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Rise of the Dragon Hint Book

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Rise of thie “DE dQ00 am =F as =a] ot ' ’ q a L i n of all objects ~ Hidden rooms,locations and characters you may not have encountere: yg Rise Of thie “Di. dOH = tion of all objects - ms,locations and charactors ‘io may not have Td hal & recon A Blade Hunter go) Solutions Manual Written by David Selle Designed by Roger Smith Managing Editor Jerry Luttrell ay son LAE Me MAKING OF THE MAKING OF RISE OF THE DRAGON ......... a INTRODUCTION issccteciscercncvaisonwcenssrucwssarmemmrens GENERAL QUESTIONS .........ccceccsseeeseeeeeeeeeees ARCADE HINTS .......cccscceessseseessesenseseeseeeeeeeers OBJECTS scscasiaresssnusidecnsaiecmnneanvansasanmneomernninnnns FOR YOUR INFORMATION .........:ccscceesereeeeeees MAPS BANS ADT ENOTIE 5 .ssiissesnasiscceesviterssepsscnsnsncsenseranuossniconnannanse Em-Way Transit Map ... Pleasure Dome Area .... CY HON os acasssessinsesiseccans Warehouse District ...... Chen Lu’s Apartment........ Jonny Qwong’s Apartmen’ Karyn’s Apartment ........... DH Enterprises CHARACTER PROFILES Rise ¢ of the Dre ragon Solutions ! FIRES called Project Firestart for the Commodore 64. Released in impressive technological accomplishment, but it also caused the September 1988, this was Dynamix's first tentative step into project to run more than a year behind schedule and nearly gave the world of interactive entertainment. Project Firestart incorpo- the lead programmer on the project a nervous breakdown. rated many new aspects of design and ; Despite the difficulties we encountered making Firestart, we production which have been built upon in were convinced it was a step in the right direction for product more recent products. Innovative ap- development. So, with a bit of experience under our belts, we proaches in Firestart included the use of decided to move on to bigger and better things in interactive cinematic effects, video images, and com- entertainment. plicated animation sequences. 4 T he roots of Rise of the Dragon can be traced back to a game Shoehorning the complex Firestart design into 64K was an © he original story concept behind Rise of the Dragon was T developed in late summer 1988 by David Selle and Jeff Tunnell. r After some preliminary design work, it was clear that Dragon was going to be bigger than anything Dynamix had yet attempted. What we were discuss- ing was notjust anew kind of game, but an entirely new way of making them. & We realized we needed to create a completely new develop- ment environment which could handle projects of this magnitude. But, with the experience of Project Firestart fresh in our minds, it was apparent that we were not going to be able to build the product we wanted on the hardware which was currently available. Reluctantly, Dragon was placed on the back burner to wait for technology to catch up with us. In the meantime we took an intermediate step forward with David Wolf: Secret Agent. ® } The many early forms of Blade Hunter nemesis, Deng Hwang, and his MTZ alti ego, Bahumat rated into the system used on Rise of the Dragon were created during the development of David Wolf! Secret Agent. Another positive event which took place during the devel- opment of Agent was that better and more powerful hardware i was becoming widely available for home use. With the increase in the number of 386 machines on the market, VGA graphics, and improvements in our own in-house video and sound technol- ogy, we became confident we could s Mi any of the individual software tools which were incorpo- he Dragon had arded ahead of y sketch of the MTZ begin to build the product we wanted by the end of 1989. This provided the impetus for the development of the Dynamix Game Development System (DGDS). The DGDS concepts the brainchild of Dynamix president Jeff Tunnell. He envisioned this system as the way to build the next generation of Dynamix computer,adventure software. DGDS provides a new way to build games and anew way to play them. On the programming side, it allows artists, programmers, and writers to work on a project simultaneously in the same development environment. For the player, its main purpose is 9 to create games that are easy to play while providing a powerful way to interact