a Mac during the Macworld Expo
keynote address? “The team that’s
making Halo is still comprised of the
same people that have been working
on it all along,” said Seropian. “None
of that has changed. It’s still our
choice about what platforms Halo will
support, and we simply haven't yet
made a final decision on that.”
Seropian understands that his
non-answer may be unsettling to Mac
gamers who are clamoring for a con-
crete assurance about Halo’s future on
the Mac, but says that the current
information will have to do, at least
for now. Seropian insists that
Microsoft isn’t exercising any undue
influence on Bungie’s business prac-
tices or technical decisions. Microsoft
is very conscious of who Bungie is
and what makes them unique, says
Seropian, and is intent on making
sure that Bungie keeps that identity.
“I'm not a programmer anymore —
I'm a businessman. Why the hell
would Microsoft want me?” he asked.
“That's why I’m going to Redmond.
I'm going to protect what Bungie has,
and to build a group there that has
the same spirit as it has here.”
Microsoft acquires game developer Bungie Software
by Peter Cohen, pcohen@macgaming.com
June 19, 2000, 8:00 am ET
Submitted by Bryan Lienke
Today Microsoft Corp confirmed
tumors that had been in circulation
for weeks — the company has
acquired veteran game developer
Bungie Software, makers of the Myth
and Marathon series, as well as the
forthcoming games Oni and Halo. As
part of the acquisition, Microsoft will
gain exclusive publishing and distrib-
ution rights to Halo, a third-person
3D action game presently in develop-
ment at Bungie.
Take Two Interactive Software, a
computer and video game console
game publishing company which had
19.9 percent ownership in Bungie
Software, announced that it has sold
its interest in Bungie to Microsoft, in
teturn for the acquisition of select
Bungie properties including the Myth
series and Oni, as well. Oni is a forth-
coming game in development for
Mac, PC and PlayStation 2. Take Two
gets not only the titles that are cur-
tently in distribution but access to all
the underlying technologies, as well.
Take Two also gains the rights to cre-
ate two new games based on the Halo
engine, as well.
mini’app’les Newsletter
10
August, 2000
According to Microsoft's press
release, Bungie's development staff
will remain “an independent develop-
ment studio within the Microsoft
Game Division.” Microsoft also indi-
cates — as expected — that Bungie
will focus its efforts on the creation of
games for Microsoft's forthcoming
video game console, the Xbox. Bungie
will move its headquarters from
Chicago, Illinois to Redmond,
Washington, home of Microsoft. The
offices of Bungie West, where Oni is
being developed, will stay in place in
San Jose, California until Oni ships.
Bungie's free proprietary multiplayer
service for its games, Bungie.net, will
remain online and active as well.
Bungie CEO Alexander Seropian
suggests that this is a good marriage
for both parties. “This is an opportu-
nity to combine the strength of two
outstanding software companies:
Bungie's talent for creating great
games and Microsoft's strength in dis-
tribution. Microsoft will provide us
with the resources and infrastructure
we need to continue to build great
games and make them available on a
worldwide scale. We are also looking
forward to helping define the Xbox
platform, which may soon be the
world’s premier game console.”
In an interview with game site
Daily Radar, Bungie officers Jason
Jones, Alexander Seropian and Peter
Ode to the Clean Install
Submitted by Dave Huntin Peck
Gather around children. Ifll tell
you a tale. Hold on tight, but donit
shake with fright. For if using a Mac,
youfll avoid a Windows plight. :-)
Your Mac is crashing on a regular
basis. Something is wrong, but youfve
not been able to isolate the problem.
Moving down a long list, youfve tried
a variety of troubleshooting tech-
niques. From rebuilding the desktop,
zapping the PRAM, checking for
extension conflicts, replacing suspect
preference files, reinstalling programs,
and replacing the finder. (If youfre
too new to have tried all of this, later
in the article I describe some of these
techniques.) No luck. The problem is
still there. Now itfs cursing time?
Hold on big fella or pretty gall Itfs a
matter of perspective. Instead of curs-
ing, how about thanking your luck
stars? It could be worse. A lot worse.
For instead of working on a Mac, you
could be faced with the almost insur-
mountable problem of system corrup-
tion on a Windows computer. Not
shaking yet? Imagine reinstalling
every program on your computer. I
sense a tremor!
Yes, lfm a Mac aficionado. But
my preference for the Mac is based on
experience. Not tons of Windows
experience, about a yearfs worth. lim
not here to bash Windows but to
make some realistic comparisons. Yes,
Windows is the number one operat-
ing system out there. But I refrain
from calling it the most popular cause
I canft find anyone who will say
something good about it. Really! So
far, anytime Ifve talked to a PC tech-
nician and make a comparison favor-
able to the Mac; no one has ever
countered with an I-love-Windows
statement. Usually I hear a Windows
negative comment. One good thing
about Windows, its tech support feeds
a lot of families!
As live become more familiar
with the Windows Operating System
(Windows 95/98), Iive become more
enamored with my Macintosh. I trust
my Mac, have confidence in it, and
Teserve my most important computer
tasks for it. I canft guarantee what
would happen to you, but within a
couple of months of using a Windows
box, I found myself reformatting my
hard drive and reinstalling Windows
from scratch with the help of a tech-
nician. I was not doing anything
exotic when the problem arose.
The iGo Backi utility that was
supposed to take the hard drive back
to an earlier time failed to solve the
problem. Many calls were made to my
computer makerfs technical support.
The first technician I spoke with
about this problem had me turn off
the start-up items and check a
Windows utility called Watson. When
that did not work, I was shocked
when he was ready to reinstall
Windows98 and reformat my hard
drive to boot. WOH! I was not ready
for this. So I decided to call another
time and let someone else help me. A
friend of mine, who has worked in
Windows PC repair for a couple of
years has summed this technicianfs
attitude up nicely.
iHow the hell can you trou-
bleshoot thousands of files scattered
Tamte are careful to downplay sugges-
tions that Bungie's acquisition will
result in the company’s departure
from the Mac game market — a mar-
ket which has been the company's
mainstay since its founding in 1991.
Jones says that Bungie's decision to
support specific platforms remains in
its own control.
