Oh absolutely !
We'll have a professionally printed package about the size of a hardcoverbook & the bulk of an LP.
Once those are ordered we'll have a shrinkwrapping machine by then.
We'll wait for the orders ta come in, make a copy of the game individually -- with a nice label on it ! -- slide the floppydisk into it
with a sheet of paper saying any guidance needed to play the game's in the HELP dropdown menu, shrinkwrap it & send it out using bulkmail.
I'm not a coding expert -- thanks to "mu0n", by the way, for the "C++ For Dummies" PDF ! :beige: Sorry I couldn't make any use of it ....
-- but I'm guessing given the premium being put on tight coding -- we want literally each & every byte of the 1, 440, 000
we have at our disposal to count -- it'll be so "System6"-esque it won't conflict with any "System 7" executions, I guess you can say ....
Thanks, man !
Believe it or not that makes it all worthwhile
I agree
Thanks again !
You'll love it -- I guarantee it.
My inspirations are "Aces Over Europe", "Chuck Yeager's Air Combat" &, of course, the flatshade polygonal classic
"HellCats Over The Pacific" done by the master himself Eric Parker -- with whom I manitain a semiregular correspondence.
And I may be jumping the gun here a little but networking via modem & a 1-800 number we'll pay for's
-- "1-800-BOXMACS" , for example -- bein' looked inta
:b&w: