Adventurers Manual
Adventurers Manual
Game Manuals · PDF
| Filename | Adventurers_Manual.pdf |
|---|---|
| Size | 3.57 MB |
| Subsection | Adventurers |
| Downloads | 0 |
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1
Welcome to Pillars of Garendall
Pillars of Garendall is a huge epic fantasy role playing game created using the Coldstone game
engine. You'll need a sharp-edged blade and a heart of steel to make it through this classic action-
oriented role playing game.
Don your weather-worn adventuring boots, and gather up your courage as you journey into the
kingdom of Garendall, where Gidolan Keep lays under siege. Huge monsters, all tooth, claw, and
muscle are assaulting the capitol city, threatening to crush the very heart of the kingdom in their
malignant grasp.
As the dark beasts scale the castle ramparts, their heads towering over even the tallest buildings in
Garendall, the sound of steel being drawn against improbable odds and valiant battle cries fill the
night air. As the brave Royal Guard attempts to fend off the invaders, or grimly to just delay them
with the sacrifice of their lives, Queen Ariana beseeches you:
"My valiant friend, it is a time of crisis, and we have to do something! Our city seems to be lost, and
our people doomed. We need all the help possible to resist this wave of destruction that has crashed
against our city -- ride with all haste to Fantrima and Berglum to warn the people and rally our
troops. Ride now!"
Your heart, moved by the queen's stoic resolve, causes you to blurt out "On my honor and your
glory, I accept!" And with that, your life is forever changed...
_________________________
Documentation David Dunham
Special thanks to Dee Brown
©2001 by Ambrosia Software, Inc.
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Credits
Developed by: Beenox inc
www.beenox.com
Project lead.....................................Dee Brown
Engine Development.......................Vincent Bherer-Roy, Dee Brown
Game Designer...............................Etienne Arsenault
Additional Design...........................Daniel Marcoux
Art Director....................................Daniel Marcoux
3D Environment and Cutscenes.....Pascal Brulotte
Characters......................................Daniel Marcoux
Concept and Interface Artist...........Carl Loiselle
Game Logic....................................Dee Brown, Daniel Marcoux
Music and Sounds..........................Mathieu Lavoie
Published by Ambrosia Software, Inc.
El Presidente...................................Andrew Welch
Operations / Combat.......................Ed Ota
Technical Support...........................David Dunham
Accountant and Office Manager.....Bernard Cockhern
Operations......................................John Champlin
Bitwise Operator.............................Matt Slot
Front Desk.....................................Jen Tontarski
Made with the Coldstone Game Engine, developed by Beenox inc.
http://www.AmbrosiaSW.com/coldstone/
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