Microsoft's acquisition of Bungie
is part of the company’s recent efforts
to gain control of leading game devel-
opers. In 1999 Microsoft acquired
FASA Interactive Technologies and
Access Software, makers of
MechWarrior 4 and Links LS 2001
respectively.
around the hard drive? From a techni-
cian standpoint itis easier and faster
to start from scratchit
With every call to Tech support,
some System adjustments seemed to
fix the problem, but the problem
always came back on subsequent
starts. After about five calls to tech
support and no relief in sight, I was
ready to reformat and reinstall.
Luckily I donft do all that much with
my PC so reinstalling programs is not
that big of a deal. As a Mac person,
you may be asking yourself why a
reformat of the hard drive? A reformat
wipes the hard drive clean and all
data is lost. Please keep reading.
The reformat of my hard drive
and reinstall of Windows was a real
eye opener. Installing Windows itself
was not a big deal, but what the tech-
nician had me do in DOS before the
install was well beyond my expertise.
With all the cryptic DOS commands,
it was my impression that itis above
the technical level of your average
Windows user. Maybe you havenit
heard, but DOS is alive and well
sneaking about in the WindowsOS. It
takes a special occasion to see DOS in
all its glory. The technician sounded
stressed as he directed me. I hada
Windows 98 book and the Microsoft
booklet that accompanies the
Windows CD-ROM and there was
absolutely no way that I could have
accomplished this without the tech
directing mel He started by debugging
my hard drive? I didn't have a clue. I
tried taking notes but it was a lost
cause. But in the end, I had anew
Windows System and had to reinstall
all of my programs. Thatfs my
a
mini’app’les Newsletter
11
August, 2000
Windows story.
In contrast, Ifve reformatted sev-
eral Mac drives over the years. Itis an
easy, almost no-brainer operation. For
some perspective from a Windows
expert, live got a thick Windows 98
book called iDan Gookin Teaches
Windows 983, published by Que. On
page 613 he says never to upgrade
your operating system! Now that says
something about Windows! In fact
Mr. Gookin says,
iUpgrading an operating system
means that youfre putting all your
software at risk. After all if the stuff
works now, why fix it? Windows 98 is
ok, but if youfre happy with Windows
95, donit upgrade! When Windows
2000 comes along, donft bother with
it eltherli
Notice the exclamation points in
the quoted text! As a Mac user who
has upgraded his way through seven
versions of the MacOS, without a
major mishap, I feel good about my
preferred platform.
Now that youfve heard about
Windows at itis worst, letfs talk
Macintosh. System corruption on the
Mac can be a pain in the butt to
novices, but itis not a catastrophe. Ifd
like to stress that Ifve never had a bad
experience conducting a Clean Install.
For a novice, the Clean Install on the
Mac may seem like a big deal. This is
where you completely replace the old
System folder with a new one. But
once you know about the significant
parts of the MacOS, itfs not compli-
cated and probably will take 1-2 hours
of your time. Most importantly itis
doable. Your hard drive does not have
to be formatted. You wontt loose any
data and should retain full functional-
ity of your programs. On Windows, if
your not backed up, itfs a start from
scratch effort. And with Windows,
when restoring from a backup, your
Not getting a brand new System, but a
saved copy of the System which may
have itis own problems. One other
thing, through the Macfs Extension
Manager or better yet Conflict
Catcher, you have a lot of control and
troubleshooting capabilities at your
finger tips that a Windows user can
only dream of.
Please let me repeat. If not backed
up, Windows System corruption
means reinstalling everything on your
computer. Ifve been told by Windows
technicians that installing the
Windows OS over an old version is
not recommended. (Thatfs also true
when upgrading your Mac to a new
OS number.) Anything else and your
taking a chance. But again, on the
Mac, your not loosing the functionali-
ty of all your programs or facing data
lose. Why such a difference between
Mac and Windows?
Ifm no computer wiz, but one
basic major difference that stands out
is how the two platforms keep track of
their system and software compo-
nents. You may have heard of the
Registry. Window uses this text file to
keep track of its components and pro-
grams. The Registry acts like a huge
Preference file. If the Registry dies,
Windows dies. If you have a serious
backup, the situation can be salvaged.
I mean a disk image of your entire
hard drive must be stored somewhere,
or youfll most likely be starting from
scratch. Thatfs the preferred method,
not just a copy of your System, but
the entire hard drive. Windows is
picky. With thousands of file scat-
tered all over the hard drive it all fits
together like a giant puzzle. And
when something falls out of place, the
Windows user is in trouble. Windows
deals with the problem of corruption
in the Registry by automatically mak-
ing a copy of Registry every time you
start up, keeping S copies. But not all
problems are Registry based. I donft
think mine was. Because of this struc-
ture, when Windows is reinstalled,
youfve also created a brand new, but
dumb registry that has no clue where
programs are located. Since the pro-
grams no longer work, they all have
to be reinstalled. Why not start with a
clean slate and reformat your drive
too? Thatfs the Windows way.
In stark contrast to Windows, the
genius of the MacOS is revealed by itfs
Finder and Desktop Files. They keep
track of everything. And most impor-
tantly, they are updated on the fly
and can be rebuilt (updated) at any-
time, without complications! The
MacOS is friendly, flexible, and forgiv-
ing. The clean install on the Mac can
be accomplished in about an hour
while retaining full functionality of
all your precious programs. And you
should never have to reformat your
hard drive for a MacOS problem.
If youfre not familiar, take a look
in the System folder that sits on your
hard drive. Therefs a lot of stuff in
there and most of it is clearly marked.
Yes, the MacOS is everything in the
System Folder but you should think of
its primary components as the follow-
ing folders: Extensions Folder,
Control Panel folder, Preference fold-
er, Fonts folder, the Finder, and
another folder called the System.
These components are used by the
MacOS and in many cases enable
functionality to your installed pro-
grams. When a program is installed to
the hard drive, depending on the type
of program, components may be
placed into the System folder. Usually
itis an extension, a control panel, or a
preference file. The preference file
holds customized settings for your
Mac programs. Unlike the Windowis
Registry, preference files on the Mac
are easy to work with. You can throw
one away and itis no problem. The
next time you start that program, a
new Preference file will be created
automatically. Personal settings and
possibly the serial number will have
to be entered. Removing a program
on the Mac is usually as simple as
trashing the program folder, an asso-
ciated extension, control panel, and
preference file. Thatfs it.
