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colnt’s Revenge, some files mysbifirst be installed to your hand dik drive
you have at least 10 Mb free).
INSTALLING MALCOLM’S REVENGE
To install and run correctly, Malcolm/s Revenge requites a minimum of $60.K free RAM,
and a minimum of 4 Mb of free XMS memory, To find out how much free RAM and
XMS memory are available, use the DOS command MEM (consult the MS-DOS
manual provided with your computer for further details). Pinsufficient memory is
free, it’s best to make a boot disk - see MAKING A BOOT DISK on page |
Insert the Malcolm's Revenge CD into your CD-ROM drive.
MS-DOS INSTALLATION
Acthe DOS prompe(Cr/>), type the letter corresponding to the CD-R
are D; some ate B) followed by a colon (;), then press the Enter key. With
drive selected, type INSTALL then press the Enter key. Follow the on-set
tions to install Malcolm’s Revenge to your hard disk drive.
WINDOWS INSTALLATION
With Windows active, select Run from the File menu in Program Manager, ‘Type
D:\INSTALL at the Command Line prompt and press the Enter key (or select OK)
Follow the on-screen instructions to install Malcolm’s Revenge to your hard disk drive.
When installation is complete and the Malcolm’s Revenge and Setup icons appear,
restart Windows then select the Malcolm’s Revenge icon to run Malcolm's Revenge.
Remember to leave the Malcolm's Revenge CD in the drive during play.
EPILEPSY WARNING!
READ THIS BEFORE PLAYING THE LEGEND OF KYRANDIA BOOK 3!
A very small percentage of individuals may experience epileptic seizures when exposed to certain
light patterns or flashing lights. Exposure to certain light patterns of backgrounds on a television
screen or while pla n epileptic seizure in these individuals.
Certain conditions may induce undetected epileptic symptoms in persons who have no history of
prior seizures of epilepsy. If you, or anyone in your family, has an epileptic condition, consult
your doctor prior to playing, If you experience any of the following symptoms while playing a
ziness, altered vision, eye or muscle twitches, loss of awareness, disorientation,
any involuntary movement, or convulsions, IMMEDIATELY discontinue use and consult your
doctor before resuming play.
This product is exempt from classification under UK law.
In accordance with The Video Standards Council Code of Practice
it is considered suitable for viewing by the age range(s) indicated.
You now need to copy two files to the disk, At the DOS prompt, type A: and press the
key to access the newly formatted disk. The DOS prompt should read A:\>.
C:\AUTOEXEG.BAT and press the Enter key. When the operation is complete, enter
C:\CONFIG.SYS.
To complete your Boot Disk, the AUTOEXEC.BAT and CONFIG.SYS fi
‘At the As\> prompt, ener EDIT AUTOEXEG.BAT. The AUTOBXEC:! now
be on screen. Use the Delete key to. amend or remove any unecessafyili ‘not
remove any line containing PROMPT $P$G, MOUSE.EXE, eo EXE or SET
BLASTER (of any equivalent soundicard settings),
Select File then Save to save the new AUTOEXEC.BAT to the “ey disk. Select File then
Open... and enter CONFIG.SYS as the File’ Name. The CONFIG.SYS file should now be on,
screen, Remove any unecessary lines and save the file as before. NOTE! Do not remove any li
containing MSCD001 (or similar), but do change the DEVICE to read DEVICEHIGH.
Ensure that the only remaining lines read as follows:
Feta to the fox Reboot your machine With the Boot Disk
At the Cs prompt, ype CD\ followed by the name of
be changed. ©
AND AWAY WE GO! =
Lets'see.1"The best way t0 learn how eo play Malglon’s Revenge is ex plaphtto surprises there,
then.)
Once Malcolm's Revenge has loaded, an animated ‘siaaataes acme Sit back
and watch the story so far unfold... “ne
» Press any key to skip the introductory sequence and call up the has Screen,
When the Title Screen is presented, so too is a choice of four options: START.A\NEW GAME,
INTRODUCTION, LOAD A GAME and EXIT THE GAME.