with the game environment. DGDS accom- plishes this without forcing the player to struggle with a parser Dragon’s intuitive DGDS point-and- click interface has all the, depth and complexity of traditional adventure games without the frustration often as- sociated with them 10 $ an adventure game Rise of the Dragon is unique in its Ay iroteretat and its conception. It is not aimed at the younger market. We wanted Dragon to have a gritty, dark tone in the tradition of Blade Runner and the William Gibson novels. Designer Jeff Tunnell’s catch phrase was “Cyberpunk untouchables” during the early phases of development. This design philosophy combined with DGDS en- abled us to create a truly unique interac- tive computer adventure 11 } wnting nny A typical scene is put together for Rise of the Dragon in several stages. First, storyboard sketches are created from the original story text as called for by the design. Then, after deciding on the look and feel of a given scene, a background is hand-painted and scanned into the computer. Next, ambient animations are added to the backgrounds. One unique feature of Dragon is that there are animations in every scene. Some scenes in Rise of the Dragon have over two hundred animations ~ in them, each randomly generated. The individual animation 12 sequences can be digitized from hand renderings, video or devel- oped wholly on the computer. During the next phase of development, textis __ rR imported through a special interpreter. Finally, < 4 programmers hard code special cases for indi- vidual scenes and implement the game logic to (Ke: tie everything together. The last hurdle is Quality @“ “— Assurance(QA). OurQAdepartmentspent1,000 ~ T hours testing Dragon to make sure the final , <2? FI product was bug free. Mw 13 of development time by programmers, artists, writers, sound technicians, testers and support per- sonnel. There are 105 scenes, 26,000 pieces of text and more than 12,500 individual animations in Rise of the Dragon. Whew! R ise of the Dragon required 11,000 man hours (about five years) 14 INTRODUCTION Welcome to the world of Blade Hunter, Private Eye! We hope you have as much fun playing this game as we did creating it. Rise of the Dragon: A Blade Hunter Mystery is a non- linear interactive adventure game which allows you to follow multiple solution paths to resolve the game. If you have a problem that isn't mentioned here, feel free to contact Dynamix/Sierra at (209) 683-8989 8 A.M.- 5 P.M. Pacific Time. The whole point of playing Rise of the Dragon is to discover puzzles and find the solution to them in a limited amount of time. However, some puzzles may be extremely well hidden, or so arcane that you haven't any idea where to begin. Or, this may be your first experience with an adventure game. Don’t feel bad if you occasionally get stuck. How to use a solution manual. When you get stuck, look through this manual for a question close to your problem. Since the hints are organized from “slight- ly helpful” to “here's a big clue” to “Smack! Here’s the answer!” you should read them individually and in sequence. Place your “Adventure Window Card” over each answer to read it. How NOT to use a solution manual. Use this book only for the hints you really need. It defeats the purpose of playing an adventure game if you simply read this manual cover to cover and learn all the answers. If you've finished Rise of the Dragon. Even if after you've “won” the game, we're sure we can interest you in playing again. There are several different ways to resolve Rise of the Dragon depending on the choices you make. You may want to go back and try some different approaches to the puzzles and possibly arrive at a “happier” ending. You may also want to try some things “just to see what happens.” If you enjoyed this game, you might like to try some of the 3-D graphic animated adventure games produced by Sierra. Stay tuned for future Blade Hunter Mysteries from Dynamix as well. Good luck in your adventuring and we hope you enjoy Rise of the Dragon! GENERAL QUESTIONS | | can’t figure this out! What kind of fun is this? ¢ What's the point of this game anyway? f nse If you've finished Rise of the Dragon. Even if after you've “won” the game, we're sure we can interest you in playing again. There are several different ways to resolve