I mentioned trouble shooting a
while back. When your MacOS craps
out on you, the iclean installi is the
last resort to correct the problem. The
MacOS has several simple trou-
bleshooting errands that can be tried
to isolate a problem.
Check for an extension conflict
by starting your Mac holding down
the shift key. Your Mac will start up
with all itfs extensions turned off. If
the problem goes away, itis an exten-
sion thatfs causing the problem. If
you need to have one or two exten-
sions active to produce the problem
(such as needing the CD-ROM drive
to function) use Extension Manager
or Conflict Catcher to make up a trou-
bleshooting extension set. If you can
get your Mac running with a mini-
mum extension set, then the problem
is most likely extension related.
If you have Conflict Catcher your
life just got much easier because it
will run an extension conflict test for
you. If youfre using Extension
Manager, you must manually conduct
a conflict test. To zero-in on an
offending extension, itfs a fairly sim-
ple, but time consuming process.
Disable half of the extensions, restart
and see if the problem has gone away.
If not, swap out the other half of the
extensions. Once the group of offend-
mini’app’les Newsletter
12
August, 2000
ing extensions has been located, make
note of them. In this group, the
offender resides. With the offending
group active, the problem should be
active. Disable half of the active
extensions, restart and see if the prob-
lem goes away. If not try Disabling
the other half. Each configuration
change requires a restart. The idea is
to cut the offending group in half
each time, restart and check if the
problem is there or not. Eventually
youtll be down to the offending
extension. Disable it! If you really
need this extension, youill have to
check for updates and possibly talk to
Apple (1-800-500-7078) or the parent
company if itis application related.
Another advantage of Conflict
Catcher is that it will check for multi-
ple conflicts.
If the problem is not an extension
conflict, a couple of more suggestions.
Sometimes, corruption will occur in
the preference file for a program. Itis
very easy to toss a preference file into
the trash and restart the program and
see if the problem has gone away.
Donit worry, the program will create a
new preference file when it starts, but
youill have to reenter custom setting
and maybe a serial number. And if
you donft empty the trash, you can
always put the original preference file
back into the preference folder. Other
possibilities are to toss the finder pref-
erence (located in the preference fold-
er) and restart, zap the PRAM (hold
down Shift/Option/P/R keys on start),
and rebuild the desktop (hold down
Option/Open Apple keys on start).
Again make your life easier by down-
loading the free utility Tech Tool
v1.2.1 by Micromat. It makes zapping
PRAM and rebuilding the desktop eas-
ier.
Find it at
http://www.micromat.com/down-
loads/index_downloads.html.
A great troubleshooting resource
is the book Sad Mac, Bombs, and
Other Disaster by Ted Landau, pub-
lished by Peachpit Press. The
Macintosh Bible by Peachpit Press
also has a lot of good info!
When all else fails, the Clean
Install is the last choice. Fortunately
itis not hard to do. But I base this
statement on premise that the user
has some basic Mac familiarity. If you
donft know the basics, find a good
Mac book or a good Mac friend. As
the iMac becomes very popular, lim
seeing lots of Mac and iMac books at
the store. The Apple Ile was my first
computer. A Mac Performa was my
second. The Mac is simple enough
that you can get a good book and fig-
ure it out. I never felt the need to take
a class. Thatis why I chuckle when
family members tell me they need to
go to school to learn Windows.
Fortunately these days, more family
members are using iMacs.
When installing the MacOS there
are two ways to go. You can install
the MacOS on top of the old version
or do a iClean Installi. Based on my
experience, I wonft say you canit
install the MacOS on top of an old
version, but if your having serious sys-
tem problems or upgrading to a new
MacOS version number like going
from 8.x to 9.x, | recommend going
the Clean Install route. The Clean
Install on the Macintosh sets aside the
original System folder (renaming it
Previous System Folder) and replaces
it with a new clean System folder.
To perform a Clean Install, first
boot from the MacOS CD by placing
the MacOS CD in the CD-ROM drive
and hold down the iCi button while
starting. You know youfve got the CD
when it starts running a lot and Mac
icons appear all over your desktop.
One hitch is that you may not have
enough space on your hard drive for
both copies of the Systems folders. If
space is limited on the hard drive in
question and you have multiple dri-
ves, the old System folder can be
copied to a different drive to preserve
the data. If necessary for space, trash
the old System folder on the install
hard drive (after you backed it up).
Simply launch the MacOS installer.
Somewhere early in the process, an
Option button or a choice will appear
for the Clean Install. Older MacOS
installers may not offer the iClean
Installi choice. Look under any iop-
tionsi or icustomize optionsi choices
that are presented. Please note that if
youfve trashed the old System folder,
a clean install will automatically be
performed. If youfve got the old
System folder sitting on the hard
drive, it will install over the old
System unless you select iClean
Installi. Another option would be to
boot off the MacOS CD. Then go to
the System folder on the hard drive
and rename it iPrevious System.
Folderi. Then launch the MacOS
installer. Youfll get your clean install
and the old System folder contents
will not be touched.
After the new System is installed,
testart the Mac. You can look into the
new System folder and see what the
Mac runs on without any of the 3rd.
party stuff that will soon clutter up
the landscape.
To restore the functionality of
any program that relies on an exten-
sion or control panel, go to the
Previous System Folder. Look
through the following folders: exten-
sion folder, control panel folder, and
preference folder for its related items.
If using Extension Manager or
Conflict Catcher, don{t forget about
the extensions (disabled) and control
panel (disabled) folders. To make
things simpler, I usually combine the
contents of the extensions folder and
the extensions (disabled) folder. Same
with the control panel and control
panel (disabled) folders.
