Yes, here are the list of supported cards and OpenGL versions by Mac OS X release, direct from Apple.
http://developer.apple.com/graphicsimaging/opengl/capabilities/GLInfo_10411PPC.html
http://developer.apple.com/graphicsimaging/opengl/capabilities/GLInfo_1058.html
The part that really steams my broccoli is comparing it to the 10.4.11 Intel list.
http://developer.apple.com/graphicsimaging/opengl/capabilities/GLInfo_10411Intel.html
Even the software renderer is OpenGL 2! WTF, Apple! Why couldn't you have done this for PowerPC, you lazy
s?! AFAIK, there is no way to update the renderer in software. I would LOVE to be proven wrong.
So Peter Bright's slam on Apple's OpenGL support is right on (posted by applefreak above). Now I can see why Valve ripped on Mac gaming for many years. OpenGL 2 came out in 2004, for Zarquon's sake.
Anyway, now that that little rant is over, the Mozilla list is up to 18 blockers from 13 a couple days ago, so this is not looking good for a timely release.
http://developer.apple.com/graphicsimaging/opengl/capabilities/GLInfo_10411PPC.html
http://developer.apple.com/graphicsimaging/opengl/capabilities/GLInfo_1058.html
The part that really steams my broccoli is comparing it to the 10.4.11 Intel list.
http://developer.apple.com/graphicsimaging/opengl/capabilities/GLInfo_10411Intel.html
Even the software renderer is OpenGL 2! WTF, Apple! Why couldn't you have done this for PowerPC, you lazy
So Peter Bright's slam on Apple's OpenGL support is right on (posted by applefreak above). Now I can see why Valve ripped on Mac gaming for many years. OpenGL 2 came out in 2004, for Zarquon's sake.
Anyway, now that that little rant is over, the Mozilla list is up to 18 blockers from 13 a couple days ago, so this is not looking good for a timely release.
