3 T Dialogue
3 T Dialogue
Game Manuals · PDF
| Filename | 3T-Dialogue.pdf |
|---|---|
| Size | 0.27 MB |
| Subsection | 3 T Dialogue |
| Downloads | 0 |
Enjoying MacTrove?
Anonymous downloads are free and unlimited.
Create a free account to track favorites,
contribute metadata corrections, and join the
community chat.
Reader
Loading…
OCR / Text contents
Notes on Transcription
This document is a transcription of the dialogue for 3 in Three by Cliff Johnson, still one of the
best puzzle games that I've ever played. It aims to capture all the text spoken by the various
characters in the game, but just the dialogue, not any of the puzzle text.
Appropriately enough, there are three versions of 3 in Three out there:
• version 1.0, copyright 1990, published by Cinemaware
• version 1.1, which contained some bug fixes
• version 1.2, copyright 1990, 1991, published by Inline Design. This is the version that is
available on Cliff Johnson's web site.
There are a few differences between the 1.0 and 1.2 text, which are marked with [v1.0] or [v1.2]
below. I don't have a copy of v1.1 so I haven't gone through the text there, but I have seen at
least one YouTube walkthrough which has a still different line for the F's line at the end of Birds
of a Feather. Version 1.2 also adds some other new features, such as the ability to replay
completed puzzles, but that doesn't affect the dialogue.
I wanted to transcribe each character in its own font, but as I'm not writing this on a 1991 Mac,
it's a little difficult. So instead, here's a key:
• The 3, as well as most other characters, talks in
New York.
• The office workers talk in Chicago. Text on
monitors and in captions is also in Chicago. Also,
everyone in For Letter or Worse and Account For
Yourself (including the 3, when she's there) talks in
Chicago.
• The π (except for his first appearance in the Temple of
Rhyme nor Reason), the other numbers in Inside
Track, and the misfit characters talk in green-on-black
Chicago. (In the Finale, the π's speech bubbles are
black on green instead.)
• The eyes (except when talking to each other, and
when talking to the 3 at the end), the probe, and
the monitors in Character Recognition talk in a
green-on-black machine font, which I believe was called Mos Eisley.
In most levels, you can choose "the 3's words of wisdom" from the menu with the level name,
press ⌘-3, or click on the 3 to receive an additional message. (In some cases, you can click on
other elements or press ⌘-3 repeatedly to get more messages.) These are also included in the
dialogue below.
Transcribed by Paul Lujan, September 2020
Level Order
The levels here are listed in the order they appear in the game menus (except for the Finale,
which is last). You can also use the PDF bookmarks to navigate directly to a given level.
The order in which you play the levels can vary, since you have some freedom to choose. After
watching the Prologue, you arrive at The Lift, and can continue there or pick any of the other
levels in the first column. Each starting level unlocks a sequence of other levels, as follows:
• For Letter or Worse → The Letter Legislat…
Showing first 3,000 characters of 45,202 total. Open the full document →