Preference files are important
cause in most cases you wonit have to
reenter serial numbers. Also look on
the top level of the Previous System
folder for any associated files or fold-
ers. For example if youfre a
ClarisWorks (AppleWorks) user, there
is a prominent Claris folder sitting in
the System folder. These items can be
selected and dumped into their
respective folders in the new System. I
suggest that you gather up all the files
you want to put into the new System
folder, highlight them, and use the
Label function to color them. After
the files are highlighted, go to the
iFilei pull down menu, select iLabeli,
and select a color. This makes them
standout so if later, you want to
change your mind and go back toa
virgin System folder they will be easy
to ID and remove.
Thatfs about it. Thatis enough! If
you have trouble with any particular
program, not the problem that caused
you to do a clean install, but getting
the program to run properly because
itfs missing an extension or control
panel, you can always reinstall that
particular program. But my experi-
ence is that this is the exception and
not the rule.
Good luck and happy Clean
Installing!
mini’app’les Newsletter
13
August, 2000
Excite Joins Free Mac ISP Crowd
by Brad Gibson, bgibson@maccen-
tral.com and Dennis Sellers,
dsellers@maccentral.com
June 23, 2000, 11:30 am ET
Submitted by Bryan Lienke
Excite@Home has become the lat-
est Internet portal company to add
free Internet access for Macintosh
users through the 1stUp.com access
network.
Dubbed FreeLane, the free dial-up
ISP service requires Mac users to keep
a small, dockable navigation bar on
thelr monitors for the duration of
their online session in return for free
access, Excite says that you can use
the browser of your choice, and put
the FreeLane Navigation Bar where
you desire,
The service is part of a growing
network of free online services from
1stUp.com, a private label Internet
provider. 1stUp.com debuted its free
access through AltaVista and Lycos on
June 5, promising then that its net-
work of affiliated companies offering
its free service would grow dramatical-
ly in the coming months.
Customers will be able to access
their accounts through 1stUp.com’s
network of over 4,000 access numbers
covering 95 percent of the US and
Canada.
Excite@Home recommends Mac
users must have Mac OS 8.0 and high-
Microsoft Office 2001 Preview
by Dennis Sellers, dsellers@maccen-
tral.com
June 15, 2000, 7:00 am ET
Submitted by Bryan Lienke
Microsoft's Macintosh Business
Unit (MacBU) plans to release its next
version of Office for the Mac, dubbed
Microsoft Office 2001 Macintosh
Edition, in the second half of the
year. The new suite will introduce
new features and tools designed to
simplify difficult tasks in Word, Excel
and PowerPoint 2001, according to
Irving Kwong, product manager for
the MacBU.
Kwong says that the goal of
Office 2001 is to continue to innovate
while targeting the everyday needs of
Mac customers with Mac-first features
and compatibility with Office for
Windows, The revamp will also be
designed to simplify difficult tasks,
complete projects faster and easier,
and simplify the applications them-
selves.
Microsoft is working to redesign
Office 2001 features to mirror the
ways in which people are using Word,
Excel and PowerPoint to accomplish
everyday tasks. Both new and pre-
existing features are now simpler,
more intuitive and less cumbersome,
Kwong says.
Project Gallery
Customer research has shown.
that getting started and completing a
project quickly can often be the most
challenging part of a project, accord-
ing to Kwong. Enter the Project
Gallery, which is akin to the Starting
Points feature of Apple Works 6.
The task-based Project Gallery
provides a common starting point for
each of the Office 2001 applications,
helping people to find the right docu-
ment or template to match their
needs before deciding which applica-
tion to use, says Kwong.
The Project Gallery, a Mac first
Office feature, provides a central
point to access new customizable tem-
plates and wizards for any of the
Office applications, allowing people
to browse document samples such as
business cards, greeting cards or cal-
endars. Projects are organized in cate-
gory folders. Once selected, category
folders expand to reveal large preview
icons.
“The Project Gallery will be the
starting point in Office,” he says.
“When you launch Office, it’s the first
thing you'll see. Our goal is for people
to be able to focus on tasks they want
to complete and not on what applica-
tion they need to use. Often people
know what they want to do, maybe
create an invoice, but don’t know
what the best application is to do it.
Using the Project Gallery, you can
click and open a template, such as an
invoice template, for something you
need to do, and the appropriate appli-
cation — in this case Excel — will
automatically launch.”
The Project Gallery is also cus-
tomizable. You can enable or disen-
gage it in the different Office compo-
nents: Word, Excel, and PowerPoint.
er to access the service, but also states
on its requirements page that “The
Free Access software will not work
correctly on versions 8.5 and 8.5.1.”
The company recommends users
upgrade to at least Mac OS 8.6.
Excite@Home also recommends the
service only be used on Power Mac
systems only with at least 32MB of
RAM, running Internet Explorer 4.0
or Netscape 4.0 or higher.
Mac OS X isn’t supported “at this
time” (though, of course, the final
version isn’t due until early 2001).
You can keep an eye on the FreeLane
Web site for updates.
Since getting started and complet-
ing a project quickly is often one of
the most difficult parts of completing
a project, Office 2001 addresses this
problem by including color-rich and
completely customizable templates in
the Project Gallery, Kwong says. These
templates help users to quickly start
and complete professional looking
documents such as catalogs, photo
albums, newsletters and greeting
cards.
“We had templates in Office 98,
but not a lot and they weren't cus-
tomizable,"” Kwong says. “In Office
2001, there are 400 very colorful and
customizable templates.”
Why an emphasis on color? He
says that the number one hardware
item folks buy for an iMac is an inkjet
printer. Plus, lots of users own digital
cameras and scanners so high-quality
color extras are expected in a product
suite, Kwong adds.
Newly designed wizards make it
easy to customize a template by pro-
viding the flexibility to change the
theme and color of the template to
offer a truly personalized project, says
Kwong. Once a template is chosen,
the wizard walks a user through a
number of common fields.
“In most of the templates, a wiz-
ard will let you quickly populate the
template with your personal info and
update it on the fly,” says Kwong.
Toolbars in applications are often
cluttered and overly complex, making
frequently used commands and fea-
tures difficult to find and access.
Customer feedback has highlighted
a
mini’app’les Newsletter
14
August, 2000
the need to simplify user interfaces
while providing easy and quick access
to the right set of tools for completing
projects. Office 2001 applications are
designed to be simpler and easier to
use, thereby increasing personal pro-
ductivity, according to Kwong.
