Ah, yeah. Didn't explain my train of thought there. I was thinking (for myself, anyway) that as an educational venture, building and tweaking Minix inside an app would be more appealing than doing so on DIY hardware that I would have to concurrently debug. And possibly useful in terms of understanding what the heck is involved when it comes time to do it in hardware.
It's mostly building it in conjunction with the Tanenbaum courseware that appeals to me, not setting it up as a rock-solid end-user experience.
OK, pardon me if I've got this sideways -- why copy it into the Prop? So you can use the Prop's dedicated video timers/libraries and whatnot?
I'm imagining something where the Prop tickles the SRAM in just the right way to make it clock the data straight out to video, without having to ingest and regurgitate it.
Sort of like -- "You there! I need a circle yea big, here and here, and move sprite #3 a smidge to the left. You handle the details, I have stuff to do." ?
