Colonisation
| Filename | colonisation-40.hqx |
|---|---|
| Size | 373.9 KB (382920 bytes) |
| Architecture | PowerPC |
| Downloads | 13 |
Colonisation is an original 1999 top-down strategy game by Alain Paschoud for 68k and PowerPC Macintosh, despite the familiar name it is unrelated to Sid Meier's Colonization. Players carve cities out of mixed terrain of land, mountain, and sea, then field tanks, destroyers, and aircraft against rival settlements.
Build And Battle
Each match revolves around founding cities on contested maps, then converting their output into military units suited to the terrain at hand.
Victory Conditions
Scoring is straightforward: enemy cities destroyed minus your own losses, so reckless expansion is punished as harshly as passive turtling.
System Requirements
The game runs on a 68k or PowerPC Mac with 4 MB of RAM and at least a 14 inch display in 256 colors, keeping it friendly to mid 1990s hardware.
Independent Origins
Released as shareware by an individual author rather than a studio, Colonisation is a reminder of how small Mac developers reused well known genre names for very different designs.
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