Formatting Palette
A new context-sensitive
Formatting Palette is another Mac first
feature. Common tasks are simplified,
such as the formatting of text, images
and documents. As a user works on
different parts of a document, the
Formatting Palette adapts and shows
appropriate tools for the job. Words,
tables, lists, pictures and the overall
document can all be manipulated in a
way that allows people to work faster
and more efficiently, without search-
ing for commands on toolbars and
drop-down menus, says Kwong.
“The Formatting Palette is
designed to simplify things while
bringing a lot of functionality to
Office,” he says. “The palette adapts
to what you're doing to provide the
tight tools for the right job.”
For example, Word 2001 now
only includes a single-row toolbar by
default, The formatting toolbar from
Word 98 is consolidated onto the
Formatting Palette, which can be
moved anywhere on the screen and
docked wherever a user prefers.
Image Effects
The popularity of digital cameras,
color inkjet printers and graphic-rich
Web pages has increased the demand
for rich documents that include color-
ful graphics and pictures. Word, Excel
and PowerPoint 2001 feature built-in
tools for importing and editing
images in Office 2001 documents.
People will now be able to import
images into Office 2001 directly from
a scanner or digital camera that sup-
ports the TWAIN interface, without
having to run a separate application.
Image editing tools are available to
correct and enhance pictures easily,
including essential tools such as “red-
eye” reduction, scratch removal, auto-
matic color correction and image
rotation.
The new graphics capabilities of
Office 2001 even include Picture
Effects filters that, with the click of a
button, change the entire look of an
image. For example, the user can
make a photograph look as if it were
sketched in charcoal or even appear
mosaic, says Kwong.
Managing Lists in Excel
Managing simple lists in Excel
and conducting mail merges in Word
are two of the most common tasks
people use Microsoft Office to com-
plete. Yet these tasks are difficult and
cumbersome, since the right set of
features for the tasks are hard to find
and use. Excel 2001 features revolu-
tionary List Tools for managing lists,
and Word 2001 includes the Data
Merge Manager, which simplifies the
process for conducting a mail merge
into a single easy-to-use feature.
List Tools
During research with customers,
the Microsoft Macintosh Business
Unit (MacBU) discovered that almost
60 percent of user spreadsheets are
simple lists, such as CD collections,
inventories and customer lists. Excel
2001 offers new List Tools to simplify
the chore of managing such lists, says
Irving Kwong, product marketing
manger for the MacBU. Common
problems in handling lists include
sorting, filtering, formatting, printing
and summarizing data.
“As you're creating a list in Excel,
the List Tools feature anticipates what
you're doing and offers to turn what
you're creating into a ‘list object.’ If
you agree, individual cells are no
longer treated as individual cells, but
as lines of info.”
In other words, Excel 2001 antici-
pates the intent to create a list and
automatically offers to convert the
relevant cells into a manageable,
sortable list. A common problem with
using lists is that headers are not per-
sistent as a list is scrolled on a moni-
tor or printed. Excel 2001 addresses
this problem by keeping list headers
at the top of the screen or page as a
user scrolls through the document or
prints a multiple page list.
“In the past working on a list and
doing things like sorting a column
might end up with your items
rearranged list and your info ruined,”
Kwong says. “Now people can do
things easily without the risk of data
loss or corruption.”
Other common tasks like insert-
ing a new column or moving a com-
plete row are no longer difficult or
frustrating, he says. Excel 2001 List
Tools attaches individual cells to the
corresponding list row and offers a
floating palette of List Tools, which
provide the means for easier manage-
ment of lists, according to Kwong. A
new Total Row command adds a new
tow at the end of a list, which pro-
vides the functionality to calculate
such information as the sum or aver-
age of the data in a particular row;
eliminating the need to run a separate
feature.
Data Merge Manager
One of the most difficult tasks to
accomplish in Word has been com-
pleting a Mail Merge, yet it is also one
of the most valuable and widely used
features. Word 2001 introduces yet
another Mac-first and Mac-only fea-
ture, the Data Merge Manager, which
simplifies the process of using data to
conduct a mass communication,
regardless of whether it is a mailing or
in e-mail.
“We looked at the number of
steps taken and them into consolidat-
ed into a single window,” Kwong
says. “Applications are much less
model in Office 2001 and the way to
do things is much less model.”
He says the Mail Merge concept
has been completely rethought and
te-implemented. The concept former-
ly known as Mail Merge is now called
Data Merge in order to reflect the
shift to an easier, less complex
process, he says.
Instead of requiring users to
change the way they work to conduct
a mass communication, the new Data
Merge Manager allows users to work
as they normally would, according to
Kwong. For example, a user can con-
duct a Data Merge between a newslet-
ter created in Word 2001 and infor-
mation for the mailing stored in the
new e-mail and personal information
manager's Address Book.
Completing a data merge for this
example can take as few as 10 mouse
clicks, compared with over SO clicks
in previous versions of Microsoft
Word, Kwong says. A user needs only
to drag and drop the Address Book
into the Data Merge Manager, which
then completes the merge. You can
even preview a data merge before
implementing it in this new feature.
mini’app’les Newsletter
15
August, 2000
PowerPoint
Creating brilliant presentations is
important to people; yet many don’t
have the time to learn a new applica-
tion or work to make projects look
professional, says Irving Kwong.
“With PowerPoint 2001, we want
users to be able to create brilliant pre-
sentations fast,” he says.
New features like the Tri-pane
View will help people quickly create
brilliant presentations, he adds.
Support for rich media in PowerPoint
2001 enables people to easily add eye-
catching QuickTime Transitions
between slides. And, with the popu-
larity of rich media, PowerPoint 2001
introduces PowerPoint Movies, a Mac-
first and Mac-only feature that allows
people to save and share PowerPoint
presentations as QuickTime Movies.
Tri-Pane View
Microsoft has received feedback
from customers that they want to be
able to work more seamlessly with the
various views in PowerPoint
Macintosh Edition. In usability tests,
they also found that many novice
users only work in Slide view and
never find the other views, says
Kwong.
PowerPoint 2001's new Tri-Pane
View allows users to combine the
Slide, Outline and Notes views. One
combined view of information makes
it easy for users to perform tasks like
adding new slides, editing text within
a slide, entering notes while creating a
presentation and navigating while
editing, says Kwong.