Rise of the Dragon depending on the choices you make. You may want to go back and try some different approaches to the puzzles and possibly arrive at a “happier” ending. You may also want to try some things “just to see what happens.” If you enjoyed this game, you might like to try some of the 3-D graphic animated adventure games produced by Sierra. Stay tuned for future Blade Hunter Mysteries from Dynamix as well. Good luck in your adventuring and we hope you enjoy Rise of the Dragon! GENERAL QUESTIONS | Read the d. I can’t figure this out! What kind of fun is this? | What's the point of this game anyway? | It's Pete second and | can't find anything to do! ol Every time | try to go anywhere I get arrested! | Lyi Fs $e are When | try to exit an area entire rooms are bypassed F < It's August second and | can't find anything to do! | Every time | try to go anywhere | get arrested! | 3 ry getting dressed before you go out. Re: member, you are Blad Have you seen the mayor? Have you talked to the Jake? There is 2 period of time when you might have to wait for the Jake to call you at your apartment When | try to exit an area entire rooms are bypassed. | tail Setting is on MINIMUM ae se SEES SIESTA WENT sh j Vin something (the cursor icon won't change) Where does James Bond keep his gun at night? Sometimes you’re better off if you don’t have a gun with you | can’t find the keys to my cupboard. | ! found “the Jake” but he won't give me any useful information. ety BAG SpE os Coa Fak eee SO ee he ee a Sd Sh hg A I'm locked out of my apartment. | card in the-V Oops! You must have left your ver tricky way fo ge 5 an Try to short out the door mechanisn on the ceiling of the hallway Open the steam vaive What am | supposed to do at Karyn's? | Read your VidP Ask the patrons in the Pleasure | found “the Jake” but he won't give me any useful information. before you talk to him and experiment with different > game right tograph of the mayor's daughter will help you out here responses on your first encounter with the Jake (if you've alread #1 I'm lookin #2 Let ay y have a lot of friends... minus one you covering this guy's ass jon't know but someone does. Why don’t you help me out? | was arrested at Chen Lu’s, and when | returned | couldn't ont back inside his apartment. Pe ah Bars, | found some items at Chen’s but I don’t know what | should do with them. Pete ie OA Si | was arrested at Chen Lu’s, and when | returned | couldn’t get back inside his apartment. It is possible to avoid being arrested in the firs enough | open Chen’s 10 card hbors will hear the an blow the door open w osion and call the police You e leave before Tr T e Dest sti the police g | can’t find anything at Chen Lu’s. | Read Chen Lu’s VidPhone messages Search the bathroom carefully. LOOK at the atue in Che bedroor Take Chen's (D card from the e@ termina room counter Click on the Dragor | found a safe but | can’t open it. } You could always blow it open with a bomb Examine Chen Lu‘s VidPhone for a clue to the combination Look at Chen's ID number and gun permit The safe combination is the last fou umbers of Chen's gun permit | found some items at Chen’s but | don’t know what! should do with them. You will need another person’s help to get more information about them Preferably someone with a computer Someone who works fo databank the city and has access to the Bureau of Records Someone with t ‘initials K.S Show Che D card and the drug pa’ to Karyn hz. aoe Nese te Karyn is so mad all she does is scream at me. j NSA EF Bj Me OR I Se A pS OY Oe ryt TA SSE STIS 3h mt BRA? aaa te a See oe Le Are RIAD ge GT reset eee Pe ers gin Tee tu et Pe BiaPk pe cecusthers ie fg cette Karyn is mad at me. How can | patch things up? | something nice for her and apologize. wer stand outside C y Hal Buy a dozen roses, give them to Karyn and reschedule your date. Note: This will only work once | want to buy some flowers but Bliss at the flower stand That's O.K. because you don't have any. s you buy your lady se with Blis: 1d apologize Bliss will then give you the flowers. Karyn is so mad all she does is scream at me. | Did you try to pick up Candi? Bad move, Blade. Did you skip out on your second date? Also very bad if you cheated on her or stood her up a second time there is no way she will forgive you (unless you were