Power Glove To Mac
Power Glove To Mac
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From: ace@tidbits.halcyon.com (Adam C. Engst)
Subject: 3D controllers
Date: Wed, 5 Feb 92 13:44:57 PDT
In Regards to your letter <9202050117.AA30133@sumax.seattleu.edu>:
> Does anyone out there know how to convert a Mattel PowerGlove (for Nintendo
> I think) to the Mac, preferably through the ADB port? I realize that the
> software driver would have to be created, but for now I'm more interested
> in the hardware specs. (Of course, anyone who has any ideas about the driver,
> please let me know)...
Well, since these issues of TidBITS aren't readily available (but
send email to fileserver@tidbits.halcyon.com with the word locations
in the Subject: to find out where most back issues can be found),
I'll repost this information from TidBITS#19 and TidBITS#64...
cheers ... Adam C. Engst, TidBITS Editor
TidBITS#19/03-Sep-90
The first of the video game decks to attain massive popularity
was the Atari VCS, but it died down and was replaced several
years later by the Nintendo Entertainment System. I've never
seen one of these decks, but even the videotape rental stores
around here now carry Nintendo games, so I suspect their
popularity may surpass that of the Atari VCS. "Why does he
care?" you ask, quite reasonably.
Well, a company called Transfinite Systems (TS) has introduced a
little ADB device called Gold Brick, which provides
translations between a Mac or Apple IIgs and various
Nintendo-compatible controller devices. (Luckily, Transfinite
Systems sent us the Gold Brick manual, because the concept of a
controller interface is not one that is inherently obvious.)
Nintendo-controller compatibility is an interesting ability,
because some Nintendo games support 2D and 3D motion using a
number of different controllers. Again, I haven't seen any of
these devices, but Gold Brick can translate controller input
from the Broderbund UForce, the Nintendo Power Pad, the
Enteractive Roll&Rocker and the Mattel Power Glove. (Game
companies are very serious about trademarks, as you can tell.)
Of these, the only one I know anything about is the Power
Glove, because it is a commercial version of the Data Glove
used in the virtual reality experiments. With the Data Glove
(or presumably the Power Glove), you can move virtual objects
around in a virtual space (viewed through a head-mounted
display system).
Transfinite Systems has chosen an interesting method of
marketing Gold Brick. By designing it to work with inexpensive
and commercially available controllers, Transfinite is using an
existing market to create a potentially new one. The first
applications of Gold Brick will no doubt be ports of Nintendo
games or even communications between the game deck and the Mac
through Gold Brick. However, after some games have broken the
ground, we expect that drivers for the 3D graphics applications
like Swivel 3D and Super 3D will be written. Rotating a 3D
solid with a Power Glove should be a lot easier than doing the
same thing with the mouse. After that, our imaginatio…
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