“And when you change text in
the Outline view, it updates on the fly
in the Slide view,” he adds.
QuickTime Transitions
PowerPoint 2001 provides sup-
port for key Apple technology like
QuickTime. Users who have
QuickTime installed on their
Macintosh will be able to choose from
hundreds of QuickTime transitions —
including cross fades, explosions, dis-
solves — to make some “really nice,
flowing” presentations, says Kwong.
PowerPoint Movies
The new PowerPoint Movie fea-
ture allows people to save their pre-
sentations as QuickTime Movies and
share them with anyone who has the
QuickTime player installed. Anyone
with the QuickTime player installed
can view a PowerPoint Movie, regard-
less of whether they are using a
Macintosh or have PowerPoint 2001.
Professional users will be able to
deliver multimedia-rich slide shows
with graphics, sound and exciting
slide transitions to wide audiences of
people, while customers at home can
insert PowerPoint movies into their
home videos and take advantage of
capabilities such as voice narration,
background music, transitions and
animations, says Kwong.
The PowerPoint Movie feature
also includes the flexibility to fine-
tune a presentation with options for
display size, transitions, use of an
MP3 file as a soundtrack, etc.
PowerPoint Movies can be shared and
edited between PowerPoint 2001 users
— they're “round trippable” says
Kwong — since a movie can simply be
IBM’s RAM-Doubling A Mac Potential
by Brad Gibson,
bgibson@maccentral.com
June 28, 2000, 7:00 am ET
Submitted by Bryan Lienke
A new technique from IBM Corp.
that effectively doubles the amount of
memory in a computer, could revolu-
tionize the PC industry and be a part
of everything from desktops and
handheld devices — including Macs
—in the not too distant future.
Called IBM Memory eXpansion
Technology (MX7), it is initially
designed for Intel-based PC servers,
such as IBM's Netfinity line.
Eventually, MXT will be adapted for
personal computers and handheld
devices in possibly less than a few
years.
IBM's MXT technology is nothing
like the software based products —
like RAM Doubler — that Mac users
are utilizing today. This technology is
10,000 times faster than software-
based memory compression and
because of its speed and need for less
physical memory, the possibilities of
its use in small, handheld devices is
tremendous.
“Basically what we have is soft-
ware code which compresses the data
reopened in PowerPoint 2001 to edit
the individual slides.
And you can apply advanced set-
tings to PowerPoint movies. You can
specify the visual size, apply MP3
“soundtracks” to run during a movie,
and more.
“A PowerPoint movie can be
quite dynamic,” Kwong says.
In planning the upcoming ver-
sion of Office, Kwong says the Mac
BU realized that several things were
important: compatibility (seamless
Office for Windows file sharing is a
must), integration (sharing content
between Office applications should be
better), Mac-likeness (47 percent of
users feel a more Mac-like interface
and behavior is a compelling enough
motivator for upgrading from Office
98, according to a MacBU study), and
simplicity (currently starting and
completing projects is too difficult).
With these goals in mind the MacBU
came up a product strategy with the
goal of:
* Creating products for Mac
customers’ specific needs that help
solve real world, everyday problems
* Expanding the focus to
include small business, consumer,
education, while continuing to serve
current customers
* Provide Mac-first and Mac-
only innovations
* — Offer full interoperability
with Windows products
* — Release Mac products on
their own timeline
* Continue the commitment to
Mac OS X
in main memory,” Ellen Yoffa,
Director of IBM’s Personal and
Scalable Systems Research, told
MacCentral. “This algorithm is
burned into a chip that is on the
memory controller which sits
between the actually memory and the
PC main processor.”
MXT is totally transparent to the
applications running on the PC and is
done essentially with no negative
affect to the central processors job.
There is also an associated L3 software
cache that compensates for the time it
takes to encode and decode the data
to better speed up access, Yoffa said.
ESE SETS
mini’app’les Newsletter
16
August, 2000
“PC makers wanting to use the
MXT technology would have to modi-
fy approximately 100 lines of code in
their operating system to take advan-
tage of the technology,” said Jim
Gargan, Director of Netfinity
Marketing at IBM.
The cost-savings potential of such
a technology is huge. A typical
Internet service provider who needs
large amounts of server and process-
ing power could potentially save mil-
lions of dollars in memory. “One of
the customers we went to recently
and demonstrated the MXT technolo-
gy ended up talking about whether
they should buy half as much memo-
ty and use the savings to buy more
systems, or should they use the same
amount of memory and double the
load on each server. This solution
offers customers numerous options
they have never had,” Gargan said.
ServerWorks Corp., a California-
based maker of chips for Intel-based
servers, will license the technology
from IBM and make it available to
other server manufacturers. Yoffa said
that over time, the technology would
be licensed to companies to use in
their devices, such as the Macintosh.
Although Apple has not signed
on to use the technology, there is lit-
tle doubt Apple will be among many
PC manufacturers that will look at
MXT as it determines its potential in a
number of Macintosh products.
“Certaintly there is nothing that
precludes this technology from being
used with any processor on the mar-
ket. It's simply is in the details of the
implementation,” Yoffa said.
IBM would not say if the technol-
ogy had already been demonstrated to
Gates retains Forbes richest man title
Staff Report, email@maccentral.com
June 16, 2000, 7:00 am ET
Submitted by Bryan Lienke
Despite a year of ups and downs,
Bill Gates has remained on top of
Forbes! world’s richest man list with
$60.00 Billion. Although Gates has
once again grabbed the title his for-
tune has been sliced by a third in the
past year according to Forbes.
Larry Ellison, Oracle founder,
took second place with $47.00 Billion.
Many speculated earlier this year that
Ellison would take over the title as
world’s richest man. Microsoft stock
dropped due to the DOJ court battle,
bringing Gates’ net worth down.
Ellison's stock in Oracle rose 500 per-
cent in the past year bringing his net
worth up, but not enough to take the
title.