All options and functions in Malcolm’s Revenge are selected with the mouse-controlled Pointer, 4
Move the mouse and the Pointer will move with it, Move the a al option and ie will
be highlighted.
Seeing as how this is your first game, there won't be any previously saved games to load, sofor |
get that. Instead, select START A NEW GAME to begin play.
* Press the left-hand mouse button to select the highlighted option. Note that no other mouse
buttons are used to play Maleolmn’s Revenge.
WHAT YOU CAN EXPECT TO SEE IN PLAY
For your convenience, the island of Kyrandia is split into dozens of different locations each
occupying a single screen. The first location you will see is the Castle Dump (as stated at the
top of the Control Panel) - and there's Malcolm, crawling out from beneath the junk. The
adventure has begun...
The Castle Dump
The Pointer will return 6nce Malcolm has dugted himself down and viewed his surroundings.
Now that play is underway (ignore Gunchef for now), the Pointer acts 48 Malcolm's eyes and
hands. For example, move the Pointer'so that its tip touches the squirrel on'the right-hand side
of the screen, Don’t. worry if the Pointer goes off the bottom of the screen aiid the Control
Panel is called up - just move the Pointer back up to the location.
> Press the left-hand mouse bucton to look closely at the squirrel,
4
MOVING MALCOLM
Malcolm can walk around the current location. Use the mouse and Pointer to select his desti-
nation, whether he’s standing or walking. Malcolm cannot walk through, obstaclés, like the
heap of junk in the Castle Dump, so select an area of the grass above or below Malcolm and he
will walk to it.
LEAVING LOCATIONS
Move the Pointer to the far left-hand side of the screen, but don’t select it, Nowe:the Pointer
chaitging to show that an adjacent location is accessible, Before you explore, check out the
junk andsee what you can find
PICKING UP OBJECTS
Select the knob onithe front of the drawer. The Pointer should change to show that you have
found and picked up a bent nail. Note that not all objects can be picked up, but an object in
hand can be dropped, stored, used on another object or character, or given to a character
USING OBJECTS
Depending on the object it can be used on the scenery, characters (including Malcolm) ot
other objects. With the object in hand, select the desired area of scenery, character or object. If
the object can be used, it will be.
JESTER’S STAFF
oie
NORMAL
SO WHAT ARE MISCHIEF POINTS?
‘That nail you picked up earlier - hold it then select the squirrel. Ha-ha, watch it rina have
5 Mischief Points for your trouble. Get the idea?
AND WHAT’S THE MOODOMETER FOR?
Good question. It reflects your choice of Malcolm's persoriiia fees Nerialio byang, Seleck
the desired area of the meter to change Malcolm's disposition and adjust his conversation
Accordingly.
SO WHAT ABOUT THE JESTER’S STAFF?
It’s a useful item capable of causing much merriment, When you firtd che Jestet’s see
Malcolm's appartment, place it in the slot provided on the Control Panel.
MEANWHILE...
Take Malcolm off the left-hahd side of the Castle Dump to appear outside the Castle Gate.
Select the gates, the banners, thé moat or the castle - or anything else that catches your eye -
foradescription. There’s not much Malcolm can do here at the moment, so when you have fin-
ished looking around, select the bottom of the path on the bottom middle of the screen (and
be careful not to call up the Control Panel). Malcolm should walk off the screen and reappear
in a new location called Bluff.
TALKING TO CHARACTERS
Simply select the character you wish to talk to ~ but make sure you don’t have an object in
hand.
INTERRUPTING CONVERSATION
Simply press the lefthand mouse button - but don’t be too hasty or you ay miss some valu-
able information.