in jail) Seriously If she has already given you information concerning the labreportand Chen you may stilt be able to win the game without her help. Start over Slen and Arreis snagged my gun and they won't give it back! a a he RO ae ee ATES ane NSE hea, es ME ass Waa eae a eS pee ah Oe Shi te SES RAS PRS ee RASS FEE ERS oa See SEARS NRE Sores ee Delite pce nh oe GIG Nae AE pe RIES ORS Pee ae POR at? vet rene s ey . ye “fo SN Nd See NY RSF alae is rk Bees corr aaa Se) 20 “5 EARS a Se; 3 RA tiasincis ayia eee hae VOL ge a SoS eeS hag Meek Ges WA RSE TS APE T PPR to Ie, Wah 4% AS aie. rs a Tee ae katte SE” HASLER Te JECT rte Sue REVAL aS ey eM RM Bure RIMES fesikae oN 3h ree nah phe ei eA a bop Sete Se Nps ae ASS Ey > LIAS ERG FSP Oa ED ee ha SopAN te aie a: ae SS iia io) AL SNR NEE LEE IO Sa ay 4, Se en emt as AO REE aaa DOOR em A am Slen and Arreis snagged my gun and they won't give it back! Oops! You made a mistake! Jenni won't let me in to see the Mayor. | You need to give Mayor Vincenzi a good reason to see you. Yelling may be effective if you have something to back it up. if you only lost your pistol you can live without it Something Karyn gives you may be just the ticket You should be nice to the guards when you first meet them You need to get aciaim ticket from the ticket window immediately after you give up your gun. Get the lab analysis tape for the drug patch from Karyn and ask Jenni to let you see the mayor Try the following responses with Jenni, once you have the lab report tape. Try bribing the guards. #1 | need to see the mayor about an urgent matter. Bribe the guards with a candy bar #1 Damnit Jenni! Tell him | want to see him - NOW!! Try the following procedure when you initially encounter Slen and Arreis. (By the way, Arreis spelled backwards is the name of a well-known software development company.) After they scan you, choose response #2: “No problem. Take good care of them.” Then, after Slen says “Nice piece, Be a pity to lose it.” give him the candy bar. Now pick up your claim check and put it in inventory. Give the lady at the ticket window the stub when you leave and she'll return your weapon(s). The Mayor threw me in jail! | Try to be a /ittle more cooperative Don't threaten him too much Give him what he wants. Let Mayor Vincenzi have the MTZ tape Deputy Van Halen won't let me into the armory. i | found the VidPhone access panel, but | can’t open it. a pee aed ot en ete inn et AL nteae Where the heck are the bombs? ey are inside something else Phe sch Van Halen won't let me into the armory. | | found the VidPhone access — but I can’t open it. | = I got the VidPhone maintenance panel open, but I don’t Where is the wire tester? i know what | should do next. Se | keep getting zapped when I'm working on the 23 Dae SS er at $5 os 2 LED VidPhone panel! How do | avoid the sewer rats? = I got the VidPhone maintenance panel open, but | don’t know what | should do next. Where is the wire tester? | | keep getting zapped when I’m working on the VidPhone panel! How do | avoid the sewer rats? | Sh OSF 4 eG ey ee A tha gS EA TAR A fe Siete ee oo : 2 ow, | went to the reservoir but nobody was there. Aah eh ey neta on ay Chane > 2 sie Seah eo yg Se I can’t get off the ground in the hovercar. P ; [tS Rare Lae STEEN SAR NG <tr alias AS 3 = Rou 4 a XY” Utne > a ee MO Nyt aa a c PSereiee, “= apt eee CREO VS Tae cece kt : BERT RO IER DA Karyn has been kidnapped. Help! What's the deal with the piece of paper that has Pie de ential BERNE EY ne tm unintelligible Chinese calligraphy on it? Be ORIEN aS aon 5 (See ce tev Sige £ AEE a scife | Sr What should | do at the warehouse? | Pay attention to the “meanwhile” screens Take a closer look at the reactor cooling system sub-panel tt would throw a real wrench into the works if the warehouse were to be, shall we say, "shut down.” A bomb might come in handy here Place a bomb on the second electrical trunk from the left and stand back The gate is closed. | Patience, it will open again later. Have you tapped Jonny Qwong's VidPhone? fet What's the deal with the piece of paper that has unintelligible Chinese calligraphy on it? Karyn will give you a small hint about it t's not unintelligible to someone who reads Chinese eck Out the warehouse district Look for an alley. t to an old man sitting on a crate Show ® | went