Macintosh unveils a powerful little cube
From Inside The Cube
by Andrew Gore (IDG).net
What could be simpler than a
clear plastic cube the size of a tissue
box with a single cable to the display,
a single cable to the wall socket and a
single one to the Internet connection
of your choice? But hidden
G4 Cube doesn't have a single analog
circuit in it, except for the power sup-
ply. Instead, it relies on USB, FireWire
and the breakthough Apple Display
Connector to connect with a host of
peripherals, including the Harman
Kardon-designed audiophile speakers
included with the machine.
Apple or not, but it did admit the
company is in its early stages of dis-
cussions with many companies in the
industry.
Apple would not comment on
the company’s interest in the IBM
Memory eXpansion Technology.
As for the future, IBM feels the
potential for MXT technology as an
industry standard will continue to
grow.
“As the cost of silicon continues
to go down and the speed of RAM
improves, a case for the MXT technol-
ogy is going to become more and
more compelling,” Gargan comment-
ed.
According to Forbes, The U.S.
boasted 308 billionaires in 2000,
totaling $1 trillion in wealth.
Rounding out the top 5 were Edward
Buffett, $28.00 Billion; Paul Allen,
$28.00 Billion and several people tied
for the fifth position.
This makes the Cube both the
simplest of computers and the most
powerful: By leaving behind its analog
legacy, the Cube is a product that
should first and foremost appeal to
Mac users who've longed for the
power of a G4, but have hesitated to
embrace the complexity (not to men-
tion the expense) of the G4
beneath this deceptively simple
design is a machine that will
change the way you think of
what a computer -- or a TV, ora
video game, or a home stereo --
can be,
ALSO Apple's fall colors
At his Macworld Expo
keynote Wednesday, Apple CEO
Steve Jobs launched the world's
first fully digital device that can
simultaneously create,
distribute and playback all
forms of content. The Power Mac
tower. As Apple likes to say, it
offers the simplicity of the iMac -
- which with today's product line
update is not so simple anymore
- combined with the perfor-
mance of the Power Mac G4.
Inside The Cube
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mini’app’les Newsletter
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August, 2000
Apple: Think different, win different
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Radio Fusion audio primers
Computerworld Minute The new
Power Mac, due in early August, looks
nothing like anything you've seen
before in a computer, except perhaps
from a little-known developer called
NeXT. But unlike its large black-cased
progenitor, the Cube is small, measur-
ing 9.8 inches by 7.7 inches by 7.7
inches (and weighing 14 pounds),
hardly bigger than the DVD drive it
comes with (the cube has a top-load-
ing slot that makes it look more like a
high-tech toaster than a computer).
There is a large radiating vent on the
top of the box that dissipates the con-
siderable heat generated by the 450-
MHz G4 processor it comes with;
there is no fan in the Cube. On the
back of the machine you'll find its
surprisingly limited array of ports:
two 12Mbps USB ports, two 400Mbps
FireWire ports, the ADC port, a VGA
port, 10/100BASET Ethernet connec-
tor and a modem port. There are no
slots inside the Cube except for the
dedicated AGP 2x slot that holds the
ATI RAGE 128 Pro graphics card, two
PC100 DIMM slots and an AirPort
slot. The ATI card includes 16MB of
SDRAM for screen resolution of up to
1920-by-1200 pixels at 32 bits per
pixel. There are no PCI slots, no audio
in or out ports, none of the regalia
normally associated with a computer.
Sound, for example, is completely dig-
ital -- the Cube comes with two USB-
based Harman Kardon speakers and
digital amplifier which offer the only
access for analog technology, a head-
phone jack.Like the original iMac, the
Cube is offered in only one retail con-
figuration: 450-MHz processor, an
anemic 64Mb of RAM, a 20GB Ultra
ATA/66 drive with a relatively slow
spindle speed of 5400 rpm. There will
be build-to-order options including
RAM expansion up to the maximum
of 1.5 GB, 7200 rpm drives of up to
40GB and 1000BASET Ethernet. Like
all Macs, the Cube comes with the
new Apple Pro keyboard and optical
mouse,
The Desktop, Redefined
Seeing the Cube for the first time
is an experience that no recitation of
the specs can possibly describe.
Almost totally smooth except for the
ports and vent, the Cube could almost
pass as a paperweight on most users'
desks, But because of its excellent dig-
ital audio capabilities, ability to play
DVD-quality movies either off of
DVDdiscs or by using QuickTime
streaming via a high-speed connec-
tion to the Internet, the Cube is just
as likely to end up in the home enter-
tainment center. Combine it with an
array of third-party USB-based periph-
erals, and you could easily see the
Cube becoming the tiny translucent
center of a audio/video/web
surfing/game-playing system to make
the most hard-core digital conver-
gence naysayer fall to his knees and
beg forgiveness. Take, for example,
the brilliant siplicity of the new Apple
Display Connector. Based on the DVi
standard, this Apple proprietary port
carries both analog and digital video
signals, USB and power so that a mon-
itor need not have anything but this
single cable connected to it provided,
of course, that the monitor sports an
ADC. Apple will be the first to offer a
full line of digital displays with the
ADC, all of which also include pow-
ered USB hubs for connecting key-
boards, speakers, or the new Philips
USB microphone. (The Cube doesn't
even offer a cheesy built-in analog
mic like the iMac.) It does, however,
come bundled with iMovie 2.0 and a
FireWire camcorder cable.
And then there's the price: The
single configuration of the Cube
should attract a lot of users who have
been waiting to join the G4 revolu-
tion, but have either found the price,
form factor or complexity of the
Power Mac G4 to be a deal-breaker.
Whether you think the Power Mac G4
Cube looks like a toaster or a tissue
box, the combination of price, power,
digital technology and set-top box
simplicity sure makes it look like a
revolution
New iMacs Offer New Colors, More Configurations
Apple's Fall Colors
By Jason Snell CNN.COM News
Like a fashion house unveiling its Fall
line-up in Milan, Apple unveils new
iMacs with a flourish that goes
beyond simply boosting processor
speed, RAM, and hard-disk specs. The
latest revision of the iMac isn't a huge
boost as far as those cold hardware
specifications are concerned -- a
processor speed increase here, a price
drop there. But there's still a lot to
talk about, because the iMac is as
much about style as substance, and
these new models sport a series of
striking new shades -- Indigo (blue),
Ruby (red), Sage (green), and Snow
(white) -- to go with their upgraded
options.