GIVING OBJECTS TO CHARACTERS
Having poked the squitrel with the nail (you haven’t seen the last of him yet), you can see how
objects can be used on some characters, When the time is right, the object will not be used on
a character - ie will beloffered to them. If they want it, they will take it,
WHAT NOW?
Explore. Experiment. Be inquisitive. Seeywhat you can learn about Malcolm, Look out for
objects and spells to collectand see if You ean find a use for them (there's plenty of junk to dis-
covet on the Castle Dump). Talkto everyone (who is that oddball with the sttange accent?).
Above all, soak up the atmosphere and enjoy yourself.
PS
AF
You may find it useful to make a map.
> There’s a confusing jungle co cut through on the Isle Of Cats:
> Assist the Cat revolution to gain enough magic co recruit the Pirates for an attack on
Kyrandia.
> Rent the right equipment to negotiate the waterfall and discover Cave Of Wonder #3 at
the Ends Of The Earth,
THE OPTIONS SCREEN
If you need to'save your game to the hard disk, load or delete a previously saved game, adjust
the game environment or the sound, or even quit (Surely not?), the Options Scréen is your,
erm... ‘man’, Selectthe OPTIONS option on the Control Panel to call up the Options Scteen.
Malcoln’s Revenge
Load a aane
Sava this dane
Halata saved game
Gane controls
io conteols
Gurl araaing)
Resume gane
The Options Sereen 9
SAVING A GAME
Select SAVE A GAME to call up the Save Game Screen,
Select a position to save to:
*
[EMPTY SLOT 3
Herman's first aprest
Zanthia lands as Pegasus
Malcolm hypnotize the Sq
¥
Enter a description af your saved oanet
.
Save Cancet
The Save Game Screen
First, select a slot (it canibeempty ot a previgtisly s
of games (hard disk space permitting), baeonly fi
to move up and down the list of saved game names.
ed game)
names ai
Note that you‘éan save dozens
shown at onée, Select the arrows
With alot selected, use the keyboard to type a name then press the Enter key to save the game
to yout hard disk. It’s advisable to save your game regularly - especially if you feel that danger
is lurking around the corner:
10
LOADING A GAME
Select LOAD A GAME to call up the Load Game Screen.
Which game would you like to reload?
*
© START ANEW GAME T
Herman's first arrest
Zanthia lands as Pegasus
Malcolm hupnotizes tha Saul
*
The Load Game Screen
Select the name of the game you wish to load,
11
hghe conversation diiring play, select ON.
4A ould choose ON.
CREDITS
Executive Producer Brett W Sperty Produced, Written & Directed by Rick Gush
Programming Michael Legg, Michael Grayford Additional Production Management Dave
Pokorny Art Shelly Johnson, Cary Averett, Ferby Miguel, Chuck Carter, Fei Cheng, Jack
Martin, Jerry Moore, Lenny Lee, Ren Olsen, Cindy Chinn, Penina Finger Introduction Art
Chuck Carter, Rick Parks, Bric Gooch, Frank Mendeola, Lenny Lee Music & Sound Paul
Mudra, Frank Klepacki, Dwight Okahara Vocal Editing & Sampling
Roberts Vocal Recording Director Joe Kucan Vocal Production J sistant Wendy Bagger
Technical Direction Steve Wetherill, Christopher D Yates Programming Support Joe Bostic,
Bill Randolph, Maria Legg, David Dettmer, Denzil Long Ss
Michael Lightner, Kenneth Dunne, Jesse Clemig, Troy Leonard, Chris he Rayo, ne F
Sweeny, Paul Villanueva, Pat Pannullo
AND FEATURING THE VOICE TALENTS OF Douglas
Lynn Toups, Bric Martin, Barbara A Costa, Gary W Hyatt, Julie Stainet, B
Merri O'Neal (Contino, Wendy Bagger, David E Cousin, Ray Favero, Chip Moshet
Blomgren, J , Brian Strom, Harley Akers, Jason Buchanan, Karen McKenny,