to the reservoir but nobody was there. | Come back later Be patient; it will take Deng awhile to get all his units in positior Pay close attention to the “meanwhile” screens. Deng Hwang will deploy his strike units to the reservoir between 7:00 pm and 10:00 pm on August fourth I can’t get off the ground in the hovercar. } Click on the map at the center of the console between the dnver and passenger seats. This will bring up a holo-map similar to the one at the Em- Way. Selecta location and click on it. The computer will automatically take you to your destination Karyn has been kidnapped. Help! | You need to find out where she is, Tapping Jonny Qwong 's VidPhone might be helpful iat Check your VidPhone messages after you have tapped Jonny Qwong's line She is at Deng Hwang's, but you must set and pick up the VidPhone taps from Jonny Qwong’s to discover the address The Snake keeps killing me in the warehouse district while 'm in the lobby at DH Enterprises, what now? holding the Jake hostage. The guard outside of DH Enterprises won't let me s bad EF | made it into the security room but | was beaten to a bloody pulp by the guards. The Snake keeps killing me in the warehouse district while holding the Jake hostage. Try arming y srself with a gun The guard outside of DH Enterprises won't let me in. | There is more than one way to get past him S are all useless. You need the correct ID card You need Snake's 1D card Snake w vil be in the warehouse district after the Jake calls you on the VidPhone You can land the hovercar on the roof of the compound, bypassing the first ayer Of security m in the lobby at DH Enterprises, what now? | You need to get further inside the complex to rescue Karyn The laser gate and security alarm must be shut off You must get past the receptionist and into the sec urity room e, lie, he to the receptionist Try posing as as a repa f all else fails, use NaPent on the receptionist | made it into the security room but | was beaten to a bloody pulp by the guards. YO NOT open the door to the break room. Sooner or later the re mi tigure out yhat’s really going on and press the alarm, so you need to think of a way to stall the guards ok the security panel over carefi up to activate it (the indicator bar ees RENE aeratiche Se STN SA AE Keg Noa: DP sspck ke 3 4 LPS 3 Cite Sees te Nea s +3 ra. § SEQ, am 3 niin oss ig 1, =e Ican <i a awe 7 as ; RPE thoy Fy teen eh Sipe ines sao) ee hee 4 isn“. Peaeg / Sf | can’t figure out how to deactivate the laser gate and security alarm. Try inserting your ID card into the co nsole ork? Well at least you can try manual override Didn't Ever play the game Simon™ ? of the correct seque: iFyou u gave the old man the parc chment, he sequences, although you may not realize it y if you are FORTUNATE, you may figure out the clue the old man gave you The correct sequence for manual override button 3 (far rigt Phase 1: yellow, red, purple, blue, vite Phase 2: yellow, red, purple, bl ite, blue, red, yellow, purpk te, blue, red, y IW, purp le, yellow Phase 3: yellow, red, purple, blue red, purple, blue, white, red Make su NOT the laser gate! Karyn died when | tried to unhook her from the collar. ] Oops! You only have a limited amount of time to free her You need to deactivate the collar mechanism before you try and unhook t if you had some wires you could try and short it out Try the janitor’s c Place the wires over Karyn, then unhook the three collar control leads I can't find the wiring | need. } LOOK at everything in the janitor’s closet You will need a tool to work on the pane That screwdriver on the sink will help Make sure yo Use the screwdriver to remove the bottom panel Grab the wires. ARCADE HINTS = Those goons at the reservoir are wiping me out. : we >. RS Vine™ ney at eae bec 4 § IS eke . ease Rae re: eh Soe fe EFS ATE IS SRI ys ie Stay 4 a prea Risks PG <P ; RF Sos eG PCS a ee PO His, PBN Fe Nas AS SL ae — eV Pe NO ty pels Srey RPE 5) Prec ARCADE HINTS | Those goons at the reservoir are wiping me out. | Read the documentation carefully Make sure your gun is loaded if at first you don't succeed, try, try again. Wearing a bulletproof vest will help Getting the rifle | from the police armory will make life easi er, but you can still win without it Show the piece of paper to the old man in the warehor use. to