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sd3d Tournoire
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sd3d Tournoire

Filenamesd3d-tournoire.hqx
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About

sd3d Tournoire (Les Heros de la Tour Noire) is a French-language scenario for Sword Dream 3D, the Comenius-published Macintosh fantasy adventure system. Submitted to Info-Mac by akko@enter.it, version 1.0.1 is recommended as the first scenario new players should try and bundles its own release notes alongside the adventure data.

The Sword Dream 3D Engine

Sword Dream 3D is a fantasy adventure gaming system that abandons the boring 2D maps of older role-playing games for genuine three-dimensional surroundings, in the visual tradition of Marathon, Doom, and Descent. Despite the engine, the author is careful to position it as a think-first, act-later game rather than a shoot-em-up: the 3D viewport serves exploration and puzzle-solving, not twitch combat.

Scenario Role

Tournoire fills the role of the system's official starter scenario. Comenius distribute it from comenius.com/dream alongside English and Italian translations and the wider scenario library at comenius.com/dream/scenarios.html, so a player who finishes Tour Noire can move directly into additional adventures without changing engine.

Modular Design

Sword Dream 3D is described by its developers as full, endless, and modular by design: players download new adventures and continue their adventuring inside the new milieu. Tournoire is one of those modules, requiring Dream version 2.1 or later to run, and it freely co-exists with whichever other downloaded scenarios are installed against the same engine.

Distribution Terms

The scenario can be freely redistributed on the Internet, on CD-ROMs, and via BBSs, an unusually open licence for late-1990s shareware. The Info-Mac upload provides a French-language route into a system whose canonical shareware page already shipped English and Italian editions, making the trio an early example of Mac indie localisation done by the community itself.

Screenshots
File Info

This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.

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