3d Brick Bash
| Filename | 3d-brick-bash-20-ppc.hqx |
|---|---|
| Size | 248.9 KB (254920 bytes) |
| Architecture | PowerPC |
| Downloads | 9 |
3D Brick Bash is a 1993 Macintosh shareware arcade game by Matthew Diamond that reimagines the classic Breakout formula in three dimensions. The player controls a paddle to keep a ball in play, knocking it into a wall of bricks and trying to prevent it from reaching the floor as it ricochets through the playfield.
Gameplay
As in traditional Breakout, the goal is to clear every brick from the field by deflecting the ball with a moving paddle; the 3D presentation adds depth to the trajectories the player must read and intercept.
Origins
Written by Matthew Diamond and released in 1993, the game arrived during a wave of Mac shareware that experimented with 3D takes on familiar 2D arcade staples.
Genre Context
It sits in the long line of Breakout and Arkanoid descendants on the Mac, distinguished from its peers by the perspective view rather than a top-down or side-on board.
Classic Mac Era
Targeted at System 7-era Macintoshes, the title is lightweight enough to run on 68k hardware while offering the kind of paddle action that suited the desktop mouse.
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