get the | vest If you don't already havea rifle, make sure you pick one up after you kill all the bad guys | keep getting shot to pieces by the guards! | Read the documentation section on arcade sequenc es ¢ You can duck under some of the guards’ bul lets You can jump over some of the guards’ bullets Aim for the head, A bulletproof vest will allow you to take more hits Shoot your gun in the direction of a guard when he is off the edge of the screen and chase the bullet till it hits him ® The hazards at the warehouse are too hard! | No they aren't! Jump over or go around pools of toxic waste. You can avoid leaping oversome of the pits by jumping uptoa loading dock and walking across it Don’t get sprayed by the poison gas Avoid the Bum-Away beams Make sure to duck as you pass the electric field generator. Jump up and shoot Snake a couple of times as he is coming across the I'm being toasted by the flame throwers! | Your bulletproof vest is no good against fire The flame throwers go in a pattern. If you time it right you can sneak unc them You can get past some of the flame throwers if you use the lower level (make sure to duck) Some of the flame throwers have a red valve handle on them. {f yo jshoot this valve it will shut the flame thrower off OBJECTS eae ath tn na rea | can’t kill Bahumat in the final arcade. i Item Where found Where used H a7 Ot oe —_ OBJECTS | I can’t kill Bahumat in the final arcade. | Item Where found Where used | Item OBJECTS Where found Where used : FOR YOUR INFORMATION Rise of the Dragon: A Blade Hunter Mystery* consists of: 4,402,206 822,096 7,483,416 4,096,000 788,028 1,014,833 18,606,579 bytes of source code which compiles down to bytes of object code bytes of animation bytes of background pictures bytes of sound effects and music bytes of program, drivers, and interpreter. bytes total. Data totalling 13,382,277 bytes were compressed by a proprietary program to 7,376,947 bytes of resources on your disks. *VGA Version OBJECTS FOR YOUR INFORMATION __Where found Where used Rise of the Dragon: A Blade Hunter Mystery* consists of: ; 4,402,206 bytes of source code which compiles down to 822,096 _ bytes of object code 7,483,416 bytes of animation 4,096,000 _ bytes of background pictures 788,028 bytes of sound effects and music 1,014,833 bytes of program, drivers, and interpreter. 18,606,579 _ bytes total. Data totalling 13,382,277 bytes were compressed by a proprietary program to 7,376,947 bytes of resources on your disks. *VGA Version BLADE’S APARTMENT Blade's Bathroom Blade's Cupboard | A 4 VidPhone partment a Hallway Rooftop Elevator (under construction) I Em-Way Platform -EM-WAY TRANSIT MAP Deng Hwang's Chen Lu's Reservoir (Arcade and Hovercar) City Hall Em-Way Map (Destination Map) Blade's Jonny Qwong’s Apartment Em-Way Pleasure Platform OR Dome Hovercar PLEASURE DOME AREA Pleasure Dome The Jake's Bar Booth Exotic Dancer Card Game | Pleasure Dome Guards (Slen & Arreis) ' Pleasure Dome Entrance Em-Way Platform Vi meeyer - Police mncenzi Office Armory Bureau of City Hall RE, Records Lobby (Karyn) QUenni) Checkpoint City Hall Sidewalk iaracnaas Main (Flowershop & Duiict Entrance Bum) Em-Way Platform WAREHOUSE DISTRICT CHEN LU‘S APARTMENT Electrical panel Inside view outside MTZ of MTZ warehouse warehouse MTZ th ee Alley warehouse inaman parking lot Warehouse District City Hall Sidewalk Main (Flowershop & Entrance Bum) Em-Way Platform Safe Bathroom VidPhone | Living Room — Bedroom Hallway and Entrance I Em-Way Platform $———_ JONNY QWONG’S | | KARYN'S Jonny - Em-Way . Karyn's Platform | Preaek Apartment Hallway i VidPhi Em-Way Sewer ~ Feb Panel Platform DH ENTERPRISES Temple Interrogation Chamber Injection collar Close-up Main Janitor’s Security Hallway Closet Panel | Roof (landing Security — Lobby h overcraft here “¢ (Receptionist) bypasses security) Security OH Guards Enterprises Break Room Main Gate Em-Way Platform CHARACTER PROFILES Name: William S. “Blade” Hunter Occupation: Private Investigator Hobbies: Guns, knives, cyberball Place of Birth: Eugene, Oregon Date of Birth: Sept 27, 2013 Future Plans: Make enough money so | won't have to work anymore. Background: Blade is a former os i police detective who was pres- % S <y) sured to resign from the LAPD by, SH then police chief Giuseppe ‘ce hs Sy Vincenzi because of his