Agen T Readme
Agen T Readme
Read Me & Reference · PDF
| Filename | AGenT_Readme.pdf |
|---|---|
| Size | 0.02 MB |
| Subsection | Agen T |
| Downloads | 2 |
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AGenT
AGenT stands for Automated Genetics Tutor. It is a computer program written by
Bill Sofer of the Waksman Institute at Rutgers University and Alan Gerstein of
Pharmacia/LKB Biotechnology. It has been designed to supplement a “module” – a
set of laboratory exercises – entitled “Molecular Aspects of Gene Activity"“ that was
developed under the auspices of an NSF/Merck-sponsored grant to Bill Sofer and
George Pallrand of Rutgers. AGenT is SchoolWare. See the note below for
information on ordering AGenT and the complete module.
AGenT (like the module that it supports) is intended for high school students,
although there is no reason that younger pupils – even grade school students – could
not make use of it. Although a single individual can use it, we envision that most
schools will encourage groups of 4-6 students at a time to gather around the
computer with one student at the keyboard/mouse and the others directing him/her
(there is little premium on manual dexterity - this is not a video game). The
program runs on the Apple Macintosh II series of computers and requires at least 8
bit color (256 colors) capability.
Programming
AGenT is written in the SuperTalk language (a part of the SuperCard environment).
Supertalk is like HyperTalk (the programming language of HyperCard) – it is a so-
called scripting language – but is much more powerful. For example, it is possible to
produce a true stand-alone program with its own icon in SuperCard, so that
students do not have to buy either SuperCard or HyperCard. In addition, the
SuperCard environment makes use of draw graphics and color to a greater extent
than HyperCard. Finally, SuperTalk has many additional commands for animation
than HyperCard.
We have decided to program in SuperTalk rather than Pascal, BASIC or C – more
traditional programming languages – because of the rapidity with which programs
can be fashioned. On the other hand, SuperTalk is interpreted, and therefore it runs
more slowly than compiled languages.
General characteristics
AGenT is part simulation of a laboratory exercise, and part adventure game. In
addition, it contains elements of a tutorial. Through it all, the student (or groups of
students working together) try to solve a problem in biochemical genetics by
exploration, trial and error, and by the use of simulated scientific tools and abstract
reasoning. The program tries to strike a balance. On the one hand, we try to prevent
students from being frustrated by the difficulty of finding a solution to the problem
posed. On the other, we want to provide a sufficient challenge so that they have a
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reason to explore the subject matter, and learn to use the tools provided, and
thereby solve the problem on their own.
The program – a brief descripti…
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