Four in One
When it first came on the scene two
years ago -- and isn't it hard to believe
it's only been two years? the iMac was
a one-of-a-kind machine. It came in
any color you liked, as long as that
color was Bondi. Over the months,
Apple has added to your options,
launching five new iMac colors, the
iMac DV configuration, and even a
Graphite iMac Special Edition.
Today's iMac line-up is the most com-
plicated yet, with four configurations
in five new colors, meaning you could
buy eight brand-new iMacs and never
get the same one twice. The Basic
iMac Sitting at the low-price ($799),
least-loaded end of the iMac line is
the new base iMac, available only in
Indigo. Other than the color, this new
iMac is little changed from its $999
predecessor: it's got that same
3S0MHz G3 processor and 64MB of
RAM. The hard drive is slightly
upgraded, from 6GB to 7GB. There's
still no video-out on this model, no
AirPort compatibility, and no
FireWire; but by not offering those
features, this iMac is the cheapest new
Mac ever released.
Cheap DV The new iMac DV models -
available in Ruby as well as Indigo are
lower-priced than their predecessors,
but with the same 400MHz G3 proces-
sor and 10GB hard drive. In addition
to the faster processor, the DV model
differs from the cheaper iMac in its
two FireWire ports, video-out port,
and Airport slot. One item on past
mini’app’les Newsletter
18
August, 2000
iMac DV models has beenremoved
this new model, presumably for cost
savings: there is no DVD drive.
Instead this new DV editing iMac
offers a CD-ROM drive as its only
removeable media. If you want to buy
a computer that can play DVD
movies, be careful when you buy an
iMac DV -- if it's one of these new
models, you'll be out of luck.
So Many iMacs
One step above the iMac DV is a new
iMac configuration, one whose name
suggests that the simplicity of the
iMac experience doesn't extend to the
way Apple has chosen to name them.
It's the iMac DV+. Plus Processor
Naming quibbles aside, the iMac DV+
is the logical next step in the new
iMac DV line-up. Available in Ruby,
Indigo, and Sage, the iMac DV+ offers
everything the iMac DV does, and
more. Powered by a 450MHz G3
processor, the iMac DV+ is faster than
any previous iMac model. It also
sports a 20GB hard drive -- twice as
big as the iMac DV ~ a major boost if
you're an iMovie aficionado with
huge digital video files filling your
hard drive. Its base RAM configura-
tion, 64MB, are the same as the lower-
end model, and it offers the same
dual FireWire ports. However the
iMac DV+ includes the DVD drive
missing from the iMac DV.
King iMac The original iMac DV
Special Edition wasn't all that special,
when you think about it. Sure, it had
the classy Graphite color scheme, a
slightly bigger (13GB) hard drive, and
128MB of RAM. But it also had the
same 400MHz processor as the regular
iMac DV. With this new round of
iMacs, however, Apple's really put the
"special" in the iMac DV SE.
It starts with the colors. Now the iMac
DV Special Edition comes in two
unique colors: the original Graphite is
still there, making it a good match
with Apple's burgeoning Power Mac
G4 line. But there's a new twist, too --
Snow, a frosty white shade that makes
this new model the most distinctive
iMac around (and the model most
likely to be seen on the set of the next
Star Trek movie). But inside that dis-
tinctive shell is where the Special
Edition really gets special. Powered by
a 500MHz G3 processor, it's the fastest
iMac ever made. It's got 128MB of
RAM and a 30GB hard drive, making
it a powerful desktop-moviemaking
workstation. The other iMac niceties
are still there, of course: FireWire,
USB, video out, AirPort, theworks.
Little Touchess
The launch of the original iMac also
marked the introduction of the tiny
keyboard and hockey-puck mouse
Apple has shipped with all the desk-
top Macs it's unveiled since. Loved by
some but decried loudly by most, this
pair of input devices has finally heard
its death knell. In a surprise move,
Apple's not bringing the new Apple
Pro Keyboard and Apple Pro Mouse
only to the professional end of its
product line. All the new iMac models
will ship with these new input
devices, as well. Fans of Apple's teeny
input devices, you may begin the
mourning process. iMovie Sequel The
release of the iMac DV also marked
the release of iMovie, Apple's video-
editing software. But while most
would agree iMovie excelled at ease of
use, the software was alsoextremely
limited in terms of useful transitions,
titling features, audio-editing func-
tionality... even the number of clips
you could easily manage. Now it's
time for the sequel. These new iMac
DV models ship with iMovie 2.0, an
updated version that should address
many of the frustrations of iMovie
users. And anyone who has bought a
DV camcorder only to discover that it
doesn't come with a FireWire cable
should appreciate one of Apple's other
small touches: all the new iMac DV
models come with a FireWire cam-
corder cable.
The Last Word
With the exception of the minor
improvements in the iMac DV+ and
the big boost given to the iMac DV
Special Edition, this round of iMacs
isn't that technologically far-removed
from the previous version. But by
changing the color scheme, Apple has
proven again that the iMac's appeal
comes from its looks and its price tag,
not its spec sheet. And, of course, its
ease-of-set-up and use, but apparently
not from the ease of model differenti-
ation. Once they've navigated the dif-
ferences between the four iMac mod-
els, savvy iMac buyers will recognize
the power hiding underneath the
plastic in the iMac DV+ and iMac
Special Edition. The rest of the world
will simply admire Apple's latest fash-
ion show.
Apple's new iMacs
iMac iMac DV iMac DV+ iMac DV Special Edition
Color Indigo Indigo,Ruby Indigo,Ruby, Sage Graphite, Snow
Price $799 $999 $1299 $1499
Processor (G3) 3S50MHz 400MHz 450MHz SOOMHz
Memory 64MB 64MB 64MB 128MB
Optical drive CD-ROM CD-ROM DVD-ROM DVD-ROM
FireWire No Two ports Two ports Two ports
Hard drive 7GB 10GB 20GB 30GB
Video out No Yes Yes Yes
AirPort support No Yes Yes Yes
a
a
min?’app’les Newsletter 19 August, 2000
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