unortho-\\ | dox methods of investigation. | A Although Blade had one of the ». hues iF f highest conviction rates of any t ¥' officer, he also was named as a 1h ee A defendant in more civil lawsuits * 2 4 than any other officer in the history of the department. After . : leaving the force, Blade opened a j his own detective agéhcy, which = j provided a subsistence’ ae of income. x Name: Karyn Sommers Name: Deng Hwang Occupation: Data retrieval Occupation: Mafia kingpin and specialist megalomaniac Hobbies: Judo, gardening e Hobbies: Biochemistry, genetics, Place of Birth: Yreka, California» <3 \ cat-bowling 2 Date of Birth: Oct. 16,2028 a: Place of Birth: Hunan Province,” Future Plans: Self fulfillm j i. % China 14 through a rewarding career’ i We / . ; Date of Birth: Unknown I the city f wy Future Plans: World domination ia Background: Karyn Sommeis is Background: Little is known Blade’s sometime giflftighd. about this shadowy mafia figure. He claims to have been born in mainland China, but this can not be verified inde- _ pendently. Psych profiles ~~ indicate he possesses oer f f intelligence and a highly } developed criminal instinct! between these two but well, he’s not the most romantic ZS man who ever lived. Hi$/i a romantic evening is to. six-pack during a ball neck during the co Needless to say, this h a a certain amount of en Cp. aN their relationship. & o. Name: Giuseppi Vincenzi Name: Willard Jakeston AKA Occupation: Mayor of Los An- "The Jake” geles Occupation: Miscreant Hobbies: Baby kissing, cutting Hobbies: Prank phone calls, ,, welfare programs, lying to his — = shoplifting 4) ™ constituency ee Place of Birth: Los Angeles, RAN Ay Wiis Place of Birth: Los Angeles, eS t Date of Birth: Aug. 12, 202 Date of Birth: Feb. 14, 2093 f Future Plans: None of your bi %, Future Plans: Governorshi wf slicker. Ae ~~, fo California \ i ee ae io. Background: Mayor Vincenzi\ Background: Witiard-takeston MS = ))\ al has proven himself to be a LA is a small time player on the — 5 Jf ruthless politician who will stop, /, Fe iP street scene in the “dome” i. t Ip at nothing to advance his -~~ ) )"¥ a ae district of LA. Although he J CY career. Formerly, he-wasthe {mm aw | — occasionally engages in,activi- NOv chief of police for the LAPD- He! ; L i ties of questionable | , he wy is responsible for pressuring \\_/) > doesn’t consider him: : DR) ya Blade into resigning from the \ // x criminal, merely an “ | Le ‘w police force - consequently ay neur.” Petty theftasi = TO} Ey there is little love lost between , | Jake is basically an O.K. guy. \ Wo>A! 7 Pad these two men. ; of VX 7 > RS Py od 7 Name: Chang Li Occupation: Scholar Hobbies: Radio astronomy, writingself-help literature, ancient Chinese mythology Place of Birth: Los Angeles, CA Date of Birth: Feb. 29, 1992 Future Plans: To gain spiritual enlightenment in this life cycle Background: A native of the City of Angels, Chang Li is a NOTES respected scholar in the field of je y= Chinese mythology. He has also written several books including The Step by Step Guide to Private Investigation and Other Fun Things. oy ~“ NOTES NOTES NOTES NOTES NEED FURTHER HELP? CALL THE SIERRA/DYNAMIX AUTOMATED HINT LINE SYSTEM You may reach the hint system by dialing: 1-900-370- KLUE. California customers need to call: 1-900-370-5113. All hint questions MUST be directed to the previously mentioned “900” numbers. NO hints will be given on our Customer Service lines. The Hint System is available 24 hours a day. The charge for this service is 75 cents for the first minute and 50 cents for every additional minute. Long distance charges are included in this fee. Callers under the age of 18 must get their parent's per- mission before calling the hint line. The automated hint system is only available within the United States at this time. All other questions will be answered by calling our new Customer Support number at: (209) 683-8989. Again, please note that ALL hints must be obtained by dialing the above “900” numbers. ABSOLUTELY NO HINTS WILL BE PROVIDED THROUGH OUR CUSTOMER SUPPORT LINES. The contents of the Sierra/Dynamix Automated Hint Line are solely the responsibility of Sierra On-Line and Dynamix Inc. Thank you for buying Dynamix products. Bom vd Out JO Osi | XIILUAC a
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