Cool! I'm working out some more stuff with timers, and screen updates for SDL since that's how I drive OS X.. I also found some other weird issues with SLiRP with VIsual C++ .. it's good for something. I'm at least making some progress. This old stuff wasn't fast back then, but in the age of 3+ Ghz CPU's it doesn't matter as much.
Im more so amazed this stuff works as well as it does!